1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_
6 #define UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_
8 #include "base/memory/ref_counted.h"
9 #include "ui/gfx/gpu_memory_buffer.h"
10 #include "ui/gl/gl_bindings.h"
11 #include "ui/gl/gl_image.h"
17 class GL_EXPORT GLImageSurfaceTexture
: public GLImage
{
19 explicit GLImageSurfaceTexture(const gfx::Size
& size
);
21 bool Initialize(const gfx::GpuMemoryBufferHandle
& handle
);
23 // Overridden from GLImage:
24 virtual void Destroy() OVERRIDE
;
25 virtual gfx::Size
GetSize() OVERRIDE
;
26 virtual bool BindTexImage(unsigned target
) OVERRIDE
;
27 virtual void ReleaseTexImage(unsigned target
) OVERRIDE
{}
28 virtual void WillUseTexImage() OVERRIDE
{}
29 virtual void DidUseTexImage() OVERRIDE
{}
30 virtual void WillModifyTexImage() OVERRIDE
{}
31 virtual void DidModifyTexImage() OVERRIDE
{}
34 virtual ~GLImageSurfaceTexture();
37 scoped_refptr
<SurfaceTexture
> surface_texture_
;
38 const gfx::Size size_
;
41 DISALLOW_COPY_AND_ASSIGN(GLImageSurfaceTexture
);
46 #endif // UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_