1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/widget/root_view.h"
9 #include "base/logging.h"
10 #include "base/message_loop/message_loop.h"
11 #include "ui/accessibility/ax_view_state.h"
12 #include "ui/base/cursor/cursor.h"
13 #include "ui/base/dragdrop/drag_drop_types.h"
14 #include "ui/base/ui_base_switches_util.h"
15 #include "ui/compositor/layer.h"
16 #include "ui/events/event.h"
17 #include "ui/events/keycodes/keyboard_codes.h"
18 #include "ui/gfx/canvas.h"
19 #include "ui/views/drag_controller.h"
20 #include "ui/views/focus/view_storage.h"
21 #include "ui/views/layout/fill_layout.h"
22 #include "ui/views/view_targeter.h"
23 #include "ui/views/views_switches.h"
24 #include "ui/views/widget/widget.h"
25 #include "ui/views/widget/widget_delegate.h"
27 typedef ui::EventDispatchDetails DispatchDetails
;
39 class MouseEnterExitEvent
: public ui::MouseEvent
{
41 MouseEnterExitEvent(const ui::MouseEvent
& event
, ui::EventType type
)
42 : ui::MouseEvent(event
,
43 static_cast<View
*>(NULL
),
44 static_cast<View
*>(NULL
)) {
45 DCHECK(type
== ui::ET_MOUSE_ENTERED
||
46 type
== ui::ET_MOUSE_EXITED
);
50 virtual ~MouseEnterExitEvent() {}
55 // This event handler receives events in the pre-target phase and takes care of
57 // - Shows keyboard-triggered context menus.
58 class PreEventDispatchHandler
: public ui::EventHandler
{
60 explicit PreEventDispatchHandler(View
* owner
)
63 virtual ~PreEventDispatchHandler() {}
67 virtual void OnKeyEvent(ui::KeyEvent
* event
) OVERRIDE
{
68 CHECK_EQ(ui::EP_PRETARGET
, event
->phase());
73 if (owner_
->GetFocusManager()) // Can be NULL in unittests.
74 v
= owner_
->GetFocusManager()->GetFocusedView();
76 // Special case to handle keyboard-triggered context menus.
77 if (v
&& v
->enabled() && ((event
->key_code() == ui::VKEY_APPS
) ||
78 (event
->key_code() == ui::VKEY_F10
&& event
->IsShiftDown()))) {
79 // Clamp the menu location within the visible bounds of each ancestor view
80 // to avoid showing the menu over a completely different view or window.
81 gfx::Point location
= v
->GetKeyboardContextMenuLocation();
82 for (View
* parent
= v
->parent(); parent
; parent
= parent
->parent()) {
83 const gfx::Rect
& parent_bounds
= parent
->GetBoundsInScreen();
84 location
.SetToMax(parent_bounds
.origin());
85 location
.SetToMin(parent_bounds
.bottom_right());
87 v
->ShowContextMenu(location
, ui::MENU_SOURCE_KEYBOARD
);
88 event
->StopPropagation();
94 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler
);
97 // This event handler receives events in the post-target phase and takes care of
99 // - Generates context menu, or initiates drag-and-drop, from gesture events.
100 class PostEventDispatchHandler
: public ui::EventHandler
{
102 PostEventDispatchHandler()
103 : touch_dnd_enabled_(::switches::IsTouchDragDropEnabled()) {
105 virtual ~PostEventDispatchHandler() {}
108 // Overridden from ui::EventHandler:
109 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
{
110 DCHECK_EQ(ui::EP_POSTTARGET
, event
->phase());
111 if (event
->handled())
114 View
* target
= static_cast<View
*>(event
->target());
115 gfx::Point location
= event
->location();
116 if (touch_dnd_enabled_
&&
117 event
->type() == ui::ET_GESTURE_LONG_PRESS
&&
118 (!target
->drag_controller() ||
119 target
->drag_controller()->CanStartDragForView(
120 target
, location
, location
))) {
121 if (target
->DoDrag(*event
, location
,
122 ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH
)) {
123 event
->StopPropagation();
128 if (target
->context_menu_controller() &&
129 (event
->type() == ui::ET_GESTURE_LONG_PRESS
||
130 event
->type() == ui::ET_GESTURE_LONG_TAP
||
131 event
->type() == ui::ET_GESTURE_TWO_FINGER_TAP
)) {
132 gfx::Point
screen_location(location
);
133 View::ConvertPointToScreen(target
, &screen_location
);
134 target
->ShowContextMenu(screen_location
, ui::MENU_SOURCE_TOUCH
);
135 event
->StopPropagation();
139 bool touch_dnd_enabled_
;
141 DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler
);
145 const char RootView::kViewClassName
[] = "RootView";
147 ////////////////////////////////////////////////////////////////////////////////
150 // Creation and lifetime -------------------------------------------------------
152 RootView::RootView(Widget
* widget
)
154 mouse_pressed_handler_(NULL
),
155 mouse_move_handler_(NULL
),
156 last_click_handler_(NULL
),
157 explicit_mouse_handler_(false),
158 last_mouse_event_flags_(0),
159 last_mouse_event_x_(-1),
160 last_mouse_event_y_(-1),
161 gesture_handler_(NULL
),
162 scroll_gesture_handler_(NULL
),
163 pre_dispatch_handler_(new internal::PreEventDispatchHandler(this)),
164 post_dispatch_handler_(new internal::PostEventDispatchHandler
),
165 focus_search_(this, false, false),
166 focus_traversable_parent_(NULL
),
167 focus_traversable_parent_view_(NULL
),
168 event_dispatch_target_(NULL
),
169 old_dispatch_target_(NULL
) {
170 AddPreTargetHandler(pre_dispatch_handler_
.get());
171 AddPostTargetHandler(post_dispatch_handler_
.get());
172 SetEventTargeter(scoped_ptr
<ViewTargeter
>(new ViewTargeter(this)));
175 RootView::~RootView() {
176 // If we have children remove them explicitly so to make sure a remove
177 // notification is sent for each one of them.
179 RemoveAllChildViews(true);
182 // Tree operations -------------------------------------------------------------
184 void RootView::SetContentsView(View
* contents_view
) {
185 DCHECK(contents_view
&& GetWidget()->native_widget()) <<
186 "Can't be called until after the native widget is created!";
187 // The ContentsView must be set up _after_ the window is created so that its
188 // Widget pointer is valid.
189 SetLayoutManager(new FillLayout
);
191 RemoveAllChildViews(true);
192 AddChildView(contents_view
);
194 // Force a layout now, since the attached hierarchy won't be ready for the
195 // containing window's bounds. Note that we call Layout directly rather than
196 // calling the widget's size changed handler, since the RootView's bounds may
197 // not have changed, which will cause the Layout not to be done otherwise.
201 View
* RootView::GetContentsView() {
202 return child_count() > 0 ? child_at(0) : NULL
;
205 void RootView::NotifyNativeViewHierarchyChanged() {
206 PropagateNativeViewHierarchyChanged();
209 // Focus -----------------------------------------------------------------------
211 void RootView::SetFocusTraversableParent(FocusTraversable
* focus_traversable
) {
212 DCHECK(focus_traversable
!= this);
213 focus_traversable_parent_
= focus_traversable
;
216 void RootView::SetFocusTraversableParentView(View
* view
) {
217 focus_traversable_parent_view_
= view
;
220 // System events ---------------------------------------------------------------
222 void RootView::ThemeChanged() {
223 View::PropagateThemeChanged();
226 void RootView::LocaleChanged() {
227 View::PropagateLocaleChanged();
230 ////////////////////////////////////////////////////////////////////////////////
231 // RootView, FocusTraversable implementation:
233 FocusSearch
* RootView::GetFocusSearch() {
234 return &focus_search_
;
237 FocusTraversable
* RootView::GetFocusTraversableParent() {
238 return focus_traversable_parent_
;
241 View
* RootView::GetFocusTraversableParentView() {
242 return focus_traversable_parent_view_
;
245 ////////////////////////////////////////////////////////////////////////////////
246 // RootView, ui::EventProcessor overrides:
248 ui::EventTarget
* RootView::GetRootTarget() {
252 ui::EventDispatchDetails
RootView::OnEventFromSource(ui::Event
* event
) {
253 // TODO(tdanderson): Replace the calls to Dispatch*Event() with calls to
254 // EventProcessor::OnEventFromSource() once the code for
255 // that event type has been refactored, and then
256 // eventually remove this function altogether. See
259 if (event
->IsKeyEvent())
260 return EventProcessor::OnEventFromSource(event
);
262 if (event
->IsScrollEvent())
263 return EventProcessor::OnEventFromSource(event
);
265 if (event
->IsGestureEvent()) {
266 // Ignore subsequent gesture scroll events if no handler was set for a
267 // ui::ET_GESTURE_SCROLL_BEGIN event.
268 if (!gesture_handler_
&&
269 (event
->type() == ui::ET_GESTURE_SCROLL_UPDATE
||
270 event
->type() == ui::ET_GESTURE_SCROLL_END
||
271 event
->type() == ui::ET_SCROLL_FLING_START
)) {
272 return DispatchDetails();
275 DispatchGestureEvent(event
->AsGestureEvent());
276 return DispatchDetails();
279 if (event
->IsTouchEvent())
280 NOTREACHED() << "Touch events should not be sent to RootView.";
282 if (event
->IsMouseEvent())
283 NOTREACHED() << "Should not be called with a MouseEvent.";
285 return DispatchDetails();
288 ////////////////////////////////////////////////////////////////////////////////
289 // RootView, View overrides:
291 const Widget
* RootView::GetWidget() const {
295 Widget
* RootView::GetWidget() {
296 return const_cast<Widget
*>(const_cast<const RootView
*>(this)->GetWidget());
299 bool RootView::IsDrawn() const {
303 void RootView::Layout() {
305 widget_
->OnRootViewLayout();
308 const char* RootView::GetClassName() const {
309 return kViewClassName
;
312 void RootView::SchedulePaintInRect(const gfx::Rect
& rect
) {
314 layer()->SchedulePaint(rect
);
316 gfx::Rect xrect
= ConvertRectToParent(rect
);
317 gfx::Rect invalid_rect
= gfx::IntersectRects(GetLocalBounds(), xrect
);
318 if (!invalid_rect
.IsEmpty())
319 widget_
->SchedulePaintInRect(invalid_rect
);
323 bool RootView::OnMousePressed(const ui::MouseEvent
& event
) {
325 SetMouseLocationAndFlags(event
);
327 // If mouse_pressed_handler_ is non null, we are currently processing
328 // a pressed -> drag -> released session. In that case we send the
329 // event to mouse_pressed_handler_
330 if (mouse_pressed_handler_
) {
331 ui::MouseEvent
mouse_pressed_event(event
, static_cast<View
*>(this),
332 mouse_pressed_handler_
);
334 ui::EventDispatchDetails dispatch_details
=
335 DispatchEvent(mouse_pressed_handler_
, &mouse_pressed_event
);
336 if (dispatch_details
.dispatcher_destroyed
)
340 DCHECK(!explicit_mouse_handler_
);
342 bool hit_disabled_view
= false;
343 // Walk up the tree until we find a view that wants the mouse event.
344 for (mouse_pressed_handler_
= GetEventHandlerForPoint(event
.location());
345 mouse_pressed_handler_
&& (mouse_pressed_handler_
!= this);
346 mouse_pressed_handler_
= mouse_pressed_handler_
->parent()) {
347 DVLOG(1) << "OnMousePressed testing "
348 << mouse_pressed_handler_
->GetClassName();
349 if (!mouse_pressed_handler_
->enabled()) {
350 // Disabled views should eat events instead of propagating them upwards.
351 hit_disabled_view
= true;
355 // See if this view wants to handle the mouse press.
356 ui::MouseEvent
mouse_pressed_event(event
, static_cast<View
*>(this),
357 mouse_pressed_handler_
);
359 // Remove the double-click flag if the handler is different than the
360 // one which got the first click part of the double-click.
361 if (mouse_pressed_handler_
!= last_click_handler_
)
362 mouse_pressed_event
.set_flags(event
.flags() & ~ui::EF_IS_DOUBLE_CLICK
);
365 ui::EventDispatchDetails dispatch_details
=
366 DispatchEvent(mouse_pressed_handler_
, &mouse_pressed_event
);
367 if (dispatch_details
.dispatcher_destroyed
)
368 return mouse_pressed_event
.handled();
370 // The view could have removed itself from the tree when handling
371 // OnMousePressed(). In this case, the removal notification will have
372 // reset mouse_pressed_handler_ to NULL out from under us. Detect this
373 // case and stop. (See comments in view.h.)
375 // NOTE: Don't return true here, because we don't want the frame to
376 // forward future events to us when there's no handler.
377 if (!mouse_pressed_handler_
)
380 // If the view handled the event, leave mouse_pressed_handler_ set and
381 // return true, which will cause subsequent drag/release events to get
382 // forwarded to that view.
383 if (mouse_pressed_event
.handled()) {
384 last_click_handler_
= mouse_pressed_handler_
;
385 DVLOG(1) << "OnMousePressed handled by "
386 << mouse_pressed_handler_
->GetClassName();
391 // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
392 mouse_pressed_handler_
= NULL
;
394 // In the event that a double-click is not handled after traversing the
395 // entire hierarchy (even as a single-click when sent to a different view),
396 // it must be marked as handled to avoid anything happening from default
397 // processing if it the first click-part was handled by us.
398 if (last_click_handler_
&& (event
.flags() & ui::EF_IS_DOUBLE_CLICK
))
399 hit_disabled_view
= true;
401 last_click_handler_
= NULL
;
402 return hit_disabled_view
;
405 bool RootView::OnMouseDragged(const ui::MouseEvent
& event
) {
406 if (mouse_pressed_handler_
) {
407 SetMouseLocationAndFlags(event
);
409 ui::MouseEvent
mouse_event(event
, static_cast<View
*>(this),
410 mouse_pressed_handler_
);
411 ui::EventDispatchDetails dispatch_details
=
412 DispatchEvent(mouse_pressed_handler_
, &mouse_event
);
413 if (dispatch_details
.dispatcher_destroyed
)
419 void RootView::OnMouseReleased(const ui::MouseEvent
& event
) {
422 if (mouse_pressed_handler_
) {
423 ui::MouseEvent
mouse_released(event
, static_cast<View
*>(this),
424 mouse_pressed_handler_
);
425 // We allow the view to delete us from the event dispatch callback. As such,
426 // configure state such that we're done first, then call View.
427 View
* mouse_pressed_handler
= mouse_pressed_handler_
;
428 SetMouseHandler(NULL
);
429 ui::EventDispatchDetails dispatch_details
=
430 DispatchEvent(mouse_pressed_handler
, &mouse_released
);
431 if (dispatch_details
.dispatcher_destroyed
)
436 void RootView::OnMouseCaptureLost() {
437 // TODO: this likely needs to reset touch handler too.
439 if (mouse_pressed_handler_
|| gesture_handler_
) {
440 // Synthesize a release event for UpdateCursor.
441 if (mouse_pressed_handler_
) {
442 gfx::Point
last_point(last_mouse_event_x_
, last_mouse_event_y_
);
443 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
444 last_point
, last_point
,
445 last_mouse_event_flags_
,
447 UpdateCursor(release_event
);
449 // We allow the view to delete us from OnMouseCaptureLost. As such,
450 // configure state such that we're done first, then call View.
451 View
* mouse_pressed_handler
= mouse_pressed_handler_
;
452 View
* gesture_handler
= gesture_handler_
;
453 SetMouseHandler(NULL
);
454 if (mouse_pressed_handler
)
455 mouse_pressed_handler
->OnMouseCaptureLost();
457 gesture_handler
->OnMouseCaptureLost();
458 // WARNING: we may have been deleted.
462 void RootView::OnMouseMoved(const ui::MouseEvent
& event
) {
463 View
* v
= GetEventHandlerForPoint(event
.location());
464 // Find the first enabled view, or the existing move handler, whichever comes
465 // first. The check for the existing handler is because if a view becomes
466 // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
467 // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
468 while (v
&& !v
->enabled() && (v
!= mouse_move_handler_
))
470 if (v
&& v
!= this) {
471 if (v
!= mouse_move_handler_
) {
472 if (mouse_move_handler_
!= NULL
&&
473 (!mouse_move_handler_
->notify_enter_exit_on_child() ||
474 !mouse_move_handler_
->Contains(v
))) {
475 MouseEnterExitEvent
exit(event
, ui::ET_MOUSE_EXITED
);
476 exit
.ConvertLocationToTarget(static_cast<View
*>(this),
477 mouse_move_handler_
);
478 ui::EventDispatchDetails dispatch_details
=
479 DispatchEvent(mouse_move_handler_
, &exit
);
480 if (dispatch_details
.dispatcher_destroyed
)
482 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
483 mouse_move_handler_
, v
);
485 View
* old_handler
= mouse_move_handler_
;
486 mouse_move_handler_
= v
;
487 if (!mouse_move_handler_
->notify_enter_exit_on_child() ||
488 !mouse_move_handler_
->Contains(old_handler
)) {
489 MouseEnterExitEvent
entered(event
, ui::ET_MOUSE_ENTERED
);
490 entered
.ConvertLocationToTarget(static_cast<View
*>(this),
491 mouse_move_handler_
);
492 ui::EventDispatchDetails dispatch_details
=
493 DispatchEvent(mouse_move_handler_
, &entered
);
494 if (dispatch_details
.dispatcher_destroyed
)
496 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_ENTERED
,
497 mouse_move_handler_
, old_handler
);
500 ui::MouseEvent
moved_event(event
, static_cast<View
*>(this),
501 mouse_move_handler_
);
502 mouse_move_handler_
->OnMouseMoved(moved_event
);
503 // TODO(tdanderson): It may be possible to avoid setting the cursor twice
504 // (once here and once from CompoundEventFilter) on a
505 // mousemove. See crbug.com/351469.
506 if (!(moved_event
.flags() & ui::EF_IS_NON_CLIENT
))
507 widget_
->SetCursor(mouse_move_handler_
->GetCursor(moved_event
));
508 } else if (mouse_move_handler_
!= NULL
) {
509 MouseEnterExitEvent
exited(event
, ui::ET_MOUSE_EXITED
);
510 ui::EventDispatchDetails dispatch_details
=
511 DispatchEvent(mouse_move_handler_
, &exited
);
512 if (dispatch_details
.dispatcher_destroyed
)
514 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
515 mouse_move_handler_
, v
);
516 // On Aura the non-client area extends slightly outside the root view for
517 // some windows. Let the non-client cursor handling code set the cursor
519 if (!(event
.flags() & ui::EF_IS_NON_CLIENT
))
520 widget_
->SetCursor(gfx::kNullCursor
);
521 mouse_move_handler_
= NULL
;
525 void RootView::OnMouseExited(const ui::MouseEvent
& event
) {
526 if (mouse_move_handler_
!= NULL
) {
527 MouseEnterExitEvent
exited(event
, ui::ET_MOUSE_EXITED
);
528 ui::EventDispatchDetails dispatch_details
=
529 DispatchEvent(mouse_move_handler_
, &exited
);
530 if (dispatch_details
.dispatcher_destroyed
)
532 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
533 mouse_move_handler_
, NULL
);
534 mouse_move_handler_
= NULL
;
538 bool RootView::OnMouseWheel(const ui::MouseWheelEvent
& event
) {
539 for (View
* v
= GetEventHandlerForPoint(event
.location());
540 v
&& v
!= this && !event
.handled(); v
= v
->parent()) {
541 ui::EventDispatchDetails dispatch_details
=
542 DispatchEvent(v
, const_cast<ui::MouseWheelEvent
*>(&event
));
543 if (dispatch_details
.dispatcher_destroyed
||
544 dispatch_details
.target_destroyed
) {
545 return event
.handled();
548 return event
.handled();
551 void RootView::SetMouseHandler(View
* new_mh
) {
552 // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
553 explicit_mouse_handler_
= (new_mh
!= NULL
);
554 mouse_pressed_handler_
= new_mh
;
555 gesture_handler_
= new_mh
;
556 scroll_gesture_handler_
= new_mh
;
560 void RootView::GetAccessibleState(ui::AXViewState
* state
) {
561 state
->name
= widget_
->widget_delegate()->GetAccessibleWindowTitle();
562 state
->role
= widget_
->widget_delegate()->GetAccessibleWindowRole();
565 void RootView::UpdateParentLayer() {
567 ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_
->GetLayer());
570 ////////////////////////////////////////////////////////////////////////////////
571 // RootView, protected:
573 void RootView::ViewHierarchyChanged(
574 const ViewHierarchyChangedDetails
& details
) {
575 widget_
->ViewHierarchyChanged(details
);
577 if (!details
.is_add
) {
578 if (!explicit_mouse_handler_
&& mouse_pressed_handler_
== details
.child
)
579 mouse_pressed_handler_
= NULL
;
580 if (mouse_move_handler_
== details
.child
)
581 mouse_move_handler_
= NULL
;
582 if (gesture_handler_
== details
.child
)
583 gesture_handler_
= NULL
;
584 if (scroll_gesture_handler_
== details
.child
)
585 scroll_gesture_handler_
= NULL
;
586 if (event_dispatch_target_
== details
.child
)
587 event_dispatch_target_
= NULL
;
588 if (old_dispatch_target_
== details
.child
)
589 old_dispatch_target_
= NULL
;
593 void RootView::VisibilityChanged(View
* /*starting_from*/, bool is_visible
) {
595 // When the root view is being hidden (e.g. when widget is minimized)
596 // handlers are reset, so that after it is reshown, events are not captured
598 explicit_mouse_handler_
= false;
599 mouse_pressed_handler_
= NULL
;
600 mouse_move_handler_
= NULL
;
601 gesture_handler_
= NULL
;
602 scroll_gesture_handler_
= NULL
;
603 event_dispatch_target_
= NULL
;
604 old_dispatch_target_
= NULL
;
608 void RootView::OnPaint(gfx::Canvas
* canvas
) {
609 if (!layer() || !layer()->fills_bounds_opaquely())
610 canvas
->DrawColor(SK_ColorBLACK
, SkXfermode::kClear_Mode
);
612 View::OnPaint(canvas
);
615 gfx::Vector2d
RootView::CalculateOffsetToAncestorWithLayer(
616 ui::Layer
** layer_parent
) {
617 gfx::Vector2d
offset(View::CalculateOffsetToAncestorWithLayer(layer_parent
));
618 if (!layer() && layer_parent
)
619 *layer_parent
= widget_
->GetLayer();
623 View::DragInfo
* RootView::GetDragInfo() {
627 ////////////////////////////////////////////////////////////////////////////////
628 // RootView, private:
630 // Input -----------------------------------------------------------------------
632 void RootView::DispatchGestureEvent(ui::GestureEvent
* event
) {
633 if (gesture_handler_
) {
634 // |gesture_handler_| (or |scroll_gesture_handler_|) can be deleted during
636 View
* handler
= scroll_gesture_handler_
&&
637 (event
->IsScrollGestureEvent() || event
->IsFlingScrollEvent()) ?
638 scroll_gesture_handler_
: gesture_handler_
;
639 ui::GestureEvent
handler_event(*event
, static_cast<View
*>(this), handler
);
640 ui::EventDispatchDetails dispatch_details
=
641 DispatchEvent(handler
, &handler_event
);
642 if (dispatch_details
.dispatcher_destroyed
)
645 if (event
->type() == ui::ET_GESTURE_END
&&
646 event
->details().touch_points() <= 1) {
647 // In case a drag was in progress, reset all the handlers. Otherwise, just
648 // reset the gesture handler.
649 if (gesture_handler_
== mouse_pressed_handler_
)
650 SetMouseHandler(NULL
);
652 gesture_handler_
= NULL
;
655 if (scroll_gesture_handler_
&&
656 (event
->type() == ui::ET_GESTURE_SCROLL_END
||
657 event
->type() == ui::ET_SCROLL_FLING_START
)) {
658 scroll_gesture_handler_
= NULL
;
661 if (handler_event
.stopped_propagation()) {
662 event
->StopPropagation();
664 } else if (handler_event
.handled()) {
669 if (event
->type() == ui::ET_GESTURE_SCROLL_BEGIN
&&
670 !scroll_gesture_handler_
) {
671 // Some view started processing gesture events, however it does not
672 // process scroll-gesture events. In such case, we allow the event to
673 // bubble up, and install a different scroll-gesture handler different
674 // from the default gesture handler.
675 for (scroll_gesture_handler_
= gesture_handler_
->parent();
676 scroll_gesture_handler_
&& scroll_gesture_handler_
!= this;
677 scroll_gesture_handler_
= scroll_gesture_handler_
->parent()) {
678 ui::GestureEvent
gesture_event(*event
, static_cast<View
*>(this),
679 scroll_gesture_handler_
);
680 ui::EventDispatchDetails dispatch_details
=
681 DispatchEvent(scroll_gesture_handler_
, &gesture_event
);
682 if (gesture_event
.stopped_propagation()) {
683 event
->StopPropagation();
685 } else if (gesture_event
.handled()) {
688 } else if (dispatch_details
.dispatcher_destroyed
||
689 dispatch_details
.target_destroyed
) {
693 scroll_gesture_handler_
= NULL
;
699 View
* gesture_handler
= NULL
;
700 if (views::switches::IsRectBasedTargetingEnabled() &&
701 !event
->details().bounding_box().IsEmpty()) {
702 // TODO(tdanderson): Pass in the bounding box to GetEventHandlerForRect()
703 // once crbug.com/313392 is resolved.
704 gfx::Rect
touch_rect(event
->details().bounding_box());
705 touch_rect
.set_origin(event
->location());
706 touch_rect
.Offset(-touch_rect
.width() / 2, -touch_rect
.height() / 2);
707 gesture_handler
= GetEventHandlerForRect(touch_rect
);
709 gesture_handler
= GetEventHandlerForPoint(event
->location());
712 // Walk up the tree until we find a view that wants the gesture event.
713 for (gesture_handler_
= gesture_handler
;
714 gesture_handler_
&& (gesture_handler_
!= this);
715 gesture_handler_
= gesture_handler_
->parent()) {
716 if (!gesture_handler_
->enabled()) {
717 // Disabled views eat events but are treated as not handled.
721 // See if this view wants to handle the Gesture.
722 ui::GestureEvent
gesture_event(*event
, static_cast<View
*>(this),
724 ui::EventDispatchDetails dispatch_details
=
725 DispatchEvent(gesture_handler_
, &gesture_event
);
726 if (dispatch_details
.dispatcher_destroyed
)
729 // The view could have removed itself from the tree when handling
730 // OnGestureEvent(). So handle as per OnMousePressed. NB: we
731 // assume that the RootView itself cannot be so removed.
732 if (!gesture_handler_
)
735 if (gesture_event
.handled()) {
736 if (gesture_event
.type() == ui::ET_GESTURE_SCROLL_BEGIN
)
737 scroll_gesture_handler_
= gesture_handler_
;
738 if (gesture_event
.stopped_propagation())
739 event
->StopPropagation();
742 // Last ui::ET_GESTURE_END should not set the gesture_handler_.
743 if (gesture_event
.type() == ui::ET_GESTURE_END
&&
744 event
->details().touch_points() <= 1) {
745 gesture_handler_
= NULL
;
750 // The gesture event wasn't processed. Go up the view hierarchy and
751 // dispatch the gesture event.
754 gesture_handler_
= NULL
;
757 void RootView::UpdateCursor(const ui::MouseEvent
& event
) {
758 if (!(event
.flags() & ui::EF_IS_NON_CLIENT
)) {
759 View
* v
= GetEventHandlerForPoint(event
.location());
760 ui::MouseEvent
me(event
, static_cast<View
*>(this), v
);
761 widget_
->SetCursor(v
->GetCursor(me
));
765 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent
& event
) {
766 last_mouse_event_flags_
= event
.flags();
767 last_mouse_event_x_
= event
.x();
768 last_mouse_event_y_
= event
.y();
771 void RootView::NotifyEnterExitOfDescendant(const ui::MouseEvent
& event
,
775 for (View
* p
= view
->parent(); p
; p
= p
->parent()) {
776 if (!p
->notify_enter_exit_on_child())
778 if (sibling
&& p
->Contains(sibling
))
780 // It is necessary to recreate the notify-event for each dispatch, since one
781 // of the callbacks can mark the event as handled, and that would cause
782 // incorrect event dispatch.
783 MouseEnterExitEvent
notify_event(event
, type
);
784 ui::EventDispatchDetails dispatch_details
= DispatchEvent(p
, ¬ify_event
);
785 if (dispatch_details
.dispatcher_destroyed
||
786 dispatch_details
.target_destroyed
) {
792 bool RootView::CanDispatchToTarget(ui::EventTarget
* target
) {
793 return event_dispatch_target_
== target
;
796 ui::EventDispatchDetails
RootView::PreDispatchEvent(ui::EventTarget
* target
,
798 old_dispatch_target_
= event_dispatch_target_
;
799 event_dispatch_target_
= static_cast<View
*>(target
);
800 return DispatchDetails();
803 ui::EventDispatchDetails
RootView::PostDispatchEvent(ui::EventTarget
* target
,
804 const ui::Event
& event
) {
805 DispatchDetails details
;
806 if (target
!= event_dispatch_target_
)
807 details
.target_destroyed
= true;
809 event_dispatch_target_
= old_dispatch_target_
;
810 old_dispatch_target_
= NULL
;
813 DCHECK(!event_dispatch_target_
|| Contains(event_dispatch_target_
));
819 } // namespace internal