1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/keyboard/keyboard_controller.h"
10 #include "base/command_line.h"
11 #include "content/public/browser/render_widget_host.h"
12 #include "content/public/browser/render_widget_host_iterator.h"
13 #include "content/public/browser/render_widget_host_view.h"
14 #include "ui/aura/window.h"
15 #include "ui/aura/window_delegate.h"
16 #include "ui/aura/window_observer.h"
17 #include "ui/base/cursor/cursor.h"
18 #include "ui/base/hit_test.h"
19 #include "ui/base/ime/input_method.h"
20 #include "ui/base/ime/text_input_client.h"
21 #include "ui/compositor/layer_animation_observer.h"
22 #include "ui/compositor/scoped_layer_animation_settings.h"
23 #include "ui/gfx/path.h"
24 #include "ui/gfx/rect.h"
25 #include "ui/gfx/skia_util.h"
26 #include "ui/keyboard/keyboard_controller_observer.h"
27 #include "ui/keyboard/keyboard_controller_proxy.h"
28 #include "ui/keyboard/keyboard_layout_manager.h"
29 #include "ui/keyboard/keyboard_util.h"
30 #include "ui/wm/core/masked_window_targeter.h"
32 #if defined(OS_CHROMEOS)
33 #include "base/process/launch.h"
34 #include "base/sys_info.h"
39 const int kHideKeyboardDelayMs
= 100;
41 // The virtual keyboard show/hide animation duration.
42 const int kShowAnimationDurationMs
= 350;
43 const int kHideAnimationDurationMs
= 100;
45 // The opacity of virtual keyboard container when show animation starts or
46 // hide animation finishes. This cannot be zero because we call Show() on the
47 // keyboard window before setting the opacity back to 1.0. Since windows are not
48 // allowed to be shown with zero opacity, we always animate to 0.01 instead.
49 const float kAnimationStartOrAfterHideOpacity
= 0.01f
;
51 // Event targeter for the keyboard container.
52 class KeyboardContainerTargeter
: public wm::MaskedWindowTargeter
{
54 KeyboardContainerTargeter(aura::Window
* container
,
55 keyboard::KeyboardControllerProxy
* proxy
)
56 : wm::MaskedWindowTargeter(container
),
60 ~KeyboardContainerTargeter() override
{}
63 // wm::MaskedWindowTargeter:
64 bool GetHitTestMask(aura::Window
* window
, gfx::Path
* mask
) const override
{
65 if (proxy_
&& !proxy_
->HasKeyboardWindow())
67 gfx::Rect keyboard_bounds
= proxy_
? proxy_
->GetKeyboardWindow()->bounds() :
68 keyboard::DefaultKeyboardBoundsFromWindowBounds(window
->bounds());
69 mask
->addRect(RectToSkRect(keyboard_bounds
));
73 keyboard::KeyboardControllerProxy
* proxy_
;
75 DISALLOW_COPY_AND_ASSIGN(KeyboardContainerTargeter
);
78 // The KeyboardWindowDelegate makes sure the keyboard-window does not get focus.
79 // This is necessary to make sure that the synthetic key-events reach the target
81 // The delegate deletes itself when the window is destroyed.
82 class KeyboardWindowDelegate
: public aura::WindowDelegate
{
84 explicit KeyboardWindowDelegate(keyboard::KeyboardControllerProxy
* proxy
)
86 ~KeyboardWindowDelegate() override
{}
89 // Overridden from aura::WindowDelegate:
90 gfx::Size
GetMinimumSize() const override
{ return gfx::Size(); }
91 gfx::Size
GetMaximumSize() const override
{ return gfx::Size(); }
92 void OnBoundsChanged(const gfx::Rect
& old_bounds
,
93 const gfx::Rect
& new_bounds
) override
{
96 gfx::NativeCursor
GetCursor(const gfx::Point
& point
) override
{
97 return gfx::kNullCursor
;
99 int GetNonClientComponent(const gfx::Point
& point
) const override
{
102 bool ShouldDescendIntoChildForEventHandling(
104 const gfx::Point
& location
) override
{
107 bool CanFocus() override
{ return false; }
108 void OnCaptureLost() override
{}
109 void OnPaint(gfx::Canvas
* canvas
) override
{}
110 void OnDeviceScaleFactorChanged(float device_scale_factor
) override
{}
111 void OnWindowDestroying(aura::Window
* window
) override
{}
112 void OnWindowDestroyed(aura::Window
* window
) override
{ delete this; }
113 void OnWindowTargetVisibilityChanged(bool visible
) override
{}
114 bool HasHitTestMask() const override
{
115 return !proxy_
|| proxy_
->HasKeyboardWindow();
117 void GetHitTestMask(gfx::Path
* mask
) const override
{
118 if (proxy_
&& !proxy_
->HasKeyboardWindow())
120 gfx::Rect keyboard_bounds
= proxy_
? proxy_
->GetKeyboardWindow()->bounds() :
121 keyboard::DefaultKeyboardBoundsFromWindowBounds(bounds_
);
122 mask
->addRect(RectToSkRect(keyboard_bounds
));
126 keyboard::KeyboardControllerProxy
* proxy_
;
128 DISALLOW_COPY_AND_ASSIGN(KeyboardWindowDelegate
);
131 void ToggleTouchEventLogging(bool enable
) {
132 #if defined(OS_CHROMEOS)
133 if (!base::SysInfo::IsRunningOnChromeOS())
136 base::FilePath("/opt/google/touchscreen/toggle_touch_event_logging"));
138 command
.AppendArg("1");
140 command
.AppendArg("0");
141 VLOG(1) << "Running " << command
.GetCommandLineString();
142 base::LaunchOptions options
;
144 base::LaunchProcess(command
, options
, NULL
);
152 // Observer for both keyboard show and hide animations. It should be owned by
153 // KeyboardController.
154 class CallbackAnimationObserver
: public ui::LayerAnimationObserver
{
156 CallbackAnimationObserver(ui::LayerAnimator
* animator
,
157 base::Callback
<void(void)> callback
);
158 ~CallbackAnimationObserver() override
;
161 // Overridden from ui::LayerAnimationObserver:
162 void OnLayerAnimationEnded(ui::LayerAnimationSequence
* seq
) override
;
163 void OnLayerAnimationAborted(ui::LayerAnimationSequence
* seq
) override
;
164 void OnLayerAnimationScheduled(ui::LayerAnimationSequence
* seq
) override
{}
166 ui::LayerAnimator
* animator_
;
167 base::Callback
<void(void)> callback_
;
169 DISALLOW_COPY_AND_ASSIGN(CallbackAnimationObserver
);
172 CallbackAnimationObserver::CallbackAnimationObserver(
173 ui::LayerAnimator
* animator
, base::Callback
<void(void)> callback
)
174 : animator_(animator
), callback_(callback
) {
177 CallbackAnimationObserver::~CallbackAnimationObserver() {
178 animator_
->RemoveObserver(this);
181 void CallbackAnimationObserver::OnLayerAnimationEnded(
182 ui::LayerAnimationSequence
* seq
) {
183 if (animator_
->is_animating())
185 animator_
->RemoveObserver(this);
189 void CallbackAnimationObserver::OnLayerAnimationAborted(
190 ui::LayerAnimationSequence
* seq
) {
191 animator_
->RemoveObserver(this);
194 class WindowBoundsChangeObserver
: public aura::WindowObserver
{
196 void OnWindowBoundsChanged(aura::Window
* window
,
197 const gfx::Rect
& old_bounds
,
198 const gfx::Rect
& new_bounds
) override
;
199 void OnWindowDestroyed(aura::Window
* window
) override
;
201 void AddObservedWindow(aura::Window
* window
);
202 void RemoveAllObservedWindows();
205 std::set
<aura::Window
*> observed_windows_
;
208 void WindowBoundsChangeObserver::OnWindowBoundsChanged(aura::Window
* window
,
209 const gfx::Rect
& old_bounds
, const gfx::Rect
& new_bounds
) {
210 KeyboardController
* controller
= KeyboardController::GetInstance();
212 controller
->UpdateWindowInsets(window
);
215 void WindowBoundsChangeObserver::OnWindowDestroyed(aura::Window
* window
) {
216 if (window
->HasObserver(this))
217 window
->RemoveObserver(this);
218 observed_windows_
.erase(window
);
221 void WindowBoundsChangeObserver::AddObservedWindow(aura::Window
* window
) {
222 if (!window
->HasObserver(this)) {
223 window
->AddObserver(this);
224 observed_windows_
.insert(window
);
228 void WindowBoundsChangeObserver::RemoveAllObservedWindows() {
229 for (std::set
<aura::Window
*>::iterator it
= observed_windows_
.begin();
230 it
!= observed_windows_
.end(); ++it
)
231 (*it
)->RemoveObserver(this);
232 observed_windows_
.clear();
236 KeyboardController
* KeyboardController::instance_
= NULL
;
238 KeyboardController::KeyboardController(KeyboardControllerProxy
* proxy
)
241 keyboard_visible_(false),
242 show_on_resize_(false),
243 lock_keyboard_(false),
244 type_(ui::TEXT_INPUT_TYPE_NONE
),
245 weak_factory_(this) {
247 input_method_
= proxy_
->GetInputMethod();
248 input_method_
->AddObserver(this);
249 window_bounds_observer_
.reset(new WindowBoundsChangeObserver());
252 KeyboardController::~KeyboardController() {
254 container_
->RemoveObserver(this);
256 input_method_
->RemoveObserver(this);
261 void KeyboardController::ResetInstance(KeyboardController
* controller
) {
262 if (instance_
&& instance_
!= controller
)
264 instance_
= controller
;
268 KeyboardController
* KeyboardController::GetInstance() {
272 aura::Window
* KeyboardController::GetContainerWindow() {
273 if (!container_
.get()) {
274 container_
.reset(new aura::Window(
275 new KeyboardWindowDelegate(proxy_
.get())));
276 container_
->SetEventTargeter(scoped_ptr
<ui::EventTargeter
>(
277 new KeyboardContainerTargeter(container_
.get(), proxy_
.get())));
278 container_
->SetName("KeyboardContainer");
279 container_
->set_owned_by_parent(false);
280 container_
->Init(aura::WINDOW_LAYER_NOT_DRAWN
);
281 container_
->AddObserver(this);
282 container_
->SetLayoutManager(new KeyboardLayoutManager(this));
284 return container_
.get();
287 void KeyboardController::NotifyKeyboardBoundsChanging(
288 const gfx::Rect
& new_bounds
) {
289 current_keyboard_bounds_
= new_bounds
;
290 if (proxy_
->HasKeyboardWindow() && proxy_
->GetKeyboardWindow()->IsVisible()) {
291 FOR_EACH_OBSERVER(KeyboardControllerObserver
,
293 OnKeyboardBoundsChanging(new_bounds
));
294 if (keyboard::IsKeyboardOverscrollEnabled()) {
295 // Adjust the height of the viewport for visible windows on the primary
297 // TODO(kevers): Add EnvObserver to properly initialize insets if a
298 // window is created while the keyboard is visible.
299 scoped_ptr
<content::RenderWidgetHostIterator
> widgets(
300 content::RenderWidgetHost::GetRenderWidgetHosts());
301 aura::Window
* keyboard_window
= proxy_
->GetKeyboardWindow();
302 aura::Window
* root_window
= keyboard_window
->GetRootWindow();
303 while (content::RenderWidgetHost
* widget
= widgets
->GetNextHost()) {
304 content::RenderWidgetHostView
* view
= widget
->GetView();
305 // Can be NULL, e.g. if the RenderWidget is being destroyed or
306 // the render process crashed.
308 aura::Window
* window
= view
->GetNativeView();
309 // If virtual keyboard failed to load, a widget that displays error
310 // message will be created and adds as a child of the virtual keyboard
311 // window. We want to avoid add BoundsChangedObserver to that window.
312 if (!keyboard_window
->Contains(window
) &&
313 window
->GetRootWindow() == root_window
) {
314 gfx::Rect window_bounds
= window
->GetBoundsInScreen();
315 gfx::Rect intersect
= gfx::IntersectRects(window_bounds
,
317 int overlap
= intersect
.height();
318 if (overlap
> 0 && overlap
< window_bounds
.height())
319 view
->SetInsets(gfx::Insets(0, 0, overlap
, 0));
321 view
->SetInsets(gfx::Insets());
322 AddBoundsChangedObserver(window
);
330 current_keyboard_bounds_
= gfx::Rect();
334 void KeyboardController::HideKeyboard(HideReason reason
) {
335 keyboard_visible_
= false;
336 ToggleTouchEventLogging(true);
338 keyboard::LogKeyboardControlEvent(
339 reason
== HIDE_REASON_AUTOMATIC
?
340 keyboard::KEYBOARD_CONTROL_HIDE_AUTO
:
341 keyboard::KEYBOARD_CONTROL_HIDE_USER
);
343 NotifyKeyboardBoundsChanging(gfx::Rect());
345 set_lock_keyboard(false);
347 ui::LayerAnimator
* container_animator
= container_
->layer()->GetAnimator();
348 animation_observer_
.reset(new CallbackAnimationObserver(
350 base::Bind(&KeyboardController::HideAnimationFinished
,
351 base::Unretained(this))));
352 container_animator
->AddObserver(animation_observer_
.get());
354 ui::ScopedLayerAnimationSettings
settings(container_animator
);
355 settings
.SetTweenType(gfx::Tween::FAST_OUT_LINEAR_IN
);
356 settings
.SetTransitionDuration(
357 base::TimeDelta::FromMilliseconds(kHideAnimationDurationMs
));
358 gfx::Transform transform
;
359 transform
.Translate(0, kAnimationDistance
);
360 container_
->SetTransform(transform
);
361 container_
->layer()->SetOpacity(kAnimationStartOrAfterHideOpacity
);
364 void KeyboardController::AddObserver(KeyboardControllerObserver
* observer
) {
365 observer_list_
.AddObserver(observer
);
368 void KeyboardController::RemoveObserver(KeyboardControllerObserver
* observer
) {
369 observer_list_
.RemoveObserver(observer
);
372 void KeyboardController::ShowKeyboard(bool lock
) {
373 set_lock_keyboard(lock
);
374 ShowKeyboardInternal();
377 void KeyboardController::OnWindowHierarchyChanged(
378 const HierarchyChangeParams
& params
) {
379 if (params
.new_parent
&& params
.target
== container_
.get())
380 OnTextInputStateChanged(proxy_
->GetInputMethod()->GetTextInputClient());
383 void KeyboardController::Reload() {
384 if (proxy_
->HasKeyboardWindow()) {
385 // A reload should never try to show virtual keyboard. If keyboard is not
386 // visible before reload, it should keep invisible after reload.
387 show_on_resize_
= false;
388 proxy_
->ReloadKeyboardIfNeeded();
392 void KeyboardController::OnTextInputStateChanged(
393 const ui::TextInputClient
* client
) {
394 if (!container_
.get())
397 type_
= client
? client
->GetTextInputType() : ui::TEXT_INPUT_TYPE_NONE
;
399 if (type_
== ui::TEXT_INPUT_TYPE_NONE
&& !lock_keyboard_
) {
400 if (keyboard_visible_
) {
401 // Set the visibility state here so that any queries for visibility
402 // before the timer fires returns the correct future value.
403 keyboard_visible_
= false;
404 base::MessageLoop::current()->PostDelayedTask(
406 base::Bind(&KeyboardController::HideKeyboard
,
407 weak_factory_
.GetWeakPtr(), HIDE_REASON_AUTOMATIC
),
408 base::TimeDelta::FromMilliseconds(kHideKeyboardDelayMs
));
411 // Abort a pending keyboard hide.
412 if (WillHideKeyboard()) {
413 weak_factory_
.InvalidateWeakPtrs();
414 keyboard_visible_
= true;
416 proxy_
->SetUpdateInputType(type_
);
417 // Do not explicitly show the Virtual keyboard unless it is in the process
418 // of hiding. Instead, the virtual keyboard is shown in response to a user
419 // gesture (mouse or touch) that is received while an element has input
420 // focus. Showing the keyboard requires an explicit call to
421 // OnShowImeIfNeeded.
425 void KeyboardController::OnInputMethodDestroyed(
426 const ui::InputMethod
* input_method
) {
427 DCHECK_EQ(input_method_
, input_method
);
428 input_method_
= NULL
;
431 void KeyboardController::OnShowImeIfNeeded() {
432 ShowKeyboardInternal();
435 bool KeyboardController::ShouldEnableInsets(aura::Window
* window
) {
436 aura::Window
*keyboard_window
= proxy_
->GetKeyboardWindow();
437 return (keyboard_window
->GetRootWindow() == window
->GetRootWindow() &&
438 keyboard::IsKeyboardOverscrollEnabled() &&
439 proxy_
->GetKeyboardWindow()->IsVisible() &&
443 void KeyboardController::UpdateWindowInsets(aura::Window
* window
) {
444 aura::Window
*keyboard_window
= proxy_
->GetKeyboardWindow();
445 if (window
== keyboard_window
)
448 scoped_ptr
<content::RenderWidgetHostIterator
> widgets(
449 content::RenderWidgetHost::GetRenderWidgetHosts());
450 while (content::RenderWidgetHost
* widget
= widgets
->GetNextHost()) {
451 content::RenderWidgetHostView
* view
= widget
->GetView();
452 if (view
&& window
->Contains(view
->GetNativeView())) {
453 gfx::Rect window_bounds
= view
->GetNativeView()->GetBoundsInScreen();
454 gfx::Rect intersect
= gfx::IntersectRects(window_bounds
,
455 proxy_
->GetKeyboardWindow()->bounds());
456 int overlap
= ShouldEnableInsets(window
) ? intersect
.height() : 0;
457 if (overlap
> 0 && overlap
< window_bounds
.height())
458 view
->SetInsets(gfx::Insets(0, 0, overlap
, 0));
460 view
->SetInsets(gfx::Insets());
466 void KeyboardController::ShowKeyboardInternal() {
467 if (!container_
.get())
470 if (container_
->children().empty()) {
471 keyboard::MarkKeyboardLoadStarted();
472 aura::Window
* keyboard
= proxy_
->GetKeyboardWindow();
474 container_
->AddChild(keyboard
);
475 keyboard
->set_owned_by_parent(false);
478 proxy_
->ReloadKeyboardIfNeeded();
480 if (keyboard_visible_
) {
482 } else if (proxy_
->GetKeyboardWindow()->bounds().height() == 0) {
483 show_on_resize_
= true;
487 keyboard_visible_
= true;
489 // If the controller is in the process of hiding the keyboard, do not log
490 // the stat here since the keyboard will not actually be shown.
491 if (!WillHideKeyboard())
492 keyboard::LogKeyboardControlEvent(keyboard::KEYBOARD_CONTROL_SHOW
);
494 weak_factory_
.InvalidateWeakPtrs();
496 // If |container_| has hide animation, its visibility is set to false when
497 // hide animation finished. So even if the container is visible at this
498 // point, it may in the process of hiding. We still need to show keyboard
499 // container in this case.
500 if (container_
->IsVisible() &&
501 !container_
->layer()->GetAnimator()->is_animating())
504 ToggleTouchEventLogging(false);
505 ui::LayerAnimator
* container_animator
= container_
->layer()->GetAnimator();
507 // If the container is not animating, makes sure the position and opacity
508 // are at begin states for animation.
509 if (!container_animator
->is_animating()) {
510 gfx::Transform transform
;
511 transform
.Translate(0, kAnimationDistance
);
512 container_
->SetTransform(transform
);
513 container_
->layer()->SetOpacity(kAnimationStartOrAfterHideOpacity
);
516 container_animator
->set_preemption_strategy(
517 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET
);
518 animation_observer_
.reset(new CallbackAnimationObserver(
520 base::Bind(&KeyboardController::ShowAnimationFinished
,
521 base::Unretained(this))));
522 container_animator
->AddObserver(animation_observer_
.get());
524 proxy_
->ShowKeyboardContainer(container_
.get());
527 // Scope the following animation settings as we don't want to animate
528 // visibility change that triggered by a call to the base class function
529 // ShowKeyboardContainer with these settings. The container should become
530 // visible immediately.
531 ui::ScopedLayerAnimationSettings
settings(container_animator
);
532 settings
.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN
);
533 settings
.SetTransitionDuration(
534 base::TimeDelta::FromMilliseconds(kShowAnimationDurationMs
));
535 container_
->SetTransform(gfx::Transform());
536 container_
->layer()->SetOpacity(1.0);
540 void KeyboardController::ResetWindowInsets() {
541 const gfx::Insets insets
;
542 scoped_ptr
<content::RenderWidgetHostIterator
> widgets(
543 content::RenderWidgetHost::GetRenderWidgetHosts());
544 while (content::RenderWidgetHost
* widget
= widgets
->GetNextHost()) {
545 content::RenderWidgetHostView
* view
= widget
->GetView();
547 view
->SetInsets(insets
);
549 window_bounds_observer_
->RemoveAllObservedWindows();
552 bool KeyboardController::WillHideKeyboard() const {
553 return weak_factory_
.HasWeakPtrs();
556 void KeyboardController::ShowAnimationFinished() {
557 // Notify observers after animation finished to prevent reveal desktop
558 // background during animation.
559 NotifyKeyboardBoundsChanging(proxy_
->GetKeyboardWindow()->bounds());
560 proxy_
->EnsureCaretInWorkArea();
563 void KeyboardController::HideAnimationFinished() {
564 proxy_
->HideKeyboardContainer(container_
.get());
567 void KeyboardController::AddBoundsChangedObserver(aura::Window
* window
) {
568 aura::Window
* target_window
= window
? window
->GetToplevelWindow() : nullptr;
570 window_bounds_observer_
->AddObservedWindow(target_window
);
573 } // namespace keyboard