1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
6 #define MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_vector.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/synchronization/condition_variable.h"
14 #include "base/synchronization/lock.h"
15 #include "base/threading/platform_thread.h"
16 #include "media/base/decryptor.h"
17 #include "media/base/demuxer_stream.h"
18 #include "media/base/pipeline_status.h"
19 #include "media/base/video_decoder.h"
20 #include "media/base/video_frame.h"
21 #include "media/base/video_renderer.h"
22 #include "media/filters/decoder_stream.h"
25 class SingleThreadTaskRunner
;
30 // VideoRendererImpl creates its own thread for the sole purpose of timing frame
31 // presentation. It handles reading from the VideoFrameStream and stores the
32 // results in a queue of decoded frames and executing a callback when a frame is
33 // ready for rendering.
34 class MEDIA_EXPORT VideoRendererImpl
35 : public VideoRenderer
,
36 public base::PlatformThread::Delegate
{
38 typedef base::Callback
<void(const scoped_refptr
<VideoFrame
>&)> PaintCB
;
40 // |decoders| contains the VideoDecoders to use when initializing.
42 // |paint_cb| is executed on the video frame timing thread whenever a new
43 // frame is available for painting.
45 // Implementors should avoid doing any sort of heavy work in this method and
46 // instead post a task to a common/worker thread to handle rendering. Slowing
47 // down the video thread may result in losing synchronization with audio.
49 // Setting |drop_frames_| to true causes the renderer to drop expired frames.
51 const scoped_refptr
<base::SingleThreadTaskRunner
>& task_runner
,
52 ScopedVector
<VideoDecoder
> decoders
,
53 const SetDecryptorReadyCB
& set_decryptor_ready_cb
,
54 const PaintCB
& paint_cb
,
56 virtual ~VideoRendererImpl();
58 // VideoRenderer implementation.
59 virtual void Initialize(DemuxerStream
* stream
,
60 const PipelineStatusCB
& init_cb
,
61 const StatisticsCB
& statistics_cb
,
62 const TimeCB
& max_time_cb
,
63 const base::Closure
& ended_cb
,
64 const PipelineStatusCB
& error_cb
,
65 const TimeDeltaCB
& get_time_cb
,
66 const TimeDeltaCB
& get_duration_cb
) OVERRIDE
;
67 virtual void Play(const base::Closure
& callback
) OVERRIDE
;
68 virtual void Pause(const base::Closure
& callback
) OVERRIDE
;
69 virtual void Flush(const base::Closure
& callback
) OVERRIDE
;
70 virtual void Preroll(base::TimeDelta time
,
71 const PipelineStatusCB
& cb
) OVERRIDE
;
72 virtual void Stop(const base::Closure
& callback
) OVERRIDE
;
73 virtual void SetPlaybackRate(float playback_rate
) OVERRIDE
;
75 // PlatformThread::Delegate implementation.
76 virtual void ThreadMain() OVERRIDE
;
79 // Callback for |video_frame_stream_| initialization.
80 void OnVideoFrameStreamInitialized(bool success
);
82 // Callback for |video_frame_stream_| to deliver decoded video frames and
83 // report video decoding status.
84 void FrameReady(VideoFrameStream::Status status
,
85 const scoped_refptr
<VideoFrame
>& frame
);
87 // Helper method for adding a frame to |ready_frames_|.
88 void AddReadyFrame_Locked(const scoped_refptr
<VideoFrame
>& frame
);
90 // Helper method that schedules an asynchronous read from the
91 // |video_frame_stream_| as long as there isn't a pending read and we have
94 void AttemptRead_Locked();
96 // Called when VideoFrameStream::Reset() completes.
97 void OnVideoFrameStreamResetDone();
99 // Calculates the duration to sleep for based on |last_timestamp_|,
100 // the next frame timestamp (may be NULL), and the provided playback rate.
102 // We don't use |playback_rate_| to avoid locking.
103 base::TimeDelta
CalculateSleepDuration(
104 const scoped_refptr
<VideoFrame
>& next_frame
,
105 float playback_rate
);
107 // Helper function that flushes the buffers when a Stop() or error occurs.
108 void DoStopOrError_Locked();
110 // Runs |paint_cb_| with the next frame from |ready_frames_|.
112 // A read is scheduled to replace the frame.
113 void PaintNextReadyFrame_Locked();
115 // Drops the next frame from |ready_frames_| and runs |statistics_cb_|.
117 // A read is scheduled to replace the frame.
118 void DropNextReadyFrame_Locked();
120 void TransitionToPrerolled_Locked();
122 // Returns true of all conditions have been met to transition from
123 // kPrerolling to kPrerolled.
124 bool ShouldTransitionToPrerolled_Locked();
126 // Runs |statistics_cb_| with |frames_decoded_| and |frames_dropped_|, resets
127 // them to 0, and then waits on |frame_available_| for up to the
129 void UpdateStatsAndWait_Locked(base::TimeDelta wait_duration
);
131 scoped_refptr
<base::SingleThreadTaskRunner
> task_runner_
;
133 // Used for accessing data members.
136 // Provides video frames to VideoRendererImpl.
137 VideoFrameStream video_frame_stream_
;
139 // Queue of incoming frames yet to be painted.
140 typedef std::deque
<scoped_refptr
<VideoFrame
> > VideoFrameQueue
;
141 VideoFrameQueue ready_frames_
;
143 // Keeps track of whether we received the end of stream buffer.
144 bool received_end_of_stream_
;
146 // Used to signal |thread_| as frames are added to |frames_|. Rule of thumb:
147 // always check |state_| to see if it was set to STOPPED after waking up!
148 base::ConditionVariable frame_available_
;
150 // State transition Diagram of this class:
151 // [kUninitialized] -------> [kError]
157 // +------[kFlushed]<---------------OnVideoFrameStreamResetDone()
158 // | | Preroll() or upon ^
159 // | V got first frame [kFlushing]
162 // | V Got enough frames |
163 // | [kPrerolled]---------------------->[kPaused]
166 // | [kPlaying]---------------------------|
168 // | V Receive EOF frame. | Pause()
169 // | [kEnded]-----------------------------+
172 // +-----> [kStopped] [Any state other than]
173 // [kUninitialized/kError]
175 // Simple state tracking variable.
191 // Video thread handle.
192 base::PlatformThreadHandle thread_
;
194 // Keep track of the outstanding read on the VideoFrameStream. Flushing can
195 // only complete once the read has completed.
200 float playback_rate_
;
202 // Playback operation callbacks.
203 base::Closure flush_cb_
;
204 PipelineStatusCB preroll_cb_
;
207 PipelineStatusCB init_cb_
;
208 StatisticsCB statistics_cb_
;
210 base::Closure ended_cb_
;
211 PipelineStatusCB error_cb_
;
212 TimeDeltaCB get_time_cb_
;
213 TimeDeltaCB get_duration_cb_
;
215 base::TimeDelta preroll_timestamp_
;
217 // Embedder callback for notifying a new frame is available for painting.
220 // The timestamp of the last frame removed from the |ready_frames_| queue,
221 // either for calling |paint_cb_| or for dropping. Set to kNoTimestamp()
223 base::TimeDelta last_timestamp_
;
225 // Keeps track of the number of frames decoded and dropped since the
226 // last call to |statistics_cb_|. These must be accessed under lock.
230 // NOTE: Weak pointers must be invalidated before all other member variables.
231 base::WeakPtrFactory
<VideoRendererImpl
> weak_factory_
;
233 DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl
);
238 #endif // MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_