1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/socket/stream_listen_socket.h"
8 // winsock2.h must be included first in order to ensure it is included before
11 #elif defined(OS_POSIX)
12 #include <arpa/inet.h>
14 #include <netinet/in.h>
15 #include <sys/socket.h>
16 #include <sys/types.h>
17 #include "net/base/net_errors.h"
20 #include "base/logging.h"
21 #include "base/memory/ref_counted.h"
22 #include "base/memory/scoped_ptr.h"
23 #include "base/posix/eintr_wrapper.h"
24 #include "base/sys_byteorder.h"
25 #include "base/threading/platform_thread.h"
26 #include "build/build_config.h"
27 #include "net/base/ip_endpoint.h"
28 #include "net/base/net_errors.h"
29 #include "net/base/net_util.h"
30 #include "net/socket/socket_descriptor.h"
35 typedef int socklen_t
;
36 #endif // defined(OS_WIN)
42 const int kReadBufSize
= 4096;
47 const int StreamListenSocket::kSocketError
= SOCKET_ERROR
;
48 #elif defined(OS_POSIX)
49 const int StreamListenSocket::kSocketError
= -1;
52 StreamListenSocket::StreamListenSocket(SocketDescriptor s
,
53 StreamListenSocket::Delegate
* del
)
54 : socket_delegate_(del
),
57 has_pending_reads_(false) {
59 socket_event_
= WSACreateEvent();
60 // TODO(ibrar): error handling in case of socket_event_ == WSA_INVALID_EVENT.
61 WatchSocket(NOT_WAITING
);
62 #elif defined(OS_POSIX)
63 wait_state_
= NOT_WAITING
;
67 StreamListenSocket::~StreamListenSocket() {
71 WSACloseEvent(socket_event_
);
72 socket_event_
= WSA_INVALID_EVENT
;
77 void StreamListenSocket::Send(const char* bytes
, int len
,
78 bool append_linefeed
) {
79 SendInternal(bytes
, len
);
81 SendInternal("\r\n", 2);
84 void StreamListenSocket::Send(const string
& str
, bool append_linefeed
) {
85 Send(str
.data(), static_cast<int>(str
.length()), append_linefeed
);
88 int StreamListenSocket::GetLocalAddress(IPEndPoint
* address
) {
89 SockaddrStorage storage
;
90 if (getsockname(socket_
, storage
.addr
, &storage
.addr_len
)) {
92 int err
= WSAGetLastError();
96 return MapSystemError(err
);
98 if (!address
->FromSockAddr(storage
.addr
, storage
.addr_len
))
99 return ERR_ADDRESS_INVALID
;
103 int StreamListenSocket::GetPeerAddress(IPEndPoint
* address
) {
104 SockaddrStorage storage
;
105 if (getpeername(socket_
, storage
.addr
, &storage
.addr_len
)) {
107 int err
= WSAGetLastError();
111 return MapSystemError(err
);
114 if (!address
->FromSockAddr(storage
.addr
, storage
.addr_len
))
115 return ERR_ADDRESS_INVALID
;
120 SocketDescriptor
StreamListenSocket::AcceptSocket() {
121 SocketDescriptor conn
= HANDLE_EINTR(accept(socket_
, NULL
, NULL
));
122 if (conn
== kInvalidSocket
)
123 LOG(ERROR
) << "Error accepting connection.";
125 SetNonBlocking(conn
);
129 void StreamListenSocket::SendInternal(const char* bytes
, int len
) {
130 char* send_buf
= const_cast<char *>(bytes
);
133 int sent
= HANDLE_EINTR(send(socket_
, send_buf
, len_left
, 0));
134 if (sent
== len_left
) { // A shortcut to avoid extraneous checks.
137 if (sent
== kSocketError
) {
139 if (WSAGetLastError() != WSAEWOULDBLOCK
) {
140 LOG(ERROR
) << "send failed: WSAGetLastError()==" << WSAGetLastError();
141 #elif defined(OS_POSIX)
142 if (errno
!= EWOULDBLOCK
&& errno
!= EAGAIN
) {
143 LOG(ERROR
) << "send failed: errno==" << errno
;
147 // Otherwise we would block, and now we have to wait for a retry.
148 // Fall through to PlatformThread::YieldCurrentThread()
150 // sent != len_left according to the shortcut above.
151 // Shift the buffer start and send the remainder after a short while.
155 base::PlatformThread::YieldCurrentThread();
159 void StreamListenSocket::Listen() {
160 int backlog
= 10; // TODO(erikkay): maybe don't allow any backlog?
161 if (listen(socket_
, backlog
) == -1) {
162 // TODO(erikkay): error handling.
163 LOG(ERROR
) << "Could not listen on socket.";
166 #if defined(OS_POSIX)
167 WatchSocket(WAITING_ACCEPT
);
171 void StreamListenSocket::Read() {
172 char buf
[kReadBufSize
+ 1]; // +1 for null termination.
175 len
= HANDLE_EINTR(recv(socket_
, buf
, kReadBufSize
, 0));
176 if (len
== kSocketError
) {
178 int err
= WSAGetLastError();
179 if (err
== WSAEWOULDBLOCK
) {
180 #elif defined(OS_POSIX)
181 if (errno
== EWOULDBLOCK
|| errno
== EAGAIN
) {
185 // TODO(ibrar): some error handling required here.
188 } else if (len
== 0) {
189 // In Windows, Close() is called by OnObjectSignaled. In POSIX, we need
191 #if defined(OS_POSIX)
195 // TODO(ibrar): maybe change DidRead to take a length instead.
197 DCHECK_LE(len
, kReadBufSize
);
198 buf
[len
] = 0; // Already create a buffer with +1 length.
199 socket_delegate_
->DidRead(this, buf
, len
);
201 } while (len
== kReadBufSize
);
204 void StreamListenSocket::Close() {
205 #if defined(OS_POSIX)
206 if (wait_state_
== NOT_WAITING
)
208 wait_state_
= NOT_WAITING
;
211 socket_delegate_
->DidClose(this);
214 void StreamListenSocket::CloseSocket() {
215 if (socket_
!= kInvalidSocket
) {
218 closesocket(socket_
);
219 #elif defined(OS_POSIX)
225 void StreamListenSocket::WatchSocket(WaitState state
) {
227 WSAEventSelect(socket_
, socket_event_
, FD_ACCEPT
| FD_CLOSE
| FD_READ
);
228 watcher_
.StartWatching(socket_event_
, this);
229 #elif defined(OS_POSIX)
230 // Implicitly calls StartWatchingFileDescriptor().
231 base::MessageLoopForIO::current()->WatchFileDescriptor(
232 socket_
, true, base::MessageLoopForIO::WATCH_READ
, &watcher_
, this);
237 void StreamListenSocket::UnwatchSocket() {
239 watcher_
.StopWatching();
240 #elif defined(OS_POSIX)
241 watcher_
.StopWatchingFileDescriptor();
245 // TODO(ibrar): We can add these functions into OS dependent files.
247 // MessageLoop watcher callback.
248 void StreamListenSocket::OnObjectSignaled(HANDLE object
) {
250 if (kSocketError
== WSAEnumNetworkEvents(socket_
, socket_event_
, &ev
)) {
255 // If both FD_CLOSE and FD_READ are set we only call Read().
256 // This will cause OnObjectSignaled to be called immediately again
257 // unless this socket is destroyed in Read().
258 if ((ev
.lNetworkEvents
& (FD_CLOSE
| FD_READ
)) == FD_CLOSE
) {
260 // Close might have deleted this object. We should return immediately.
263 // The object was reset by WSAEnumNetworkEvents. Watch for the next signal.
264 watcher_
.StartWatching(object
, this);
266 if (ev
.lNetworkEvents
== 0) {
267 // Occasionally the event is set even though there is no new data.
268 // The net seems to think that this is ignorable.
271 if (ev
.lNetworkEvents
& FD_ACCEPT
) {
274 if (ev
.lNetworkEvents
& FD_READ
) {
276 has_pending_reads_
= true;
279 // Read might have deleted this object. We should return immediately.
283 #elif defined(OS_POSIX)
284 void StreamListenSocket::OnFileCanReadWithoutBlocking(int fd
) {
285 switch (wait_state_
) {
291 has_pending_reads_
= true;
297 // Close() is called by Read() in the Linux case.
303 void StreamListenSocket::OnFileCanWriteWithoutBlocking(int fd
) {
304 // MessagePumpLibevent callback, we don't listen for write events
305 // so we shouldn't ever reach here.
311 void StreamListenSocket::PauseReads() {
312 DCHECK(!reads_paused_
);
313 reads_paused_
= true;
316 void StreamListenSocket::ResumeReads() {
317 DCHECK(reads_paused_
);
318 reads_paused_
= false;
319 if (has_pending_reads_
) {
320 has_pending_reads_
= false;