1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/socket/tcp_server_socket.h"
10 #include "base/compiler_specific.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "net/base/address_list.h"
14 #include "net/base/io_buffer.h"
15 #include "net/base/ip_endpoint.h"
16 #include "net/base/net_errors.h"
17 #include "net/base/test_completion_callback.h"
18 #include "net/socket/tcp_client_socket.h"
19 #include "testing/gtest/include/gtest/gtest.h"
20 #include "testing/platform_test.h"
25 const int kListenBacklog
= 5;
27 class TCPServerSocketTest
: public PlatformTest
{
30 : socket_(NULL
, NetLog::Source()) {
35 ParseAddress("127.0.0.1", 0, &address
);
36 ASSERT_EQ(OK
, socket_
.Listen(address
, kListenBacklog
));
37 ASSERT_EQ(OK
, socket_
.GetLocalAddress(&local_address_
));
40 void SetUpIPv6(bool* success
) {
43 ParseAddress("::1", 0, &address
);
44 if (socket_
.Listen(address
, kListenBacklog
) != 0) {
45 LOG(ERROR
) << "Failed to listen on ::1 - probably because IPv6 is "
46 "disabled. Skipping the test";
49 ASSERT_EQ(OK
, socket_
.GetLocalAddress(&local_address_
));
53 void ParseAddress(std::string ip_str
, int port
, IPEndPoint
* address
) {
54 IPAddressNumber ip_number
;
55 bool rv
= ParseIPLiteralToNumber(ip_str
, &ip_number
);
58 *address
= IPEndPoint(ip_number
, port
);
61 static IPEndPoint
GetPeerAddress(StreamSocket
* socket
) {
63 EXPECT_EQ(OK
, socket
->GetPeerAddress(&address
));
67 AddressList
local_address_list() const {
68 return AddressList(local_address_
);
71 TCPServerSocket socket_
;
72 IPEndPoint local_address_
;
75 TEST_F(TCPServerSocketTest
, Accept
) {
76 ASSERT_NO_FATAL_FAILURE(SetUpIPv4());
78 TestCompletionCallback connect_callback
;
79 TCPClientSocket
connecting_socket(local_address_list(),
80 NULL
, NetLog::Source());
81 connecting_socket
.Connect(connect_callback
.callback());
83 TestCompletionCallback accept_callback
;
84 scoped_ptr
<StreamSocket
> accepted_socket
;
85 int result
= socket_
.Accept(&accepted_socket
, accept_callback
.callback());
86 if (result
== ERR_IO_PENDING
)
87 result
= accept_callback
.WaitForResult();
88 ASSERT_EQ(OK
, result
);
90 ASSERT_TRUE(accepted_socket
.get() != NULL
);
92 // Both sockets should be on the loopback network interface.
93 EXPECT_EQ(GetPeerAddress(accepted_socket
.get()).address(),
94 local_address_
.address());
96 EXPECT_EQ(OK
, connect_callback
.WaitForResult());
99 // Test Accept() callback.
100 TEST_F(TCPServerSocketTest
, AcceptAsync
) {
101 ASSERT_NO_FATAL_FAILURE(SetUpIPv4());
103 TestCompletionCallback accept_callback
;
104 scoped_ptr
<StreamSocket
> accepted_socket
;
106 ASSERT_EQ(ERR_IO_PENDING
,
107 socket_
.Accept(&accepted_socket
, accept_callback
.callback()));
109 TestCompletionCallback connect_callback
;
110 TCPClientSocket
connecting_socket(local_address_list(),
111 NULL
, NetLog::Source());
112 connecting_socket
.Connect(connect_callback
.callback());
114 EXPECT_EQ(OK
, connect_callback
.WaitForResult());
115 EXPECT_EQ(OK
, accept_callback
.WaitForResult());
117 EXPECT_TRUE(accepted_socket
!= NULL
);
119 // Both sockets should be on the loopback network interface.
120 EXPECT_EQ(GetPeerAddress(accepted_socket
.get()).address(),
121 local_address_
.address());
124 // Accept two connections simultaneously.
125 TEST_F(TCPServerSocketTest
, Accept2Connections
) {
126 ASSERT_NO_FATAL_FAILURE(SetUpIPv4());
128 TestCompletionCallback accept_callback
;
129 scoped_ptr
<StreamSocket
> accepted_socket
;
131 ASSERT_EQ(ERR_IO_PENDING
,
132 socket_
.Accept(&accepted_socket
, accept_callback
.callback()));
134 TestCompletionCallback connect_callback
;
135 TCPClientSocket
connecting_socket(local_address_list(),
136 NULL
, NetLog::Source());
137 connecting_socket
.Connect(connect_callback
.callback());
139 TestCompletionCallback connect_callback2
;
140 TCPClientSocket
connecting_socket2(local_address_list(),
141 NULL
, NetLog::Source());
142 connecting_socket2
.Connect(connect_callback2
.callback());
144 EXPECT_EQ(OK
, accept_callback
.WaitForResult());
146 TestCompletionCallback accept_callback2
;
147 scoped_ptr
<StreamSocket
> accepted_socket2
;
148 int result
= socket_
.Accept(&accepted_socket2
, accept_callback2
.callback());
149 if (result
== ERR_IO_PENDING
)
150 result
= accept_callback2
.WaitForResult();
151 ASSERT_EQ(OK
, result
);
153 EXPECT_EQ(OK
, connect_callback
.WaitForResult());
155 EXPECT_TRUE(accepted_socket
!= NULL
);
156 EXPECT_TRUE(accepted_socket2
!= NULL
);
157 EXPECT_NE(accepted_socket
.get(), accepted_socket2
.get());
159 EXPECT_EQ(GetPeerAddress(accepted_socket
.get()).address(),
160 local_address_
.address());
161 EXPECT_EQ(GetPeerAddress(accepted_socket2
.get()).address(),
162 local_address_
.address());
165 TEST_F(TCPServerSocketTest
, AcceptIPv6
) {
166 bool initialized
= false;
167 ASSERT_NO_FATAL_FAILURE(SetUpIPv6(&initialized
));
171 TestCompletionCallback connect_callback
;
172 TCPClientSocket
connecting_socket(local_address_list(),
173 NULL
, NetLog::Source());
174 connecting_socket
.Connect(connect_callback
.callback());
176 TestCompletionCallback accept_callback
;
177 scoped_ptr
<StreamSocket
> accepted_socket
;
178 int result
= socket_
.Accept(&accepted_socket
, accept_callback
.callback());
179 if (result
== ERR_IO_PENDING
)
180 result
= accept_callback
.WaitForResult();
181 ASSERT_EQ(OK
, result
);
183 ASSERT_TRUE(accepted_socket
.get() != NULL
);
185 // Both sockets should be on the loopback network interface.
186 EXPECT_EQ(GetPeerAddress(accepted_socket
.get()).address(),
187 local_address_
.address());
189 EXPECT_EQ(OK
, connect_callback
.WaitForResult());
192 TEST_F(TCPServerSocketTest
, AcceptIO
) {
193 ASSERT_NO_FATAL_FAILURE(SetUpIPv4());
195 TestCompletionCallback connect_callback
;
196 TCPClientSocket
connecting_socket(local_address_list(),
197 NULL
, NetLog::Source());
198 connecting_socket
.Connect(connect_callback
.callback());
200 TestCompletionCallback accept_callback
;
201 scoped_ptr
<StreamSocket
> accepted_socket
;
202 int result
= socket_
.Accept(&accepted_socket
, accept_callback
.callback());
203 ASSERT_EQ(OK
, accept_callback
.GetResult(result
));
205 ASSERT_TRUE(accepted_socket
.get() != NULL
);
207 // Both sockets should be on the loopback network interface.
208 EXPECT_EQ(GetPeerAddress(accepted_socket
.get()).address(),
209 local_address_
.address());
211 EXPECT_EQ(OK
, connect_callback
.WaitForResult());
213 const std::string
message("test message");
214 std::vector
<char> buffer(message
.size());
216 size_t bytes_written
= 0;
217 while (bytes_written
< message
.size()) {
218 scoped_refptr
<IOBufferWithSize
> write_buffer(
219 new IOBufferWithSize(message
.size() - bytes_written
));
220 memmove(write_buffer
->data(), message
.data(), message
.size());
222 TestCompletionCallback write_callback
;
223 int write_result
= accepted_socket
->Write(
224 write_buffer
.get(), write_buffer
->size(), write_callback
.callback());
225 write_result
= write_callback
.GetResult(write_result
);
226 ASSERT_TRUE(write_result
>= 0);
227 ASSERT_TRUE(bytes_written
+ write_result
<= message
.size());
228 bytes_written
+= write_result
;
231 size_t bytes_read
= 0;
232 while (bytes_read
< message
.size()) {
233 scoped_refptr
<IOBufferWithSize
> read_buffer(
234 new IOBufferWithSize(message
.size() - bytes_read
));
235 TestCompletionCallback read_callback
;
236 int read_result
= connecting_socket
.Read(
237 read_buffer
.get(), read_buffer
->size(), read_callback
.callback());
238 read_result
= read_callback
.GetResult(read_result
);
239 ASSERT_TRUE(read_result
>= 0);
240 ASSERT_TRUE(bytes_read
+ read_result
<= message
.size());
241 memmove(&buffer
[bytes_read
], read_buffer
->data(), read_result
);
242 bytes_read
+= read_result
;
245 std::string
received_message(buffer
.begin(), buffer
.end());
246 ASSERT_EQ(message
, received_message
);