1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_QUADS_DRAW_QUAD_H_
6 #define CC_QUADS_DRAW_QUAD_H_
8 #include "base/callback.h"
9 #include "cc/base/cc_export.h"
10 #include "cc/quads/shared_quad_state.h"
11 #include "cc/resources/resource_provider.h"
15 // DrawQuad is a bag of data used for drawing a quad. Because different
16 // materials need different bits of per-quad data to render, classes that derive
17 // from DrawQuad store additional data in their derived instance. The Material
18 // enum is used to "safely" downcast to the derived class.
19 class CC_EXPORT DrawQuad
{
37 scoped_ptr
<DrawQuad
> Copy(
38 const SharedQuadState
* copied_shared_quad_state
) const;
40 // TODO(danakj): Chromify or remove these SharedQuadState helpers.
41 const gfx::Transform
& quadTransform() const {
42 return shared_quad_state
->content_to_target_transform
;
44 gfx::Rect
visibleContentRect() const {
45 return shared_quad_state
->visible_content_rect
;
47 gfx::Rect
clipRect() const { return shared_quad_state
->clip_rect
; }
48 bool isClipped() const { return shared_quad_state
->is_clipped
; }
49 float opacity() const { return shared_quad_state
->opacity
; }
53 // This rect, after applying the quad_transform(), gives the geometry that
54 // this quad should draw to.
57 // This specifies the region of the quad that is opaque.
58 gfx::Rect opaque_rect
;
60 // Allows changing the rect that gets drawn to make it smaller. This value
61 // should be clipped to |rect|.
62 gfx::Rect visible_rect
;
64 // By default blending is used when some part of the quad is not opaque.
65 // With this setting, it is possible to force blending on regardless of the
69 // Stores state common to a large bundle of quads; kept separate for memory
70 // efficiency. There is special treatment to reconstruct these pointers
71 // during serialization.
72 const SharedQuadState
* shared_quad_state
;
74 bool IsDebugQuad() const { return material
== DEBUG_BORDER
; }
76 bool ShouldDrawWithBlending() const {
77 return needs_blending
|| shared_quad_state
->opacity
< 1.0f
||
78 !opaque_rect
.Contains(visible_rect
);
81 typedef ResourceProvider::ResourceId ResourceId
;
82 typedef base::Callback
<ResourceId(ResourceId
)> ResourceIteratorCallback
;
83 virtual void IterateResources(const ResourceIteratorCallback
& callback
) = 0;
85 // Is the left edge of this tile aligned with the originating layer's
87 bool IsLeftEdge() const { return !rect
.x(); }
89 // Is the top edge of this tile aligned with the originating layer's
91 bool IsTopEdge() const { return !rect
.y(); }
93 // Is the right edge of this tile aligned with the originating layer's
95 bool IsRightEdge() const {
96 return rect
.right() == shared_quad_state
->content_bounds
.width();
99 // Is the bottom edge of this tile aligned with the originating layer's
101 bool IsBottomEdge() const {
102 return rect
.bottom() == shared_quad_state
->content_bounds
.height();
105 // Is any edge of this tile aligned with the originating layer's
106 // corresponding edge?
107 bool IsEdge() const {
108 return IsLeftEdge() || IsTopEdge() || IsRightEdge() || IsBottomEdge();
114 void SetAll(const SharedQuadState
* shared_quad_state
,
117 gfx::Rect opaque_rect
,
118 gfx::Rect visible_rect
,
119 bool needs_blending
);
124 #endif // CC_QUADS_DRAW_QUAD_H_