1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
6 #define MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
10 #include "base/macros.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "gpu/command_buffer/client/gpu_control.h"
13 #include "gpu/command_buffer/common/command_buffer.h"
14 #include "gpu/command_buffer/common/command_buffer_shared.h"
15 #include "mojo/public/cpp/bindings/error_handler.h"
16 #include "mojo/services/gles2/command_buffer.mojom.h"
27 class CommandBufferClientImpl
;
29 class CommandBufferDelegate
{
31 virtual ~CommandBufferDelegate();
32 virtual void ContextLost();
33 virtual void DrawAnimationFrame();
36 class CommandBufferClientImpl
: public CommandBufferClient
,
37 public CommandBufferSyncClient
,
39 public gpu::CommandBuffer
,
40 public gpu::GpuControl
{
42 explicit CommandBufferClientImpl(
43 CommandBufferDelegate
* delegate
,
44 MojoAsyncWaiter
* async_waiter
,
45 ScopedMessagePipeHandle command_buffer_handle
);
46 virtual ~CommandBufferClientImpl();
48 // CommandBuffer implementation:
49 virtual bool Initialize() OVERRIDE
;
50 virtual State
GetLastState() OVERRIDE
;
51 virtual int32
GetLastToken() OVERRIDE
;
52 virtual void Flush(int32 put_offset
) OVERRIDE
;
53 virtual void WaitForTokenInRange(int32 start
, int32 end
) OVERRIDE
;
54 virtual void WaitForGetOffsetInRange(int32 start
, int32 end
) OVERRIDE
;
55 virtual void SetGetBuffer(int32 shm_id
) OVERRIDE
;
56 virtual scoped_refptr
<gpu::Buffer
> CreateTransferBuffer(size_t size
,
58 virtual void DestroyTransferBuffer(int32 id
) OVERRIDE
;
60 // gpu::GpuControl implementation:
61 virtual gpu::Capabilities
GetCapabilities() OVERRIDE
;
62 virtual gfx::GpuMemoryBuffer
* CreateGpuMemoryBuffer(size_t width
,
64 unsigned internalformat
,
67 virtual void DestroyGpuMemoryBuffer(int32 id
) OVERRIDE
;
68 virtual uint32
InsertSyncPoint() OVERRIDE
;
69 virtual void SignalSyncPoint(uint32 sync_point
,
70 const base::Closure
& callback
) OVERRIDE
;
71 virtual void SignalQuery(uint32 query
,
72 const base::Closure
& callback
) OVERRIDE
;
73 virtual void SetSurfaceVisible(bool visible
) OVERRIDE
;
74 virtual void SendManagedMemoryStats(const gpu::ManagedMemoryStats
& stats
)
76 virtual void Echo(const base::Closure
& callback
) OVERRIDE
;
77 virtual uint32
CreateStreamTexture(uint32 texture_id
) OVERRIDE
;
79 void RequestAnimationFrames();
80 void CancelAnimationFrames();
83 // CommandBufferClient implementation:
84 virtual void DidInitialize(bool success
) OVERRIDE
;
85 virtual void DidMakeProgress(CommandBufferStatePtr state
) OVERRIDE
;
86 virtual void DidDestroy() OVERRIDE
;
87 virtual void LostContext(int32_t lost_reason
) OVERRIDE
;
89 // ErrorHandler implementation:
90 virtual void OnConnectionError() OVERRIDE
;
92 virtual void DrawAnimationFrame() OVERRIDE
;
94 void TryUpdateState();
95 void MakeProgressAndUpdateState();
97 gpu::CommandBufferSharedState
* shared_state() const { return shared_state_
; }
99 CommandBufferDelegate
* delegate_
;
100 CommandBufferPtr command_buffer_
;
101 scoped_ptr
<SyncDispatcher
<CommandBufferSyncClient
> > sync_dispatcher_
;
104 mojo::ScopedSharedBufferHandle shared_state_handle_
;
105 gpu::CommandBufferSharedState
* shared_state_
;
106 int32 last_put_offset_
;
107 int32 next_transfer_buffer_id_
;
109 bool initialize_result_
;
110 MojoAsyncWaiter
* async_waiter_
;
116 #endif // MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_