cc: Added inline to Tile::IsReadyToDraw
[chromium-blink-merge.git] / ipc / ipc_sync_channel.cc
blob491b72db8a63d9ecc36b8fd934b93860e538a639
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
7 #include "base/bind.h"
8 #include "base/debug/trace_event.h"
9 #include "base/lazy_instance.h"
10 #include "base/location.h"
11 #include "base/logging.h"
12 #include "base/synchronization/waitable_event.h"
13 #include "base/synchronization/waitable_event_watcher.h"
14 #include "base/thread_task_runner_handle.h"
15 #include "base/threading/thread_local.h"
16 #include "ipc/ipc_logging.h"
17 #include "ipc/ipc_message_macros.h"
18 #include "ipc/ipc_sync_message.h"
20 using base::TimeDelta;
21 using base::TimeTicks;
22 using base::WaitableEvent;
24 namespace IPC {
25 // When we're blocked in a Send(), we need to process incoming synchronous
26 // messages right away because it could be blocking our reply (either
27 // directly from the same object we're calling, or indirectly through one or
28 // more other channels). That means that in SyncContext's OnMessageReceived,
29 // we need to process sync message right away if we're blocked. However a
30 // simple check isn't sufficient, because the listener thread can be in the
31 // process of calling Send.
32 // To work around this, when SyncChannel filters a sync message, it sets
33 // an event that the listener thread waits on during its Send() call. This
34 // allows us to dispatch incoming sync messages when blocked. The race
35 // condition is handled because if Send is in the process of being called, it
36 // will check the event. In case the listener thread isn't sending a message,
37 // we queue a task on the listener thread to dispatch the received messages.
38 // The messages are stored in this queue object that's shared among all
39 // SyncChannel objects on the same thread (since one object can receive a
40 // sync message while another one is blocked).
42 class SyncChannel::ReceivedSyncMsgQueue :
43 public base::RefCountedThreadSafe<ReceivedSyncMsgQueue> {
44 public:
45 // Returns the ReceivedSyncMsgQueue instance for this thread, creating one
46 // if necessary. Call RemoveContext on the same thread when done.
47 static ReceivedSyncMsgQueue* AddContext() {
48 // We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple
49 // SyncChannel objects can block the same thread).
50 ReceivedSyncMsgQueue* rv = lazy_tls_ptr_.Pointer()->Get();
51 if (!rv) {
52 rv = new ReceivedSyncMsgQueue();
53 ReceivedSyncMsgQueue::lazy_tls_ptr_.Pointer()->Set(rv);
55 rv->listener_count_++;
56 return rv;
59 // Called on IPC thread when a synchronous message or reply arrives.
60 void QueueMessage(const Message& msg, SyncChannel::SyncContext* context) {
61 bool was_task_pending;
63 base::AutoLock auto_lock(message_lock_);
65 was_task_pending = task_pending_;
66 task_pending_ = true;
68 // We set the event in case the listener thread is blocked (or is about
69 // to). In case it's not, the PostTask dispatches the messages.
70 message_queue_.push_back(QueuedMessage(new Message(msg), context));
71 message_queue_version_++;
74 dispatch_event_.Signal();
75 if (!was_task_pending) {
76 listener_task_runner_->PostTask(
77 FROM_HERE, base::Bind(&ReceivedSyncMsgQueue::DispatchMessagesTask,
78 this, scoped_refptr<SyncContext>(context)));
82 void QueueReply(const Message &msg, SyncChannel::SyncContext* context) {
83 received_replies_.push_back(QueuedMessage(new Message(msg), context));
86 // Called on the listener's thread to process any queues synchronous
87 // messages.
88 void DispatchMessagesTask(SyncContext* context) {
90 base::AutoLock auto_lock(message_lock_);
91 task_pending_ = false;
93 context->DispatchMessages();
96 void DispatchMessages(SyncContext* dispatching_context) {
97 bool first_time = true;
98 uint32 expected_version = 0;
99 SyncMessageQueue::iterator it;
100 while (true) {
101 Message* message = NULL;
102 scoped_refptr<SyncChannel::SyncContext> context;
104 base::AutoLock auto_lock(message_lock_);
105 if (first_time || message_queue_version_ != expected_version) {
106 it = message_queue_.begin();
107 first_time = false;
109 for (; it != message_queue_.end(); it++) {
110 int message_group = it->context->restrict_dispatch_group();
111 if (message_group == kRestrictDispatchGroup_None ||
112 message_group == dispatching_context->restrict_dispatch_group()) {
113 message = it->message;
114 context = it->context;
115 it = message_queue_.erase(it);
116 message_queue_version_++;
117 expected_version = message_queue_version_;
118 break;
123 if (message == NULL)
124 break;
125 context->OnDispatchMessage(*message);
126 delete message;
130 // SyncChannel calls this in its destructor.
131 void RemoveContext(SyncContext* context) {
132 base::AutoLock auto_lock(message_lock_);
134 SyncMessageQueue::iterator iter = message_queue_.begin();
135 while (iter != message_queue_.end()) {
136 if (iter->context.get() == context) {
137 delete iter->message;
138 iter = message_queue_.erase(iter);
139 message_queue_version_++;
140 } else {
141 iter++;
145 if (--listener_count_ == 0) {
146 DCHECK(lazy_tls_ptr_.Pointer()->Get());
147 lazy_tls_ptr_.Pointer()->Set(NULL);
151 WaitableEvent* dispatch_event() { return &dispatch_event_; }
152 base::SingleThreadTaskRunner* listener_task_runner() {
153 return listener_task_runner_.get();
156 // Holds a pointer to the per-thread ReceivedSyncMsgQueue object.
157 static base::LazyInstance<base::ThreadLocalPointer<ReceivedSyncMsgQueue> >
158 lazy_tls_ptr_;
160 // Called on the ipc thread to check if we can unblock any current Send()
161 // calls based on a queued reply.
162 void DispatchReplies() {
163 for (size_t i = 0; i < received_replies_.size(); ++i) {
164 Message* message = received_replies_[i].message;
165 if (received_replies_[i].context->TryToUnblockListener(message)) {
166 delete message;
167 received_replies_.erase(received_replies_.begin() + i);
168 return;
173 base::WaitableEventWatcher* top_send_done_watcher() {
174 return top_send_done_watcher_;
177 void set_top_send_done_watcher(base::WaitableEventWatcher* watcher) {
178 top_send_done_watcher_ = watcher;
181 private:
182 friend class base::RefCountedThreadSafe<ReceivedSyncMsgQueue>;
184 // See the comment in SyncChannel::SyncChannel for why this event is created
185 // as manual reset.
186 ReceivedSyncMsgQueue() :
187 message_queue_version_(0),
188 dispatch_event_(true, false),
189 listener_task_runner_(base::ThreadTaskRunnerHandle::Get()),
190 task_pending_(false),
191 listener_count_(0),
192 top_send_done_watcher_(NULL) {
195 ~ReceivedSyncMsgQueue() {}
197 // Holds information about a queued synchronous message or reply.
198 struct QueuedMessage {
199 QueuedMessage(Message* m, SyncContext* c) : message(m), context(c) { }
200 Message* message;
201 scoped_refptr<SyncChannel::SyncContext> context;
204 typedef std::list<QueuedMessage> SyncMessageQueue;
205 SyncMessageQueue message_queue_;
206 uint32 message_queue_version_; // Used to signal DispatchMessages to rescan
208 std::vector<QueuedMessage> received_replies_;
210 // Set when we got a synchronous message that we must respond to as the
211 // sender needs its reply before it can reply to our original synchronous
212 // message.
213 WaitableEvent dispatch_event_;
214 scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_;
215 base::Lock message_lock_;
216 bool task_pending_;
217 int listener_count_;
219 // The current send done event watcher for this thread. Used to maintain
220 // a local global stack of send done watchers to ensure that nested sync
221 // message loops complete correctly.
222 base::WaitableEventWatcher* top_send_done_watcher_;
225 base::LazyInstance<base::ThreadLocalPointer<SyncChannel::ReceivedSyncMsgQueue> >
226 SyncChannel::ReceivedSyncMsgQueue::lazy_tls_ptr_ =
227 LAZY_INSTANCE_INITIALIZER;
229 SyncChannel::SyncContext::SyncContext(
230 Listener* listener,
231 base::SingleThreadTaskRunner* ipc_task_runner,
232 WaitableEvent* shutdown_event)
233 : ChannelProxy::Context(listener, ipc_task_runner),
234 received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()),
235 shutdown_event_(shutdown_event),
236 restrict_dispatch_group_(kRestrictDispatchGroup_None) {
239 SyncChannel::SyncContext::~SyncContext() {
240 while (!deserializers_.empty())
241 Pop();
244 // Adds information about an outgoing sync message to the context so that
245 // we know how to deserialize the reply. Returns a handle that's set when
246 // the reply has arrived.
247 void SyncChannel::SyncContext::Push(SyncMessage* sync_msg) {
248 // Create the tracking information for this message. This object is stored
249 // by value since all members are pointers that are cheap to copy. These
250 // pointers are cleaned up in the Pop() function.
252 // The event is created as manual reset because in between Signal and
253 // OnObjectSignalled, another Send can happen which would stop the watcher
254 // from being called. The event would get watched later, when the nested
255 // Send completes, so the event will need to remain set.
256 PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg),
257 sync_msg->GetReplyDeserializer(),
258 new WaitableEvent(true, false));
259 base::AutoLock auto_lock(deserializers_lock_);
260 deserializers_.push_back(pending);
263 bool SyncChannel::SyncContext::Pop() {
264 bool result;
266 base::AutoLock auto_lock(deserializers_lock_);
267 PendingSyncMsg msg = deserializers_.back();
268 delete msg.deserializer;
269 delete msg.done_event;
270 msg.done_event = NULL;
271 deserializers_.pop_back();
272 result = msg.send_result;
275 // We got a reply to a synchronous Send() call that's blocking the listener
276 // thread. However, further down the call stack there could be another
277 // blocking Send() call, whose reply we received after we made this last
278 // Send() call. So check if we have any queued replies available that
279 // can now unblock the listener thread.
280 ipc_task_runner()->PostTask(
281 FROM_HERE, base::Bind(&ReceivedSyncMsgQueue::DispatchReplies,
282 received_sync_msgs_.get()));
284 return result;
287 WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() {
288 base::AutoLock auto_lock(deserializers_lock_);
289 return deserializers_.back().done_event;
292 WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() {
293 return received_sync_msgs_->dispatch_event();
296 void SyncChannel::SyncContext::DispatchMessages() {
297 received_sync_msgs_->DispatchMessages(this);
300 bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) {
301 base::AutoLock auto_lock(deserializers_lock_);
302 if (deserializers_.empty() ||
303 !SyncMessage::IsMessageReplyTo(*msg, deserializers_.back().id)) {
304 return false;
307 // TODO(bauerb): Remove logging once investigation of http://crbug.com/141055
308 // has finished.
309 if (!msg->is_reply_error()) {
310 bool send_result = deserializers_.back().deserializer->
311 SerializeOutputParameters(*msg);
312 deserializers_.back().send_result = send_result;
313 VLOG_IF(1, !send_result) << "Couldn't deserialize reply message";
314 } else {
315 VLOG(1) << "Received error reply";
317 deserializers_.back().done_event->Signal();
319 return true;
322 void SyncChannel::SyncContext::Clear() {
323 CancelPendingSends();
324 received_sync_msgs_->RemoveContext(this);
325 Context::Clear();
328 bool SyncChannel::SyncContext::OnMessageReceived(const Message& msg) {
329 // Give the filters a chance at processing this message.
330 if (TryFilters(msg))
331 return true;
333 if (TryToUnblockListener(&msg))
334 return true;
336 if (msg.is_reply()) {
337 received_sync_msgs_->QueueReply(msg, this);
338 return true;
341 if (msg.should_unblock()) {
342 received_sync_msgs_->QueueMessage(msg, this);
343 return true;
346 return Context::OnMessageReceivedNoFilter(msg);
349 void SyncChannel::SyncContext::OnChannelError() {
350 CancelPendingSends();
351 shutdown_watcher_.StopWatching();
352 Context::OnChannelError();
355 void SyncChannel::SyncContext::OnChannelOpened() {
356 shutdown_watcher_.StartWatching(
357 shutdown_event_,
358 base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled,
359 base::Unretained(this)));
360 Context::OnChannelOpened();
363 void SyncChannel::SyncContext::OnChannelClosed() {
364 CancelPendingSends();
365 shutdown_watcher_.StopWatching();
366 Context::OnChannelClosed();
369 void SyncChannel::SyncContext::OnSendTimeout(int message_id) {
370 base::AutoLock auto_lock(deserializers_lock_);
371 PendingSyncMessageQueue::iterator iter;
372 VLOG(1) << "Send timeout";
373 for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) {
374 if (iter->id == message_id) {
375 iter->done_event->Signal();
376 break;
381 void SyncChannel::SyncContext::CancelPendingSends() {
382 base::AutoLock auto_lock(deserializers_lock_);
383 PendingSyncMessageQueue::iterator iter;
384 // TODO(bauerb): Remove once http://crbug/141055 is fixed.
385 VLOG(1) << "Canceling pending sends";
386 for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++)
387 iter->done_event->Signal();
390 void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent* event) {
391 if (event == shutdown_event_) {
392 // Process shut down before we can get a reply to a synchronous message.
393 // Cancel pending Send calls, which will end up setting the send done event.
394 CancelPendingSends();
395 } else {
396 // We got the reply, timed out or the process shutdown.
397 DCHECK_EQ(GetSendDoneEvent(), event);
398 base::MessageLoop::current()->QuitNow();
402 base::WaitableEventWatcher::EventCallback
403 SyncChannel::SyncContext::MakeWaitableEventCallback() {
404 return base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled, this);
407 SyncChannel::SyncChannel(
408 const IPC::ChannelHandle& channel_handle,
409 Channel::Mode mode,
410 Listener* listener,
411 base::SingleThreadTaskRunner* ipc_task_runner,
412 bool create_pipe_now,
413 WaitableEvent* shutdown_event)
414 : ChannelProxy(new SyncContext(listener, ipc_task_runner, shutdown_event)),
415 sync_messages_with_no_timeout_allowed_(true) {
416 ChannelProxy::Init(channel_handle, mode, create_pipe_now);
417 StartWatching();
420 SyncChannel::SyncChannel(
421 Listener* listener,
422 base::SingleThreadTaskRunner* ipc_task_runner,
423 WaitableEvent* shutdown_event)
424 : ChannelProxy(new SyncContext(listener, ipc_task_runner, shutdown_event)),
425 sync_messages_with_no_timeout_allowed_(true) {
426 StartWatching();
429 SyncChannel::~SyncChannel() {
432 void SyncChannel::SetRestrictDispatchChannelGroup(int group) {
433 sync_context()->set_restrict_dispatch_group(group);
436 bool SyncChannel::Send(Message* message) {
437 return SendWithTimeout(message, base::kNoTimeout);
440 bool SyncChannel::SendWithTimeout(Message* message, int timeout_ms) {
441 #ifdef IPC_MESSAGE_LOG_ENABLED
442 Logging* logger = Logging::GetInstance();
443 std::string name;
444 logger->GetMessageText(message->type(), &name, message, NULL);
445 TRACE_EVENT1("task", "SyncChannel::SendWithTimeout",
446 "name", name);
447 #else
448 TRACE_EVENT2("task", "SyncChannel::SendWithTimeout",
449 "class", IPC_MESSAGE_ID_CLASS(message->type()),
450 "line", IPC_MESSAGE_ID_LINE(message->type()));
451 #endif
452 if (!message->is_sync()) {
453 ChannelProxy::Send(message);
454 return true;
457 // *this* might get deleted in WaitForReply.
458 scoped_refptr<SyncContext> context(sync_context());
459 if (context->shutdown_event()->IsSignaled()) {
460 VLOG(1) << "shutdown event is signaled";
461 delete message;
462 return false;
465 DCHECK(sync_messages_with_no_timeout_allowed_ ||
466 timeout_ms != base::kNoTimeout);
467 SyncMessage* sync_msg = static_cast<SyncMessage*>(message);
468 context->Push(sync_msg);
469 int message_id = SyncMessage::GetMessageId(*sync_msg);
470 WaitableEvent* pump_messages_event = sync_msg->pump_messages_event();
472 ChannelProxy::Send(message);
474 if (timeout_ms != base::kNoTimeout) {
475 // We use the sync message id so that when a message times out, we don't
476 // confuse it with another send that is either above/below this Send in
477 // the call stack.
478 context->ipc_task_runner()->PostDelayedTask(
479 FROM_HERE,
480 base::Bind(&SyncContext::OnSendTimeout, context.get(), message_id),
481 base::TimeDelta::FromMilliseconds(timeout_ms));
484 // Wait for reply, or for any other incoming synchronous messages.
485 // *this* might get deleted, so only call static functions at this point.
486 WaitForReply(context.get(), pump_messages_event);
488 return context->Pop();
491 void SyncChannel::WaitForReply(
492 SyncContext* context, WaitableEvent* pump_messages_event) {
493 context->DispatchMessages();
494 while (true) {
495 WaitableEvent* objects[] = {
496 context->GetDispatchEvent(),
497 context->GetSendDoneEvent(),
498 pump_messages_event
501 unsigned count = pump_messages_event ? 3: 2;
502 size_t result = WaitableEvent::WaitMany(objects, count);
503 if (result == 0 /* dispatch event */) {
504 // We're waiting for a reply, but we received a blocking synchronous
505 // call. We must process it or otherwise a deadlock might occur.
506 context->GetDispatchEvent()->Reset();
507 context->DispatchMessages();
508 continue;
511 if (result == 2 /* pump_messages_event */)
512 WaitForReplyWithNestedMessageLoop(context); // Run a nested message loop.
514 break;
518 void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext* context) {
519 base::WaitableEventWatcher send_done_watcher;
521 ReceivedSyncMsgQueue* sync_msg_queue = context->received_sync_msgs();
522 DCHECK(sync_msg_queue != NULL);
524 base::WaitableEventWatcher* old_send_done_event_watcher =
525 sync_msg_queue->top_send_done_watcher();
527 base::WaitableEventWatcher::EventCallback old_callback;
528 base::WaitableEvent* old_event = NULL;
530 // Maintain a local global stack of send done delegates to ensure that
531 // nested sync calls complete in the correct sequence, i.e. the
532 // outermost call completes first, etc.
533 if (old_send_done_event_watcher) {
534 old_callback = old_send_done_event_watcher->callback();
535 old_event = old_send_done_event_watcher->GetWatchedEvent();
536 old_send_done_event_watcher->StopWatching();
539 sync_msg_queue->set_top_send_done_watcher(&send_done_watcher);
541 send_done_watcher.StartWatching(context->GetSendDoneEvent(),
542 context->MakeWaitableEventCallback());
545 base::MessageLoop::ScopedNestableTaskAllower allow(
546 base::MessageLoop::current());
547 base::MessageLoop::current()->Run();
550 sync_msg_queue->set_top_send_done_watcher(old_send_done_event_watcher);
551 if (old_send_done_event_watcher && old_event) {
552 old_send_done_event_watcher->StartWatching(old_event, old_callback);
556 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) {
557 DCHECK(event == sync_context()->GetDispatchEvent());
558 // The call to DispatchMessages might delete this object, so reregister
559 // the object watcher first.
560 event->Reset();
561 dispatch_watcher_.StartWatching(event, dispatch_watcher_callback_);
562 sync_context()->DispatchMessages();
565 void SyncChannel::StartWatching() {
566 // Ideally we only want to watch this object when running a nested message
567 // loop. However, we don't know when it exits if there's another nested
568 // message loop running under it or not, so we wouldn't know whether to
569 // stop or keep watching. So we always watch it, and create the event as
570 // manual reset since the object watcher might otherwise reset the event
571 // when we're doing a WaitMany.
572 dispatch_watcher_callback_ =
573 base::Bind(&SyncChannel::OnWaitableEventSignaled,
574 base::Unretained(this));
575 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(),
576 dispatch_watcher_callback_);
579 } // namespace IPC