1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
7 * This file contains interface functions used for unit testing. Do not use in
8 * production code. They are not guaranteed to be available in normal plugin
9 * environments so you should not depend on them.
20 interface PPB_Testing_Dev
{
22 * Reads the bitmap data out of the backing store for the given
23 * DeviceContext2D and into the given image. If the data was successfully
24 * read, it will return PP_TRUE.
26 * This function should not generally be necessary for normal plugin
27 * operation. If you want to update portions of a device, the expectation is
28 * that you will either regenerate the data, or maintain a backing store
29 * pushing updates to the device from your backing store via PaintImageData.
30 * Using this function will introduce an extra copy which will make your
31 * plugin slower. In some cases, this may be a very expensive operation (it
32 * may require slow cross-process transitions or graphics card readbacks).
34 * Data will be read into the image starting at |top_left| in the device
35 * context, and proceeding down and to the right for as many pixels as the
36 * image is large. If any part of the image bound would fall outside of the
37 * backing store of the device if positioned at |top_left|, this function
38 * will fail and return PP_FALSE.
40 * The image format must be of the format
41 * PPB_ImageData.GetNativeImageDataFormat() or this function will fail and
44 * The returned image data will represent the current status of the backing
45 * store. This will not include any paint, scroll, or replace operations
46 * that have not yet been flushed; these operations are only reflected in
47 * the backing store (and hence ReadImageData) until after a Flush()
48 * operation has completed.
50 PP_Bool ReadImageData
([in] PP_Resource device_context_2d
,
51 [in] PP_Resource image
,
52 [in] PP_Point top_left
);
55 * Runs a nested message loop. The plugin will be reentered from this call.
56 * This function is used for unit testing the API. The normal pattern is to
57 * issue some asynchronous call that has a callback. Then you call
58 * RunMessageLoop which will suspend the plugin and go back to processing
59 * messages, giving the asynchronous operation time to complete. In your
60 * callback, you save the data and call QuitMessageLoop, which will then
61 * pop back up and continue with the test. This avoids having to write a
62 * complicated state machine for simple tests for asynchronous APIs.
64 void RunMessageLoop
([in] PP_Instance instance
);
67 * Posts a quit message for the outermost nested message loop. Use this to
68 * exit and return back to the caller after you call RunMessageLoop.
70 void QuitMessageLoop
([in] PP_Instance instance
);
73 * Returns the number of live objects (resources + strings + objects)
74 * associated with this plugin instance. Used for detecting leaks. Returns
75 * (uint32_t)-1 on failure.
77 uint32_t GetLiveObjectsForInstance
([in] PP_Instance instance
);
80 * Returns PP_TRUE if the plugin is running out-of-process, PP_FALSE
83 PP_Bool IsOutOfProcess
();
86 * Passes the input event to the browser, which sends it back to the
87 * plugin. The plugin should implement PPP_InputEvent and register for
88 * the input event type.
90 * This method sends an input event through the browser just as if it had
91 * come from the user. If the browser determines that it is an event for the
92 * plugin, it will be sent to be handled by the plugin's PPP_InputEvent
93 * interface. When generating mouse events, make sure the position is within
94 * the plugin's area on the page. When generating a keyboard event, make sure
95 * the plugin is focused.
97 * Note that the browser may generate extra input events in order to
98 * maintain certain invariants, such as always having a "mouse enter" event
99 * before any other mouse event. Furthermore, the event the plugin receives
100 * after sending a simulated event will be slightly different from the
101 * original event. The browser may change the timestamp, add modifiers, and
102 * slightly alter the mouse position, due to coordinate transforms it
106 void SimulateInputEvent
([in] PP_Instance instance
,
107 [in] PP_Resource input_event
);
110 * Returns the URL for the document. This is a safe way to retrieve
111 * window.location.href.
112 * If the canonicalized URL is valid, the method will parse the URL
113 * and fill in the components structure. This pointer may be NULL
114 * to specify that no component information is necessary.
117 PP_Var GetDocumentURL
([in] PP_Instance instance
,
118 [out] PP_URLComponents_Dev components
);
121 * Fetches up to |array_size| active PP_Vars in the tracker. Returns the
122 * number of vars in the tracker. The active vars are written to |live_vars|
123 * contiguously starting at index 0. The vars are not in any particular order.
124 * If the number of live vars is greater than |array_size|, then an arbitrary
125 * subset of |array_size| vars is written to |live_vars|. The reference count
126 * of the returned PP_Vars will *not* be affected by this call.
129 uint32_t GetLiveVars
([size_as
=array_size
] PP_Var
[] live_vars
,
130 [in] uint32_t array_size
);
133 * Sets the threshold size at which point we switch from transmitting
134 * array buffers in IPC messages to using shared memory. This is only used
135 * for testing purposes where we need to transmit small buffers using shmem
136 * (in order to have fast tests). Passing a value of 0 resets the threshold
137 * to its default. The threshold is in bytes.
140 void SetMinimumArrayBufferSizeForShmem
([in] PP_Instance instance
,
141 [in] uint32_t threshold
);