cc: Added inline to Tile::IsReadyToDraw
[chromium-blink-merge.git] / ppapi / tests / test_udp_socket.cc
blobe0b76f47728b3ae9100378f9f5fe42b57ebdeb30
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ppapi/tests/test_udp_socket.h"
7 #include <vector>
9 #include "ppapi/cpp/pass_ref.h"
10 #include "ppapi/cpp/tcp_socket.h"
11 #include "ppapi/cpp/udp_socket.h"
12 #include "ppapi/cpp/var.h"
13 #include "ppapi/tests/test_utils.h"
14 #include "ppapi/tests/testing_instance.h"
16 REGISTER_TEST_CASE(UDPSocket);
18 namespace {
20 const uint16_t kPortScanFrom = 1024;
21 const uint16_t kPortScanTo = 4096;
23 pp::NetAddress ReplacePort(const pp::InstanceHandle& instance,
24 const pp::NetAddress& addr,
25 uint16_t port) {
26 switch (addr.GetFamily()) {
27 case PP_NETADDRESS_FAMILY_IPV4: {
28 PP_NetAddress_IPv4 ipv4_addr;
29 if (!addr.DescribeAsIPv4Address(&ipv4_addr))
30 break;
31 ipv4_addr.port = ConvertToNetEndian16(port);
32 return pp::NetAddress(instance, ipv4_addr);
34 case PP_NETADDRESS_FAMILY_IPV6: {
35 PP_NetAddress_IPv6 ipv6_addr;
36 if (!addr.DescribeAsIPv6Address(&ipv6_addr))
37 break;
38 ipv6_addr.port = ConvertToNetEndian16(port);
39 return pp::NetAddress(instance, ipv6_addr);
41 default: {
42 PP_NOTREACHED();
45 return pp::NetAddress();
48 } // namespace
50 TestUDPSocket::TestUDPSocket(TestingInstance* instance) : TestCase(instance) {
53 bool TestUDPSocket::Init() {
54 bool tcp_socket_is_available = pp::TCPSocket::IsAvailable();
55 if (!tcp_socket_is_available)
56 instance_->AppendError("PPB_TCPSocket interface not available");
58 bool udp_socket_is_available = pp::UDPSocket::IsAvailable();
59 if (!udp_socket_is_available)
60 instance_->AppendError("PPB_UDPSocket interface not available");
62 bool net_address_is_available = pp::NetAddress::IsAvailable();
63 if (!net_address_is_available)
64 instance_->AppendError("PPB_NetAddress interface not available");
66 std::string host;
67 uint16_t port = 0;
68 bool init_address =
69 GetLocalHostPort(instance_->pp_instance(), &host, &port) &&
70 ResolveHost(instance_->pp_instance(), host, port, &address_);
71 if (!init_address)
72 instance_->AppendError("Can't init address");
74 return tcp_socket_is_available &&
75 udp_socket_is_available &&
76 net_address_is_available &&
77 init_address &&
78 CheckTestingInterface() &&
79 EnsureRunningOverHTTP();
82 void TestUDPSocket::RunTests(const std::string& filter) {
83 RUN_CALLBACK_TEST(TestUDPSocket, ReadWrite, filter);
84 RUN_CALLBACK_TEST(TestUDPSocket, Broadcast, filter);
85 RUN_CALLBACK_TEST(TestUDPSocket, SetOption, filter);
88 std::string TestUDPSocket::GetLocalAddress(pp::NetAddress* address) {
89 pp::TCPSocket socket(instance_);
90 TestCompletionCallback callback(instance_->pp_instance(), callback_type());
91 callback.WaitForResult(socket.Connect(address_, callback.GetCallback()));
92 CHECK_CALLBACK_BEHAVIOR(callback);
93 ASSERT_EQ(PP_OK, callback.result());
94 *address = socket.GetLocalAddress();
95 ASSERT_NE(0, address->pp_resource());
96 socket.Close();
97 PASS();
100 std::string TestUDPSocket::SetBroadcastOptions(pp::UDPSocket* socket) {
101 TestCompletionCallback callback_1(instance_->pp_instance(), callback_type());
102 callback_1.WaitForResult(socket->SetOption(
103 PP_UDPSOCKET_OPTION_ADDRESS_REUSE, pp::Var(true),
104 callback_1.GetCallback()));
105 CHECK_CALLBACK_BEHAVIOR(callback_1);
106 ASSERT_EQ(PP_OK, callback_1.result());
108 TestCompletionCallback callback_2(instance_->pp_instance(), callback_type());
109 callback_2.WaitForResult(socket->SetOption(
110 PP_UDPSOCKET_OPTION_BROADCAST, pp::Var(true), callback_2.GetCallback()));
111 CHECK_CALLBACK_BEHAVIOR(callback_2);
112 ASSERT_EQ(PP_OK, callback_2.result());
114 PASS();
117 std::string TestUDPSocket::BindUDPSocket(pp::UDPSocket* socket,
118 const pp::NetAddress& address) {
119 TestCompletionCallback callback(instance_->pp_instance(), callback_type());
120 callback.WaitForResult(socket->Bind(address, callback.GetCallback()));
121 CHECK_CALLBACK_BEHAVIOR(callback);
122 ASSERT_EQ(PP_OK, callback.result());
123 PASS();
126 std::string TestUDPSocket::LookupPortAndBindUDPSocket(
127 pp::UDPSocket* socket,
128 pp::NetAddress* address) {
129 pp::NetAddress base_address;
130 ASSERT_SUBTEST_SUCCESS(GetLocalAddress(&base_address));
132 bool is_free_port_found = false;
133 for (uint16_t port = kPortScanFrom; port < kPortScanTo; ++port) {
134 pp::NetAddress new_address = ReplacePort(instance_, base_address, port);
135 ASSERT_NE(0, new_address.pp_resource());
136 if (BindUDPSocket(socket, new_address).empty()) {
137 is_free_port_found = true;
138 break;
141 if (!is_free_port_found)
142 return "Can't find available port";
144 *address = socket->GetBoundAddress();
145 ASSERT_NE(0, address->pp_resource());
147 PASS();
150 std::string TestUDPSocket::ReadSocket(pp::UDPSocket* socket,
151 pp::NetAddress* address,
152 size_t size,
153 std::string* message) {
154 std::vector<char> buffer(size);
155 TestCompletionCallbackWithOutput<pp::NetAddress> callback(
156 instance_->pp_instance(), callback_type());
157 callback.WaitForResult(
158 socket->RecvFrom(&buffer[0], size, callback.GetCallback()));
159 CHECK_CALLBACK_BEHAVIOR(callback);
160 ASSERT_FALSE(callback.result() < 0);
161 ASSERT_EQ(size, static_cast<size_t>(callback.result()));
162 *address = callback.output();
163 message->assign(buffer.begin(), buffer.end());
164 PASS();
167 std::string TestUDPSocket::PassMessage(pp::UDPSocket* target,
168 pp::UDPSocket* source,
169 const pp::NetAddress& target_address,
170 const std::string& message,
171 pp::NetAddress* recvfrom_address) {
172 TestCompletionCallback callback(instance_->pp_instance(), callback_type());
173 int32_t rv = source->SendTo(message.c_str(), message.size(),
174 target_address,
175 callback.GetCallback());
176 std::string str;
177 ASSERT_SUBTEST_SUCCESS(ReadSocket(target, recvfrom_address, message.size(),
178 &str));
180 callback.WaitForResult(rv);
181 CHECK_CALLBACK_BEHAVIOR(callback);
182 ASSERT_FALSE(callback.result() < 0);
183 ASSERT_EQ(message.size(), static_cast<size_t>(callback.result()));
184 ASSERT_EQ(message, str);
185 PASS();
188 std::string TestUDPSocket::TestReadWrite() {
189 pp::UDPSocket server_socket(instance_), client_socket(instance_);
190 pp::NetAddress server_address, client_address;
192 ASSERT_SUBTEST_SUCCESS(LookupPortAndBindUDPSocket(&server_socket,
193 &server_address));
194 ASSERT_SUBTEST_SUCCESS(LookupPortAndBindUDPSocket(&client_socket,
195 &client_address));
196 const std::string message = "Simple message that will be sent via UDP";
197 pp::NetAddress recvfrom_address;
198 ASSERT_SUBTEST_SUCCESS(PassMessage(&server_socket, &client_socket,
199 server_address, message,
200 &recvfrom_address));
201 ASSERT_TRUE(EqualNetAddress(recvfrom_address, client_address));
203 server_socket.Close();
204 client_socket.Close();
206 if (server_socket.GetBoundAddress().pp_resource() != 0)
207 return "PPB_UDPSocket::GetBoundAddress: expected failure";
209 PASS();
212 std::string TestUDPSocket::TestBroadcast() {
213 pp::UDPSocket server1(instance_), server2(instance_);
215 ASSERT_SUBTEST_SUCCESS(SetBroadcastOptions(&server1));
216 ASSERT_SUBTEST_SUCCESS(SetBroadcastOptions(&server2));
218 PP_NetAddress_IPv4 any_ipv4_address = { 0, { 0, 0, 0, 0 } };
219 pp::NetAddress any_address(instance_, any_ipv4_address);
220 ASSERT_SUBTEST_SUCCESS(BindUDPSocket(&server1, any_address));
221 // Fill port field of |server_address|.
222 pp::NetAddress server_address = server1.GetBoundAddress();
223 ASSERT_NE(0, server_address.pp_resource());
224 ASSERT_SUBTEST_SUCCESS(BindUDPSocket(&server2, server_address));
226 PP_NetAddress_IPv4 server_ipv4_address;
227 ASSERT_TRUE(server_address.DescribeAsIPv4Address(&server_ipv4_address));
229 PP_NetAddress_IPv4 broadcast_ipv4_address = {
230 server_ipv4_address.port, { 0xff, 0xff, 0xff, 0xff }
232 pp::NetAddress broadcast_address(instance_, broadcast_ipv4_address);
234 std::string message;
235 const std::string first_message = "first message";
236 const std::string second_message = "second_message";
238 pp::NetAddress recvfrom_address;
239 ASSERT_SUBTEST_SUCCESS(PassMessage(&server1, &server2, broadcast_address,
240 first_message, &recvfrom_address));
241 // |first_message| was also received by |server2|.
242 ASSERT_SUBTEST_SUCCESS(ReadSocket(&server2, &recvfrom_address,
243 first_message.size(), &message));
244 ASSERT_EQ(first_message, message);
246 ASSERT_SUBTEST_SUCCESS(PassMessage(&server2, &server1, broadcast_address,
247 second_message, &recvfrom_address));
248 // |second_message| was also received by |server1|.
249 ASSERT_SUBTEST_SUCCESS(ReadSocket(&server1, &recvfrom_address,
250 second_message.size(), &message));
251 ASSERT_EQ(second_message, message);
253 server1.Close();
254 server2.Close();
255 PASS();
258 std::string TestUDPSocket::TestSetOption() {
259 pp::UDPSocket socket(instance_);
261 ASSERT_SUBTEST_SUCCESS(SetBroadcastOptions(&socket));
263 // Try to pass incorrect option value's type.
264 TestCompletionCallback callback(instance_->pp_instance(), callback_type());
265 callback.WaitForResult(socket.SetOption(
266 PP_UDPSOCKET_OPTION_ADDRESS_REUSE, pp::Var(1), callback.GetCallback()));
267 CHECK_CALLBACK_BEHAVIOR(callback);
268 ASSERT_EQ(PP_ERROR_BADARGUMENT, callback.result());
270 callback.WaitForResult(socket.SetOption(
271 PP_UDPSOCKET_OPTION_BROADCAST, pp::Var(false), callback.GetCallback()));
272 CHECK_CALLBACK_BEHAVIOR(callback);
273 ASSERT_EQ(PP_OK, callback.result());
275 // SEND_BUFFER_SIZE and RECV_BUFFER_SIZE shouldn't be set before the socket is
276 // bound.
277 callback.WaitForResult(socket.SetOption(
278 PP_UDPSOCKET_OPTION_SEND_BUFFER_SIZE, pp::Var(4096),
279 callback.GetCallback()));
280 CHECK_CALLBACK_BEHAVIOR(callback);
281 ASSERT_EQ(PP_ERROR_FAILED, callback.result());
283 callback.WaitForResult(socket.SetOption(
284 PP_UDPSOCKET_OPTION_RECV_BUFFER_SIZE, pp::Var(512),
285 callback.GetCallback()));
286 CHECK_CALLBACK_BEHAVIOR(callback);
287 ASSERT_EQ(PP_ERROR_FAILED, callback.result());
289 pp::NetAddress address;
290 ASSERT_SUBTEST_SUCCESS(LookupPortAndBindUDPSocket(&socket, &address));
292 // ADDRESS_REUSE and BROADCAST won't take effect after the socket is bound.
293 callback.WaitForResult(socket.SetOption(
294 PP_UDPSOCKET_OPTION_ADDRESS_REUSE, pp::Var(true),
295 callback.GetCallback()));
296 CHECK_CALLBACK_BEHAVIOR(callback);
297 ASSERT_EQ(PP_ERROR_FAILED, callback.result());
299 callback.WaitForResult(socket.SetOption(
300 PP_UDPSOCKET_OPTION_BROADCAST, pp::Var(true), callback.GetCallback()));
301 CHECK_CALLBACK_BEHAVIOR(callback);
302 ASSERT_EQ(PP_ERROR_FAILED, callback.result());
304 // SEND_BUFFER_SIZE and RECV_BUFFER_SIZE can be set after the socket is bound.
305 callback.WaitForResult(socket.SetOption(
306 PP_UDPSOCKET_OPTION_SEND_BUFFER_SIZE, pp::Var(2048),
307 callback.GetCallback()));
308 CHECK_CALLBACK_BEHAVIOR(callback);
309 ASSERT_EQ(PP_OK, callback.result());
311 callback.WaitForResult(socket.SetOption(
312 PP_UDPSOCKET_OPTION_RECV_BUFFER_SIZE, pp::Var(1024),
313 callback.GetCallback()));
314 CHECK_CALLBACK_BEHAVIOR(callback);
315 ASSERT_EQ(PP_OK, callback.result());
317 PASS();