cc: Added inline to Tile::IsReadyToDraw
[chromium-blink-merge.git] / third_party / harfbuzz-ng / src / hb-icu-le.cc
blobc05d330b9573294df8e9821145a724e8dba19c39
1 /*
2 * Copyright © 2012 Google, Inc.
4 * This is part of HarfBuzz, a text shaping library.
6 * Permission is hereby granted, without written agreement and without
7 * license or royalty fees, to use, copy, modify, and distribute this
8 * software and its documentation for any purpose, provided that the
9 * above copyright notice and the following two paragraphs appear in
10 * all copies of this software.
12 * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14 * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15 * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16 * DAMAGE.
18 * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19 * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20 * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
21 * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
24 * Google Author(s): Behdad Esfahbod
27 #define HB_SHAPER icu_le
28 #define hb_icu_le_shaper_font_data_t PortableFontInstance
29 #include "hb-shaper-impl-private.hh"
31 #include "hb-icu-le/PortableFontInstance.h"
33 #include "layout/loengine.h"
34 #include "unicode/unistr.h"
36 #include "hb-icu.h"
40 * shaper face data
43 struct hb_icu_le_shaper_face_data_t {};
45 hb_icu_le_shaper_face_data_t *
46 _hb_icu_le_shaper_face_data_create (hb_face_t *face HB_UNUSED)
48 return (hb_icu_le_shaper_face_data_t *) HB_SHAPER_DATA_SUCCEEDED;
51 void
52 _hb_icu_le_shaper_face_data_destroy (hb_icu_le_shaper_face_data_t *data HB_UNUSED)
58 * shaper font data
61 hb_icu_le_shaper_font_data_t *
62 _hb_icu_le_shaper_font_data_create (hb_font_t *font)
64 LEErrorCode status = LE_NO_ERROR;
65 hb_icu_le_shaper_font_data_t *data = new PortableFontInstance (font->face,
66 font->x_scale,
67 font->y_scale,
68 status);
69 if (status != LE_NO_ERROR) {
70 delete (data);
71 return NULL;
74 return data;
77 void
78 _hb_icu_le_shaper_font_data_destroy (hb_icu_le_shaper_font_data_t *data)
80 delete (data);
85 * shaper shape_plan data
88 struct hb_icu_le_shaper_shape_plan_data_t {};
90 hb_icu_le_shaper_shape_plan_data_t *
91 _hb_icu_le_shaper_shape_plan_data_create (hb_shape_plan_t *shape_plan HB_UNUSED,
92 const hb_feature_t *user_features,
93 unsigned int num_user_features)
95 return (hb_icu_le_shaper_shape_plan_data_t *) HB_SHAPER_DATA_SUCCEEDED;
98 void
99 _hb_icu_le_shaper_shape_plan_data_destroy (hb_icu_le_shaper_shape_plan_data_t *data)
105 * shaper
108 hb_bool_t
109 _hb_icu_le_shape (hb_shape_plan_t *shape_plan,
110 hb_font_t *font,
111 hb_buffer_t *buffer,
112 const hb_feature_t *features,
113 unsigned int num_features)
115 LEFontInstance *font_instance = HB_SHAPER_DATA_GET (font);
116 le_int32 script_code = hb_icu_script_from_script (shape_plan->props.script);
117 le_int32 language_code = -1 /* TODO */;
118 le_int32 typography_flags = 3; /* Needed for ligatures and kerning */
119 LEErrorCode status = LE_NO_ERROR;
120 le_engine *le = le_create ((const le_font *) font_instance,
121 script_code,
122 language_code,
123 typography_flags,
124 &status);
125 if (status != LE_NO_ERROR)
126 { le_close (le); return false; }
128 retry:
130 unsigned int scratch_size;
131 char *scratch = (char *) buffer->get_scratch_buffer (&scratch_size);
133 #define ALLOCATE_ARRAY(Type, name, len) \
134 Type *name = (Type *) scratch; \
135 scratch += (len) * sizeof ((name)[0]); \
136 scratch_size -= (len) * sizeof ((name)[0]);
138 ALLOCATE_ARRAY (LEUnicode, chars, buffer->len);
139 ALLOCATE_ARRAY (unsigned int, clusters, buffer->len);
141 /* XXX Use UTF-16 decoder! */
142 for (unsigned int i = 0; i < buffer->len; i++) {
143 chars[i] = buffer->info[i].codepoint;
144 clusters[i] = buffer->info[i].cluster;
147 unsigned int glyph_count = le_layoutChars (le,
148 chars,
150 buffer->len,
151 buffer->len,
152 HB_DIRECTION_IS_BACKWARD (buffer->props.direction),
153 0., 0.,
154 &status);
155 if (status != LE_NO_ERROR)
156 { le_close (le); return false; }
158 unsigned int num_glyphs = scratch_size / (sizeof (LEGlyphID) +
159 sizeof (le_int32) +
160 sizeof (float) * 2);
162 if (unlikely (glyph_count >= num_glyphs || glyph_count > buffer->allocated)) {
163 buffer->ensure (buffer->allocated * 2);
164 if (buffer->in_error)
165 { le_close (le); return false; }
166 goto retry;
169 ALLOCATE_ARRAY (LEGlyphID, glyphs, glyph_count);
170 ALLOCATE_ARRAY (le_int32, indices, glyph_count);
171 ALLOCATE_ARRAY (float, positions, glyph_count * 2 + 2);
173 le_getGlyphs (le, glyphs, &status);
174 le_getCharIndices (le, indices, &status);
175 le_getGlyphPositions (le, positions, &status);
177 #undef ALLOCATE_ARRAY
179 /* Ok, we've got everything we need, now compose output buffer,
180 * very, *very*, carefully! */
182 unsigned int j = 0;
183 hb_glyph_info_t *info = buffer->info;
184 for (unsigned int i = 0; i < glyph_count; i++)
186 if (glyphs[i] >= 0xFFFE)
187 continue;
189 info[j].codepoint = glyphs[i];
190 info[j].cluster = clusters[indices[i]];
192 /* icu-le doesn't seem to have separate advance values. */
193 info[j].mask = positions[2 * i + 2] - positions[2 * i];
194 info[j].var1.u32 = 0;
195 info[j].var2.u32 = -positions[2 * i + 1];
197 j++;
199 buffer->len = j;
201 buffer->clear_positions ();
203 for (unsigned int i = 0; i < buffer->len; i++) {
204 hb_glyph_info_t *info = &buffer->info[i];
205 hb_glyph_position_t *pos = &buffer->pos[i];
207 /* TODO vertical */
208 pos->x_advance = info->mask;
209 pos->x_offset = info->var1.u32;
210 pos->y_offset = info->var2.u32;
213 le_close (le);
214 return true;