1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/client/plugin/pepper_input_handler.h"
7 #include "base/logging.h"
8 #include "ppapi/cpp/image_data.h"
9 #include "ppapi/cpp/input_event.h"
10 #include "ppapi/cpp/module_impl.h"
11 #include "ppapi/cpp/mouse_cursor.h"
12 #include "ppapi/cpp/point.h"
13 #include "ppapi/cpp/var.h"
14 #include "remoting/proto/event.pb.h"
15 #include "ui/events/keycodes/dom4/keycode_converter.h"
21 // Builds the Chromotocol lock states flags for the PPAPI |event|.
22 uint32_t MakeLockStates(const pp::InputEvent
& event
) {
23 uint32_t modifiers
= event
.GetModifiers();
24 uint32_t lock_states
= 0;
26 if (modifiers
& PP_INPUTEVENT_MODIFIER_CAPSLOCKKEY
)
27 lock_states
|= protocol::KeyEvent::LOCK_STATES_CAPSLOCK
;
29 if (modifiers
& PP_INPUTEVENT_MODIFIER_NUMLOCKKEY
)
30 lock_states
|= protocol::KeyEvent::LOCK_STATES_NUMLOCK
;
35 // Builds a protocol::KeyEvent from the supplied PPAPI event.
36 protocol::KeyEvent
MakeKeyEvent(const pp::KeyboardInputEvent
& pp_key_event
) {
37 protocol::KeyEvent key_event
;
38 std::string dom_code
= pp_key_event
.GetCode().AsString();
39 key_event
.set_usb_keycode(
40 ui::KeycodeConverter::CodeToUsbKeycode(dom_code
.c_str()));
41 key_event
.set_pressed(pp_key_event
.GetType() == PP_INPUTEVENT_TYPE_KEYDOWN
);
42 key_event
.set_lock_states(MakeLockStates(pp_key_event
));
46 // Builds a protocol::MouseEvent from the supplied PPAPI event.
47 protocol::MouseEvent
MakeMouseEvent(const pp::MouseInputEvent
& pp_mouse_event
,
49 protocol::MouseEvent mouse_event
;
50 mouse_event
.set_x(pp_mouse_event
.GetPosition().x());
51 mouse_event
.set_y(pp_mouse_event
.GetPosition().y());
53 pp::Point delta
= pp_mouse_event
.GetMovement();
54 mouse_event
.set_delta_x(delta
.x());
55 mouse_event
.set_delta_y(delta
.y());
62 PepperInputHandler::PepperInputHandler()
65 send_mouse_input_when_unfocused_(false),
66 send_mouse_move_deltas_(false),
73 bool PepperInputHandler::HandleInputEvent(const pp::InputEvent
& event
) {
74 switch (event
.GetType()) {
75 case PP_INPUTEVENT_TYPE_CONTEXTMENU
: {
76 // We need to return true here or else we'll get a local (plugin) context
77 // menu instead of the mouseup event for the right click.
81 case PP_INPUTEVENT_TYPE_KEYDOWN
:
82 case PP_INPUTEVENT_TYPE_KEYUP
: {
85 pp::KeyboardInputEvent
pp_key_event(event
);
86 input_stub_
->InjectKeyEvent(MakeKeyEvent(pp_key_event
));
90 case PP_INPUTEVENT_TYPE_MOUSEDOWN
:
91 case PP_INPUTEVENT_TYPE_MOUSEUP
: {
92 if (!has_focus_
&& !send_mouse_input_when_unfocused_
)
97 pp::MouseInputEvent
pp_mouse_event(event
);
98 protocol::MouseEvent
mouse_event(
99 MakeMouseEvent(pp_mouse_event
, send_mouse_move_deltas_
));
100 switch (pp_mouse_event
.GetButton()) {
101 case PP_INPUTEVENT_MOUSEBUTTON_LEFT
:
102 mouse_event
.set_button(protocol::MouseEvent::BUTTON_LEFT
);
104 case PP_INPUTEVENT_MOUSEBUTTON_MIDDLE
:
105 mouse_event
.set_button(protocol::MouseEvent::BUTTON_MIDDLE
);
107 case PP_INPUTEVENT_MOUSEBUTTON_RIGHT
:
108 mouse_event
.set_button(protocol::MouseEvent::BUTTON_RIGHT
);
110 case PP_INPUTEVENT_MOUSEBUTTON_NONE
:
113 if (mouse_event
.has_button()) {
114 bool is_down
= (event
.GetType() == PP_INPUTEVENT_TYPE_MOUSEDOWN
);
115 mouse_event
.set_button_down(is_down
);
116 input_stub_
->InjectMouseEvent(mouse_event
);
122 case PP_INPUTEVENT_TYPE_MOUSEMOVE
:
123 case PP_INPUTEVENT_TYPE_MOUSEENTER
:
124 case PP_INPUTEVENT_TYPE_MOUSELEAVE
: {
125 if (!has_focus_
&& !send_mouse_input_when_unfocused_
)
130 pp::MouseInputEvent
pp_mouse_event(event
);
131 input_stub_
->InjectMouseEvent(
132 MakeMouseEvent(pp_mouse_event
, send_mouse_move_deltas_
));
137 case PP_INPUTEVENT_TYPE_WHEEL
: {
138 if (!has_focus_
&& !send_mouse_input_when_unfocused_
)
143 pp::WheelInputEvent
pp_wheel_event(event
);
145 // Ignore scroll-by-page events, for now.
146 if (pp_wheel_event
.GetScrollByPage())
149 // Add this event to our accumulated sub-pixel deltas and clicks.
150 pp::FloatPoint delta
= pp_wheel_event
.GetDelta();
151 wheel_delta_x_
+= delta
.x();
152 wheel_delta_y_
+= delta
.y();
153 pp::FloatPoint ticks
= pp_wheel_event
.GetTicks();
154 wheel_ticks_x_
+= ticks
.x();
155 wheel_ticks_y_
+= ticks
.y();
157 // If there is at least a pixel's movement, emit an event. We don't
158 // ever expect to accumulate one tick's worth of scrolling without
159 // accumulating a pixel's worth at the same time, so this is safe.
160 int delta_x
= static_cast<int>(wheel_delta_x_
);
161 int delta_y
= static_cast<int>(wheel_delta_y_
);
162 if (delta_x
!= 0 || delta_y
!= 0) {
163 wheel_delta_x_
-= delta_x
;
164 wheel_delta_y_
-= delta_y
;
165 protocol::MouseEvent mouse_event
;
166 mouse_event
.set_wheel_delta_x(delta_x
);
167 mouse_event
.set_wheel_delta_y(delta_y
);
169 // Always include the ticks in the event, even if insufficient pixel
170 // scrolling has accumulated for a single tick. This informs hosts
171 // that can't inject pixel-based scroll events that the client will
172 // accumulate them into tick-based scrolling, which gives a better
173 // overall experience than trying to do this host-side.
174 int ticks_x
= static_cast<int>(wheel_ticks_x_
);
175 int ticks_y
= static_cast<int>(wheel_ticks_y_
);
176 wheel_ticks_x_
-= ticks_x
;
177 wheel_ticks_y_
-= ticks_y
;
178 mouse_event
.set_wheel_ticks_x(ticks_x
);
179 mouse_event
.set_wheel_ticks_y(ticks_y
);
181 input_stub_
->InjectMouseEvent(mouse_event
);
186 case PP_INPUTEVENT_TYPE_CHAR
:
187 // Consume but ignore character input events.
191 VLOG(0) << "Unhandled input event: " << event
.GetType();
199 void PepperInputHandler::DidChangeFocus(bool has_focus
) {
200 has_focus_
= has_focus
;
203 } // namespace remoting