1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/scrollbar_layer_impl_base.h"
8 #include "cc/trees/layer_tree_impl.h"
9 #include "ui/gfx/rect_conversions.h"
13 ScrollbarLayerImplBase::ScrollbarLayerImplBase(
14 LayerTreeImpl
* tree_impl
,
16 ScrollbarOrientation orientation
,
17 bool is_left_side_vertical_scrollbar
,
19 : LayerImpl(tree_impl
, id
),
22 is_overlay_scrollbar_(is_overlay
),
23 thumb_thickness_scale_factor_(1.f
),
26 orientation_(orientation
),
27 is_left_side_vertical_scrollbar_(is_left_side_vertical_scrollbar
),
28 vertical_adjust_(0.f
),
29 visible_to_total_length_ratio_(1.f
) {}
31 ScrollbarLayerImplBase::~ScrollbarLayerImplBase() {}
33 void ScrollbarLayerImplBase::PushPropertiesTo(LayerImpl
* layer
) {
34 float active_opacity
= layer
->opacity();
35 LayerImpl::PushPropertiesTo(layer
);
36 layer
->SetOpacity(active_opacity
);
37 DCHECK(layer
->ToScrollbarLayer());
38 layer
->ToScrollbarLayer()->set_is_overlay_scrollbar(is_overlay_scrollbar_
);
39 PushScrollClipPropertiesTo(layer
);
42 void ScrollbarLayerImplBase::PushScrollClipPropertiesTo(LayerImpl
* layer
) {
43 DCHECK(layer
->ToScrollbarLayer());
44 layer
->ToScrollbarLayer()->SetScrollLayerById(ScrollLayerId());
45 layer
->ToScrollbarLayer()->SetClipLayerById(ClipLayerId());
48 ScrollbarLayerImplBase
* ScrollbarLayerImplBase::ToScrollbarLayer() {
54 typedef void (LayerImpl::*ScrollbarRegistrationOperation
)(
55 ScrollbarLayerImplBase
*);
57 void RegisterScrollbarWithLayers(ScrollbarLayerImplBase
* scrollbar
,
58 LayerImpl
* container_layer
,
59 LayerImpl
* scroll_layer
,
60 ScrollbarRegistrationOperation operation
) {
61 if (!container_layer
|| !scroll_layer
)
66 // Scrollbars must be notifed of changes to their scroll and container layers
67 // and all scrollable layers in between.
68 for (LayerImpl
* current_layer
= scroll_layer
;
69 current_layer
&& current_layer
!= container_layer
->parent();
70 current_layer
= current_layer
->parent()) {
71 // TODO(wjmaclean) We shouldn't need to exempt the scroll_layer from the
72 // scrollable() test below. https://crbug.com/367858.
73 if (current_layer
->scrollable() || current_layer
== container_layer
||
74 current_layer
== scroll_layer
)
75 (current_layer
->*operation
)(scrollbar
);
80 void ScrollbarLayerImplBase::SetScrollLayerById(int id
) {
81 LayerImpl
* scroll_layer
= layer_tree_impl()->LayerById(id
);
82 if (scroll_layer_
== scroll_layer
)
85 RegisterScrollbarWithLayers(
86 this, clip_layer_
, scroll_layer_
, &LayerImpl::RemoveScrollbar
);
87 scroll_layer_
= scroll_layer
;
88 RegisterScrollbarWithLayers(
89 this, clip_layer_
, scroll_layer_
, &LayerImpl::AddScrollbar
);
92 void ScrollbarLayerImplBase::SetClipLayerById(int id
) {
93 LayerImpl
* clip_layer
= layer_tree_impl()->LayerById(id
);
94 if (clip_layer_
== clip_layer
)
97 RegisterScrollbarWithLayers(
98 this, clip_layer_
, scroll_layer_
, &LayerImpl::RemoveScrollbar
);
99 clip_layer_
= clip_layer
;
100 RegisterScrollbarWithLayers(
101 this, clip_layer_
, scroll_layer_
, &LayerImpl::AddScrollbar
);
104 gfx::Rect
ScrollbarLayerImplBase::ScrollbarLayerRectToContentRect(
105 const gfx::RectF
& layer_rect
) const {
106 // Don't intersect with the bounds as in LayerRectToContentRect() because
107 // layer_rect here might be in coordinates of the containing layer.
108 gfx::RectF content_rect
= gfx::ScaleRect(layer_rect
,
111 return gfx::ToEnclosingRect(content_rect
);
114 void ScrollbarLayerImplBase::SetCurrentPos(float current_pos
) {
115 if (current_pos_
== current_pos
)
117 current_pos_
= current_pos
;
118 NoteLayerPropertyChanged();
121 void ScrollbarLayerImplBase::SetMaximum(int maximum
) {
122 if (maximum_
== maximum
)
125 NoteLayerPropertyChanged();
128 void ScrollbarLayerImplBase::SetVerticalAdjust(float vertical_adjust
) {
129 if (vertical_adjust_
== vertical_adjust
)
131 vertical_adjust_
= vertical_adjust
;
132 NoteLayerPropertyChanged();
135 void ScrollbarLayerImplBase::SetVisibleToTotalLengthRatio(float ratio
) {
136 if (!IsThumbResizable())
139 if (visible_to_total_length_ratio_
== ratio
)
141 visible_to_total_length_ratio_
= ratio
;
142 NoteLayerPropertyChanged();
145 void ScrollbarLayerImplBase::SetThumbThicknessScaleFactor(float factor
) {
146 if (thumb_thickness_scale_factor_
== factor
)
148 thumb_thickness_scale_factor_
= factor
;
149 NoteLayerPropertyChanged();
152 gfx::Rect
ScrollbarLayerImplBase::ComputeThumbQuadRect() const {
153 // Thumb extent is the length of the thumb in the scrolling direction, thumb
154 // thickness is in the perpendicular direction. Here's an example of a
155 // horizontal scrollbar - inputs are above the scrollbar, computed values
158 // |<------------------- track_length_ ------------------->|
160 // |--| <-- start_offset
162 // +--+----------------------------+------------------+-------+--+
163 // |<|| |##################| ||>|
164 // +--+----------------------------+------------------+-------+--+
166 // |<- thumb_length ->|
168 // |<------- thumb_offset -------->|
170 // For painted, scrollbars, the length is fixed. For solid color scrollbars we
171 // have to compute it. The ratio of the thumb's length to the track's length
172 // is the same as that of the visible viewport to the total viewport, unless
173 // that would make the thumb's length less than its thickness.
175 // vertical_adjust_ is used when the layer geometry from the main thread is
176 // not in sync with what the user sees. For instance on Android scrolling the
177 // top bar controls out of view reveals more of the page content. We want the
178 // root layer scrollbars to reflect what the user sees even if we haven't
179 // received new layer geometry from the main thread. If the user has scrolled
180 // down by 50px and the initial viewport size was 950px the geometry would
181 // look something like this:
183 // vertical_adjust_ = 50, scroll position 0, visible ratios 99%
184 // Layer geometry: Desired thumb positions:
185 // +--------------------+-+ +----------------------+ <-- 0px
200 // +--------------------+-+ | #|
201 // | horizontal layer | | | #|
202 // +--------------------+-+ | #| <-- 950px
204 // | | |##################### |
205 // +----------------------+ +----------------------+ <-- 1000px
207 // The layer geometry is set up for a 950px tall viewport, but the user can
208 // actually see down to 1000px. Thus we have to move the quad for the
209 // horizontal scrollbar down by the vertical_adjust_ factor and lay the
210 // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This
211 // means the quads may extend outside the layer's bounds.
213 // With the length known, we can compute the thumb's position.
214 float track_length
= TrackLength();
215 int thumb_length
= ThumbLength();
216 int thumb_thickness
= ThumbThickness();
218 // With the length known, we can compute the thumb's position.
219 float clamped_current_pos
=
220 std::min(std::max(current_pos_
, 0.f
), static_cast<float>(maximum_
));
221 float ratio
= clamped_current_pos
/ maximum_
;
222 float max_offset
= track_length
- thumb_length
;
223 int thumb_offset
= static_cast<int>(ratio
* max_offset
) + TrackStart();
225 float thumb_thickness_adjustment
=
226 thumb_thickness
* (1.f
- thumb_thickness_scale_factor_
);
228 gfx::RectF thumb_rect
;
229 if (orientation_
== HORIZONTAL
) {
230 thumb_rect
= gfx::RectF(thumb_offset
,
231 vertical_adjust_
+ thumb_thickness_adjustment
,
233 thumb_thickness
- thumb_thickness_adjustment
);
235 thumb_rect
= gfx::RectF(
236 is_left_side_vertical_scrollbar_
237 ? bounds().width() - thumb_thickness
238 : thumb_thickness_adjustment
,
240 thumb_thickness
- thumb_thickness_adjustment
,
244 return ScrollbarLayerRectToContentRect(thumb_rect
);
247 void ScrollbarLayerImplBase::ScrollbarParametersDidChange() {
248 if (!clip_layer_
|| !scroll_layer_
)
251 scroll_layer_
->SetScrollbarPosition(this, clip_layer_
);