1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_UDP_UDP_SOCKET_LIBEVENT_H_
6 #define NET_UDP_UDP_SOCKET_LIBEVENT_H_
8 #include "base/memory/ref_counted.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/message_loop/message_loop.h"
11 #include "base/threading/non_thread_safe.h"
12 #include "net/base/address_family.h"
13 #include "net/base/completion_callback.h"
14 #include "net/base/io_buffer.h"
15 #include "net/base/ip_endpoint.h"
16 #include "net/base/net_export.h"
17 #include "net/base/net_log.h"
18 #include "net/base/rand_callback.h"
19 #include "net/socket/socket_descriptor.h"
20 #include "net/udp/datagram_socket.h"
24 class NET_EXPORT UDPSocketLibevent
: public base::NonThreadSafe
{
26 UDPSocketLibevent(DatagramSocket::BindType bind_type
,
27 const RandIntCallback
& rand_int_cb
,
29 const net::NetLog::Source
& source
);
30 virtual ~UDPSocketLibevent();
33 // Returns a net error code.
34 int Open(AddressFamily address_family
);
36 // Connects the socket to connect with a certain |address|.
37 // Should be called after Open().
38 // Returns a net error code.
39 int Connect(const IPEndPoint
& address
);
41 // Binds the address/port for this socket to |address|. This is generally
42 // only used on a server. Should be called after Open().
43 // Returns a net error code.
44 int Bind(const IPEndPoint
& address
);
47 // TODO(rvargas, hidehiko): Disallow re-Open() after Close().
50 // Copies the remote udp address into |address| and returns a net error code.
51 int GetPeerAddress(IPEndPoint
* address
) const;
53 // Copies the local udp address into |address| and returns a net error code.
54 // (similar to getsockname)
55 int GetLocalAddress(IPEndPoint
* address
) const;
58 // Multiple outstanding read requests are not supported.
59 // Full duplex mode (reading and writing at the same time) is supported
61 // Reads from the socket.
62 // Only usable from the client-side of a UDP socket, after the socket
63 // has been connected.
64 int Read(IOBuffer
* buf
, int buf_len
, const CompletionCallback
& callback
);
66 // Writes to the socket.
67 // Only usable from the client-side of a UDP socket, after the socket
68 // has been connected.
69 int Write(IOBuffer
* buf
, int buf_len
, const CompletionCallback
& callback
);
71 // Reads from a socket and receive sender address information.
72 // |buf| is the buffer to read data into.
73 // |buf_len| is the maximum amount of data to read.
74 // |address| is a buffer provided by the caller for receiving the sender
75 // address information about the received data. This buffer must be kept
76 // alive by the caller until the callback is placed.
77 // |address_length| is a ptr to the length of the |address| buffer. This
78 // is an input parameter containing the maximum size |address| can hold
79 // and also an output parameter for the size of |address| upon completion.
80 // |callback| is the callback on completion of the RecvFrom.
81 // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
82 // If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|,
83 // and |address_length| alive until the callback is called.
84 int RecvFrom(IOBuffer
* buf
,
87 const CompletionCallback
& callback
);
89 // Sends to a socket with a particular destination.
90 // |buf| is the buffer to send
91 // |buf_len| is the number of bytes to send
92 // |address| is the recipient address.
93 // |address_length| is the size of the recipient address
94 // |callback| is the user callback function to call on complete.
95 // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
96 // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address|
97 // alive until the callback is called.
98 int SendTo(IOBuffer
* buf
,
100 const IPEndPoint
& address
,
101 const CompletionCallback
& callback
);
103 // Sets the receive buffer size (in bytes) for the socket.
104 // Returns a net error code.
105 int SetReceiveBufferSize(int32 size
);
107 // Sets the send buffer size (in bytes) for the socket.
108 // Returns a net error code.
109 int SetSendBufferSize(int32 size
);
111 // Returns true if the socket is already connected or bound.
112 bool is_connected() const { return is_connected_
; }
114 const BoundNetLog
& NetLog() const { return net_log_
; }
116 // Sets corresponding flags in |socket_options_| to allow the socket
117 // to share the local address to which the socket will be bound with
118 // other processes. Should be called between Open() and Bind().
119 // Returns a net error code.
120 int AllowAddressReuse();
122 // Sets corresponding flags in |socket_options_| to allow or disallow sending
123 // and receiving packets to and from broadcast addresses.
124 // Returns a net error code.
125 int SetBroadcast(bool broadcast
);
127 // Joins the multicast group.
128 // |group_address| is the group address to join, could be either
129 // an IPv4 or IPv6 address.
130 // Returns a net error code.
131 int JoinGroup(const IPAddressNumber
& group_address
) const;
133 // Leaves the multicast group.
134 // |group_address| is the group address to leave, could be either
135 // an IPv4 or IPv6 address. If the socket hasn't joined the group,
136 // it will be ignored.
137 // It's optional to leave the multicast group before destroying
138 // the socket. It will be done by the OS.
139 // Returns a net error code.
140 int LeaveGroup(const IPAddressNumber
& group_address
) const;
142 // Sets interface to use for multicast. If |interface_index| set to 0,
143 // default interface is used.
144 // Should be called before Bind().
145 // Returns a net error code.
146 int SetMulticastInterface(uint32 interface_index
);
148 // Sets the time-to-live option for UDP packets sent to the multicast
149 // group address. The default value of this option is 1.
150 // Cannot be negative or more than 255.
151 // Should be called before Bind().
152 // Returns a net error code.
153 int SetMulticastTimeToLive(int time_to_live
);
155 // Sets the loopback flag for UDP socket. If this flag is true, the host
156 // will receive packets sent to the joined group from itself.
157 // The default value of this option is true.
158 // Should be called before Bind().
159 // Returns a net error code.
161 // Note: the behavior of |SetMulticastLoopbackMode| is slightly
162 // different between Windows and Unix-like systems. The inconsistency only
163 // happens when there are more than one applications on the same host
164 // joined to the same multicast group while having different settings on
165 // multicast loopback mode. On Windows, the applications with loopback off
166 // will not RECEIVE the loopback packets; while on Unix-like systems, the
167 // applications with loopback off will not SEND the loopback packets to
168 // other applications on the same host. See MSDN: http://goo.gl/6vqbj
169 int SetMulticastLoopbackMode(bool loopback
);
171 // Sets the differentiated services flags on outgoing packets. May not
172 // do anything on some platforms.
173 // Returns a net error code.
174 int SetDiffServCodePoint(DiffServCodePoint dscp
);
176 // Resets the thread to be used for thread-safety checks.
177 void DetachFromThread();
181 SOCKET_OPTION_MULTICAST_LOOP
= 1 << 0
184 class ReadWatcher
: public base::MessageLoopForIO::Watcher
{
186 explicit ReadWatcher(UDPSocketLibevent
* socket
) : socket_(socket
) {}
188 // MessageLoopForIO::Watcher methods
190 void OnFileCanReadWithoutBlocking(int /* fd */) override
;
192 void OnFileCanWriteWithoutBlocking(int /* fd */) override
{}
195 UDPSocketLibevent
* const socket_
;
197 DISALLOW_COPY_AND_ASSIGN(ReadWatcher
);
200 class WriteWatcher
: public base::MessageLoopForIO::Watcher
{
202 explicit WriteWatcher(UDPSocketLibevent
* socket
) : socket_(socket
) {}
204 // MessageLoopForIO::Watcher methods
206 void OnFileCanReadWithoutBlocking(int /* fd */) override
{}
208 void OnFileCanWriteWithoutBlocking(int /* fd */) override
;
211 UDPSocketLibevent
* const socket_
;
213 DISALLOW_COPY_AND_ASSIGN(WriteWatcher
);
216 void DoReadCallback(int rv
);
217 void DoWriteCallback(int rv
);
218 void DidCompleteRead();
219 void DidCompleteWrite();
221 // Handles stats and logging. |result| is the number of bytes transferred, on
222 // success, or the net error code on failure. On success, LogRead takes in a
223 // sockaddr and its length, which are mandatory, while LogWrite takes in an
224 // optional IPEndPoint.
225 void LogRead(int result
, const char* bytes
, socklen_t addr_len
,
226 const sockaddr
* addr
) const;
227 void LogWrite(int result
, const char* bytes
, const IPEndPoint
* address
) const;
229 // Same as SendTo(), except that address is passed by pointer
230 // instead of by reference. It is called from Write() with |address|
232 int SendToOrWrite(IOBuffer
* buf
,
234 const IPEndPoint
* address
,
235 const CompletionCallback
& callback
);
237 int InternalConnect(const IPEndPoint
& address
);
238 int InternalRecvFrom(IOBuffer
* buf
, int buf_len
, IPEndPoint
* address
);
239 int InternalSendTo(IOBuffer
* buf
, int buf_len
, const IPEndPoint
* address
);
241 // Applies |socket_options_| to |socket_|. Should be called before
243 int SetMulticastOptions();
244 int DoBind(const IPEndPoint
& address
);
245 // Binds to a random port on |address|.
246 int RandomBind(const IPAddressNumber
& address
);
252 // Bitwise-or'd combination of SocketOptions. Specifies the set of
253 // options that should be applied to |socket_| before Bind().
256 // Multicast interface.
257 uint32 multicast_interface_
;
259 // Multicast socket options cached for SetMulticastOption.
260 // Cannot be used after Bind().
261 int multicast_time_to_live_
;
263 // How to do source port binding, used only when UDPSocket is part of
264 // UDPClientSocket, since UDPServerSocket provides Bind.
265 DatagramSocket::BindType bind_type_
;
267 // PRNG function for generating port numbers.
268 RandIntCallback rand_int_cb_
;
270 // These are mutable since they're just cached copies to make
271 // GetPeerAddress/GetLocalAddress smarter.
272 mutable scoped_ptr
<IPEndPoint
> local_address_
;
273 mutable scoped_ptr
<IPEndPoint
> remote_address_
;
275 // The socket's libevent wrappers
276 base::MessageLoopForIO::FileDescriptorWatcher read_socket_watcher_
;
277 base::MessageLoopForIO::FileDescriptorWatcher write_socket_watcher_
;
279 // The corresponding watchers for reads and writes.
280 ReadWatcher read_watcher_
;
281 WriteWatcher write_watcher_
;
283 // The buffer used by InternalRead() to retry Read requests
284 scoped_refptr
<IOBuffer
> read_buf_
;
286 IPEndPoint
* recv_from_address_
;
288 // The buffer used by InternalWrite() to retry Write requests
289 scoped_refptr
<IOBuffer
> write_buf_
;
291 scoped_ptr
<IPEndPoint
> send_to_address_
;
293 // External callback; called when read is complete.
294 CompletionCallback read_callback_
;
296 // External callback; called when write is complete.
297 CompletionCallback write_callback_
;
299 BoundNetLog net_log_
;
301 DISALLOW_COPY_AND_ASSIGN(UDPSocketLibevent
);
306 #endif // NET_UDP_UDP_SOCKET_LIBEVENT_H_