Call callback asynchronously for device reboot command
[chromium-blink-merge.git] / ui / shell_dialogs / base_shell_dialog_win.h
blobb9fa727bcfa8c571c7f17fb8323f1aacd575ab33
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_SHELL_DIALOGS_BASE_SHELL_DIALOG_WIN_H_
6 #define UI_SHELL_DIALOGS_BASE_SHELL_DIALOG_WIN_H_
8 #include <shlobj.h>
9 #include <set>
11 #include "ui/shell_dialogs/base_shell_dialog.h"
12 #include "ui/shell_dialogs/shell_dialogs_export.h"
14 namespace base {
15 class Thread;
18 namespace ui {
20 ///////////////////////////////////////////////////////////////////////////////
21 // A base class for all shell dialog implementations that handles showing a
22 // shell dialog modally on its own thread.
23 class SHELL_DIALOGS_EXPORT BaseShellDialogImpl {
24 public:
25 BaseShellDialogImpl();
26 virtual ~BaseShellDialogImpl();
28 protected:
29 // Represents a run of a dialog.
30 struct RunState {
31 // Owning HWND, may be null.
32 HWND owner;
34 // Thread dialog is run on.
35 base::Thread* dialog_thread;
38 // Called at the beginning of a modal dialog run. Disables the owner window
39 // and tracks it. Returns the message loop of the thread that the dialog will
40 // be run on.
41 RunState BeginRun(HWND owner);
43 // Cleans up after a dialog run. If the run_state has a valid HWND this makes
44 // sure that the window is enabled. This is essential because BeginRun
45 // aggressively guards against multiple modal dialogs per HWND. Must be called
46 // on the UI thread after the result of the dialog has been determined.
48 // In addition this deletes the Thread in RunState.
49 void EndRun(RunState run_state);
51 // Returns true if a modal shell dialog is currently active for the specified
52 // owner. Must be called on the UI thread.
53 bool IsRunningDialogForOwner(HWND owner) const;
55 // Disables the window |owner|. Can be run from either the ui or the dialog
56 // thread. Can be called on either the UI or the dialog thread. This function
57 // is called on the dialog thread after the modal Windows Common dialog
58 // functions return because Windows automatically re-enables the owning
59 // window when those functions return, but we don't actually want them to be
60 // re-enabled until the response of the dialog propagates back to the UI
61 // thread, so we disable the owner manually after the Common dialog function
62 // returns.
63 void DisableOwner(HWND owner);
65 private:
66 typedef std::set<HWND> Owners;
68 // Creates a thread to run a shell dialog on. Each dialog requires its own
69 // thread otherwise in some situations where a singleton owns a single
70 // instance of this object we can have a situation where a modal dialog in
71 // one window blocks the appearance of a modal dialog in another.
72 static base::Thread* CreateDialogThread();
74 // Enables the window |owner_|. Can only be run from the ui thread.
75 void EnableOwner(HWND owner);
77 // A list of windows that currently own active shell dialogs for this
78 // instance. For example, if the DownloadManager owns an instance of this
79 // object and there are two browser windows open both with Save As dialog
80 // boxes active, this list will consist of the two browser windows' HWNDs.
81 // The derived class must call EndRun once the dialog is done showing to
82 // remove the owning HWND from this list.
83 // This object is static since it is maintained for all instances of this
84 // object - i.e. you can't have two file pickers open for the
85 // same owner, even though they might be represented by different instances
86 // of this object.
87 // This set only contains non-null HWNDs. NULL hwnds are not added to this
88 // list.
89 static Owners owners_;
90 static int instance_count_;
92 DISALLOW_COPY_AND_ASSIGN(BaseShellDialogImpl);
95 } // namespace ui
97 #endif // UI_SHELL_DIALOGS_BASE_SHELL_DIALOG_WIN_H_