Add signalSyncPoint to the WebGraphicsContext3D command buffer impls.
[chromium-blink-merge.git] / cc / base / float_quad_unittest.cc
blobbb3446c0d69c11fd6f559f7b311926bedfa4c877
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/base/math_util.h"
6 #include "testing/gtest/include/gtest/gtest.h"
7 #include "ui/gfx/quad_f.h"
8 #include "ui/gfx/rect_f.h"
9 #include "ui/gfx/transform.h"
11 namespace cc {
12 namespace {
14 // TODO(danakj) Move this test to ui/gfx/ when we don't need MathUtil::MapQuad.
15 TEST(FloatQuadTest, IsRectilinearTest) {
16 const int kNumRectilinear = 8;
17 gfx::Transform rectilinear_trans[kNumRectilinear];
18 rectilinear_trans[1].Rotate(90.0);
19 rectilinear_trans[2].Rotate(180.0);
20 rectilinear_trans[3].Rotate(270.0);
21 rectilinear_trans[4].SkewX(0.00000000001);
22 rectilinear_trans[5].SkewY(0.00000000001);
23 rectilinear_trans[6].Scale(0.00001, 0.00001);
24 rectilinear_trans[6].Rotate(180.0);
25 rectilinear_trans[7].Scale(100000, 100000);
26 rectilinear_trans[7].Rotate(180.0);
28 for (int i = 0; i < kNumRectilinear; ++i) {
29 bool clipped = false;
30 gfx::QuadF quad = MathUtil::MapQuad(
31 rectilinear_trans[i],
32 gfx::QuadF(
33 gfx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)),
34 &clipped);
35 ASSERT_TRUE(!clipped);
36 EXPECT_TRUE(quad.IsRectilinear());
39 const int kNumNonRectilinear = 10;
40 gfx::Transform non_rectilinear_trans[kNumNonRectilinear];
41 non_rectilinear_trans[0].Rotate(359.999);
42 non_rectilinear_trans[1].Rotate(0.0000001);
43 non_rectilinear_trans[2].Rotate(89.999999);
44 non_rectilinear_trans[3].Rotate(90.0000001);
45 non_rectilinear_trans[4].Rotate(179.999999);
46 non_rectilinear_trans[5].Rotate(180.0000001);
47 non_rectilinear_trans[6].Rotate(269.999999);
48 non_rectilinear_trans[7].Rotate(270.0000001);
49 non_rectilinear_trans[8].SkewX(0.00001);
50 non_rectilinear_trans[9].SkewY(0.00001);
52 for (int i = 0; i < kNumNonRectilinear; ++i) {
53 bool clipped = false;
54 gfx::QuadF quad = MathUtil::MapQuad(
55 non_rectilinear_trans[i],
56 gfx::QuadF(
57 gfx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)),
58 &clipped);
59 ASSERT_TRUE(!clipped);
60 EXPECT_FALSE(quad.IsRectilinear());
64 } // namespace
65 } // namespace cc