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[chromium-blink-merge.git] / content / browser / message_port_service.h
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_MESSAGE_PORT_SERVICE_H_
6 #define CONTENT_BROWSER_MESSAGE_PORT_SERVICE_H_
8 #include <map>
9 #include <utility>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/memory/singleton.h"
14 #include "base/strings/string16.h"
15 #include "content/common/content_export.h"
16 #include "ipc/ipc_message.h"
18 namespace content {
19 class MessagePortDelegate;
21 class CONTENT_EXPORT MessagePortService {
22 public:
23 typedef std::vector<std::pair<base::string16, std::vector<int> > >
24 QueuedMessages;
26 // Returns the MessagePortService singleton.
27 static MessagePortService* GetInstance();
29 // These methods correspond to the message port related IPCs.
30 void Create(int route_id,
31 MessagePortDelegate* delegate,
32 int* message_port_id);
33 void Destroy(int message_port_id);
34 void Entangle(int local_message_port_id, int remote_message_port_id);
35 void PostMessage(int sender_message_port_id,
36 const base::string16& message,
37 const std::vector<int>& sent_message_port_ids);
38 void QueueMessages(int message_port_id);
39 void SendQueuedMessages(int message_port_id,
40 const QueuedMessages& queued_messages);
41 void ReleaseMessages(int message_port_id);
43 // Updates the information needed to reach a message port when it's sent to a
44 // (possibly different) process.
45 void UpdateMessagePort(int message_port_id,
46 MessagePortDelegate* delegate,
47 int routing_id);
49 // The message port is being transferred to a new renderer process, but the
50 // code doing that isn't able to immediately update the message port with a
51 // new filter and routing_id. This queues up all messages sent to this port
52 // until later ReleaseMessages is called for this port (this will happen
53 // automatically as soon as a WebMessagePortChannelImpl instance is created
54 // for this port in the renderer. The browser side code is still responsible
55 // for updating the port with a new filter before that happens. If ultimately
56 // transfering the port to a new process fails, ClosePort should be called to
57 // clean up the port.
58 void HoldMessages(int message_port_id);
60 // Closes and cleans up the message port.
61 void ClosePort(int message_port_id);
63 void OnMessagePortDelegateClosing(MessagePortDelegate* filter);
65 // Attempts to send the queued messages for a message port.
66 void SendQueuedMessagesIfPossible(int message_port_id);
68 private:
69 friend struct DefaultSingletonTraits<MessagePortService>;
71 MessagePortService();
72 ~MessagePortService();
74 void PostMessageTo(int message_port_id,
75 const base::string16& message,
76 const std::vector<int>& sent_message_port_ids);
78 // Handles the details of removing a message port id. Before calling this,
79 // verify that the message port id exists.
80 void Erase(int message_port_id);
82 struct MessagePort;
83 typedef std::map<int, MessagePort> MessagePorts;
84 MessagePorts message_ports_;
86 // We need globally unique identifiers for each message port.
87 int next_message_port_id_;
89 DISALLOW_COPY_AND_ASSIGN(MessagePortService);
92 } // namespace content
94 #endif // CONTENT_BROWSER_MESSAGE_PORT_SERVICE_H_