Reland "Don't refcount tracking id -> slot id mapping."
[chromium-blink-merge.git] / ui / views / controls / menu / menu_model_adapter.h
blob5fc9d3e8d909247c10696ecfafc69add0c4640c8
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_
6 #define UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_
8 #include <map>
10 #include "ui/views/controls/menu/menu_delegate.h"
12 namespace ui {
13 class MenuModel;
16 namespace views {
17 class MenuItemView;
19 // This class wraps an instance of ui::MenuModel with the
20 // views::MenuDelegate interface required by views::MenuItemView.
21 class VIEWS_EXPORT MenuModelAdapter : public MenuDelegate {
22 public:
23 // The caller retains ownership of the ui::MenuModel instance and
24 // must ensure it exists for the lifetime of the adapter.
25 explicit MenuModelAdapter(ui::MenuModel* menu_model);
26 ~MenuModelAdapter() override;
28 // Populate a MenuItemView menu with the ui::MenuModel items
29 // (including submenus).
30 virtual void BuildMenu(MenuItemView* menu);
32 // Convenience for creating and populating a menu. The caller owns the
33 // returned MenuItemView.
34 MenuItemView* CreateMenu();
36 void set_triggerable_event_flags(int triggerable_event_flags) {
37 triggerable_event_flags_ = triggerable_event_flags;
39 int triggerable_event_flags() const { return triggerable_event_flags_; }
41 // Creates a menu item for the specified entry in the model and adds it as
42 // a child to |menu| at the specified |menu_index|.
43 static MenuItemView* AddMenuItemFromModelAt(ui::MenuModel* model,
44 int model_index,
45 MenuItemView* menu,
46 int menu_index,
47 int item_id);
49 // Creates a menu item for the specified entry in the model and appends it as
50 // a child to |menu|.
51 static MenuItemView* AppendMenuItemFromModel(ui::MenuModel* model,
52 int model_index,
53 MenuItemView* menu,
54 int item_id);
56 protected:
57 // Create and add a menu item to |menu| for the item at index |index| in
58 // |model|. Subclasses override this to allow custom items to be added to the
59 // menu.
60 virtual MenuItemView* AppendMenuItem(MenuItemView* menu,
61 ui::MenuModel* model,
62 int index);
64 // views::MenuDelegate implementation.
65 void ExecuteCommand(int id) override;
66 void ExecuteCommand(int id, int mouse_event_flags) override;
67 bool IsTriggerableEvent(MenuItemView* source, const ui::Event& e) override;
68 bool GetAccelerator(int id, ui::Accelerator* accelerator) const override;
69 base::string16 GetLabel(int id) const override;
70 const gfx::FontList* GetLabelFontList(int id) const override;
71 bool IsCommandEnabled(int id) const override;
72 bool IsCommandVisible(int id) const override;
73 bool IsItemChecked(int id) const override;
74 void SelectionChanged(MenuItemView* menu) override;
75 void WillShowMenu(MenuItemView* menu) override;
76 void WillHideMenu(MenuItemView* menu) override;
78 private:
79 // Implementation of BuildMenu().
80 void BuildMenuImpl(MenuItemView* menu, ui::MenuModel* model);
82 // Container of ui::MenuModel pointers as encountered by preorder
83 // traversal. The first element is always the top-level model
84 // passed to the constructor.
85 ui::MenuModel* menu_model_;
87 // Mouse event flags which can trigger menu actions.
88 int triggerable_event_flags_;
90 // Map MenuItems to MenuModels. Used to implement WillShowMenu().
91 std::map<MenuItemView*, ui::MenuModel*> menu_map_;
93 DISALLOW_COPY_AND_ASSIGN(MenuModelAdapter);
96 } // namespace views
98 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_