Reland "Don't refcount tracking id -> slot id mapping."
[chromium-blink-merge.git] / ui / views / controls / menu / menu_runner.h
blob1744c93cb70b4eaecd121ff69f2cdc120e8e867a
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_RUNNER_H_
6 #define UI_VIEWS_CONTROLS_MENU_MENU_RUNNER_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "ui/base/ui_base_types.h"
12 #include "ui/views/controls/menu/menu_types.h"
13 #include "ui/views/views_export.h"
15 namespace base {
16 class TimeDelta;
19 namespace gfx {
20 class Rect;
23 namespace ui {
24 class MenuModel;
27 namespace views {
29 class MenuButton;
30 class MenuItemView;
31 class MenuModelAdapter;
32 class MenuRunnerHandler;
33 class Widget;
35 namespace internal {
36 class DisplayChangeListener;
37 class MenuRunnerImplInterface;
40 namespace test {
41 class MenuRunnerTestAPI;
44 // MenuRunner is responsible for showing (running) the menu and additionally
45 // owning the MenuItemView. RunMenuAt() runs a nested message loop. It is safe
46 // to delete MenuRunner at any point, but MenuRunner internally only deletes the
47 // MenuItemView *after* the nested message loop completes. If MenuRunner is
48 // deleted while the menu is showing the delegate of the menu is reset. This is
49 // done to ensure delegates aren't notified after they may have been deleted.
51 // NOTE: while you can delete a MenuRunner at any point, the nested message loop
52 // won't return immediately. This means if you delete the object that owns
53 // the MenuRunner while the menu is running, your object is effectively still
54 // on the stack. A return value of MENU_DELETED indicated this. In most cases
55 // if RunMenuAt() returns MENU_DELETED, you should return immediately.
57 // Similarly you should avoid creating MenuRunner on the stack. Doing so means
58 // MenuRunner may not be immediately destroyed if your object is destroyed,
59 // resulting in possible callbacks to your now deleted object. Instead you
60 // should define MenuRunner as a scoped_ptr in your class so that when your
61 // object is destroyed MenuRunner initiates the proper cleanup and ensures your
62 // object isn't accessed again.
63 class VIEWS_EXPORT MenuRunner {
64 public:
65 enum RunTypes {
66 // The menu has mnemonics.
67 HAS_MNEMONICS = 1 << 0,
69 // The menu is a nested context menu. For example, click a folder on the
70 // bookmark bar, then right click an entry to get its context menu.
71 IS_NESTED = 1 << 1,
73 // Used for showing a menu during a drop operation. This does NOT block the
74 // caller, instead the delegate is notified when the menu closes via the
75 // DropMenuClosed method.
76 FOR_DROP = 1 << 2,
78 // The menu is a context menu (not necessarily nested), for example right
79 // click on a link on a website in the browser.
80 CONTEXT_MENU = 1 << 3,
82 // The menu should behave like a Windows native Combobox dropdow menu.
83 // This behavior includes accepting the pending item and closing on F4.
84 COMBOBOX = 1 << 4,
86 // A child view is performing a drag-and-drop operation, so the menu should
87 // stay open (even if it doesn't receive drag updated events). In this case,
88 // the caller is responsible for closing the menu upon completion of the
89 // drag-and-drop.
90 NESTED_DRAG = 1 << 5,
93 enum RunResult {
94 // Indicates RunMenuAt is returning because the MenuRunner was deleted.
95 MENU_DELETED,
97 // Indicates RunMenuAt returned and MenuRunner was not deleted.
98 NORMAL_EXIT
101 // Creates a new MenuRunner.
102 // |run_types| is a bitmask of RunTypes.
103 MenuRunner(ui::MenuModel* menu_model, int32 run_types);
104 MenuRunner(MenuItemView* menu, int32 run_types);
105 ~MenuRunner();
107 // Runs the menu. If this returns MENU_DELETED the method is returning
108 // because the MenuRunner was deleted.
109 // Typically callers should NOT do any processing if this returns
110 // MENU_DELETED.
111 // If |anchor| uses a |BUBBLE_..| type, the bounds will get determined by
112 // using |bounds| as the thing to point at in screen coordinates.
113 RunResult RunMenuAt(Widget* parent,
114 MenuButton* button,
115 const gfx::Rect& bounds,
116 MenuAnchorPosition anchor,
117 ui::MenuSourceType source_type) WARN_UNUSED_RESULT;
119 // Returns true if we're in a nested message loop running the menu.
120 bool IsRunning() const;
122 // Hides and cancels the menu. This does nothing if the menu is not open.
123 void Cancel();
125 // Returns the time from the event which closed the menu - or 0.
126 base::TimeDelta closing_event_time() const;
128 private:
129 friend class test::MenuRunnerTestAPI;
131 // Sets an implementation of RunMenuAt. This is intended to be used at test.
132 void SetRunnerHandler(scoped_ptr<MenuRunnerHandler> runner_handler);
134 const int32 run_types_;
136 // We own this. No scoped_ptr because it is destroyed by calling Release().
137 internal::MenuRunnerImplInterface* impl_;
139 // An implementation of RunMenuAt. This is usually NULL and ignored. If this
140 // is not NULL, this implementation will be used.
141 scoped_ptr<MenuRunnerHandler> runner_handler_;
143 scoped_ptr<internal::DisplayChangeListener> display_change_listener_;
145 DISALLOW_COPY_AND_ASSIGN(MenuRunner);
148 namespace internal {
150 // DisplayChangeListener is intended to listen for changes in the display size
151 // and cancel the menu. DisplayChangeListener is created when the menu is
152 // shown.
153 class DisplayChangeListener {
154 public:
155 virtual ~DisplayChangeListener() {}
157 // Creates the platform specified DisplayChangeListener, or NULL if there
158 // isn't one. Caller owns the returned value.
159 static DisplayChangeListener* Create(Widget* parent,
160 MenuRunner* runner);
162 protected:
163 DisplayChangeListener() {}
166 } // namespace internal
168 } // namespace views
170 #endif // UI_VIEWS_CONTROLS_MENU_MENU_RUNNER_H_