Add a flag to bypass user engagement checks for app banners.
[chromium-blink-merge.git] / skia / ext / image_operations_unittest.cc
blob8f6d756f25f5ba4f35ba5051375b16db08e262c0
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <algorithm>
6 #include <cmath>
7 #include <iomanip>
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h"
12 #include "base/files/file_util.h"
13 #include "base/strings/string_util.h"
14 #include "skia/ext/image_operations.h"
15 #include "testing/gtest/include/gtest/gtest.h"
16 #include "third_party/skia/include/core/SkBitmap.h"
17 #include "third_party/skia/include/core/SkRect.h"
18 #include "ui/gfx/codec/png_codec.h"
19 #include "ui/gfx/geometry/size.h"
21 namespace {
23 // Computes the average pixel value for the given range, inclusive.
24 uint32_t AveragePixel(const SkBitmap& bmp,
25 int x_min, int x_max,
26 int y_min, int y_max) {
27 float accum[4] = {0, 0, 0, 0};
28 int count = 0;
29 for (int y = y_min; y <= y_max; y++) {
30 for (int x = x_min; x <= x_max; x++) {
31 uint32_t cur = *bmp.getAddr32(x, y);
32 accum[0] += SkColorGetB(cur);
33 accum[1] += SkColorGetG(cur);
34 accum[2] += SkColorGetR(cur);
35 accum[3] += SkColorGetA(cur);
36 count++;
40 return SkColorSetARGB(static_cast<unsigned char>(accum[3] / count),
41 static_cast<unsigned char>(accum[2] / count),
42 static_cast<unsigned char>(accum[1] / count),
43 static_cast<unsigned char>(accum[0] / count));
46 // Computes the average pixel (/color) value for the given colors.
47 SkColor AveragePixel(const SkColor colors[], size_t color_count) {
48 float accum[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
49 for (size_t i = 0; i < color_count; ++i) {
50 const SkColor cur = colors[i];
51 accum[0] += static_cast<float>(SkColorGetA(cur));
52 accum[1] += static_cast<float>(SkColorGetR(cur));
53 accum[2] += static_cast<float>(SkColorGetG(cur));
54 accum[3] += static_cast<float>(SkColorGetB(cur));
56 const SkColor average_color =
57 SkColorSetARGB(static_cast<uint8_t>(accum[0] / color_count),
58 static_cast<uint8_t>(accum[1] / color_count),
59 static_cast<uint8_t>(accum[2] / color_count),
60 static_cast<uint8_t>(accum[3] / color_count));
61 return average_color;
64 void PrintPixel(const SkBitmap& bmp,
65 int x_min, int x_max,
66 int y_min, int y_max) {
67 char str[128];
69 for (int y = y_min; y <= y_max; ++y) {
70 for (int x = x_min; x <= x_max; ++x) {
71 const uint32_t cur = *bmp.getAddr32(x, y);
72 base::snprintf(str, sizeof(str), "bmp[%d,%d] = %08X", x, y, cur);
73 ADD_FAILURE() << str;
78 // Returns the euclidian distance between two RGBA colors interpreted
79 // as 4-components vectors.
81 // Notes:
82 // - This is a really poor definition of color distance. Yet it
83 // is "good enough" for our uses here.
84 // - More realistic measures like the various Delta E formulas defined
85 // by CIE are way more complex and themselves require the RGBA to
86 // to transformed into CIELAB (typically via sRGB first).
87 // - The static_cast<int> below are needed to avoid interpreting "negative"
88 // differences as huge positive values.
89 float ColorsEuclidianDistance(const SkColor a, const SkColor b) {
90 int b_int_diff = static_cast<int>(SkColorGetB(a) - SkColorGetB(b));
91 int g_int_diff = static_cast<int>(SkColorGetG(a) - SkColorGetG(b));
92 int r_int_diff = static_cast<int>(SkColorGetR(a) - SkColorGetR(b));
93 int a_int_diff = static_cast<int>(SkColorGetA(a) - SkColorGetA(b));
95 float b_float_diff = static_cast<float>(b_int_diff);
96 float g_float_diff = static_cast<float>(g_int_diff);
97 float r_float_diff = static_cast<float>(r_int_diff);
98 float a_float_diff = static_cast<float>(a_int_diff);
100 return sqrtf((b_float_diff * b_float_diff) + (g_float_diff * g_float_diff) +
101 (r_float_diff * r_float_diff) + (a_float_diff * a_float_diff));
104 // Returns true if each channel of the given two colors are "close." This is
105 // used for comparing colors where rounding errors may cause off-by-one.
106 bool ColorsClose(uint32_t a, uint32_t b) {
107 return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) < 2 &&
108 abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) < 2 &&
109 abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) < 2 &&
110 abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) < 2;
113 void FillDataToBitmap(int w, int h, SkBitmap* bmp) {
114 bmp->allocN32Pixels(w, h);
116 for (int y = 0; y < h; ++y) {
117 for (int x = 0; x < w; ++x) {
118 const uint8_t component = static_cast<uint8_t>(y * w + x);
119 const SkColor pixel = SkColorSetARGB(component, component,
120 component, component);
121 *bmp->getAddr32(x, y) = pixel;
126 // Draws a horizontal and vertical grid into the w x h bitmap passed in.
127 // Each line in the grid is drawn with a width of "grid_width" pixels,
128 // and those lines repeat every "grid_pitch" pixels. The top left pixel (0, 0)
129 // is considered to be part of a grid line.
130 // The pixels that fall on a line are colored with "grid_color", while those
131 // outside of the lines are colored in "background_color".
132 // Note that grid_with can be greather than or equal to grid_pitch, in which
133 // case the resulting bitmap will be a solid color "grid_color".
134 void DrawGridToBitmap(int w, int h,
135 SkColor background_color, SkColor grid_color,
136 int grid_pitch, int grid_width,
137 SkBitmap* bmp) {
138 ASSERT_GT(grid_pitch, 0);
139 ASSERT_GT(grid_width, 0);
140 ASSERT_NE(background_color, grid_color);
142 bmp->allocN32Pixels(w, h);
144 for (int y = 0; y < h; ++y) {
145 bool y_on_grid = ((y % grid_pitch) < grid_width);
147 for (int x = 0; x < w; ++x) {
148 bool on_grid = (y_on_grid || ((x % grid_pitch) < grid_width));
150 *bmp->getAddr32(x, y) = (on_grid ? grid_color : background_color);
155 // Draws a checkerboard pattern into the w x h bitmap passed in.
156 // Each rectangle is rect_w in width, rect_h in height.
157 // The colors alternate between color1 and color2, color1 being used
158 // in the rectangle at the top left corner.
159 void DrawCheckerToBitmap(int w, int h,
160 SkColor color1, SkColor color2,
161 int rect_w, int rect_h,
162 SkBitmap* bmp) {
163 ASSERT_GT(rect_w, 0);
164 ASSERT_GT(rect_h, 0);
165 ASSERT_NE(color1, color2);
167 bmp->allocN32Pixels(w, h);
169 for (int y = 0; y < h; ++y) {
170 bool y_bit = (((y / rect_h) & 0x1) == 0);
172 for (int x = 0; x < w; ++x) {
173 bool x_bit = (((x / rect_w) & 0x1) == 0);
175 bool use_color2 = (x_bit != y_bit); // xor
177 *bmp->getAddr32(x, y) = (use_color2 ? color2 : color1);
182 // DEBUG_BITMAP_GENERATION (0 or 1) controls whether the routines
183 // to save the test bitmaps are present. By default the test just fails
184 // without reading/writing files but it is then convenient to have
185 // a simple way to make the failing tests write out the input/output images
186 // to check them visually.
187 #define DEBUG_BITMAP_GENERATION (0)
189 #if DEBUG_BITMAP_GENERATION
190 void SaveBitmapToPNG(const SkBitmap& bmp, const char* path) {
191 SkAutoLockPixels lock(bmp);
192 std::vector<unsigned char> png;
193 gfx::PNGCodec::ColorFormat color_format = gfx::PNGCodec::FORMAT_RGBA;
194 if (!gfx::PNGCodec::Encode(
195 reinterpret_cast<const unsigned char*>(bmp.getPixels()),
196 color_format, gfx::Size(bmp.width(), bmp.height()),
197 static_cast<int>(bmp.rowBytes()),
198 false, std::vector<gfx::PNGCodec::Comment>(), &png)) {
199 FAIL() << "Failed to encode image";
202 const base::FilePath fpath(path);
203 const int num_written =
204 base::WriteFile(fpath, reinterpret_cast<const char*>(&png[0]),
205 png.size());
206 if (num_written != static_cast<int>(png.size())) {
207 FAIL() << "Failed to write dest \"" << path << '"';
210 #endif // #if DEBUG_BITMAP_GENERATION
212 void CheckResampleToSame(skia::ImageOperations::ResizeMethod method) {
213 // Make our source bitmap.
214 const int src_w = 16, src_h = 34;
215 SkBitmap src;
216 FillDataToBitmap(src_w, src_h, &src);
218 // Do a resize of the full bitmap to the same size. The lanczos filter is good
219 // enough that we should get exactly the same image for output.
220 SkBitmap results = skia::ImageOperations::Resize(src, method, src_w, src_h);
221 ASSERT_EQ(src_w, results.width());
222 ASSERT_EQ(src_h, results.height());
224 SkAutoLockPixels src_lock(src);
225 SkAutoLockPixels results_lock(results);
226 for (int y = 0; y < src_h; y++) {
227 for (int x = 0; x < src_w; x++) {
228 EXPECT_EQ(*src.getAddr32(x, y), *results.getAddr32(x, y));
233 // Types defined outside of the ResizeShouldAverageColors test to allow
234 // use of the arraysize() macro.
236 // 'max_color_distance_override' is used in a max() call together with
237 // the value of 'max_color_distance' defined in a TestedPixel instance.
238 // Hence a value of 0.0 in 'max_color_distance_override' means
239 // "use the pixel-specific value" and larger values can be used to allow
240 // worse computation errors than provided in a TestedPixel instance.
241 struct TestedResizeMethod {
242 skia::ImageOperations::ResizeMethod method;
243 const char* name;
244 float max_color_distance_override;
247 struct TestedPixel {
248 int x;
249 int y;
250 float max_color_distance;
251 const char* name;
254 // Helper function used by the test "ResizeShouldAverageColors" below.
255 // Note that ASSERT_EQ does a "return;" on failure, hence we can't have
256 // a "bool" return value to reflect success. Hence "all_pixels_pass"
257 void CheckResizeMethodShouldAverageGrid(
258 const SkBitmap& src,
259 const TestedResizeMethod& tested_method,
260 int dest_w, int dest_h, SkColor average_color,
261 bool* method_passed) {
262 *method_passed = false;
264 const TestedPixel tested_pixels[] = {
265 // Corners
266 { 0, 0, 2.3f, "Top left corner" },
267 { 0, dest_h - 1, 2.3f, "Bottom left corner" },
268 { dest_w - 1, 0, 2.3f, "Top right corner" },
269 { dest_w - 1, dest_h - 1, 2.3f, "Bottom right corner" },
270 // Middle points of each side
271 { dest_w / 2, 0, 1.0f, "Top middle" },
272 { dest_w / 2, dest_h - 1, 1.0f, "Bottom middle" },
273 { 0, dest_h / 2, 1.0f, "Left middle" },
274 { dest_w - 1, dest_h / 2, 1.0f, "Right middle" },
275 // Center
276 { dest_w / 2, dest_h / 2, 1.0f, "Center" }
279 // Resize the src
280 const skia::ImageOperations::ResizeMethod method = tested_method.method;
282 SkBitmap dest = skia::ImageOperations::Resize(src, method, dest_w, dest_h);
283 ASSERT_EQ(dest_w, dest.width());
284 ASSERT_EQ(dest_h, dest.height());
286 // Check that pixels match the expected average.
287 float max_observed_distance = 0.0f;
288 bool all_pixels_ok = true;
290 SkAutoLockPixels dest_lock(dest);
292 for (size_t pixel_index = 0;
293 pixel_index < arraysize(tested_pixels);
294 ++pixel_index) {
295 const TestedPixel& tested_pixel = tested_pixels[pixel_index];
297 const int x = tested_pixel.x;
298 const int y = tested_pixel.y;
299 const float max_allowed_distance =
300 std::max(tested_pixel.max_color_distance,
301 tested_method.max_color_distance_override);
303 const SkColor actual_color = *dest.getAddr32(x, y);
305 // Check that the pixels away from the border region are very close
306 // to the expected average color
307 float distance = ColorsEuclidianDistance(average_color, actual_color);
309 EXPECT_LE(distance, max_allowed_distance)
310 << "Resizing method: " << tested_method.name
311 << ", pixel tested: " << tested_pixel.name
312 << "(" << x << ", " << y << ")"
313 << std::hex << std::showbase
314 << ", expected (avg) hex: " << average_color
315 << ", actual hex: " << actual_color;
317 if (distance > max_allowed_distance) {
318 all_pixels_ok = false;
320 if (distance > max_observed_distance) {
321 max_observed_distance = distance;
325 if (!all_pixels_ok) {
326 ADD_FAILURE() << "Maximum observed color distance for method "
327 << tested_method.name << ": " << max_observed_distance;
329 #if DEBUG_BITMAP_GENERATION
330 char path[128];
331 base::snprintf(path, sizeof(path),
332 "/tmp/ResizeShouldAverageColors_%s_dest.png",
333 tested_method.name);
334 SaveBitmapToPNG(dest, path);
335 #endif // #if DEBUG_BITMAP_GENERATION
338 *method_passed = all_pixels_ok;
342 } // namespace
344 // Helper tests that saves bitmaps to PNGs in /tmp/ to visually check
345 // that the bitmap generation functions work as expected.
346 // Those tests are not enabled by default as verification is done
347 // manually/visually, however it is convenient to leave the functions
348 // in place.
349 #if 0 && DEBUG_BITMAP_GENERATION
350 TEST(ImageOperations, GenerateGradientBitmap) {
351 // Make our source bitmap.
352 const int src_w = 640, src_h = 480;
353 SkBitmap src;
354 FillDataToBitmap(src_w, src_h, &src);
356 SaveBitmapToPNG(src, "/tmp/gradient_640x480.png");
359 TEST(ImageOperations, GenerateGridBitmap) {
360 const int src_w = 640, src_h = 480, src_grid_pitch = 10, src_grid_width = 4;
361 const SkColor grid_color = SK_ColorRED, background_color = SK_ColorBLUE;
362 SkBitmap src;
363 DrawGridToBitmap(src_w, src_h,
364 background_color, grid_color,
365 src_grid_pitch, src_grid_width,
366 &src);
368 SaveBitmapToPNG(src, "/tmp/grid_640x408_10_4_red_blue.png");
371 TEST(ImageOperations, GenerateCheckerBitmap) {
372 const int src_w = 640, src_h = 480, rect_w = 10, rect_h = 4;
373 const SkColor color1 = SK_ColorRED, color2 = SK_ColorBLUE;
374 SkBitmap src;
375 DrawCheckerToBitmap(src_w, src_h, color1, color2, rect_w, rect_h, &src);
377 SaveBitmapToPNG(src, "/tmp/checker_640x408_10_4_red_blue.png");
379 #endif // #if ... && DEBUG_BITMAP_GENERATION
381 // Makes the bitmap 50% the size as the original using a box filter. This is
382 // an easy operation that we can check the results for manually.
383 TEST(ImageOperations, Halve) {
384 // Make our source bitmap.
385 int src_w = 30, src_h = 38;
386 SkBitmap src;
387 FillDataToBitmap(src_w, src_h, &src);
389 // Do a halving of the full bitmap.
390 SkBitmap actual_results = skia::ImageOperations::Resize(
391 src, skia::ImageOperations::RESIZE_BOX, src_w / 2, src_h / 2);
392 ASSERT_EQ(src_w / 2, actual_results.width());
393 ASSERT_EQ(src_h / 2, actual_results.height());
395 // Compute the expected values & compare.
396 SkAutoLockPixels lock(actual_results);
397 for (int y = 0; y < actual_results.height(); y++) {
398 for (int x = 0; x < actual_results.width(); x++) {
399 // Note that those expressions take into account the "half-pixel"
400 // offset that comes into play due to considering the coordinates
401 // of the center of the pixels. So x * 2 is a simplification
402 // of ((x+0.5) * 2 - 1) and (x * 2 + 1) is really (x + 0.5) * 2.
403 int first_x = x * 2;
404 int last_x = std::min(src_w - 1, x * 2 + 1);
406 int first_y = y * 2;
407 int last_y = std::min(src_h - 1, y * 2 + 1);
409 const uint32_t expected_color = AveragePixel(src,
410 first_x, last_x,
411 first_y, last_y);
412 const uint32_t actual_color = *actual_results.getAddr32(x, y);
413 const bool close = ColorsClose(expected_color, actual_color);
414 EXPECT_TRUE(close);
415 if (!close) {
416 char str[128];
417 base::snprintf(str, sizeof(str),
418 "exp[%d,%d] = %08X, actual[%d,%d] = %08X",
419 x, y, expected_color, x, y, actual_color);
420 ADD_FAILURE() << str;
421 PrintPixel(src, first_x, last_x, first_y, last_y);
427 TEST(ImageOperations, HalveSubset) {
428 // Make our source bitmap.
429 int src_w = 16, src_h = 34;
430 SkBitmap src;
431 FillDataToBitmap(src_w, src_h, &src);
433 // Do a halving of the full bitmap.
434 SkBitmap full_results = skia::ImageOperations::Resize(
435 src, skia::ImageOperations::RESIZE_BOX, src_w / 2, src_h / 2);
436 ASSERT_EQ(src_w / 2, full_results.width());
437 ASSERT_EQ(src_h / 2, full_results.height());
439 // Now do a halving of a a subset, recall the destination subset is in the
440 // destination coordinate system (max = half of the original image size).
441 SkIRect subset_rect = { 2, 3, 3, 6 };
442 SkBitmap subset_results = skia::ImageOperations::Resize(
443 src, skia::ImageOperations::RESIZE_BOX,
444 src_w / 2, src_h / 2, subset_rect);
445 ASSERT_EQ(subset_rect.width(), subset_results.width());
446 ASSERT_EQ(subset_rect.height(), subset_results.height());
448 // The computed subset and the corresponding subset of the original image
449 // should be the same.
450 SkAutoLockPixels full_lock(full_results);
451 SkAutoLockPixels subset_lock(subset_results);
452 for (int y = 0; y < subset_rect.height(); y++) {
453 for (int x = 0; x < subset_rect.width(); x++) {
454 ASSERT_EQ(
455 *full_results.getAddr32(x + subset_rect.fLeft, y + subset_rect.fTop),
456 *subset_results.getAddr32(x, y));
461 TEST(ImageOperations, InvalidParams) {
462 // Make our source bitmap.
463 SkBitmap src;
464 src.allocPixels(SkImageInfo::MakeA8(16, 34));
466 // Scale it, don't die.
467 SkBitmap full_results = skia::ImageOperations::Resize(
468 src, skia::ImageOperations::RESIZE_BOX, 10, 20);
471 // Resamples an image to the same image, it should give the same result.
472 TEST(ImageOperations, ResampleToSameHamming1) {
473 CheckResampleToSame(skia::ImageOperations::RESIZE_HAMMING1);
476 TEST(ImageOperations, ResampleToSameLanczos2) {
477 CheckResampleToSame(skia::ImageOperations::RESIZE_LANCZOS2);
480 TEST(ImageOperations, ResampleToSameLanczos3) {
481 CheckResampleToSame(skia::ImageOperations::RESIZE_LANCZOS3);
484 // Check that all Good/Better/Best, Box, Lanczos2 and Lanczos3 generate purple
485 // when resizing a 4x8 red/blue checker pattern by 1/16x1/16.
486 TEST(ImageOperations, ResizeShouldAverageColors) {
487 // Make our source bitmap.
488 const int src_w = 640, src_h = 480, checker_rect_w = 4, checker_rect_h = 8;
489 const SkColor checker_color1 = SK_ColorRED, checker_color2 = SK_ColorBLUE;
491 const int dest_w = src_w / (4 * checker_rect_w);
492 const int dest_h = src_h / (2 * checker_rect_h);
494 // Compute the expected (average) color
495 const SkColor colors[] = { checker_color1, checker_color2 };
496 const SkColor average_color = AveragePixel(colors, arraysize(colors));
498 static const TestedResizeMethod tested_methods[] = {
499 { skia::ImageOperations::RESIZE_GOOD, "GOOD", 0.0f },
500 { skia::ImageOperations::RESIZE_BETTER, "BETTER", 0.0f },
501 { skia::ImageOperations::RESIZE_BEST, "BEST", 0.0f },
502 { skia::ImageOperations::RESIZE_BOX, "BOX", 0.0f },
503 { skia::ImageOperations::RESIZE_HAMMING1, "HAMMING1", 0.0f },
504 { skia::ImageOperations::RESIZE_LANCZOS2, "LANCZOS2", 0.0f },
505 { skia::ImageOperations::RESIZE_LANCZOS3, "LANCZOS3", 0.0f },
508 // Create our source bitmap.
509 SkBitmap src;
510 DrawCheckerToBitmap(src_w, src_h,
511 checker_color1, checker_color2,
512 checker_rect_w, checker_rect_h,
513 &src);
515 // For each method, downscale by 16 in each dimension,
516 // and check each tested pixel against the expected average color.
517 bool all_methods_ok = true;
519 for (size_t method_index = 0;
520 method_index < arraysize(tested_methods);
521 ++method_index) {
522 bool pass = true;
523 CheckResizeMethodShouldAverageGrid(src,
524 tested_methods[method_index],
525 dest_w, dest_h, average_color,
526 &pass);
527 if (!pass) {
528 all_methods_ok = false;
532 if (!all_methods_ok) {
533 #if DEBUG_BITMAP_GENERATION
534 SaveBitmapToPNG(src, "/tmp/ResizeShouldAverageColors_src.png");
535 #endif // #if DEBUG_BITMAP_GENERATION
540 // Check that Lanczos2 and Lanczos3 thumbnails produce similar results
541 TEST(ImageOperations, CompareLanczosMethods) {
542 const int src_w = 640, src_h = 480, src_grid_pitch = 8, src_grid_width = 4;
544 const int dest_w = src_w / 4;
545 const int dest_h = src_h / 4;
547 // 5.0f is the maximum distance we see in this test given the current
548 // parameters. The value is very ad-hoc and the parameters of the scaling
549 // were picked to produce a small value. So this test is very much about
550 // revealing egregious regression rather than doing a good job at checking
551 // the math behind the filters.
552 // TODO(evannier): because of the half pixel error mentioned inside
553 // image_operations.cc, this distance is much larger than it should be.
554 // This should read:
555 // const float max_color_distance = 5.0f;
556 const float max_color_distance = 12.1f;
558 // Make our source bitmap.
559 SkColor grid_color = SK_ColorRED, background_color = SK_ColorBLUE;
560 SkBitmap src;
561 DrawGridToBitmap(src_w, src_h,
562 background_color, grid_color,
563 src_grid_pitch, src_grid_width,
564 &src);
566 // Resize the src using both methods.
567 SkBitmap dest_l2 = skia::ImageOperations::Resize(
568 src,
569 skia::ImageOperations::RESIZE_LANCZOS2,
570 dest_w, dest_h);
571 ASSERT_EQ(dest_w, dest_l2.width());
572 ASSERT_EQ(dest_h, dest_l2.height());
574 SkBitmap dest_l3 = skia::ImageOperations::Resize(
575 src,
576 skia::ImageOperations::RESIZE_LANCZOS3,
577 dest_w, dest_h);
578 ASSERT_EQ(dest_w, dest_l3.width());
579 ASSERT_EQ(dest_h, dest_l3.height());
581 // Compare the pixels produced by both methods.
582 float max_observed_distance = 0.0f;
583 bool all_pixels_ok = true;
585 SkAutoLockPixels l2_lock(dest_l2);
586 SkAutoLockPixels l3_lock(dest_l3);
587 for (int y = 0; y < dest_h; ++y) {
588 for (int x = 0; x < dest_w; ++x) {
589 const SkColor color_lanczos2 = *dest_l2.getAddr32(x, y);
590 const SkColor color_lanczos3 = *dest_l3.getAddr32(x, y);
592 float distance = ColorsEuclidianDistance(color_lanczos2, color_lanczos3);
594 EXPECT_LE(distance, max_color_distance)
595 << "pixel tested: (" << x << ", " << y
596 << std::hex << std::showbase
597 << "), lanczos2 hex: " << color_lanczos2
598 << ", lanczos3 hex: " << color_lanczos3
599 << std::setprecision(2)
600 << ", distance: " << distance;
602 if (distance > max_color_distance) {
603 all_pixels_ok = false;
605 if (distance > max_observed_distance) {
606 max_observed_distance = distance;
611 if (!all_pixels_ok) {
612 ADD_FAILURE() << "Maximum observed color distance: "
613 << max_observed_distance;
615 #if DEBUG_BITMAP_GENERATION
616 SaveBitmapToPNG(src, "/tmp/CompareLanczosMethods_source.png");
617 SaveBitmapToPNG(dest_l2, "/tmp/CompareLanczosMethods_lanczos2.png");
618 SaveBitmapToPNG(dest_l3, "/tmp/CompareLanczosMethods_lanczos3.png");
619 #endif // #if DEBUG_BITMAP_GENERATION
623 #ifndef M_PI
624 // No M_PI in math.h on windows? No problem.
625 #define M_PI 3.14159265358979323846
626 #endif
628 static double sinc(double x) {
629 if (x == 0.0) return 1.0;
630 x *= M_PI;
631 return sin(x) / x;
634 static double lanczos3(double offset) {
635 if (fabs(offset) >= 3) return 0.0;
636 return sinc(offset) * sinc(offset / 3.0);
639 TEST(ImageOperations, ScaleUp) {
640 const int src_w = 3;
641 const int src_h = 3;
642 const int dst_w = 9;
643 const int dst_h = 9;
644 SkBitmap src;
645 src.allocN32Pixels(src_w, src_h);
647 for (int src_y = 0; src_y < src_h; ++src_y) {
648 for (int src_x = 0; src_x < src_w; ++src_x) {
649 *src.getAddr32(src_x, src_y) = SkColorSetARGBInline(255,
650 10 + src_x * 100,
651 10 + src_y * 100,
656 SkBitmap dst = skia::ImageOperations::Resize(
657 src,
658 skia::ImageOperations::RESIZE_LANCZOS3,
659 dst_w, dst_h);
660 SkAutoLockPixels dst_lock(dst);
661 for (int dst_y = 0; dst_y < dst_h; ++dst_y) {
662 for (int dst_x = 0; dst_x < dst_w; ++dst_x) {
663 float dst_x_in_src = (dst_x + 0.5) * src_w / dst_w;
664 float dst_y_in_src = (dst_y + 0.5) * src_h / dst_h;
665 float a = 0.0f;
666 float r = 0.0f;
667 float g = 0.0f;
668 float b = 0.0f;
669 float sum = 0.0f;
670 for (int src_y = 0; src_y < src_h; ++src_y) {
671 for (int src_x = 0; src_x < src_w; ++src_x) {
672 double coeff =
673 lanczos3(src_x + 0.5 - dst_x_in_src) *
674 lanczos3(src_y + 0.5 - dst_y_in_src);
675 sum += coeff;
676 SkColor tmp = *src.getAddr32(src_x, src_y);
677 a += coeff * SkColorGetA(tmp);
678 r += coeff * SkColorGetR(tmp);
679 g += coeff * SkColorGetG(tmp);
680 b += coeff * SkColorGetB(tmp);
683 a /= sum;
684 r /= sum;
685 g /= sum;
686 b /= sum;
687 if (a < 0.0f) a = 0.0f;
688 if (r < 0.0f) r = 0.0f;
689 if (g < 0.0f) g = 0.0f;
690 if (b < 0.0f) b = 0.0f;
691 if (a > 255.0f) a = 255.0f;
692 if (r > 255.0f) r = 255.0f;
693 if (g > 255.0f) g = 255.0f;
694 if (b > 255.0f) b = 255.0f;
695 SkColor dst_color = *dst.getAddr32(dst_x, dst_y);
696 EXPECT_LE(fabs(SkColorGetA(dst_color) - a), 1.5f);
697 EXPECT_LE(fabs(SkColorGetR(dst_color) - r), 1.5f);
698 EXPECT_LE(fabs(SkColorGetG(dst_color) - g), 1.5f);
699 EXPECT_LE(fabs(SkColorGetB(dst_color) - b), 1.5f);
700 if (HasFailure()) {
701 return;