1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/render_surface_impl.h"
9 #include "base/logging.h"
10 #include "base/strings/stringprintf.h"
11 #include "cc/base/math_util.h"
12 #include "cc/debug/debug_colors.h"
13 #include "cc/layers/delegated_renderer_layer_impl.h"
14 #include "cc/layers/layer_impl.h"
15 #include "cc/layers/render_pass_sink.h"
16 #include "cc/quads/debug_border_draw_quad.h"
17 #include "cc/quads/render_pass.h"
18 #include "cc/quads/render_pass_draw_quad.h"
19 #include "cc/quads/shared_quad_state.h"
20 #include "cc/trees/damage_tracker.h"
21 #include "cc/trees/occlusion.h"
22 #include "third_party/skia/include/core/SkImageFilter.h"
23 #include "ui/gfx/geometry/rect_conversions.h"
24 #include "ui/gfx/transform.h"
28 RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl
* owning_layer
)
29 : owning_layer_(owning_layer
),
30 surface_property_changed_(false),
31 draw_opacity_is_animating_(false),
32 target_surface_transforms_are_animating_(false),
33 screen_space_transforms_are_animating_(false),
35 contributes_to_drawn_surface_(false),
37 nearest_occlusion_immune_ancestor_(nullptr),
38 target_render_surface_layer_index_history_(0),
39 current_layer_index_history_(0) {
40 damage_tracker_
= DamageTracker::Create();
43 RenderSurfaceImpl::~RenderSurfaceImpl() {}
45 gfx::RectF
RenderSurfaceImpl::DrawableContentRect() const {
46 gfx::RectF drawable_content_rect
=
47 MathUtil::MapClippedRect(draw_transform_
, content_rect_
);
48 if (owning_layer_
->has_replica()) {
49 drawable_content_rect
.Union(
50 MathUtil::MapClippedRect(replica_draw_transform_
, content_rect_
));
53 return drawable_content_rect
;
56 SkColor
RenderSurfaceImpl::GetDebugBorderColor() const {
57 return DebugColors::SurfaceBorderColor();
60 SkColor
RenderSurfaceImpl::GetReplicaDebugBorderColor() const {
61 return DebugColors::SurfaceReplicaBorderColor();
64 float RenderSurfaceImpl::GetDebugBorderWidth() const {
65 return DebugColors::SurfaceBorderWidth(owning_layer_
->layer_tree_impl());
68 float RenderSurfaceImpl::GetReplicaDebugBorderWidth() const {
69 return DebugColors::SurfaceReplicaBorderWidth(
70 owning_layer_
->layer_tree_impl());
73 int RenderSurfaceImpl::OwningLayerId() const {
74 return owning_layer_
? owning_layer_
->id() : 0;
78 void RenderSurfaceImpl::SetClipRect(const gfx::Rect
& clip_rect
) {
79 if (clip_rect_
== clip_rect
)
82 surface_property_changed_
= true;
83 clip_rect_
= clip_rect
;
86 void RenderSurfaceImpl::SetContentRect(const gfx::Rect
& content_rect
) {
87 if (content_rect_
== content_rect
)
90 surface_property_changed_
= true;
91 content_rect_
= content_rect
;
94 bool RenderSurfaceImpl::SurfacePropertyChanged() const {
95 // Surface property changes are tracked as follows:
97 // - surface_property_changed_ is flagged when the clip_rect or content_rect
98 // change. As of now, these are the only two properties that can be affected
99 // by descendant layers.
101 // - all other property changes come from the owning layer (or some ancestor
102 // layer that propagates its change to the owning layer).
104 DCHECK(owning_layer_
);
105 return surface_property_changed_
|| owning_layer_
->LayerPropertyChanged();
108 bool RenderSurfaceImpl::SurfacePropertyChangedOnlyFromDescendant() const {
109 return surface_property_changed_
&& !owning_layer_
->LayerPropertyChanged();
112 void RenderSurfaceImpl::AddContributingDelegatedRenderPassLayer(
114 DCHECK(std::find(layer_list_
.begin(), layer_list_
.end(), layer
) !=
116 DelegatedRendererLayerImpl
* delegated_renderer_layer
=
117 static_cast<DelegatedRendererLayerImpl
*>(layer
);
118 contributing_delegated_render_pass_layer_list_
.push_back(
119 delegated_renderer_layer
);
122 void RenderSurfaceImpl::ClearLayerLists() {
124 contributing_delegated_render_pass_layer_list_
.clear();
127 RenderPassId
RenderSurfaceImpl::GetRenderPassId() {
128 int layer_id
= owning_layer_
->id();
130 DCHECK_GT(layer_id
, 0);
131 return RenderPassId(layer_id
, sub_id
);
134 void RenderSurfaceImpl::AppendRenderPasses(RenderPassSink
* pass_sink
) {
136 i
< contributing_delegated_render_pass_layer_list_
.size();
138 DelegatedRendererLayerImpl
* delegated_renderer_layer
=
139 contributing_delegated_render_pass_layer_list_
[i
];
140 delegated_renderer_layer
->AppendContributingRenderPasses(pass_sink
);
143 scoped_ptr
<RenderPass
> pass
= RenderPass::Create(layer_list_
.size());
144 pass
->SetNew(GetRenderPassId(),
146 gfx::IntersectRects(content_rect_
,
147 damage_tracker_
->current_damage_rect()),
148 screen_space_transform_
);
149 pass_sink
->AppendRenderPass(pass
.Pass());
152 void RenderSurfaceImpl::AppendQuads(RenderPass
* render_pass
,
153 const gfx::Transform
& draw_transform
,
154 const Occlusion
& occlusion_in_content_space
,
155 SkColor debug_border_color
,
156 float debug_border_width
,
157 LayerImpl
* mask_layer
,
158 AppendQuadsData
* append_quads_data
,
159 RenderPassId render_pass_id
) {
160 gfx::Rect visible_content_rect
=
161 occlusion_in_content_space
.GetUnoccludedContentRect(content_rect_
);
162 if (visible_content_rect
.IsEmpty())
165 SharedQuadState
* shared_quad_state
=
166 render_pass
->CreateAndAppendSharedQuadState();
167 shared_quad_state
->SetAll(draw_transform
, content_rect_
.size(), content_rect_
,
168 clip_rect_
, is_clipped_
, draw_opacity_
,
169 owning_layer_
->blend_mode(),
170 owning_layer_
->sorting_context_id());
172 if (owning_layer_
->ShowDebugBorders()) {
173 DebugBorderDrawQuad
* debug_border_quad
=
174 render_pass
->CreateAndAppendDrawQuad
<DebugBorderDrawQuad
>();
175 debug_border_quad
->SetNew(shared_quad_state
, content_rect_
,
176 visible_content_rect
, debug_border_color
,
180 ResourceProvider::ResourceId mask_resource_id
= 0;
181 gfx::Size mask_texture_size
;
182 gfx::Vector2dF mask_uv_scale
;
183 if (mask_layer
&& mask_layer
->DrawsContent() &&
184 !mask_layer
->bounds().IsEmpty()) {
185 mask_layer
->GetContentsResourceId(&mask_resource_id
, &mask_texture_size
);
186 gfx::Vector2dF owning_layer_draw_scale
=
187 MathUtil::ComputeTransform2dScaleComponents(
188 owning_layer_
->draw_transform(), 1.f
);
189 gfx::SizeF unclipped_mask_target_size
= gfx::ScaleSize(
190 owning_layer_
->content_bounds(),
191 owning_layer_draw_scale
.x(),
192 owning_layer_draw_scale
.y());
193 mask_uv_scale
= gfx::Vector2dF(
194 content_rect_
.width() / unclipped_mask_target_size
.width(),
195 content_rect_
.height() / unclipped_mask_target_size
.height());
198 DCHECK(owning_layer_
->draw_properties().target_space_transform
.IsScale2d());
199 gfx::Vector2dF owning_layer_to_target_scale
=
200 owning_layer_
->draw_properties().target_space_transform
.Scale2d();
201 owning_layer_to_target_scale
.Scale(owning_layer_
->contents_scale_x(),
202 owning_layer_
->contents_scale_y());
204 RenderPassDrawQuad
* quad
=
205 render_pass
->CreateAndAppendDrawQuad
<RenderPassDrawQuad
>();
206 quad
->SetNew(shared_quad_state
,
208 visible_content_rect
,
213 owning_layer_
->filters(),
214 owning_layer_to_target_scale
,
215 owning_layer_
->background_filters());