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[chromium-blink-merge.git] / media / audio / audio_input_controller.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_AUDIO_AUDIO_INPUT_CONTROLLER_H_
6 #define MEDIA_AUDIO_AUDIO_INPUT_CONTROLLER_H_
8 #include <string>
9 #include "base/atomicops.h"
10 #include "base/callback.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/synchronization/lock.h"
14 #include "base/synchronization/waitable_event.h"
15 #include "base/threading/thread.h"
16 #include "base/timer/timer.h"
17 #include "media/audio/audio_io.h"
18 #include "media/audio/audio_manager_base.h"
19 #include "media/audio/audio_parameters.h"
20 #include "media/base/audio_bus.h"
22 // An AudioInputController controls an AudioInputStream and records data
23 // from this input stream. The two main methods are Record() and Close() and
24 // they are both executed on the audio thread which is injected by the two
25 // alternative factory methods, Create() or CreateLowLatency().
27 // All public methods of AudioInputController are non-blocking.
29 // Here is a state diagram for the AudioInputController:
31 // .--> [ Closed / Error ] <--.
32 // | |
33 // | |
34 // [ Created ] ----------> [ Recording ]
35 // ^
36 // |
37 // *[ Empty ]
39 // * Initial state
41 // State sequences (assuming low-latency):
43 // [Creating Thread] [Audio Thread]
45 // User AudioInputController EventHandler
46 // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
47 // CrateLowLatency() ==> DoCreate()
48 // AudioManager::MakeAudioInputStream()
49 // AudioInputStream::Open()
50 // .- - - - - - - - - - - - -> OnError()
51 // create the data timer
52 // .-------------------------> OnCreated()
53 // kCreated
54 // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
55 // Record() ==> DoRecord()
56 // AudioInputStream::Start()
57 // .-------------------------> OnRecording()
58 // start the data timer
59 // kRecording
60 // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
61 // Close() ==> DoClose()
62 // delete the data timer
63 // state_ = kClosed
64 // AudioInputStream::Stop()
65 // AudioInputStream::Close()
66 // SyncWriter::Close()
67 // Closure::Run() <-----------------.
68 // (closure-task)
70 // The audio thread itself is owned by the AudioManager that the
71 // AudioInputController holds a reference to. When performing tasks on the
72 // audio thread, the controller must not add or release references to the
73 // AudioManager or itself (since it in turn holds a reference to the manager).
75 namespace media {
77 // Only do power monitoring for non-mobile platforms to save resources.
78 #if !defined(OS_ANDROID) && !defined(OS_IOS)
79 #define AUDIO_POWER_MONITORING
80 #endif
82 class UserInputMonitor;
84 class MEDIA_EXPORT AudioInputController
85 : public base::RefCountedThreadSafe<AudioInputController>,
86 public AudioInputStream::AudioInputCallback {
87 public:
89 // Error codes to make native loggin more clear. These error codes are added
90 // to generic error strings to provide a higher degree of details.
91 // Changing these values can lead to problems when matching native debug
92 // logs with the actual cause of error.
93 enum ErrorCode {
94 // An unspecified error occured.
95 UNKNOWN_ERROR = 0,
97 // Failed to create an audio input stream.
98 STREAM_CREATE_ERROR, // = 1
100 // Failed to open an audio input stream.
101 STREAM_OPEN_ERROR, // = 2
103 // Native input stream reports an error. Exact reason differs between
104 // platforms.
105 STREAM_ERROR, // = 3
107 // This can happen if a capture device has been removed or disabled.
108 NO_DATA_ERROR, // = 4
111 // An event handler that receives events from the AudioInputController. The
112 // following methods are all called on the audio thread.
113 class MEDIA_EXPORT EventHandler {
114 public:
115 virtual void OnCreated(AudioInputController* controller) = 0;
116 virtual void OnRecording(AudioInputController* controller) = 0;
117 virtual void OnError(AudioInputController* controller,
118 ErrorCode error_code) = 0;
119 virtual void OnData(AudioInputController* controller,
120 const AudioBus* data) = 0;
121 virtual void OnLog(AudioInputController* controller,
122 const std::string& message) = 0;
124 protected:
125 virtual ~EventHandler() {}
128 // A synchronous writer interface used by AudioInputController for
129 // synchronous writing.
130 class SyncWriter {
131 public:
132 virtual ~SyncWriter() {}
134 // Notify the synchronous writer about the number of bytes in the
135 // soundcard which has been recorded.
136 virtual void UpdateRecordedBytes(uint32 bytes) = 0;
138 // Write certain amount of data from |data|.
139 virtual void Write(const AudioBus* data,
140 double volume,
141 bool key_pressed) = 0;
143 // Close this synchronous writer.
144 virtual void Close() = 0;
147 // AudioInputController::Create() can use the currently registered Factory
148 // to create the AudioInputController. Factory is intended for testing only.
149 // |user_input_monitor| is used for typing detection and can be NULL.
150 class Factory {
151 public:
152 virtual AudioInputController* Create(
153 AudioManager* audio_manager,
154 EventHandler* event_handler,
155 AudioParameters params,
156 UserInputMonitor* user_input_monitor) = 0;
158 protected:
159 virtual ~Factory() {}
162 // Factory method for creating an AudioInputController.
163 // The audio device will be created on the audio thread, and when that is
164 // done, the event handler will receive an OnCreated() call from that same
165 // thread. |device_id| is the unique ID of the audio device to be opened.
166 // |user_input_monitor| is used for typing detection and can be NULL.
167 static scoped_refptr<AudioInputController> Create(
168 AudioManager* audio_manager,
169 EventHandler* event_handler,
170 const AudioParameters& params,
171 const std::string& device_id,
172 UserInputMonitor* user_input_monitor);
174 // Sets the factory used by the static method Create(). AudioInputController
175 // does not take ownership of |factory|. A value of NULL results in an
176 // AudioInputController being created directly.
177 static void set_factory_for_testing(Factory* factory) { factory_ = factory; }
178 AudioInputStream* stream_for_testing() { return stream_; }
180 // Factory method for creating an AudioInputController for low-latency mode.
181 // The audio device will be created on the audio thread, and when that is
182 // done, the event handler will receive an OnCreated() call from that same
183 // thread. |user_input_monitor| is used for typing detection and can be NULL.
184 static scoped_refptr<AudioInputController> CreateLowLatency(
185 AudioManager* audio_manager,
186 EventHandler* event_handler,
187 const AudioParameters& params,
188 const std::string& device_id,
189 // External synchronous writer for audio controller.
190 SyncWriter* sync_writer,
191 UserInputMonitor* user_input_monitor,
192 const bool agc_is_enabled);
194 // Factory method for creating an AudioInputController with an existing
195 // |stream| for low-latency mode, taking ownership of |stream|. The stream
196 // will be opened on the audio thread, and when that is done, the event
197 // handler will receive an OnCreated() call from that same thread.
198 // |user_input_monitor| is used for typing detection and can be NULL.
199 static scoped_refptr<AudioInputController> CreateForStream(
200 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
201 EventHandler* event_handler,
202 AudioInputStream* stream,
203 // External synchronous writer for audio controller.
204 SyncWriter* sync_writer,
205 UserInputMonitor* user_input_monitor);
207 // Starts recording using the created audio input stream.
208 // This method is called on the creator thread.
209 virtual void Record();
211 // Closes the audio input stream. The state is changed and the resources
212 // are freed on the audio thread. |closed_task| is then executed on the thread
213 // that called Close().
214 // Callbacks (EventHandler and SyncWriter) must exist until |closed_task|
215 // is called.
216 // It is safe to call this method more than once. Calls after the first one
217 // will have no effect.
218 // This method trampolines to the audio thread.
219 virtual void Close(const base::Closure& closed_task);
221 // Sets the capture volume of the input stream. The value 0.0 corresponds
222 // to muted and 1.0 to maximum volume.
223 virtual void SetVolume(double volume);
225 // AudioInputCallback implementation. Threading details depends on the
226 // device-specific implementation.
227 void OnData(AudioInputStream* stream,
228 const AudioBus* source,
229 uint32 hardware_delay_bytes,
230 double volume) override;
231 void OnError(AudioInputStream* stream) override;
233 bool SharedMemoryAndSyncSocketMode() const { return sync_writer_ != NULL; }
235 protected:
236 friend class base::RefCountedThreadSafe<AudioInputController>;
238 // Internal state of the source.
239 enum State {
240 CREATED,
241 RECORDING,
242 CLOSED
245 #if defined(AUDIO_POWER_MONITORING)
246 // Used to log a silence report (see OnData).
247 // Elements in this enum should not be deleted or rearranged; the only
248 // permitted operation is to add new elements before SILENCE_STATE_MAX and
249 // update SILENCE_STATE_MAX.
250 // Possible silence state transitions:
251 // SILENCE_STATE_AUDIO_AND_SILENCE
252 // ^ ^
253 // SILENCE_STATE_ONLY_AUDIO SILENCE_STATE_ONLY_SILENCE
254 // ^ ^
255 // SILENCE_STATE_NO_MEASUREMENT
256 enum SilenceState {
257 SILENCE_STATE_NO_MEASUREMENT = 0,
258 SILENCE_STATE_ONLY_AUDIO = 1,
259 SILENCE_STATE_ONLY_SILENCE = 2,
260 SILENCE_STATE_AUDIO_AND_SILENCE = 3,
261 SILENCE_STATE_MAX = SILENCE_STATE_AUDIO_AND_SILENCE
263 #endif
265 AudioInputController(EventHandler* handler,
266 SyncWriter* sync_writer,
267 UserInputMonitor* user_input_monitor,
268 const bool agc_is_enabled);
269 ~AudioInputController() override;
271 // Methods called on the audio thread (owned by the AudioManager).
272 void DoCreate(AudioManager* audio_manager,
273 const AudioParameters& params,
274 const std::string& device_id);
275 void DoCreateForLowLatency(AudioManager* audio_manager,
276 const AudioParameters& params,
277 const std::string& device_id);
278 void DoCreateForStream(AudioInputStream* stream_to_control);
279 void DoRecord();
280 void DoClose();
281 void DoReportError();
282 void DoSetVolume(double volume);
283 void DoOnData(scoped_ptr<AudioBus> data);
284 void DoLogAudioLevels(float level_dbfs, int microphone_volume_percent);
286 // Method to check if we get recorded data after a stream was started,
287 // and log the result to UMA.
288 void FirstCheckForNoData();
290 // Method which ensures that OnError() is triggered when data recording
291 // times out. Called on the audio thread.
292 void DoCheckForNoData();
294 // Helper method that stops, closes, and NULL:s |*stream_|.
295 void DoStopCloseAndClearStream();
297 void SetDataIsActive(bool enabled);
298 bool GetDataIsActive();
300 #if defined(AUDIO_POWER_MONITORING)
301 // Updates the silence state, see enum SilenceState above for state
302 // transitions.
303 void UpdateSilenceState(bool silence);
305 // Logs the silence state as UMA stat.
306 void LogSilenceState(SilenceState value);
307 #endif
309 // Gives access to the task runner of the creating thread.
310 scoped_refptr<base::SingleThreadTaskRunner> creator_task_runner_;
312 // The task runner of audio-manager thread that this object runs on.
313 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
315 // Contains the AudioInputController::EventHandler which receives state
316 // notifications from this class.
317 EventHandler* handler_;
319 // Pointer to the audio input stream object.
320 AudioInputStream* stream_;
322 // |no_data_timer_| is used to call OnError() when we stop receiving
323 // OnData() calls. This can occur when an audio input device is unplugged
324 // whilst recording on Windows.
325 // See http://crbug.com/79936 for details.
326 // This member is only touched by the audio thread.
327 scoped_ptr<base::Timer> no_data_timer_;
329 // This flag is used to signal that we are receiving OnData() calls, i.e,
330 // that data is active. It can be touched by the audio thread and by the
331 // low-level audio thread which calls OnData(). E.g. on Windows, the
332 // low-level audio thread is called wasapi_capture_thread.
333 base::subtle::Atomic32 data_is_active_;
335 // |state_| is written on the audio thread and is read on the hardware audio
336 // thread. These operations need to be locked. But lock is not required for
337 // reading on the audio input controller thread.
338 State state_;
340 base::Lock lock_;
342 // SyncWriter is used only in low-latency mode for synchronous writing.
343 SyncWriter* sync_writer_;
345 static Factory* factory_;
347 double max_volume_;
349 UserInputMonitor* user_input_monitor_;
351 const bool agc_is_enabled_;
353 #if defined(AUDIO_POWER_MONITORING)
354 // Enabled in DoCrete() but not in DoCreateForStream().
355 bool power_measurement_is_enabled_;
357 // Updated each time a power measurement is performed.
358 base::TimeTicks last_audio_level_log_time_;
360 // Whether the silence state should sent as UMA stat.
361 bool log_silence_state_;
363 // The silence report sent as UMA stat at the end of a session.
364 SilenceState silence_state_;
365 #endif
367 size_t prev_key_down_count_;
369 // Time when a low-latency stream is created.
370 base::TimeTicks low_latency_create_time_;
372 DISALLOW_COPY_AND_ASSIGN(AudioInputController);
375 } // namespace media
377 #endif // MEDIA_AUDIO_AUDIO_INPUT_CONTROLLER_H_