[sql] Disable worker-thread code in SQLite.
[chromium-blink-merge.git] / base / threading / platform_thread_android.cc
blob11e5e2e3c870d25d79d205e7dcd349239a02eac2
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/threading/platform_thread.h"
7 #include <errno.h>
8 #include <sys/prctl.h>
9 #include <sys/resource.h>
10 #include <sys/types.h>
11 #include <unistd.h>
13 #include "base/android/jni_android.h"
14 #include "base/android/thread_utils.h"
15 #include "base/lazy_instance.h"
16 #include "base/logging.h"
17 #include "base/threading/platform_thread_internal_posix.h"
18 #include "base/threading/thread_id_name_manager.h"
19 #include "base/tracked_objects.h"
20 #include "jni/ThreadUtils_jni.h"
22 namespace base {
24 namespace internal {
26 // These nice values are taken from Android, which uses nice values like linux,
27 // but defines some preset nice values.
28 // Process.THREAD_PRIORITY_AUDIO = -16
29 // Process.THREAD_PRIORITY_BACKGROUND = 10
30 // Process.THREAD_PRIORITY_DEFAULT = 0;
31 // Process.THREAD_PRIORITY_DISPLAY = -4;
32 // Process.THREAD_PRIORITY_FOREGROUND = -2;
33 // Process.THREAD_PRIORITY_LESS_FAVORABLE = 1;
34 // Process.THREAD_PRIORITY_LOWEST = 19;
35 // Process.THREAD_PRIORITY_MORE_FAVORABLE = -1;
36 // Process.THREAD_PRIORITY_URGENT_AUDIO = -19;
37 // Process.THREAD_PRIORITY_URGENT_DISPLAY = -8;
38 // We use -6 for display, but we may want to split this into urgent (-8) and
39 // non-urgent (-4).
40 const ThreadPriorityToNiceValuePair kThreadPriorityToNiceValueMap[4] = {
41 {ThreadPriority::BACKGROUND, 10},
42 {ThreadPriority::NORMAL, 0},
43 {ThreadPriority::DISPLAY, -6},
44 {ThreadPriority::REALTIME_AUDIO, -16},
47 bool SetThreadPriorityForPlatform(PlatformThreadHandle handle,
48 ThreadPriority priority) {
49 // On Android, we set the Audio priority through JNI as Audio priority
50 // will also allow the process to run while it is backgrounded.
51 if (priority == ThreadPriority::REALTIME_AUDIO) {
52 JNIEnv* env = base::android::AttachCurrentThread();
53 Java_ThreadUtils_setThreadPriorityAudio(env, PlatformThread::CurrentId());
54 return true;
56 return false;
59 bool GetThreadPriorityForPlatform(PlatformThreadHandle handle,
60 ThreadPriority* priority) {
61 NOTIMPLEMENTED();
62 return false;
65 } // namespace internal
67 void PlatformThread::SetName(const std::string& name) {
68 ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name);
69 tracked_objects::ThreadData::InitializeThreadContext(name);
71 // Like linux, on android we can get the thread names to show up in the
72 // debugger by setting the process name for the LWP.
73 // We don't want to do this for the main thread because that would rename
74 // the process, causing tools like killall to stop working.
75 if (PlatformThread::CurrentId() == getpid())
76 return;
78 // Set the name for the LWP (which gets truncated to 15 characters).
79 int err = prctl(PR_SET_NAME, name.c_str());
80 if (err < 0 && errno != EPERM)
81 DPLOG(ERROR) << "prctl(PR_SET_NAME)";
85 void InitThreading() {
88 void InitOnThread() {
89 // Threads on linux/android may inherit their priority from the thread
90 // where they were created. This sets all new threads to the default.
91 PlatformThread::SetThreadPriority(PlatformThread::CurrentHandle(),
92 ThreadPriority::NORMAL);
95 void TerminateOnThread() {
96 base::android::DetachFromVM();
99 size_t GetDefaultThreadStackSize(const pthread_attr_t& attributes) {
100 #if !defined(ADDRESS_SANITIZER)
101 return 0;
102 #else
103 // AddressSanitizer bloats the stack approximately 2x. Default stack size of
104 // 1Mb is not enough for some tests (see http://crbug.com/263749 for example).
105 return 2 * (1 << 20); // 2Mb
106 #endif
109 bool RegisterThreadUtils(JNIEnv* env) {
110 return RegisterNativesImpl(env);
113 } // namespace base