Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / net / udp / udp_socket_win.cc
blob4f742b93f03c1b475526bf4683ec86ec63721cc8
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/udp/udp_socket_win.h"
7 #include <mstcpip.h>
9 #include "base/callback.h"
10 #include "base/logging.h"
11 #include "base/message_loop/message_loop.h"
12 #include "base/metrics/histogram.h"
13 #include "base/metrics/sparse_histogram.h"
14 #include "base/metrics/stats_counters.h"
15 #include "base/rand_util.h"
16 #include "net/base/io_buffer.h"
17 #include "net/base/ip_endpoint.h"
18 #include "net/base/net_errors.h"
19 #include "net/base/net_log.h"
20 #include "net/base/net_util.h"
21 #include "net/base/winsock_init.h"
22 #include "net/base/winsock_util.h"
23 #include "net/socket/socket_descriptor.h"
24 #include "net/udp/udp_net_log_parameters.h"
26 namespace {
28 const int kBindRetries = 10;
29 const int kPortStart = 1024;
30 const int kPortEnd = 65535;
32 } // namespace
34 namespace net {
36 // This class encapsulates all the state that has to be preserved as long as
37 // there is a network IO operation in progress. If the owner UDPSocketWin
38 // is destroyed while an operation is in progress, the Core is detached and it
39 // lives until the operation completes and the OS doesn't reference any resource
40 // declared on this class anymore.
41 class UDPSocketWin::Core : public base::RefCounted<Core> {
42 public:
43 explicit Core(UDPSocketWin* socket);
45 // Start watching for the end of a read or write operation.
46 void WatchForRead();
47 void WatchForWrite();
49 // The UDPSocketWin is going away.
50 void Detach() { socket_ = NULL; }
52 // The separate OVERLAPPED variables for asynchronous operation.
53 OVERLAPPED read_overlapped_;
54 OVERLAPPED write_overlapped_;
56 // The buffers used in Read() and Write().
57 scoped_refptr<IOBuffer> read_iobuffer_;
58 scoped_refptr<IOBuffer> write_iobuffer_;
60 // The address storage passed to WSARecvFrom().
61 SockaddrStorage recv_addr_storage_;
63 private:
64 friend class base::RefCounted<Core>;
66 class ReadDelegate : public base::win::ObjectWatcher::Delegate {
67 public:
68 explicit ReadDelegate(Core* core) : core_(core) {}
69 virtual ~ReadDelegate() {}
71 // base::ObjectWatcher::Delegate methods:
72 virtual void OnObjectSignaled(HANDLE object);
74 private:
75 Core* const core_;
78 class WriteDelegate : public base::win::ObjectWatcher::Delegate {
79 public:
80 explicit WriteDelegate(Core* core) : core_(core) {}
81 virtual ~WriteDelegate() {}
83 // base::ObjectWatcher::Delegate methods:
84 virtual void OnObjectSignaled(HANDLE object);
86 private:
87 Core* const core_;
90 ~Core();
92 // The socket that created this object.
93 UDPSocketWin* socket_;
95 // |reader_| handles the signals from |read_watcher_|.
96 ReadDelegate reader_;
97 // |writer_| handles the signals from |write_watcher_|.
98 WriteDelegate writer_;
100 // |read_watcher_| watches for events from Read().
101 base::win::ObjectWatcher read_watcher_;
102 // |write_watcher_| watches for events from Write();
103 base::win::ObjectWatcher write_watcher_;
105 DISALLOW_COPY_AND_ASSIGN(Core);
108 UDPSocketWin::Core::Core(UDPSocketWin* socket)
109 : socket_(socket),
110 reader_(this),
111 writer_(this) {
112 memset(&read_overlapped_, 0, sizeof(read_overlapped_));
113 memset(&write_overlapped_, 0, sizeof(write_overlapped_));
115 read_overlapped_.hEvent = WSACreateEvent();
116 write_overlapped_.hEvent = WSACreateEvent();
119 UDPSocketWin::Core::~Core() {
120 // Make sure the message loop is not watching this object anymore.
121 read_watcher_.StopWatching();
122 write_watcher_.StopWatching();
124 WSACloseEvent(read_overlapped_.hEvent);
125 memset(&read_overlapped_, 0xaf, sizeof(read_overlapped_));
126 WSACloseEvent(write_overlapped_.hEvent);
127 memset(&write_overlapped_, 0xaf, sizeof(write_overlapped_));
130 void UDPSocketWin::Core::WatchForRead() {
131 // We grab an extra reference because there is an IO operation in progress.
132 // Balanced in ReadDelegate::OnObjectSignaled().
133 AddRef();
134 read_watcher_.StartWatching(read_overlapped_.hEvent, &reader_);
137 void UDPSocketWin::Core::WatchForWrite() {
138 // We grab an extra reference because there is an IO operation in progress.
139 // Balanced in WriteDelegate::OnObjectSignaled().
140 AddRef();
141 write_watcher_.StartWatching(write_overlapped_.hEvent, &writer_);
144 void UDPSocketWin::Core::ReadDelegate::OnObjectSignaled(HANDLE object) {
145 DCHECK_EQ(object, core_->read_overlapped_.hEvent);
146 if (core_->socket_)
147 core_->socket_->DidCompleteRead();
149 core_->Release();
152 void UDPSocketWin::Core::WriteDelegate::OnObjectSignaled(HANDLE object) {
153 DCHECK_EQ(object, core_->write_overlapped_.hEvent);
154 if (core_->socket_)
155 core_->socket_->DidCompleteWrite();
157 core_->Release();
160 //-----------------------------------------------------------------------------
162 UDPSocketWin::UDPSocketWin(DatagramSocket::BindType bind_type,
163 const RandIntCallback& rand_int_cb,
164 net::NetLog* net_log,
165 const net::NetLog::Source& source)
166 : socket_(INVALID_SOCKET),
167 addr_family_(0),
168 socket_options_(SOCKET_OPTION_MULTICAST_LOOP),
169 multicast_interface_(0),
170 multicast_time_to_live_(1),
171 bind_type_(bind_type),
172 rand_int_cb_(rand_int_cb),
173 recv_from_address_(NULL),
174 net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_UDP_SOCKET)) {
175 EnsureWinsockInit();
176 net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE,
177 source.ToEventParametersCallback());
178 if (bind_type == DatagramSocket::RANDOM_BIND)
179 DCHECK(!rand_int_cb.is_null());
182 UDPSocketWin::~UDPSocketWin() {
183 Close();
184 net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE);
187 void UDPSocketWin::Close() {
188 DCHECK(CalledOnValidThread());
190 if (!is_connected())
191 return;
193 // Zero out any pending read/write callback state.
194 read_callback_.Reset();
195 recv_from_address_ = NULL;
196 write_callback_.Reset();
198 base::TimeTicks start_time = base::TimeTicks::Now();
199 closesocket(socket_);
200 UMA_HISTOGRAM_TIMES("Net.UDPSocketWinClose",
201 base::TimeTicks::Now() - start_time);
202 socket_ = INVALID_SOCKET;
203 addr_family_ = 0;
205 core_->Detach();
206 core_ = NULL;
209 int UDPSocketWin::GetPeerAddress(IPEndPoint* address) const {
210 DCHECK(CalledOnValidThread());
211 DCHECK(address);
212 if (!is_connected())
213 return ERR_SOCKET_NOT_CONNECTED;
215 // TODO(szym): Simplify. http://crbug.com/126152
216 if (!remote_address_.get()) {
217 SockaddrStorage storage;
218 if (getpeername(socket_, storage.addr, &storage.addr_len))
219 return MapSystemError(WSAGetLastError());
220 scoped_ptr<IPEndPoint> address(new IPEndPoint());
221 if (!address->FromSockAddr(storage.addr, storage.addr_len))
222 return ERR_ADDRESS_INVALID;
223 remote_address_.reset(address.release());
226 *address = *remote_address_;
227 return OK;
230 int UDPSocketWin::GetLocalAddress(IPEndPoint* address) const {
231 DCHECK(CalledOnValidThread());
232 DCHECK(address);
233 if (!is_connected())
234 return ERR_SOCKET_NOT_CONNECTED;
236 // TODO(szym): Simplify. http://crbug.com/126152
237 if (!local_address_.get()) {
238 SockaddrStorage storage;
239 if (getsockname(socket_, storage.addr, &storage.addr_len))
240 return MapSystemError(WSAGetLastError());
241 scoped_ptr<IPEndPoint> address(new IPEndPoint());
242 if (!address->FromSockAddr(storage.addr, storage.addr_len))
243 return ERR_ADDRESS_INVALID;
244 local_address_.reset(address.release());
245 net_log_.AddEvent(NetLog::TYPE_UDP_LOCAL_ADDRESS,
246 CreateNetLogUDPConnectCallback(local_address_.get()));
249 *address = *local_address_;
250 return OK;
253 int UDPSocketWin::Read(IOBuffer* buf,
254 int buf_len,
255 const CompletionCallback& callback) {
256 return RecvFrom(buf, buf_len, NULL, callback);
259 int UDPSocketWin::RecvFrom(IOBuffer* buf,
260 int buf_len,
261 IPEndPoint* address,
262 const CompletionCallback& callback) {
263 DCHECK(CalledOnValidThread());
264 DCHECK_NE(INVALID_SOCKET, socket_);
265 DCHECK(read_callback_.is_null());
266 DCHECK(!recv_from_address_);
267 DCHECK(!callback.is_null()); // Synchronous operation not supported.
268 DCHECK_GT(buf_len, 0);
270 int nread = InternalRecvFrom(buf, buf_len, address);
271 if (nread != ERR_IO_PENDING)
272 return nread;
274 read_callback_ = callback;
275 recv_from_address_ = address;
276 return ERR_IO_PENDING;
279 int UDPSocketWin::Write(IOBuffer* buf,
280 int buf_len,
281 const CompletionCallback& callback) {
282 return SendToOrWrite(buf, buf_len, NULL, callback);
285 int UDPSocketWin::SendTo(IOBuffer* buf,
286 int buf_len,
287 const IPEndPoint& address,
288 const CompletionCallback& callback) {
289 return SendToOrWrite(buf, buf_len, &address, callback);
292 int UDPSocketWin::SendToOrWrite(IOBuffer* buf,
293 int buf_len,
294 const IPEndPoint* address,
295 const CompletionCallback& callback) {
296 DCHECK(CalledOnValidThread());
297 DCHECK_NE(INVALID_SOCKET, socket_);
298 DCHECK(write_callback_.is_null());
299 DCHECK(!callback.is_null()); // Synchronous operation not supported.
300 DCHECK_GT(buf_len, 0);
301 DCHECK(!send_to_address_.get());
303 int nwrite = InternalSendTo(buf, buf_len, address);
304 if (nwrite != ERR_IO_PENDING)
305 return nwrite;
307 if (address)
308 send_to_address_.reset(new IPEndPoint(*address));
309 write_callback_ = callback;
310 return ERR_IO_PENDING;
313 int UDPSocketWin::Connect(const IPEndPoint& address) {
314 net_log_.BeginEvent(NetLog::TYPE_UDP_CONNECT,
315 CreateNetLogUDPConnectCallback(&address));
316 int rv = InternalConnect(address);
317 if (rv != OK)
318 Close();
319 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_UDP_CONNECT, rv);
320 return rv;
323 int UDPSocketWin::InternalConnect(const IPEndPoint& address) {
324 DCHECK(!is_connected());
325 DCHECK(!remote_address_.get());
326 int addr_family = address.GetSockAddrFamily();
327 int rv = CreateSocket(addr_family);
328 if (rv < 0)
329 return rv;
331 if (bind_type_ == DatagramSocket::RANDOM_BIND) {
332 // Construct IPAddressNumber of appropriate size (IPv4 or IPv6) of 0s,
333 // representing INADDR_ANY or in6addr_any.
334 size_t addr_size =
335 addr_family == AF_INET ? kIPv4AddressSize : kIPv6AddressSize;
336 IPAddressNumber addr_any(addr_size);
337 rv = RandomBind(addr_any);
339 // else connect() does the DatagramSocket::DEFAULT_BIND
341 if (rv < 0) {
342 UMA_HISTOGRAM_SPARSE_SLOWLY("Net.UdpSocketRandomBindErrorCode", -rv);
343 Close();
344 return rv;
347 SockaddrStorage storage;
348 if (!address.ToSockAddr(storage.addr, &storage.addr_len))
349 return ERR_ADDRESS_INVALID;
351 rv = connect(socket_, storage.addr, storage.addr_len);
352 if (rv < 0) {
353 // Close() may change the last error. Map it beforehand.
354 int result = MapSystemError(WSAGetLastError());
355 Close();
356 return result;
359 remote_address_.reset(new IPEndPoint(address));
360 return rv;
363 int UDPSocketWin::Bind(const IPEndPoint& address) {
364 DCHECK(!is_connected());
365 int rv = CreateSocket(address.GetSockAddrFamily());
366 if (rv < 0)
367 return rv;
368 rv = SetSocketOptions();
369 if (rv < 0) {
370 Close();
371 return rv;
373 rv = DoBind(address);
374 if (rv < 0) {
375 Close();
376 return rv;
378 local_address_.reset();
379 return rv;
382 int UDPSocketWin::CreateSocket(int addr_family) {
383 addr_family_ = addr_family;
384 socket_ = CreatePlatformSocket(addr_family_, SOCK_DGRAM, IPPROTO_UDP);
385 if (socket_ == INVALID_SOCKET)
386 return MapSystemError(WSAGetLastError());
387 core_ = new Core(this);
388 return OK;
391 int UDPSocketWin::SetReceiveBufferSize(int32 size) {
392 DCHECK(CalledOnValidThread());
393 int rv = setsockopt(socket_, SOL_SOCKET, SO_RCVBUF,
394 reinterpret_cast<const char*>(&size), sizeof(size));
395 if (rv != 0)
396 return MapSystemError(WSAGetLastError());
398 // According to documentation, setsockopt may succeed, but we need to check
399 // the results via getsockopt to be sure it works on Windows.
400 int32 actual_size = 0;
401 int option_size = sizeof(actual_size);
402 rv = getsockopt(socket_, SOL_SOCKET, SO_RCVBUF,
403 reinterpret_cast<char*>(&actual_size), &option_size);
404 if (rv != 0)
405 return MapSystemError(WSAGetLastError());
406 if (actual_size >= size)
407 return OK;
408 UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SocketUnchangeableReceiveBuffer",
409 actual_size, 1000, 1000000, 50);
410 return ERR_SOCKET_RECEIVE_BUFFER_SIZE_UNCHANGEABLE;
413 int UDPSocketWin::SetSendBufferSize(int32 size) {
414 DCHECK(CalledOnValidThread());
415 int rv = setsockopt(socket_, SOL_SOCKET, SO_SNDBUF,
416 reinterpret_cast<const char*>(&size), sizeof(size));
417 if (rv != 0)
418 return MapSystemError(WSAGetLastError());
419 // According to documentation, setsockopt may succeed, but we need to check
420 // the results via getsockopt to be sure it works on Windows.
421 int32 actual_size = 0;
422 int option_size = sizeof(actual_size);
423 rv = getsockopt(socket_, SOL_SOCKET, SO_SNDBUF,
424 reinterpret_cast<char*>(&actual_size), &option_size);
425 if (rv != 0)
426 return MapSystemError(WSAGetLastError());
427 if (actual_size >= size)
428 return OK;
429 UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SocketUnchangeableSendBuffer",
430 actual_size, 1000, 1000000, 50);
431 return ERR_SOCKET_SEND_BUFFER_SIZE_UNCHANGEABLE;
434 void UDPSocketWin::AllowAddressReuse() {
435 DCHECK(CalledOnValidThread());
436 DCHECK(!is_connected());
438 socket_options_ |= SOCKET_OPTION_REUSE_ADDRESS;
441 void UDPSocketWin::AllowBroadcast() {
442 DCHECK(CalledOnValidThread());
443 DCHECK(!is_connected());
445 socket_options_ |= SOCKET_OPTION_BROADCAST;
448 void UDPSocketWin::DoReadCallback(int rv) {
449 DCHECK_NE(rv, ERR_IO_PENDING);
450 DCHECK(!read_callback_.is_null());
452 // since Run may result in Read being called, clear read_callback_ up front.
453 CompletionCallback c = read_callback_;
454 read_callback_.Reset();
455 c.Run(rv);
458 void UDPSocketWin::DoWriteCallback(int rv) {
459 DCHECK_NE(rv, ERR_IO_PENDING);
460 DCHECK(!write_callback_.is_null());
462 // since Run may result in Write being called, clear write_callback_ up front.
463 CompletionCallback c = write_callback_;
464 write_callback_.Reset();
465 c.Run(rv);
468 void UDPSocketWin::DidCompleteRead() {
469 DWORD num_bytes, flags;
470 BOOL ok = WSAGetOverlappedResult(socket_, &core_->read_overlapped_,
471 &num_bytes, FALSE, &flags);
472 WSAResetEvent(core_->read_overlapped_.hEvent);
473 int result = ok ? num_bytes : MapSystemError(WSAGetLastError());
474 // Convert address.
475 if (recv_from_address_ && result >= 0) {
476 if (!ReceiveAddressToIPEndpoint(recv_from_address_))
477 result = ERR_ADDRESS_INVALID;
479 LogRead(result, core_->read_iobuffer_->data());
480 core_->read_iobuffer_ = NULL;
481 recv_from_address_ = NULL;
482 DoReadCallback(result);
485 void UDPSocketWin::LogRead(int result, const char* bytes) const {
486 if (result < 0) {
487 net_log_.AddEventWithNetErrorCode(NetLog::TYPE_UDP_RECEIVE_ERROR, result);
488 return;
491 if (net_log_.IsLogging()) {
492 // Get address for logging, if |address| is NULL.
493 IPEndPoint address;
494 bool is_address_valid = ReceiveAddressToIPEndpoint(&address);
495 net_log_.AddEvent(
496 NetLog::TYPE_UDP_BYTES_RECEIVED,
497 CreateNetLogUDPDataTranferCallback(
498 result, bytes,
499 is_address_valid ? &address : NULL));
502 base::StatsCounter read_bytes("udp.read_bytes");
503 read_bytes.Add(result);
506 void UDPSocketWin::DidCompleteWrite() {
507 DWORD num_bytes, flags;
508 BOOL ok = WSAGetOverlappedResult(socket_, &core_->write_overlapped_,
509 &num_bytes, FALSE, &flags);
510 WSAResetEvent(core_->write_overlapped_.hEvent);
511 int result = ok ? num_bytes : MapSystemError(WSAGetLastError());
512 LogWrite(result, core_->write_iobuffer_->data(), send_to_address_.get());
514 send_to_address_.reset();
515 core_->write_iobuffer_ = NULL;
516 DoWriteCallback(result);
519 void UDPSocketWin::LogWrite(int result,
520 const char* bytes,
521 const IPEndPoint* address) const {
522 if (result < 0) {
523 net_log_.AddEventWithNetErrorCode(NetLog::TYPE_UDP_SEND_ERROR, result);
524 return;
527 if (net_log_.IsLogging()) {
528 net_log_.AddEvent(
529 NetLog::TYPE_UDP_BYTES_SENT,
530 CreateNetLogUDPDataTranferCallback(result, bytes, address));
533 base::StatsCounter write_bytes("udp.write_bytes");
534 write_bytes.Add(result);
537 int UDPSocketWin::InternalRecvFrom(IOBuffer* buf, int buf_len,
538 IPEndPoint* address) {
539 DCHECK(!core_->read_iobuffer_);
540 SockaddrStorage& storage = core_->recv_addr_storage_;
541 storage.addr_len = sizeof(storage.addr_storage);
543 WSABUF read_buffer;
544 read_buffer.buf = buf->data();
545 read_buffer.len = buf_len;
547 DWORD flags = 0;
548 DWORD num;
549 CHECK_NE(INVALID_SOCKET, socket_);
550 AssertEventNotSignaled(core_->read_overlapped_.hEvent);
551 int rv = WSARecvFrom(socket_, &read_buffer, 1, &num, &flags, storage.addr,
552 &storage.addr_len, &core_->read_overlapped_, NULL);
553 if (rv == 0) {
554 if (ResetEventIfSignaled(core_->read_overlapped_.hEvent)) {
555 int result = num;
556 // Convert address.
557 if (address && result >= 0) {
558 if (!ReceiveAddressToIPEndpoint(address))
559 result = ERR_ADDRESS_INVALID;
561 LogRead(result, buf->data());
562 return result;
564 } else {
565 int os_error = WSAGetLastError();
566 if (os_error != WSA_IO_PENDING) {
567 int result = MapSystemError(os_error);
568 LogRead(result, NULL);
569 return result;
572 core_->WatchForRead();
573 core_->read_iobuffer_ = buf;
574 return ERR_IO_PENDING;
577 int UDPSocketWin::InternalSendTo(IOBuffer* buf, int buf_len,
578 const IPEndPoint* address) {
579 DCHECK(!core_->write_iobuffer_);
580 SockaddrStorage storage;
581 struct sockaddr* addr = storage.addr;
582 // Convert address.
583 if (!address) {
584 addr = NULL;
585 storage.addr_len = 0;
586 } else {
587 if (!address->ToSockAddr(addr, &storage.addr_len)) {
588 int result = ERR_ADDRESS_INVALID;
589 LogWrite(result, NULL, NULL);
590 return result;
594 WSABUF write_buffer;
595 write_buffer.buf = buf->data();
596 write_buffer.len = buf_len;
598 DWORD flags = 0;
599 DWORD num;
600 AssertEventNotSignaled(core_->write_overlapped_.hEvent);
601 int rv = WSASendTo(socket_, &write_buffer, 1, &num, flags,
602 addr, storage.addr_len, &core_->write_overlapped_, NULL);
603 if (rv == 0) {
604 if (ResetEventIfSignaled(core_->write_overlapped_.hEvent)) {
605 int result = num;
606 LogWrite(result, buf->data(), address);
607 return result;
609 } else {
610 int os_error = WSAGetLastError();
611 if (os_error != WSA_IO_PENDING) {
612 int result = MapSystemError(os_error);
613 LogWrite(result, NULL, NULL);
614 return result;
618 core_->WatchForWrite();
619 core_->write_iobuffer_ = buf;
620 return ERR_IO_PENDING;
623 int UDPSocketWin::SetSocketOptions() {
624 BOOL true_value = 1;
625 if (socket_options_ & SOCKET_OPTION_REUSE_ADDRESS) {
626 int rv = setsockopt(socket_, SOL_SOCKET, SO_REUSEADDR,
627 reinterpret_cast<const char*>(&true_value),
628 sizeof(true_value));
629 if (rv < 0)
630 return MapSystemError(WSAGetLastError());
632 if (socket_options_ & SOCKET_OPTION_BROADCAST) {
633 int rv = setsockopt(socket_, SOL_SOCKET, SO_BROADCAST,
634 reinterpret_cast<const char*>(&true_value),
635 sizeof(true_value));
636 if (rv < 0)
637 return MapSystemError(WSAGetLastError());
639 if (!(socket_options_ & SOCKET_OPTION_MULTICAST_LOOP)) {
640 DWORD loop = 0;
641 int protocol_level =
642 addr_family_ == AF_INET ? IPPROTO_IP : IPPROTO_IPV6;
643 int option =
644 addr_family_ == AF_INET ? IP_MULTICAST_LOOP: IPV6_MULTICAST_LOOP;
645 int rv = setsockopt(socket_, protocol_level, option,
646 reinterpret_cast<const char*>(&loop), sizeof(loop));
647 if (rv < 0)
648 return MapSystemError(WSAGetLastError());
650 if (multicast_time_to_live_ != 1) {
651 DWORD hops = multicast_time_to_live_;
652 int protocol_level =
653 addr_family_ == AF_INET ? IPPROTO_IP : IPPROTO_IPV6;
654 int option =
655 addr_family_ == AF_INET ? IP_MULTICAST_TTL: IPV6_MULTICAST_HOPS;
656 int rv = setsockopt(socket_, protocol_level, option,
657 reinterpret_cast<const char*>(&hops), sizeof(hops));
658 if (rv < 0)
659 return MapSystemError(WSAGetLastError());
661 if (multicast_interface_ != 0) {
662 switch (addr_family_) {
663 case AF_INET: {
664 in_addr address;
665 address.s_addr = htonl(multicast_interface_);
666 int rv = setsockopt(socket_, IPPROTO_IP, IP_MULTICAST_IF,
667 reinterpret_cast<const char*>(&address),
668 sizeof(address));
669 if (rv)
670 return MapSystemError(WSAGetLastError());
671 break;
673 case AF_INET6: {
674 uint32 interface_index = multicast_interface_;
675 int rv = setsockopt(socket_, IPPROTO_IPV6, IPV6_MULTICAST_IF,
676 reinterpret_cast<const char*>(&interface_index),
677 sizeof(interface_index));
678 if (rv)
679 return MapSystemError(WSAGetLastError());
680 break;
682 default:
683 NOTREACHED() << "Invalid address family";
684 return ERR_ADDRESS_INVALID;
687 return OK;
690 int UDPSocketWin::DoBind(const IPEndPoint& address) {
691 SockaddrStorage storage;
692 if (!address.ToSockAddr(storage.addr, &storage.addr_len))
693 return ERR_ADDRESS_INVALID;
694 int rv = bind(socket_, storage.addr, storage.addr_len);
695 if (rv == 0)
696 return OK;
697 int last_error = WSAGetLastError();
698 UMA_HISTOGRAM_SPARSE_SLOWLY("Net.UdpSocketBindErrorFromWinOS", last_error);
699 // Map some codes that are special to bind() separately.
700 // * WSAEACCES: If a port is already bound to a socket, WSAEACCES may be
701 // returned instead of WSAEADDRINUSE, depending on whether the socket
702 // option SO_REUSEADDR or SO_EXCLUSIVEADDRUSE is set and whether the
703 // conflicting socket is owned by a different user account. See the MSDN
704 // page "Using SO_REUSEADDR and SO_EXCLUSIVEADDRUSE" for the gory details.
705 if (last_error == WSAEACCES || last_error == WSAEADDRNOTAVAIL)
706 return ERR_ADDRESS_IN_USE;
707 return MapSystemError(last_error);
710 int UDPSocketWin::RandomBind(const IPAddressNumber& address) {
711 DCHECK(bind_type_ == DatagramSocket::RANDOM_BIND && !rand_int_cb_.is_null());
713 for (int i = 0; i < kBindRetries; ++i) {
714 int rv = DoBind(IPEndPoint(address,
715 rand_int_cb_.Run(kPortStart, kPortEnd)));
716 if (rv == OK || rv != ERR_ADDRESS_IN_USE)
717 return rv;
719 return DoBind(IPEndPoint(address, 0));
722 bool UDPSocketWin::ReceiveAddressToIPEndpoint(IPEndPoint* address) const {
723 SockaddrStorage& storage = core_->recv_addr_storage_;
724 return address->FromSockAddr(storage.addr, storage.addr_len);
727 int UDPSocketWin::JoinGroup(
728 const IPAddressNumber& group_address) const {
729 DCHECK(CalledOnValidThread());
730 if (!is_connected())
731 return ERR_SOCKET_NOT_CONNECTED;
733 switch (group_address.size()) {
734 case kIPv4AddressSize: {
735 if (addr_family_ != AF_INET)
736 return ERR_ADDRESS_INVALID;
737 ip_mreq mreq;
738 mreq.imr_interface.s_addr = htonl(multicast_interface_);
739 memcpy(&mreq.imr_multiaddr, &group_address[0], kIPv4AddressSize);
740 int rv = setsockopt(socket_, IPPROTO_IP, IP_ADD_MEMBERSHIP,
741 reinterpret_cast<const char*>(&mreq),
742 sizeof(mreq));
743 if (rv)
744 return MapSystemError(WSAGetLastError());
745 return OK;
747 case kIPv6AddressSize: {
748 if (addr_family_ != AF_INET6)
749 return ERR_ADDRESS_INVALID;
750 ipv6_mreq mreq;
751 mreq.ipv6mr_interface = multicast_interface_;
752 memcpy(&mreq.ipv6mr_multiaddr, &group_address[0], kIPv6AddressSize);
753 int rv = setsockopt(socket_, IPPROTO_IPV6, IPV6_ADD_MEMBERSHIP,
754 reinterpret_cast<const char*>(&mreq),
755 sizeof(mreq));
756 if (rv)
757 return MapSystemError(WSAGetLastError());
758 return OK;
760 default:
761 NOTREACHED() << "Invalid address family";
762 return ERR_ADDRESS_INVALID;
766 int UDPSocketWin::LeaveGroup(
767 const IPAddressNumber& group_address) const {
768 DCHECK(CalledOnValidThread());
769 if (!is_connected())
770 return ERR_SOCKET_NOT_CONNECTED;
772 switch (group_address.size()) {
773 case kIPv4AddressSize: {
774 if (addr_family_ != AF_INET)
775 return ERR_ADDRESS_INVALID;
776 ip_mreq mreq;
777 mreq.imr_interface.s_addr = htonl(multicast_interface_);
778 memcpy(&mreq.imr_multiaddr, &group_address[0], kIPv4AddressSize);
779 int rv = setsockopt(socket_, IPPROTO_IP, IP_DROP_MEMBERSHIP,
780 reinterpret_cast<const char*>(&mreq), sizeof(mreq));
781 if (rv)
782 return MapSystemError(WSAGetLastError());
783 return OK;
785 case kIPv6AddressSize: {
786 if (addr_family_ != AF_INET6)
787 return ERR_ADDRESS_INVALID;
788 ipv6_mreq mreq;
789 mreq.ipv6mr_interface = multicast_interface_;
790 memcpy(&mreq.ipv6mr_multiaddr, &group_address[0], kIPv6AddressSize);
791 int rv = setsockopt(socket_, IPPROTO_IPV6, IP_DROP_MEMBERSHIP,
792 reinterpret_cast<const char*>(&mreq), sizeof(mreq));
793 if (rv)
794 return MapSystemError(WSAGetLastError());
795 return OK;
797 default:
798 NOTREACHED() << "Invalid address family";
799 return ERR_ADDRESS_INVALID;
803 int UDPSocketWin::SetMulticastInterface(uint32 interface_index) {
804 DCHECK(CalledOnValidThread());
805 if (is_connected())
806 return ERR_SOCKET_IS_CONNECTED;
807 multicast_interface_ = interface_index;
808 return OK;
811 int UDPSocketWin::SetMulticastTimeToLive(int time_to_live) {
812 DCHECK(CalledOnValidThread());
813 if (is_connected())
814 return ERR_SOCKET_IS_CONNECTED;
816 if (time_to_live < 0 || time_to_live > 255)
817 return ERR_INVALID_ARGUMENT;
818 multicast_time_to_live_ = time_to_live;
819 return OK;
822 int UDPSocketWin::SetMulticastLoopbackMode(bool loopback) {
823 DCHECK(CalledOnValidThread());
824 if (is_connected())
825 return ERR_SOCKET_IS_CONNECTED;
827 if (loopback)
828 socket_options_ |= SOCKET_OPTION_MULTICAST_LOOP;
829 else
830 socket_options_ &= ~SOCKET_OPTION_MULTICAST_LOOP;
831 return OK;
834 // TODO(hubbe): Implement differentiated services for windows.
835 // Note: setsockopt(IP_TOS) does not work on windows XP and later.
836 int UDPSocketWin::SetDiffServCodePoint(DiffServCodePoint dscp) {
837 return ERR_NOT_IMPLEMENTED;
840 void UDPSocketWin::DetachFromThread() {
841 base::NonThreadSafe::DetachFromThread();
844 } // namespace net