1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_
6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_
12 #include "base/strings/string16.h"
13 #include "base/strings/string_split.h"
14 #include "ui/accessibility/ax_enums.h"
15 #include "ui/accessibility/ax_export.h"
16 #include "ui/gfx/geometry/rect.h"
20 // A compact representation of the accessibility information for a
21 // single web object, in a form that can be serialized and sent from
22 // one process to another.
23 struct AX_EXPORT AXNodeData
{
25 virtual ~AXNodeData();
27 // Accessing accessibility attributes:
29 // There are dozens of possible attributes for an accessibility node,
30 // but only a few tend to apply to any one object, so we store them
31 // in sparse arrays of <attribute id, attribute value> pairs, organized
32 // by type (bool, int, float, string, int list).
34 // There are three accessors for each type of attribute: one that returns
35 // true if the attribute is present and false if not, one that takes a
36 // pointer argument and returns true if the attribute is present (if you
37 // need to distinguish between the default value and a missing attribute),
38 // and another that returns the default value for that type if the
39 // attribute is not present. In addition, strings can be returned as
40 // either std::string or base::string16, for convenience.
42 bool HasBoolAttribute(AXBoolAttribute attr
) const;
43 bool GetBoolAttribute(AXBoolAttribute attr
) const;
44 bool GetBoolAttribute(AXBoolAttribute attr
, bool* value
) const;
46 bool HasFloatAttribute(AXFloatAttribute attr
) const;
47 float GetFloatAttribute(AXFloatAttribute attr
) const;
48 bool GetFloatAttribute(AXFloatAttribute attr
, float* value
) const;
50 bool HasIntAttribute(AXIntAttribute attribute
) const;
51 int GetIntAttribute(AXIntAttribute attribute
) const;
52 bool GetIntAttribute(AXIntAttribute attribute
, int* value
) const;
54 bool HasStringAttribute(
55 AXStringAttribute attribute
) const;
56 const std::string
& GetStringAttribute(AXStringAttribute attribute
) const;
57 bool GetStringAttribute(AXStringAttribute attribute
,
58 std::string
* value
) const;
60 bool GetString16Attribute(AXStringAttribute attribute
,
61 base::string16
* value
) const;
62 base::string16
GetString16Attribute(
63 AXStringAttribute attribute
) const;
65 bool HasIntListAttribute(AXIntListAttribute attribute
) const;
66 const std::vector
<int32
>& GetIntListAttribute(
67 AXIntListAttribute attribute
) const;
68 bool GetIntListAttribute(AXIntListAttribute attribute
,
69 std::vector
<int32
>* value
) const;
71 bool GetHtmlAttribute(const char* attr
, base::string16
* value
) const;
72 bool GetHtmlAttribute(const char* attr
, std::string
* value
) const;
74 // Setting accessibility attributes.
75 void AddStringAttribute(AXStringAttribute attribute
,
76 const std::string
& value
);
77 void AddIntAttribute(AXIntAttribute attribute
, int value
);
78 void AddFloatAttribute(AXFloatAttribute attribute
, float value
);
79 void AddBoolAttribute(AXBoolAttribute attribute
, bool value
);
80 void AddIntListAttribute(AXIntListAttribute attribute
,
81 const std::vector
<int32
>& value
);
83 // Convenience functions, mainly for writing unit tests.
84 // Equivalent to AddStringAttribute(ATTR_NAME, name).
85 void SetName(std::string name
);
86 // Equivalent to AddStringAttribute(ATTR_VALUE, value).
87 void SetValue(std::string value
);
89 // Return a string representation of this data, for debugging.
90 std::string
ToString() const;
92 // This is a simple serializable struct. All member variables should be
93 // public and copyable.
98 std::vector
<std::pair
<AXStringAttribute
, std::string
> > string_attributes
;
99 std::vector
<std::pair
<AXIntAttribute
, int32
> > int_attributes
;
100 std::vector
<std::pair
<AXFloatAttribute
, float> > float_attributes
;
101 std::vector
<std::pair
<AXBoolAttribute
, bool> > bool_attributes
;
102 std::vector
<std::pair
<AXIntListAttribute
, std::vector
<int32
> > >
104 base::StringPairs html_attributes
;
105 std::vector
<int32
> child_ids
;
110 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_