1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/memory/scoped_ptr.h"
6 #include "base/strings/string_number_conversions.h"
7 #include "testing/gtest/include/gtest/gtest.h"
8 #include "ui/accessibility/ax_node.h"
9 #include "ui/accessibility/ax_serializable_tree.h"
10 #include "ui/accessibility/ax_tree.h"
11 #include "ui/accessibility/ax_tree_serializer.h"
17 class FakeAXTreeDelegate
: public AXTreeDelegate
{
19 FakeAXTreeDelegate() : root_changed_(false) {}
21 void OnNodeWillBeDeleted(AXTree
* tree
, AXNode
* node
) override
{
22 deleted_ids_
.push_back(node
->id());
25 void OnSubtreeWillBeDeleted(AXTree
* tree
, AXNode
* node
) override
{
26 subtree_deleted_ids_
.push_back(node
->id());
29 void OnNodeCreated(AXTree
* tree
, AXNode
* node
) override
{
30 created_ids_
.push_back(node
->id());
33 void OnNodeChanged(AXTree
* tree
, AXNode
* node
) override
{
34 changed_ids_
.push_back(node
->id());
37 void OnAtomicUpdateFinished(AXTree
* tree
,
39 const std::vector
<Change
>& changes
) override
{
40 root_changed_
= root_changed
;
42 for (size_t i
= 0; i
< changes
.size(); ++i
) {
43 int id
= changes
[i
].node
->id();
44 switch (changes
[i
].type
) {
46 node_creation_finished_ids_
.push_back(id
);
49 subtree_creation_finished_ids_
.push_back(id
);
52 change_finished_ids_
.push_back(id
);
58 bool root_changed() const { return root_changed_
; }
59 const std::vector
<int32
>& deleted_ids() { return deleted_ids_
; }
60 const std::vector
<int32
>& subtree_deleted_ids() {
61 return subtree_deleted_ids_
;
63 const std::vector
<int32
>& created_ids() { return created_ids_
; }
64 const std::vector
<int32
>& node_creation_finished_ids() {
65 return node_creation_finished_ids_
;
67 const std::vector
<int32
>& subtree_creation_finished_ids() {
68 return subtree_creation_finished_ids_
;
70 const std::vector
<int32
>& change_finished_ids() {
71 return change_finished_ids_
;
76 std::vector
<int32
> deleted_ids_
;
77 std::vector
<int32
> subtree_deleted_ids_
;
78 std::vector
<int32
> created_ids_
;
79 std::vector
<int32
> changed_ids_
;
80 std::vector
<int32
> node_creation_finished_ids_
;
81 std::vector
<int32
> subtree_creation_finished_ids_
;
82 std::vector
<int32
> change_finished_ids_
;
87 TEST(AXTreeTest
, SerializeSimpleAXTree
) {
90 root
.role
= AX_ROLE_ROOT_WEB_AREA
;
91 root
.state
= (1 << AX_STATE_FOCUSABLE
) | (1 << AX_STATE_FOCUSED
);
92 root
.location
= gfx::Rect(0, 0, 800, 600);
93 root
.child_ids
.push_back(2);
94 root
.child_ids
.push_back(3);
98 button
.role
= AX_ROLE_BUTTON
;
100 button
.location
= gfx::Rect(20, 20, 200, 30);
104 checkbox
.role
= AX_ROLE_CHECK_BOX
;
106 checkbox
.location
= gfx::Rect(20, 50, 200, 30);
108 AXTreeUpdate initial_state
;
109 initial_state
.nodes
.push_back(root
);
110 initial_state
.nodes
.push_back(button
);
111 initial_state
.nodes
.push_back(checkbox
);
112 AXSerializableTree
src_tree(initial_state
);
114 scoped_ptr
<AXTreeSource
<const AXNode
*> > tree_source(
115 src_tree
.CreateTreeSource());
116 AXTreeSerializer
<const AXNode
*> serializer(tree_source
.get());
118 serializer
.SerializeChanges(src_tree
.root(), &update
);
121 ASSERT_TRUE(dst_tree
.Unserialize(update
));
123 const AXNode
* root_node
= dst_tree
.root();
124 ASSERT_TRUE(root_node
!= NULL
);
125 EXPECT_EQ(root
.id
, root_node
->id());
126 EXPECT_EQ(root
.role
, root_node
->data().role
);
128 ASSERT_EQ(2, root_node
->child_count());
130 const AXNode
* button_node
= root_node
->ChildAtIndex(0);
131 EXPECT_EQ(button
.id
, button_node
->id());
132 EXPECT_EQ(button
.role
, button_node
->data().role
);
134 const AXNode
* checkbox_node
= root_node
->ChildAtIndex(1);
135 EXPECT_EQ(checkbox
.id
, checkbox_node
->id());
136 EXPECT_EQ(checkbox
.role
, checkbox_node
->data().role
);
139 "id=1 rootWebArea FOCUSABLE FOCUSED (0, 0)-(800, 600) child_ids=2,3\n"
140 " id=2 button (20, 20)-(200, 30)\n"
141 " id=3 checkBox (20, 50)-(200, 30)\n",
142 dst_tree
.ToString());
145 TEST(AXTreeTest
, SerializeAXTreeUpdate
) {
148 list
.role
= AX_ROLE_LIST
;
150 list
.child_ids
.push_back(4);
151 list
.child_ids
.push_back(5);
152 list
.child_ids
.push_back(6);
154 AXNodeData list_item_2
;
156 list_item_2
.role
= AX_ROLE_LIST_ITEM
;
157 list_item_2
.state
= 0;
159 AXNodeData list_item_3
;
161 list_item_3
.role
= AX_ROLE_LIST_ITEM
;
162 list_item_3
.state
= 0;
166 button
.role
= AX_ROLE_BUTTON
;
170 update
.nodes
.push_back(list
);
171 update
.nodes
.push_back(list_item_2
);
172 update
.nodes
.push_back(list_item_3
);
173 update
.nodes
.push_back(button
);
176 "id=3 list (0, 0)-(0, 0) child_ids=4,5,6\n"
177 " id=5 listItem (0, 0)-(0, 0)\n"
178 " id=6 listItem (0, 0)-(0, 0)\n"
179 "id=7 button (0, 0)-(0, 0)\n",
183 TEST(AXTreeTest
, DeleteUnknownSubtreeFails
) {
186 root
.role
= AX_ROLE_ROOT_WEB_AREA
;
188 AXTreeUpdate initial_state
;
189 initial_state
.nodes
.push_back(root
);
190 AXTree
tree(initial_state
);
192 // This should fail because we're asking it to delete
193 // a subtree rooted at id=2, which doesn't exist.
195 update
.node_id_to_clear
= 2;
196 update
.nodes
.resize(1);
197 update
.nodes
[0].id
= 1;
198 update
.nodes
[0].id
= AX_ROLE_ROOT_WEB_AREA
;
199 EXPECT_FALSE(tree
.Unserialize(update
));
200 ASSERT_EQ("Bad node_id_to_clear: 2", tree
.error());
203 TEST(AXTreeTest
, LeaveOrphanedDeletedSubtreeFails
) {
204 AXTreeUpdate initial_state
;
205 initial_state
.nodes
.resize(3);
206 initial_state
.nodes
[0].id
= 1;
207 initial_state
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
208 initial_state
.nodes
[0].child_ids
.push_back(2);
209 initial_state
.nodes
[0].child_ids
.push_back(3);
210 initial_state
.nodes
[1].id
= 2;
211 initial_state
.nodes
[2].id
= 3;
212 AXTree
tree(initial_state
);
214 // This should fail because we delete a subtree rooted at id=2
215 // but never update it.
217 update
.node_id_to_clear
= 2;
218 update
.nodes
.resize(1);
219 update
.nodes
[0].id
= 3;
220 EXPECT_FALSE(tree
.Unserialize(update
));
221 ASSERT_EQ("Nodes left pending by the update: 2", tree
.error());
224 TEST(AXTreeTest
, LeaveOrphanedNewChildFails
) {
225 AXTreeUpdate initial_state
;
226 initial_state
.nodes
.resize(1);
227 initial_state
.nodes
[0].id
= 1;
228 initial_state
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
229 AXTree
tree(initial_state
);
231 // This should fail because we add a new child to the root node
232 // but never update it.
234 update
.nodes
.resize(1);
235 update
.nodes
[0].id
= 1;
236 update
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
237 update
.nodes
[0].child_ids
.push_back(2);
238 EXPECT_FALSE(tree
.Unserialize(update
));
239 ASSERT_EQ("Nodes left pending by the update: 2", tree
.error());
242 TEST(AXTreeTest
, DuplicateChildIdFails
) {
243 AXTreeUpdate initial_state
;
244 initial_state
.nodes
.resize(1);
245 initial_state
.nodes
[0].id
= 1;
246 initial_state
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
247 AXTree
tree(initial_state
);
249 // This should fail because a child id appears twice.
251 update
.nodes
.resize(2);
252 update
.nodes
[0].id
= 1;
253 update
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
254 update
.nodes
[0].child_ids
.push_back(2);
255 update
.nodes
[0].child_ids
.push_back(2);
256 update
.nodes
[1].id
= 2;
257 EXPECT_FALSE(tree
.Unserialize(update
));
258 ASSERT_EQ("Node 1 has duplicate child id 2", tree
.error());
261 TEST(AXTreeTest
, InvalidReparentingFails
) {
262 AXTreeUpdate initial_state
;
263 initial_state
.nodes
.resize(3);
264 initial_state
.nodes
[0].id
= 1;
265 initial_state
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
266 initial_state
.nodes
[0].child_ids
.push_back(2);
267 initial_state
.nodes
[1].id
= 2;
268 initial_state
.nodes
[1].child_ids
.push_back(3);
269 initial_state
.nodes
[2].id
= 3;
271 AXTree
tree(initial_state
);
273 // This should fail because node 3 is reparented from node 2 to node 1
274 // without deleting node 1's subtree first.
276 update
.nodes
.resize(3);
277 update
.nodes
[0].id
= 1;
278 update
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
279 update
.nodes
[0].child_ids
.push_back(3);
280 update
.nodes
[0].child_ids
.push_back(2);
281 update
.nodes
[1].id
= 2;
282 update
.nodes
[2].id
= 3;
283 EXPECT_FALSE(tree
.Unserialize(update
));
284 ASSERT_EQ("Node 3 reparented from 2 to 1", tree
.error());
287 TEST(AXTreeTest
, TwoRootsFails
) {
288 AXTreeUpdate initial_state
;
289 initial_state
.nodes
.resize(1);
290 initial_state
.nodes
[0].id
= 1;
291 initial_state
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
292 AXTree
tree(initial_state
);
294 // This should fail because there are two new roots.
296 update
.nodes
.resize(2);
297 update
.nodes
[0].id
= 2;
298 update
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
299 update
.nodes
[1].id
= 3;
300 update
.nodes
[1].role
= AX_ROLE_ROOT_WEB_AREA
;
301 EXPECT_FALSE(tree
.Unserialize(update
));
302 ASSERT_EQ("Tree update contains two new roots", tree
.error());
305 TEST(AXTreeTest
, TreeDelegateIsCalled
) {
306 AXTreeUpdate initial_state
;
307 initial_state
.nodes
.resize(2);
308 initial_state
.nodes
[0].id
= 1;
309 initial_state
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
310 initial_state
.nodes
[0].child_ids
.push_back(2);
311 initial_state
.nodes
[1].id
= 2;
313 AXTree
tree(initial_state
);
315 update
.node_id_to_clear
= 1;
316 update
.nodes
.resize(2);
317 update
.nodes
[0].id
= 3;
318 update
.nodes
[0].role
= AX_ROLE_ROOT_WEB_AREA
;
319 update
.nodes
[0].child_ids
.push_back(4);
320 update
.nodes
[1].id
= 4;
322 FakeAXTreeDelegate fake_delegate
;
323 tree
.SetDelegate(&fake_delegate
);
325 EXPECT_TRUE(tree
.Unserialize(update
));
327 ASSERT_EQ(2U, fake_delegate
.deleted_ids().size());
328 EXPECT_EQ(2, fake_delegate
.deleted_ids()[0]);
329 EXPECT_EQ(1, fake_delegate
.deleted_ids()[1]);
331 ASSERT_EQ(1U, fake_delegate
.subtree_deleted_ids().size());
332 EXPECT_EQ(1, fake_delegate
.subtree_deleted_ids()[0]);
334 ASSERT_EQ(2U, fake_delegate
.created_ids().size());
335 EXPECT_EQ(3, fake_delegate
.created_ids()[0]);
336 EXPECT_EQ(4, fake_delegate
.created_ids()[1]);
338 ASSERT_EQ(1U, fake_delegate
.subtree_creation_finished_ids().size());
339 EXPECT_EQ(3, fake_delegate
.subtree_creation_finished_ids()[0]);
341 ASSERT_EQ(1U, fake_delegate
.node_creation_finished_ids().size());
342 EXPECT_EQ(4, fake_delegate
.node_creation_finished_ids()[0]);
344 ASSERT_EQ(true, fake_delegate
.root_changed());
346 tree
.SetDelegate(NULL
);