Roll WebGL conformance tests and update test expectations.
[chromium-blink-merge.git] / remoting / protocol / monitored_video_stub_unittest.cc
blob67162c319e488f14abbbc99e34455f8e5c422175
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/protocol/monitored_video_stub.h"
7 #include "base/message_loop/message_loop.h"
8 #include "base/message_loop/message_loop_proxy.h"
9 #include "base/run_loop.h"
10 #include "base/test/test_timeouts.h"
11 #include "remoting/protocol/protocol_mock_objects.h"
12 #include "testing/gmock/include/gmock/gmock.h"
13 #include "testing/gtest/include/gtest/gtest.h"
15 using ::testing::_;
16 using ::testing::AnyNumber;
17 using ::testing::AtMost;
18 using ::testing::InvokeWithoutArgs;
20 namespace remoting {
21 namespace protocol {
23 static const int64 kTestOverrideDelayMilliseconds = 1;
25 class MonitoredVideoStubTest : public testing::Test {
26 protected:
27 virtual void SetUp() override {
28 packet_.reset(new VideoPacket());
29 monitor_.reset(new MonitoredVideoStub(
30 &video_stub_,
31 base::TimeDelta::FromMilliseconds(kTestOverrideDelayMilliseconds),
32 base::Bind(
33 &MonitoredVideoStubTest::OnVideoChannelStatus,
34 base::Unretained(this))));
35 EXPECT_CALL(video_stub_, ProcessVideoPacketPtr(_, _)).Times(AnyNumber());
38 MOCK_METHOD1(OnVideoChannelStatus, void(bool connected));
40 base::MessageLoop message_loop_;
41 MockVideoStub video_stub_;
43 scoped_ptr<MonitoredVideoStub> monitor_;
44 scoped_ptr<VideoPacket> packet_;
45 base::OneShotTimer<MonitoredVideoStubTest> timer_end_test_;
48 TEST_F(MonitoredVideoStubTest, OnChannelConnected) {
49 EXPECT_CALL(*this, OnVideoChannelStatus(true));
50 // On slow machines, the connectivity check timer may fire before the test
51 // finishes, so we expect to see at most one transition to not ready.
52 EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(AtMost(1));
54 monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure());
55 base::RunLoop().RunUntilIdle();
58 TEST_F(MonitoredVideoStubTest, OnChannelDisconnected) {
59 EXPECT_CALL(*this, OnVideoChannelStatus(true));
60 monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure());
62 EXPECT_CALL(*this, OnVideoChannelStatus(false)).WillOnce(
63 InvokeWithoutArgs(
64 &message_loop_,
65 &base::MessageLoop::Quit));
66 message_loop_.Run();
69 TEST_F(MonitoredVideoStubTest, OnChannelStayConnected) {
70 // Verify no extra connected events are fired when packets are received
71 // frequently
72 EXPECT_CALL(*this, OnVideoChannelStatus(true));
73 // On slow machines, the connectivity check timer may fire before the test
74 // finishes, so we expect to see at most one transition to not ready.
75 EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(AtMost(1));
77 monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure());
78 monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure());
79 base::RunLoop().RunUntilIdle();
82 TEST_F(MonitoredVideoStubTest, OnChannelStayDisconnected) {
83 // Verify no extra disconnected events are fired.
84 EXPECT_CALL(*this, OnVideoChannelStatus(true)).Times(1);
85 EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(1);
87 monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure());
89 message_loop_.PostDelayedTask(
90 FROM_HERE,
91 base::MessageLoop::QuitClosure(),
92 // The delay should be much greater than |kTestOverrideDelayMilliseconds|.
93 TestTimeouts::tiny_timeout());
94 message_loop_.Run();
97 } // namespace protocol
98 } // namespace remoting