1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/layer_tree_impl.h"
11 #include "base/trace_event/trace_event.h"
12 #include "base/trace_event/trace_event_argument.h"
13 #include "cc/animation/keyframed_animation_curve.h"
14 #include "cc/animation/scrollbar_animation_controller.h"
15 #include "cc/animation/scrollbar_animation_controller_linear_fade.h"
16 #include "cc/animation/scrollbar_animation_controller_thinning.h"
17 #include "cc/base/math_util.h"
18 #include "cc/base/synced_property.h"
19 #include "cc/base/util.h"
20 #include "cc/debug/devtools_instrumentation.h"
21 #include "cc/debug/traced_value.h"
22 #include "cc/input/layer_scroll_offset_delegate.h"
23 #include "cc/input/page_scale_animation.h"
24 #include "cc/layers/heads_up_display_layer_impl.h"
25 #include "cc/layers/layer.h"
26 #include "cc/layers/layer_iterator.h"
27 #include "cc/layers/render_surface_impl.h"
28 #include "cc/layers/scrollbar_layer_impl_base.h"
29 #include "cc/resources/ui_resource_request.h"
30 #include "cc/trees/layer_tree_host_common.h"
31 #include "cc/trees/layer_tree_host_impl.h"
32 #include "cc/trees/occlusion_tracker.h"
33 #include "ui/gfx/geometry/point_conversions.h"
34 #include "ui/gfx/geometry/size_conversions.h"
35 #include "ui/gfx/geometry/vector2d_conversions.h"
39 LayerTreeImpl::LayerTreeImpl(
40 LayerTreeHostImpl
* layer_tree_host_impl
,
41 scoped_refptr
<SyncedProperty
<ScaleGroup
>> page_scale_factor
,
42 scoped_refptr
<SyncedTopControls
> top_controls_shown_ratio
,
43 scoped_refptr
<SyncedElasticOverscroll
> elastic_overscroll
)
44 : layer_tree_host_impl_(layer_tree_host_impl
),
45 source_frame_number_(-1),
47 currently_scrolling_layer_(NULL
),
48 root_layer_scroll_offset_delegate_(NULL
),
50 has_transparent_background_(false),
51 overscroll_elasticity_layer_(NULL
),
52 page_scale_layer_(NULL
),
53 inner_viewport_scroll_layer_(NULL
),
54 outer_viewport_scroll_layer_(NULL
),
55 page_scale_factor_(page_scale_factor
),
56 min_page_scale_factor_(0),
57 max_page_scale_factor_(0),
58 elastic_overscroll_(elastic_overscroll
),
59 scrolling_layer_id_from_previous_tree_(0),
60 contents_textures_purged_(false),
61 viewport_size_invalid_(false),
62 needs_update_draw_properties_(true),
63 needs_full_tree_sync_(true),
64 next_activation_forces_redraw_(false),
65 has_ever_been_drawn_(false),
66 render_surface_layer_list_id_(0),
67 top_controls_shrink_blink_size_(false),
68 top_controls_height_(0),
69 top_controls_shown_ratio_(top_controls_shown_ratio
) {
72 LayerTreeImpl::~LayerTreeImpl() {
73 BreakSwapPromises(IsActiveTree() ? SwapPromise::SWAP_FAILS
74 : SwapPromise::ACTIVATION_FAILS
);
76 // Need to explicitly clear the tree prior to destroying this so that
77 // the LayerTreeImpl pointer is still valid in the LayerImpl dtor.
79 DCHECK(layers_with_copy_output_request_
.empty());
82 void LayerTreeImpl::Shutdown() {
83 root_layer_
= nullptr;
86 void LayerTreeImpl::ReleaseResources() {
88 LayerTreeHostCommon::CallFunctionForSubtree(
89 root_layer_
.get(), [](LayerImpl
* layer
) { layer
->ReleaseResources(); });
93 void LayerTreeImpl::RecreateResources() {
95 LayerTreeHostCommon::CallFunctionForSubtree(
97 [](LayerImpl
* layer
) { layer
->RecreateResources(); });
101 void LayerTreeImpl::GatherFrameTimingRequestIds(
102 std::vector
<int64_t>* request_ids
) {
106 // TODO(vmpstr): Early out if there are no requests on any of the layers. For
107 // that, we need to inform LayerTreeImpl whenever there are requests when we
109 LayerTreeHostCommon::CallFunctionForSubtree(
110 root_layer_
.get(), [request_ids
](LayerImpl
* layer
) {
111 layer
->GatherFrameTimingRequestIds(request_ids
);
115 bool LayerTreeImpl::IsExternalFlingActive() const {
116 return root_layer_scroll_offset_delegate_
&&
117 root_layer_scroll_offset_delegate_
->IsExternalFlingActive();
120 void LayerTreeImpl::DidUpdateScrollOffset(int layer_id
) {
121 int inner_layer_id
= InnerViewportScrollLayer()
122 ? InnerViewportScrollLayer()->id()
124 int outer_layer_id
= OuterViewportScrollLayer()
125 ? OuterViewportScrollLayer()->id()
127 if (layer_id
!= outer_layer_id
&& layer_id
!= inner_layer_id
)
130 if (!root_layer_scroll_offset_delegate_
)
133 UpdateRootScrollOffsetDelegate();
136 void LayerTreeImpl::SetRootLayer(scoped_ptr
<LayerImpl
> layer
) {
137 root_layer_
= layer
.Pass();
138 currently_scrolling_layer_
= NULL
;
139 inner_viewport_scroll_layer_
= NULL
;
140 outer_viewport_scroll_layer_
= NULL
;
141 page_scale_layer_
= NULL
;
143 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
146 LayerImpl
* LayerTreeImpl::InnerViewportScrollLayer() const {
147 return inner_viewport_scroll_layer_
;
150 LayerImpl
* LayerTreeImpl::OuterViewportScrollLayer() const {
151 return outer_viewport_scroll_layer_
;
154 gfx::ScrollOffset
LayerTreeImpl::TotalScrollOffset() const {
155 gfx::ScrollOffset offset
;
157 if (inner_viewport_scroll_layer_
)
158 offset
+= inner_viewport_scroll_layer_
->CurrentScrollOffset();
160 if (outer_viewport_scroll_layer_
)
161 offset
+= outer_viewport_scroll_layer_
->CurrentScrollOffset();
166 gfx::ScrollOffset
LayerTreeImpl::TotalMaxScrollOffset() const {
167 gfx::ScrollOffset offset
;
169 if (inner_viewport_scroll_layer_
)
170 offset
+= inner_viewport_scroll_layer_
->MaxScrollOffset();
172 if (outer_viewport_scroll_layer_
)
173 offset
+= outer_viewport_scroll_layer_
->MaxScrollOffset();
178 scoped_ptr
<LayerImpl
> LayerTreeImpl::DetachLayerTree() {
179 // Clear all data structures that have direct references to the layer tree.
180 scrolling_layer_id_from_previous_tree_
=
181 currently_scrolling_layer_
? currently_scrolling_layer_
->id() : 0;
182 inner_viewport_scroll_layer_
= NULL
;
183 outer_viewport_scroll_layer_
= NULL
;
184 page_scale_layer_
= NULL
;
185 currently_scrolling_layer_
= NULL
;
187 render_surface_layer_list_
.clear();
188 set_needs_update_draw_properties();
189 return root_layer_
.Pass();
192 void LayerTreeImpl::PushPropertiesTo(LayerTreeImpl
* target_tree
) {
193 // The request queue should have been processed and does not require a push.
194 DCHECK_EQ(ui_resource_request_queue_
.size(), 0u);
196 target_tree
->SetPropertyTrees(property_trees_
);
198 if (next_activation_forces_redraw_
) {
199 target_tree
->ForceRedrawNextActivation();
200 next_activation_forces_redraw_
= false;
203 target_tree
->PassSwapPromises(&swap_promise_list_
);
205 target_tree
->set_top_controls_shrink_blink_size(
206 top_controls_shrink_blink_size_
);
207 target_tree
->set_top_controls_height(top_controls_height_
);
208 target_tree
->PushTopControls(nullptr);
210 // Active tree already shares the page_scale_factor object with pending
211 // tree so only the limits need to be provided.
212 target_tree
->PushPageScaleFactorAndLimits(nullptr, min_page_scale_factor(),
213 max_page_scale_factor());
214 target_tree
->elastic_overscroll()->PushPendingToActive();
216 target_tree
->pending_page_scale_animation_
=
217 pending_page_scale_animation_
.Pass();
219 if (page_scale_layer_
&& inner_viewport_scroll_layer_
) {
220 target_tree
->SetViewportLayersFromIds(
221 overscroll_elasticity_layer_
? overscroll_elasticity_layer_
->id()
223 page_scale_layer_
->id(), inner_viewport_scroll_layer_
->id(),
224 outer_viewport_scroll_layer_
? outer_viewport_scroll_layer_
->id()
225 : Layer::INVALID_ID
);
227 target_tree
->ClearViewportLayers();
230 target_tree
->RegisterSelection(selection_
);
232 // This should match the property synchronization in
233 // LayerTreeHost::finishCommitOnImplThread().
234 target_tree
->set_source_frame_number(source_frame_number());
235 target_tree
->set_background_color(background_color());
236 target_tree
->set_has_transparent_background(has_transparent_background());
238 if (ContentsTexturesPurged())
239 target_tree
->SetContentsTexturesPurged();
241 target_tree
->ResetContentsTexturesPurged();
243 if (ViewportSizeInvalid())
244 target_tree
->SetViewportSizeInvalid();
246 target_tree
->ResetViewportSizeInvalid();
249 target_tree
->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl
*>(
250 LayerTreeHostCommon::FindLayerInSubtree(
251 target_tree
->root_layer(), hud_layer()->id())));
253 target_tree
->set_hud_layer(NULL
);
255 target_tree
->has_ever_been_drawn_
= false;
258 LayerImpl
* LayerTreeImpl::InnerViewportContainerLayer() const {
259 return inner_viewport_scroll_layer_
260 ? inner_viewport_scroll_layer_
->scroll_clip_layer()
264 LayerImpl
* LayerTreeImpl::OuterViewportContainerLayer() const {
265 return outer_viewport_scroll_layer_
266 ? outer_viewport_scroll_layer_
->scroll_clip_layer()
270 LayerImpl
* LayerTreeImpl::CurrentlyScrollingLayer() const {
271 DCHECK(IsActiveTree());
272 return currently_scrolling_layer_
;
275 void LayerTreeImpl::SetCurrentlyScrollingLayer(LayerImpl
* layer
) {
276 if (currently_scrolling_layer_
== layer
)
279 if (currently_scrolling_layer_
&&
280 currently_scrolling_layer_
->scrollbar_animation_controller())
281 currently_scrolling_layer_
->scrollbar_animation_controller()
283 currently_scrolling_layer_
= layer
;
284 if (layer
&& layer
->scrollbar_animation_controller())
285 layer
->scrollbar_animation_controller()->DidScrollBegin();
288 void LayerTreeImpl::ClearCurrentlyScrollingLayer() {
289 SetCurrentlyScrollingLayer(NULL
);
290 scrolling_layer_id_from_previous_tree_
= 0;
295 void ForceScrollbarParameterUpdateAfterScaleChange(LayerImpl
* current_layer
) {
299 while (current_layer
) {
300 current_layer
->ScrollbarParametersDidChange(false);
301 current_layer
= current_layer
->parent();
307 float LayerTreeImpl::ClampPageScaleFactorToLimits(
308 float page_scale_factor
) const {
309 if (min_page_scale_factor_
&& page_scale_factor
< min_page_scale_factor_
)
310 page_scale_factor
= min_page_scale_factor_
;
311 else if (max_page_scale_factor_
&& page_scale_factor
> max_page_scale_factor_
)
312 page_scale_factor
= max_page_scale_factor_
;
313 return page_scale_factor
;
316 void LayerTreeImpl::SetPageScaleOnActiveTree(float active_page_scale
) {
317 DCHECK(IsActiveTree());
318 if (page_scale_factor()->SetCurrent(
319 ClampPageScaleFactorToLimits(active_page_scale
)))
320 DidUpdatePageScale();
323 void LayerTreeImpl::PushPageScaleFromMainThread(float page_scale_factor
,
324 float min_page_scale_factor
,
325 float max_page_scale_factor
) {
326 PushPageScaleFactorAndLimits(&page_scale_factor
, min_page_scale_factor
,
327 max_page_scale_factor
);
330 void LayerTreeImpl::PushPageScaleFactorAndLimits(const float* page_scale_factor
,
331 float min_page_scale_factor
,
332 float max_page_scale_factor
) {
333 DCHECK(page_scale_factor
|| IsActiveTree());
334 bool changed_page_scale
= false;
335 if (page_scale_factor
) {
336 DCHECK(!IsActiveTree() || !layer_tree_host_impl_
->pending_tree());
337 changed_page_scale
|=
338 page_scale_factor_
->PushFromMainThread(*page_scale_factor
);
341 changed_page_scale
|= page_scale_factor_
->PushPendingToActive();
342 changed_page_scale
|=
343 SetPageScaleFactorLimits(min_page_scale_factor
, max_page_scale_factor
);
345 if (changed_page_scale
)
346 DidUpdatePageScale();
349 void LayerTreeImpl::set_top_controls_shrink_blink_size(bool shrink
) {
350 if (top_controls_shrink_blink_size_
== shrink
)
353 top_controls_shrink_blink_size_
= shrink
;
355 layer_tree_host_impl_
->UpdateViewportContainerSizes();
358 void LayerTreeImpl::set_top_controls_height(float top_controls_height
) {
359 if (top_controls_height_
== top_controls_height
)
362 top_controls_height_
= top_controls_height
;
364 layer_tree_host_impl_
->UpdateViewportContainerSizes();
367 bool LayerTreeImpl::SetCurrentTopControlsShownRatio(float ratio
) {
368 ratio
= std::max(ratio
, 0.f
);
369 ratio
= std::min(ratio
, 1.f
);
370 return top_controls_shown_ratio_
->SetCurrent(ratio
);
373 void LayerTreeImpl::PushTopControlsFromMainThread(
374 float top_controls_shown_ratio
) {
375 PushTopControls(&top_controls_shown_ratio
);
378 void LayerTreeImpl::PushTopControls(const float* top_controls_shown_ratio
) {
379 DCHECK(top_controls_shown_ratio
|| IsActiveTree());
381 if (top_controls_shown_ratio
) {
382 DCHECK(!IsActiveTree() || !layer_tree_host_impl_
->pending_tree());
383 top_controls_shown_ratio_
->PushFromMainThread(*top_controls_shown_ratio
);
385 if (IsActiveTree()) {
386 if (top_controls_shown_ratio_
->PushPendingToActive())
387 layer_tree_host_impl_
->DidChangeTopControlsPosition();
391 bool LayerTreeImpl::SetPageScaleFactorLimits(float min_page_scale_factor
,
392 float max_page_scale_factor
) {
393 if (min_page_scale_factor
== min_page_scale_factor_
&&
394 max_page_scale_factor
== max_page_scale_factor_
)
397 min_page_scale_factor_
= min_page_scale_factor
;
398 max_page_scale_factor_
= max_page_scale_factor
;
403 void LayerTreeImpl::DidUpdatePageScale() {
405 page_scale_factor()->SetCurrent(
406 ClampPageScaleFactorToLimits(current_page_scale_factor()));
408 set_needs_update_draw_properties();
410 if (root_layer_scroll_offset_delegate_
) {
411 root_layer_scroll_offset_delegate_
->UpdateRootLayerState(
412 TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(),
413 current_page_scale_factor(), min_page_scale_factor_
,
414 max_page_scale_factor_
);
417 ForceScrollbarParameterUpdateAfterScaleChange(page_scale_layer());
419 HideInnerViewportScrollbarsIfNearMinimumScale();
422 void LayerTreeImpl::HideInnerViewportScrollbarsIfNearMinimumScale() {
423 if (!InnerViewportContainerLayer())
426 LayerImpl::ScrollbarSet
* scrollbars
=
427 InnerViewportContainerLayer()->scrollbars();
432 for (LayerImpl::ScrollbarSet::iterator it
= scrollbars
->begin();
433 it
!= scrollbars
->end();
435 ScrollbarLayerImplBase
* scrollbar
= *it
;
436 float minimum_scale_to_show_at
=
437 min_page_scale_factor() * settings().scrollbar_show_scale_threshold
;
438 scrollbar
->SetHideLayerAndSubtree(
439 current_page_scale_factor() < minimum_scale_to_show_at
);
443 SyncedProperty
<ScaleGroup
>* LayerTreeImpl::page_scale_factor() {
444 return page_scale_factor_
.get();
447 const SyncedProperty
<ScaleGroup
>* LayerTreeImpl::page_scale_factor() const {
448 return page_scale_factor_
.get();
451 gfx::SizeF
LayerTreeImpl::ScrollableViewportSize() const {
452 if (!InnerViewportContainerLayer())
455 return gfx::ScaleSize(InnerViewportContainerLayer()->BoundsForScrolling(),
456 1.0f
/ current_page_scale_factor());
459 gfx::Rect
LayerTreeImpl::RootScrollLayerDeviceViewportBounds() const {
460 LayerImpl
* root_scroll_layer
= OuterViewportScrollLayer()
461 ? OuterViewportScrollLayer()
462 : InnerViewportScrollLayer();
463 if (!root_scroll_layer
|| root_scroll_layer
->children().empty())
465 LayerImpl
* layer
= root_scroll_layer
->children()[0];
466 return MathUtil::MapEnclosingClippedRect(layer
->screen_space_transform(),
467 gfx::Rect(layer
->content_bounds()));
470 void LayerTreeImpl::ApplySentScrollAndScaleDeltasFromAbortedCommit() {
471 DCHECK(IsActiveTree());
473 page_scale_factor()->AbortCommit();
474 top_controls_shown_ratio()->AbortCommit();
475 elastic_overscroll()->AbortCommit();
480 LayerTreeHostCommon::CallFunctionForSubtree(
481 root_layer(), [](LayerImpl
* layer
) {
482 layer
->ApplySentScrollDeltasFromAbortedCommit();
486 void LayerTreeImpl::SetViewportLayersFromIds(
487 int overscroll_elasticity_layer_id
,
488 int page_scale_layer_id
,
489 int inner_viewport_scroll_layer_id
,
490 int outer_viewport_scroll_layer_id
) {
491 overscroll_elasticity_layer_
= LayerById(overscroll_elasticity_layer_id
);
492 page_scale_layer_
= LayerById(page_scale_layer_id
);
493 DCHECK(page_scale_layer_
);
495 inner_viewport_scroll_layer_
=
496 LayerById(inner_viewport_scroll_layer_id
);
497 DCHECK(inner_viewport_scroll_layer_
);
499 outer_viewport_scroll_layer_
=
500 LayerById(outer_viewport_scroll_layer_id
);
501 DCHECK(outer_viewport_scroll_layer_
||
502 outer_viewport_scroll_layer_id
== Layer::INVALID_ID
);
504 HideInnerViewportScrollbarsIfNearMinimumScale();
507 void LayerTreeImpl::ClearViewportLayers() {
508 page_scale_layer_
= NULL
;
509 inner_viewport_scroll_layer_
= NULL
;
510 outer_viewport_scroll_layer_
= NULL
;
513 bool LayerTreeImpl::UpdateDrawProperties(bool update_lcd_text
) {
514 if (!needs_update_draw_properties_
)
517 // Calling UpdateDrawProperties must clear this flag, so there can be no
518 // early outs before this.
519 needs_update_draw_properties_
= false;
521 // For max_texture_size. When the renderer is re-created in
522 // CreateAndSetRenderer, the needs update draw properties flag is set
524 if (!layer_tree_host_impl_
->renderer())
527 // Clear this after the renderer early out, as it should still be
528 // possible to hit test even without a renderer.
529 render_surface_layer_list_
.clear();
536 "cc", "LayerTreeImpl::UpdateDrawProperties::CalculateDrawProperties",
537 "IsActive", IsActiveTree(), "SourceFrameNumber", source_frame_number_
);
538 LayerImpl
* page_scale_layer
=
539 page_scale_layer_
? page_scale_layer_
: InnerViewportContainerLayer();
540 bool can_render_to_separate_surface
=
541 (layer_tree_host_impl_
->GetDrawMode() !=
542 DRAW_MODE_RESOURCELESS_SOFTWARE
);
544 ++render_surface_layer_list_id_
;
546 LayerTreeHostCommon::CalcDrawPropsImplInputs
inputs(
547 root_layer(), DrawViewportSize(),
548 layer_tree_host_impl_
->DrawTransform(), device_scale_factor(),
549 current_page_scale_factor(), page_scale_layer
,
550 elastic_overscroll()->Current(IsActiveTree()),
551 overscroll_elasticity_layer_
, resource_provider()->max_texture_size(),
552 settings().can_use_lcd_text
, settings().layers_always_allowed_lcd_text
,
553 can_render_to_separate_surface
,
554 settings().layer_transforms_should_scale_layer_contents
,
555 settings().verify_property_trees
, &render_surface_layer_list_
,
556 render_surface_layer_list_id_
, &property_trees_
);
557 LayerTreeHostCommon::CalculateDrawProperties(&inputs
);
561 TRACE_EVENT2("cc", "LayerTreeImpl::UpdateDrawProperties::Occlusion",
562 "IsActive", IsActiveTree(), "SourceFrameNumber",
563 source_frame_number_
);
564 OcclusionTracker
<LayerImpl
> occlusion_tracker(
565 root_layer()->render_surface()->content_rect());
566 occlusion_tracker
.set_minimum_tracking_size(
567 settings().minimum_occlusion_tracking_size
);
569 // LayerIterator is used here instead of CallFunctionForSubtree to only
570 // UpdateTilePriorities on layers that will be visible (and thus have valid
571 // draw properties) and not because any ordering is required.
572 auto end
= LayerIterator
<LayerImpl
>::End(&render_surface_layer_list_
);
573 for (auto it
= LayerIterator
<LayerImpl
>::Begin(&render_surface_layer_list_
);
575 occlusion_tracker
.EnterLayer(it
);
577 // There are very few render targets so this should be cheap to do for
578 // each layer instead of something more complicated.
579 bool inside_replica
= false;
580 LayerImpl
* layer
= it
->render_target();
581 while (layer
&& !inside_replica
) {
582 if (layer
->render_target()->has_replica())
583 inside_replica
= true;
584 layer
= layer
->render_target()->parent();
587 // Don't use occlusion if a layer will appear in a replica, since the
588 // tile raster code does not know how to look for the replica and would
589 // consider it occluded even though the replica is visible.
590 // Since occlusion is only used for browser compositor (i.e.
591 // use_occlusion_for_tile_prioritization) and it won't use replicas,
592 // this should matter not.
594 if (it
.represents_itself()) {
595 Occlusion occlusion
=
596 inside_replica
? Occlusion()
597 : occlusion_tracker
.GetCurrentOcclusionForLayer(
598 it
->draw_transform());
599 it
->draw_properties().occlusion_in_content_space
= occlusion
;
602 if (it
.represents_contributing_render_surface()) {
603 // Surfaces aren't used by the tile raster code, so they can have
604 // occlusion regardless of replicas.
605 Occlusion occlusion
=
606 occlusion_tracker
.GetCurrentOcclusionForContributingSurface(
607 it
->render_surface()->draw_transform());
608 it
->render_surface()->set_occlusion_in_content_space(occlusion
);
609 // Masks are used to draw the contributing surface, so should have
610 // the same occlusion as the surface (nothing inside the surface
612 if (LayerImpl
* mask
= it
->mask_layer()) {
613 Occlusion mask_occlusion
=
616 : occlusion_tracker
.GetCurrentOcclusionForContributingSurface(
617 it
->render_surface()->draw_transform() *
618 it
->draw_transform());
619 mask
->draw_properties().occlusion_in_content_space
= mask_occlusion
;
621 if (LayerImpl
* replica
= it
->replica_layer()) {
622 if (LayerImpl
* mask
= replica
->mask_layer())
623 mask
->draw_properties().occlusion_in_content_space
= Occlusion();
627 occlusion_tracker
.LeaveLayer(it
);
630 unoccluded_screen_space_region_
=
631 occlusion_tracker
.ComputeVisibleRegionInScreen();
634 // It'd be ideal if this could be done earlier, but when the raster source
635 // is updated from the main thread during push properties, update draw
636 // properties has not occurred yet and so it's not clear whether or not the
637 // layer can or cannot use lcd text. So, this is the cleanup pass to
638 // determine if the raster source needs to be replaced with a non-lcd
639 // raster source due to draw properties.
640 if (update_lcd_text
) {
641 // TODO(enne): Make LTHI::sync_tree return this value.
642 LayerTreeImpl
* sync_tree
=
643 layer_tree_host_impl_
->proxy()->CommitToActiveTree()
644 ? layer_tree_host_impl_
->active_tree()
645 : layer_tree_host_impl_
->pending_tree();
646 // If this is not the sync tree, then it is not safe to update lcd text
647 // as it causes invalidations and the tiles may be in use.
648 DCHECK_EQ(this, sync_tree
);
649 for (const auto& layer
: picture_layers_
)
650 layer
->UpdateCanUseLCDTextAfterCommit();
654 TRACE_EVENT_BEGIN2("cc", "LayerTreeImpl::UpdateDrawProperties::UpdateTiles",
655 "IsActive", IsActiveTree(), "SourceFrameNumber",
656 source_frame_number_
);
657 const bool resourceless_software_draw
=
658 (layer_tree_host_impl_
->GetDrawMode() ==
659 DRAW_MODE_RESOURCELESS_SOFTWARE
);
660 size_t layers_updated_count
= 0;
661 bool tile_priorities_updated
= false;
662 for (PictureLayerImpl
* layer
: picture_layers_
) {
663 if (!layer
->IsDrawnRenderSurfaceLayerListMember())
665 ++layers_updated_count
;
666 tile_priorities_updated
|= layer
->UpdateTiles(resourceless_software_draw
);
669 if (tile_priorities_updated
)
670 DidModifyTilePriorities();
672 TRACE_EVENT_END1("cc", "LayerTreeImpl::UpdateTilePriorities",
673 "layers_updated_count", layers_updated_count
);
676 DCHECK(!needs_update_draw_properties_
) <<
677 "CalcDrawProperties should not set_needs_update_draw_properties()";
681 const LayerImplList
& LayerTreeImpl::RenderSurfaceLayerList() const {
682 // If this assert triggers, then the list is dirty.
683 DCHECK(!needs_update_draw_properties_
);
684 return render_surface_layer_list_
;
687 const Region
& LayerTreeImpl::UnoccludedScreenSpaceRegion() const {
688 // If this assert triggers, then the render_surface_layer_list_ is dirty, so
689 // the unoccluded_screen_space_region_ is not valid anymore.
690 DCHECK(!needs_update_draw_properties_
);
691 return unoccluded_screen_space_region_
;
694 gfx::Size
LayerTreeImpl::ScrollableSize() const {
695 LayerImpl
* root_scroll_layer
= OuterViewportScrollLayer()
696 ? OuterViewportScrollLayer()
697 : InnerViewportScrollLayer();
698 if (!root_scroll_layer
|| root_scroll_layer
->children().empty())
700 return root_scroll_layer
->children()[0]->bounds();
703 LayerImpl
* LayerTreeImpl::LayerById(int id
) {
704 LayerIdMap::iterator iter
= layer_id_map_
.find(id
);
705 return iter
!= layer_id_map_
.end() ? iter
->second
: NULL
;
708 void LayerTreeImpl::RegisterLayer(LayerImpl
* layer
) {
709 DCHECK(!LayerById(layer
->id()));
710 layer_id_map_
[layer
->id()] = layer
;
713 void LayerTreeImpl::UnregisterLayer(LayerImpl
* layer
) {
714 DCHECK(LayerById(layer
->id()));
715 layer_id_map_
.erase(layer
->id());
718 size_t LayerTreeImpl::NumLayers() {
719 return layer_id_map_
.size();
722 void LayerTreeImpl::PushPersistedState(LayerTreeImpl
* pending_tree
) {
723 pending_tree
->SetCurrentlyScrollingLayer(
724 LayerTreeHostCommon::FindLayerInSubtree(pending_tree
->root_layer(),
725 currently_scrolling_layer_
? currently_scrolling_layer_
->id() : 0));
728 void LayerTreeImpl::DidBecomeActive() {
729 if (next_activation_forces_redraw_
) {
730 layer_tree_host_impl_
->SetFullRootLayerDamage();
731 next_activation_forces_redraw_
= false;
734 if (scrolling_layer_id_from_previous_tree_
) {
735 currently_scrolling_layer_
= LayerTreeHostCommon::FindLayerInSubtree(
736 root_layer(), scrolling_layer_id_from_previous_tree_
);
739 // Always reset this flag on activation, as we would only have activated
740 // if we were in a good state.
741 layer_tree_host_impl_
->ResetRequiresHighResToDraw();
744 LayerTreeHostCommon::CallFunctionForSubtree(
745 root_layer(), [](LayerImpl
* layer
) { layer
->DidBecomeActive(); });
748 for (auto* swap_promise
: swap_promise_list_
)
749 swap_promise
->DidActivate();
750 devtools_instrumentation::DidActivateLayerTree(layer_tree_host_impl_
->id(),
751 source_frame_number_
);
754 bool LayerTreeImpl::ContentsTexturesPurged() const {
755 return contents_textures_purged_
;
758 void LayerTreeImpl::SetContentsTexturesPurged() {
759 if (contents_textures_purged_
)
761 contents_textures_purged_
= true;
762 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
765 void LayerTreeImpl::ResetContentsTexturesPurged() {
766 if (!contents_textures_purged_
)
768 contents_textures_purged_
= false;
769 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
772 bool LayerTreeImpl::RequiresHighResToDraw() const {
773 return layer_tree_host_impl_
->RequiresHighResToDraw();
776 bool LayerTreeImpl::ViewportSizeInvalid() const {
777 return viewport_size_invalid_
;
780 void LayerTreeImpl::SetViewportSizeInvalid() {
781 viewport_size_invalid_
= true;
782 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
785 void LayerTreeImpl::ResetViewportSizeInvalid() {
786 viewport_size_invalid_
= false;
787 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
790 Proxy
* LayerTreeImpl::proxy() const {
791 return layer_tree_host_impl_
->proxy();
794 const LayerTreeSettings
& LayerTreeImpl::settings() const {
795 return layer_tree_host_impl_
->settings();
798 const LayerTreeDebugState
& LayerTreeImpl::debug_state() const {
799 return layer_tree_host_impl_
->debug_state();
802 const RendererCapabilitiesImpl
& LayerTreeImpl::GetRendererCapabilities() const {
803 return layer_tree_host_impl_
->GetRendererCapabilities();
806 ContextProvider
* LayerTreeImpl::context_provider() const {
807 return output_surface()->context_provider();
810 OutputSurface
* LayerTreeImpl::output_surface() const {
811 return layer_tree_host_impl_
->output_surface();
814 ResourceProvider
* LayerTreeImpl::resource_provider() const {
815 return layer_tree_host_impl_
->resource_provider();
818 TileManager
* LayerTreeImpl::tile_manager() const {
819 return layer_tree_host_impl_
->tile_manager();
822 FrameRateCounter
* LayerTreeImpl::frame_rate_counter() const {
823 return layer_tree_host_impl_
->fps_counter();
826 PaintTimeCounter
* LayerTreeImpl::paint_time_counter() const {
827 return layer_tree_host_impl_
->paint_time_counter();
830 MemoryHistory
* LayerTreeImpl::memory_history() const {
831 return layer_tree_host_impl_
->memory_history();
834 gfx::Size
LayerTreeImpl::device_viewport_size() const {
835 return layer_tree_host_impl_
->device_viewport_size();
838 float LayerTreeImpl::device_scale_factor() const {
839 return layer_tree_host_impl_
->device_scale_factor();
842 DebugRectHistory
* LayerTreeImpl::debug_rect_history() const {
843 return layer_tree_host_impl_
->debug_rect_history();
846 bool LayerTreeImpl::IsActiveTree() const {
847 return layer_tree_host_impl_
->active_tree() == this;
850 bool LayerTreeImpl::IsPendingTree() const {
851 return layer_tree_host_impl_
->pending_tree() == this;
854 bool LayerTreeImpl::IsRecycleTree() const {
855 return layer_tree_host_impl_
->recycle_tree() == this;
858 bool LayerTreeImpl::IsSyncTree() const {
859 return layer_tree_host_impl_
->sync_tree() == this;
862 LayerImpl
* LayerTreeImpl::FindActiveTreeLayerById(int id
) {
863 LayerTreeImpl
* tree
= layer_tree_host_impl_
->active_tree();
866 return tree
->LayerById(id
);
869 LayerImpl
* LayerTreeImpl::FindPendingTreeLayerById(int id
) {
870 LayerTreeImpl
* tree
= layer_tree_host_impl_
->pending_tree();
873 return tree
->LayerById(id
);
876 bool LayerTreeImpl::PinchGestureActive() const {
877 return layer_tree_host_impl_
->pinch_gesture_active();
880 BeginFrameArgs
LayerTreeImpl::CurrentBeginFrameArgs() const {
881 return layer_tree_host_impl_
->CurrentBeginFrameArgs();
884 base::TimeDelta
LayerTreeImpl::begin_impl_frame_interval() const {
885 return layer_tree_host_impl_
->begin_impl_frame_interval();
888 void LayerTreeImpl::SetNeedsCommit() {
889 layer_tree_host_impl_
->SetNeedsCommit();
892 gfx::Rect
LayerTreeImpl::DeviceViewport() const {
893 return layer_tree_host_impl_
->DeviceViewport();
896 gfx::Size
LayerTreeImpl::DrawViewportSize() const {
897 return layer_tree_host_impl_
->DrawViewportSize();
900 const gfx::Rect
LayerTreeImpl::ViewportRectForTilePriority() const {
901 return layer_tree_host_impl_
->ViewportRectForTilePriority();
904 scoped_ptr
<ScrollbarAnimationController
>
905 LayerTreeImpl::CreateScrollbarAnimationController(LayerImpl
* scrolling_layer
) {
906 DCHECK(settings().scrollbar_fade_delay_ms
);
907 DCHECK(settings().scrollbar_fade_duration_ms
);
908 base::TimeDelta delay
=
909 base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_delay_ms
);
910 base::TimeDelta resize_delay
= base::TimeDelta::FromMilliseconds(
911 settings().scrollbar_fade_resize_delay_ms
);
912 base::TimeDelta duration
=
913 base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_duration_ms
);
914 switch (settings().scrollbar_animator
) {
915 case LayerTreeSettings::LINEAR_FADE
: {
916 return ScrollbarAnimationControllerLinearFade::Create(
918 layer_tree_host_impl_
,
923 case LayerTreeSettings::THINNING
: {
924 return ScrollbarAnimationControllerThinning::Create(scrolling_layer
,
925 layer_tree_host_impl_
,
930 case LayerTreeSettings::NO_ANIMATOR
:
937 void LayerTreeImpl::DidAnimateScrollOffset() {
938 layer_tree_host_impl_
->DidAnimateScrollOffset();
941 bool LayerTreeImpl::use_gpu_rasterization() const {
942 return layer_tree_host_impl_
->use_gpu_rasterization();
945 GpuRasterizationStatus
LayerTreeImpl::GetGpuRasterizationStatus() const {
946 return layer_tree_host_impl_
->gpu_rasterization_status();
949 bool LayerTreeImpl::create_low_res_tiling() const {
950 return layer_tree_host_impl_
->create_low_res_tiling();
953 void LayerTreeImpl::SetNeedsRedraw() {
954 layer_tree_host_impl_
->SetNeedsRedraw();
957 AnimationRegistrar
* LayerTreeImpl::GetAnimationRegistrar() const {
958 return layer_tree_host_impl_
->animation_registrar();
961 void LayerTreeImpl::GetAllPrioritizedTilesForTracing(
962 std::vector
<PrioritizedTile
>* prioritized_tiles
) const {
963 typedef LayerIterator
<LayerImpl
> LayerIteratorType
;
964 LayerIteratorType end
= LayerIteratorType::End(&render_surface_layer_list_
);
965 for (LayerIteratorType it
=
966 LayerIteratorType::Begin(&render_surface_layer_list_
);
969 if (!it
.represents_itself())
971 LayerImpl
* layer_impl
= *it
;
972 layer_impl
->GetAllPrioritizedTilesForTracing(prioritized_tiles
);
976 void LayerTreeImpl::AsValueInto(base::trace_event::TracedValue
* state
) const {
977 TracedValue::MakeDictIntoImplicitSnapshot(state
, "cc::LayerTreeImpl", this);
978 state
->SetInteger("source_frame_number", source_frame_number_
);
980 state
->BeginDictionary("root_layer");
981 root_layer_
->AsValueInto(state
);
982 state
->EndDictionary();
984 state
->BeginArray("render_surface_layer_list");
985 typedef LayerIterator
<LayerImpl
> LayerIteratorType
;
986 LayerIteratorType end
= LayerIteratorType::End(&render_surface_layer_list_
);
987 for (LayerIteratorType it
= LayerIteratorType::Begin(
988 &render_surface_layer_list_
); it
!= end
; ++it
) {
989 if (!it
.represents_itself())
991 TracedValue::AppendIDRef(*it
, state
);
995 state
->BeginArray("swap_promise_trace_ids");
996 for (auto* swap_promise
: swap_promise_list_
)
997 state
->AppendDouble(swap_promise
->TraceId());
1001 void LayerTreeImpl::SetRootLayerScrollOffsetDelegate(
1002 LayerScrollOffsetDelegate
* root_layer_scroll_offset_delegate
) {
1003 if (root_layer_scroll_offset_delegate_
== root_layer_scroll_offset_delegate
)
1006 root_layer_scroll_offset_delegate_
= root_layer_scroll_offset_delegate
;
1008 if (root_layer_scroll_offset_delegate_
) {
1009 root_layer_scroll_offset_delegate_
->UpdateRootLayerState(
1010 TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(),
1011 current_page_scale_factor(), min_page_scale_factor(),
1012 max_page_scale_factor());
1014 DistributeRootScrollOffset();
1018 void LayerTreeImpl::UpdateRootScrollOffsetDelegate() {
1019 DCHECK(root_layer_scroll_offset_delegate_
);
1021 gfx::ScrollOffset offset
= InnerViewportScrollLayer()->CurrentScrollOffset();
1023 if (OuterViewportScrollLayer())
1024 offset
+= OuterViewportScrollLayer()->CurrentScrollOffset();
1026 root_layer_scroll_offset_delegate_
->UpdateRootLayerState(
1027 offset
, TotalMaxScrollOffset(), ScrollableSize(),
1028 current_page_scale_factor(), min_page_scale_factor(),
1029 max_page_scale_factor());
1032 void LayerTreeImpl::DistributeRootScrollOffset() {
1033 if (!root_layer_scroll_offset_delegate_
)
1036 gfx::ScrollOffset root_offset
=
1037 root_layer_scroll_offset_delegate_
->GetTotalScrollOffset();
1039 if (!InnerViewportScrollLayer())
1042 DCHECK(OuterViewportScrollLayer());
1044 // If we get here, we have both inner/outer viewports, and need to distribute
1045 // the scroll offset between them.
1046 gfx::ScrollOffset inner_viewport_offset
=
1047 InnerViewportScrollLayer()->CurrentScrollOffset();
1048 gfx::ScrollOffset outer_viewport_offset
=
1049 OuterViewportScrollLayer()->CurrentScrollOffset();
1051 // It may be nothing has changed.
1052 if (inner_viewport_offset
+ outer_viewport_offset
== root_offset
)
1055 gfx::ScrollOffset max_outer_viewport_scroll_offset
=
1056 OuterViewportScrollLayer()->MaxScrollOffset();
1058 outer_viewport_offset
= root_offset
- inner_viewport_offset
;
1059 outer_viewport_offset
.SetToMin(max_outer_viewport_scroll_offset
);
1060 outer_viewport_offset
.SetToMax(gfx::ScrollOffset());
1062 OuterViewportScrollLayer()->SetCurrentScrollOffsetFromDelegate(
1063 outer_viewport_offset
);
1064 inner_viewport_offset
= root_offset
- outer_viewport_offset
;
1065 InnerViewportScrollLayer()->SetCurrentScrollOffsetFromDelegate(
1066 inner_viewport_offset
);
1068 UpdateRootScrollOffsetDelegate();
1071 void LayerTreeImpl::QueueSwapPromise(scoped_ptr
<SwapPromise
> swap_promise
) {
1072 DCHECK(swap_promise
);
1073 swap_promise_list_
.push_back(swap_promise
.Pass());
1076 void LayerTreeImpl::PassSwapPromises(
1077 ScopedPtrVector
<SwapPromise
>* new_swap_promise
) {
1078 // Any left over promises have failed to swap before the next frame.
1079 BreakSwapPromises(SwapPromise::SWAP_FAILS
);
1080 swap_promise_list_
.swap(*new_swap_promise
);
1083 void LayerTreeImpl::FinishSwapPromises(CompositorFrameMetadata
* metadata
) {
1084 for (auto* swap_promise
: swap_promise_list_
)
1085 swap_promise
->DidSwap(metadata
);
1086 swap_promise_list_
.clear();
1089 void LayerTreeImpl::BreakSwapPromises(SwapPromise::DidNotSwapReason reason
) {
1090 for (auto* swap_promise
: swap_promise_list_
)
1091 swap_promise
->DidNotSwap(reason
);
1092 swap_promise_list_
.clear();
1095 void LayerTreeImpl::DidModifyTilePriorities() {
1096 layer_tree_host_impl_
->DidModifyTilePriorities();
1099 void LayerTreeImpl::set_ui_resource_request_queue(
1100 const UIResourceRequestQueue
& queue
) {
1101 ui_resource_request_queue_
= queue
;
1104 ResourceId
LayerTreeImpl::ResourceIdForUIResource(UIResourceId uid
) const {
1105 return layer_tree_host_impl_
->ResourceIdForUIResource(uid
);
1108 bool LayerTreeImpl::IsUIResourceOpaque(UIResourceId uid
) const {
1109 return layer_tree_host_impl_
->IsUIResourceOpaque(uid
);
1112 void LayerTreeImpl::ProcessUIResourceRequestQueue() {
1113 for (const auto& req
: ui_resource_request_queue_
) {
1114 switch (req
.GetType()) {
1115 case UIResourceRequest::UI_RESOURCE_CREATE
:
1116 layer_tree_host_impl_
->CreateUIResource(req
.GetId(), req
.GetBitmap());
1118 case UIResourceRequest::UI_RESOURCE_DELETE
:
1119 layer_tree_host_impl_
->DeleteUIResource(req
.GetId());
1121 case UIResourceRequest::UI_RESOURCE_INVALID_REQUEST
:
1126 ui_resource_request_queue_
.clear();
1128 // If all UI resource evictions were not recreated by processing this queue,
1129 // then another commit is required.
1130 if (layer_tree_host_impl_
->EvictedUIResourcesExist())
1131 layer_tree_host_impl_
->SetNeedsCommit();
1134 void LayerTreeImpl::RegisterPictureLayerImpl(PictureLayerImpl
* layer
) {
1135 DCHECK(std::find(picture_layers_
.begin(), picture_layers_
.end(), layer
) ==
1136 picture_layers_
.end());
1137 picture_layers_
.push_back(layer
);
1140 void LayerTreeImpl::UnregisterPictureLayerImpl(PictureLayerImpl
* layer
) {
1141 std::vector
<PictureLayerImpl
*>::iterator it
=
1142 std::find(picture_layers_
.begin(), picture_layers_
.end(), layer
);
1143 DCHECK(it
!= picture_layers_
.end());
1144 picture_layers_
.erase(it
);
1147 void LayerTreeImpl::AddLayerWithCopyOutputRequest(LayerImpl
* layer
) {
1148 // Only the active tree needs to know about layers with copy requests, as
1149 // they are aborted if not serviced during draw.
1150 DCHECK(IsActiveTree());
1152 // DCHECK(std::find(layers_with_copy_output_request_.begin(),
1153 // layers_with_copy_output_request_.end(),
1154 // layer) == layers_with_copy_output_request_.end());
1155 // TODO(danakj): Remove this once crash is found crbug.com/309777
1156 for (size_t i
= 0; i
< layers_with_copy_output_request_
.size(); ++i
) {
1157 CHECK(layers_with_copy_output_request_
[i
] != layer
)
1158 << i
<< " of " << layers_with_copy_output_request_
.size();
1160 layers_with_copy_output_request_
.push_back(layer
);
1163 void LayerTreeImpl::RemoveLayerWithCopyOutputRequest(LayerImpl
* layer
) {
1164 // Only the active tree needs to know about layers with copy requests, as
1165 // they are aborted if not serviced during draw.
1166 DCHECK(IsActiveTree());
1168 std::vector
<LayerImpl
*>::iterator it
= std::find(
1169 layers_with_copy_output_request_
.begin(),
1170 layers_with_copy_output_request_
.end(),
1172 DCHECK(it
!= layers_with_copy_output_request_
.end());
1173 layers_with_copy_output_request_
.erase(it
);
1175 // TODO(danakj): Remove this once crash is found crbug.com/309777
1176 for (size_t i
= 0; i
< layers_with_copy_output_request_
.size(); ++i
) {
1177 CHECK(layers_with_copy_output_request_
[i
] != layer
)
1178 << i
<< " of " << layers_with_copy_output_request_
.size();
1182 const std::vector
<LayerImpl
*>& LayerTreeImpl::LayersWithCopyOutputRequest()
1184 // Only the active tree needs to know about layers with copy requests, as
1185 // they are aborted if not serviced during draw.
1186 DCHECK(IsActiveTree());
1188 return layers_with_copy_output_request_
;
1191 template <typename LayerType
>
1192 static inline bool LayerClipsSubtree(LayerType
* layer
) {
1193 return layer
->masks_to_bounds() || layer
->mask_layer();
1196 static bool PointHitsRect(
1197 const gfx::PointF
& screen_space_point
,
1198 const gfx::Transform
& local_space_to_screen_space_transform
,
1199 const gfx::RectF
& local_space_rect
,
1200 float* distance_to_camera
) {
1201 // If the transform is not invertible, then assume that this point doesn't hit
1203 gfx::Transform
inverse_local_space_to_screen_space(
1204 gfx::Transform::kSkipInitialization
);
1205 if (!local_space_to_screen_space_transform
.GetInverse(
1206 &inverse_local_space_to_screen_space
))
1209 // Transform the hit test point from screen space to the local space of the
1211 bool clipped
= false;
1212 gfx::Point3F planar_point
= MathUtil::ProjectPoint3D(
1213 inverse_local_space_to_screen_space
, screen_space_point
, &clipped
);
1214 gfx::PointF hit_test_point_in_local_space
=
1215 gfx::PointF(planar_point
.x(), planar_point
.y());
1217 // If ProjectPoint could not project to a valid value, then we assume that
1218 // this point doesn't hit this rect.
1222 if (!local_space_rect
.Contains(hit_test_point_in_local_space
))
1225 if (distance_to_camera
) {
1226 // To compute the distance to the camera, we have to take the planar point
1227 // and pull it back to world space and compute the displacement along the
1229 gfx::Point3F
planar_point_in_screen_space(planar_point
);
1230 local_space_to_screen_space_transform
.TransformPoint(
1231 &planar_point_in_screen_space
);
1232 *distance_to_camera
= planar_point_in_screen_space
.z();
1238 static bool PointHitsRegion(const gfx::PointF
& screen_space_point
,
1239 const gfx::Transform
& screen_space_transform
,
1240 const Region
& layer_space_region
,
1241 float layer_content_scale_x
,
1242 float layer_content_scale_y
) {
1243 // If the transform is not invertible, then assume that this point doesn't hit
1245 gfx::Transform
inverse_screen_space_transform(
1246 gfx::Transform::kSkipInitialization
);
1247 if (!screen_space_transform
.GetInverse(&inverse_screen_space_transform
))
1250 // Transform the hit test point from screen space to the local space of the
1252 bool clipped
= false;
1253 gfx::PointF hit_test_point_in_content_space
= MathUtil::ProjectPoint(
1254 inverse_screen_space_transform
, screen_space_point
, &clipped
);
1255 gfx::PointF hit_test_point_in_layer_space
=
1256 gfx::ScalePoint(hit_test_point_in_content_space
,
1257 1.f
/ layer_content_scale_x
,
1258 1.f
/ layer_content_scale_y
);
1260 // If ProjectPoint could not project to a valid value, then we assume that
1261 // this point doesn't hit this region.
1265 return layer_space_region
.Contains(
1266 gfx::ToRoundedPoint(hit_test_point_in_layer_space
));
1269 static const LayerImpl
* GetNextClippingLayer(const LayerImpl
* layer
) {
1270 if (layer
->scroll_parent())
1271 return layer
->scroll_parent();
1272 if (layer
->clip_parent())
1273 return layer
->clip_parent();
1274 return layer
->parent();
1277 static bool PointIsClippedBySurfaceOrClipRect(
1278 const gfx::PointF
& screen_space_point
,
1279 const LayerImpl
* layer
) {
1280 // Walk up the layer tree and hit-test any render_surfaces and any layer
1281 // clip rects that are active.
1282 for (; layer
; layer
= GetNextClippingLayer(layer
)) {
1283 if (layer
->render_surface() &&
1284 !PointHitsRect(screen_space_point
,
1285 layer
->render_surface()->screen_space_transform(),
1286 layer
->render_surface()->content_rect(),
1290 if (LayerClipsSubtree(layer
) &&
1291 !PointHitsRect(screen_space_point
,
1292 layer
->screen_space_transform(),
1293 gfx::Rect(layer
->content_bounds()),
1298 // If we have finished walking all ancestors without having already exited,
1299 // then the point is not clipped by any ancestors.
1303 static bool PointHitsLayer(const LayerImpl
* layer
,
1304 const gfx::PointF
& screen_space_point
,
1305 float* distance_to_intersection
) {
1306 gfx::RectF
content_rect(layer
->content_bounds());
1307 if (!PointHitsRect(screen_space_point
,
1308 layer
->screen_space_transform(),
1310 distance_to_intersection
))
1313 // At this point, we think the point does hit the layer, but we need to walk
1314 // up the parents to ensure that the layer was not clipped in such a way
1315 // that the hit point actually should not hit the layer.
1316 if (PointIsClippedBySurfaceOrClipRect(screen_space_point
, layer
))
1319 // Skip the HUD layer.
1320 if (layer
== layer
->layer_tree_impl()->hud_layer())
1326 struct FindClosestMatchingLayerDataForRecursion
{
1327 FindClosestMatchingLayerDataForRecursion()
1328 : closest_match(NULL
),
1329 closest_distance(-std::numeric_limits
<float>::infinity()) {}
1330 LayerImpl
* closest_match
;
1331 // Note that the positive z-axis points towards the camera, so bigger means
1332 // closer in this case, counterintuitively.
1333 float closest_distance
;
1336 template <typename Functor
>
1337 static void FindClosestMatchingLayer(
1338 const gfx::PointF
& screen_space_point
,
1340 const Functor
& func
,
1341 FindClosestMatchingLayerDataForRecursion
* data_for_recursion
) {
1342 for (int i
= layer
->children().size() - 1; i
>= 0; --i
) {
1343 FindClosestMatchingLayer(
1344 screen_space_point
, layer
->children()[i
], func
, data_for_recursion
);
1347 float distance_to_intersection
= 0.f
;
1349 PointHitsLayer(layer
, screen_space_point
, &distance_to_intersection
) &&
1350 ((!data_for_recursion
->closest_match
||
1351 distance_to_intersection
> data_for_recursion
->closest_distance
))) {
1352 data_for_recursion
->closest_distance
= distance_to_intersection
;
1353 data_for_recursion
->closest_match
= layer
;
1357 static bool ScrollsAnyDrawnRenderSurfaceLayerListMember(LayerImpl
* layer
) {
1358 if (!layer
->scrollable())
1360 if (layer
->draw_properties().layer_or_descendant_is_drawn
)
1363 if (!layer
->scroll_children())
1365 for (std::set
<LayerImpl
*>::const_iterator it
=
1366 layer
->scroll_children()->begin();
1367 it
!= layer
->scroll_children()->end();
1369 if ((*it
)->draw_properties().layer_or_descendant_is_drawn
)
1375 struct FindScrollingLayerFunctor
{
1376 bool operator()(LayerImpl
* layer
) const {
1377 return ScrollsAnyDrawnRenderSurfaceLayerListMember(layer
);
1381 LayerImpl
* LayerTreeImpl::FindFirstScrollingLayerThatIsHitByPoint(
1382 const gfx::PointF
& screen_space_point
) {
1383 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1384 FindClosestMatchingLayer(screen_space_point
,
1386 FindScrollingLayerFunctor(),
1387 &data_for_recursion
);
1388 return data_for_recursion
.closest_match
;
1391 struct HitTestVisibleScrollableOrTouchableFunctor
{
1392 bool operator()(LayerImpl
* layer
) const {
1393 return layer
->IsDrawnRenderSurfaceLayerListMember() ||
1394 ScrollsAnyDrawnRenderSurfaceLayerListMember(layer
) ||
1395 !layer
->touch_event_handler_region().IsEmpty() ||
1396 layer
->have_wheel_event_handlers();
1400 LayerImpl
* LayerTreeImpl::FindLayerThatIsHitByPoint(
1401 const gfx::PointF
& screen_space_point
) {
1404 bool update_lcd_text
= false;
1405 if (!UpdateDrawProperties(update_lcd_text
))
1407 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1408 FindClosestMatchingLayer(screen_space_point
,
1410 HitTestVisibleScrollableOrTouchableFunctor(),
1411 &data_for_recursion
);
1412 return data_for_recursion
.closest_match
;
1415 static bool LayerHasTouchEventHandlersAt(const gfx::PointF
& screen_space_point
,
1416 LayerImpl
* layer_impl
) {
1417 if (layer_impl
->touch_event_handler_region().IsEmpty())
1420 if (!PointHitsRegion(screen_space_point
,
1421 layer_impl
->screen_space_transform(),
1422 layer_impl
->touch_event_handler_region(),
1423 layer_impl
->contents_scale_x(),
1424 layer_impl
->contents_scale_y()))
1427 // At this point, we think the point does hit the touch event handler region
1428 // on the layer, but we need to walk up the parents to ensure that the layer
1429 // was not clipped in such a way that the hit point actually should not hit
1431 if (PointIsClippedBySurfaceOrClipRect(screen_space_point
, layer_impl
))
1437 struct FindWheelEventLayerFunctor
{
1438 bool operator()(LayerImpl
* layer
) const {
1439 return layer
->have_wheel_event_handlers();
1443 LayerImpl
* LayerTreeImpl::FindLayerWithWheelHandlerThatIsHitByPoint(
1444 const gfx::PointF
& screen_space_point
) {
1447 bool update_lcd_text
= false;
1448 if (!UpdateDrawProperties(update_lcd_text
))
1450 FindWheelEventLayerFunctor func
;
1451 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1452 FindClosestMatchingLayer(screen_space_point
, root_layer(), func
,
1453 &data_for_recursion
);
1454 return data_for_recursion
.closest_match
;
1457 struct FindTouchEventLayerFunctor
{
1458 bool operator()(LayerImpl
* layer
) const {
1459 return LayerHasTouchEventHandlersAt(screen_space_point
, layer
);
1461 const gfx::PointF screen_space_point
;
1464 LayerImpl
* LayerTreeImpl::FindLayerThatIsHitByPointInTouchHandlerRegion(
1465 const gfx::PointF
& screen_space_point
) {
1468 bool update_lcd_text
= false;
1469 if (!UpdateDrawProperties(update_lcd_text
))
1471 FindTouchEventLayerFunctor func
= {screen_space_point
};
1472 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1473 FindClosestMatchingLayer(
1474 screen_space_point
, root_layer(), func
, &data_for_recursion
);
1475 return data_for_recursion
.closest_match
;
1478 void LayerTreeImpl::RegisterSelection(const LayerSelection
& selection
) {
1479 selection_
= selection
;
1482 static ViewportSelectionBound
ComputeViewportSelectionBound(
1483 const LayerSelectionBound
& layer_bound
,
1485 float device_scale_factor
) {
1486 ViewportSelectionBound viewport_bound
;
1487 viewport_bound
.type
= layer_bound
.type
;
1489 if (!layer
|| layer_bound
.type
== SELECTION_BOUND_EMPTY
)
1490 return viewport_bound
;
1492 gfx::PointF layer_scaled_top
= gfx::ScalePoint(layer_bound
.edge_top
,
1493 layer
->contents_scale_x(),
1494 layer
->contents_scale_y());
1495 gfx::PointF layer_scaled_bottom
= gfx::ScalePoint(layer_bound
.edge_bottom
,
1496 layer
->contents_scale_x(),
1497 layer
->contents_scale_y());
1499 bool clipped
= false;
1500 gfx::PointF screen_top
= MathUtil::MapPoint(
1501 layer
->screen_space_transform(), layer_scaled_top
, &clipped
);
1502 gfx::PointF screen_bottom
= MathUtil::MapPoint(
1503 layer
->screen_space_transform(), layer_scaled_bottom
, &clipped
);
1505 const float inv_scale
= 1.f
/ device_scale_factor
;
1506 viewport_bound
.edge_top
= gfx::ScalePoint(screen_top
, inv_scale
);
1507 viewport_bound
.edge_bottom
= gfx::ScalePoint(screen_bottom
, inv_scale
);
1509 // The bottom edge point is used for visibility testing as it is the logical
1510 // focal point for bound selection handles (this may change in the future).
1511 // Shifting the visibility point fractionally inward ensures that neighboring
1512 // or logically coincident layers aligned to integral DPI coordinates will not
1513 // spuriously occlude the bound.
1514 gfx::Vector2dF visibility_offset
= layer_scaled_top
- layer_scaled_bottom
;
1515 visibility_offset
.Scale(device_scale_factor
/ visibility_offset
.Length());
1516 gfx::PointF visibility_point
= layer_scaled_bottom
+ visibility_offset
;
1517 if (visibility_point
.x() <= 0)
1518 visibility_point
.set_x(visibility_point
.x() + device_scale_factor
);
1519 visibility_point
= MathUtil::MapPoint(
1520 layer
->screen_space_transform(), visibility_point
, &clipped
);
1522 float intersect_distance
= 0.f
;
1523 viewport_bound
.visible
=
1524 PointHitsLayer(layer
, visibility_point
, &intersect_distance
);
1526 return viewport_bound
;
1529 void LayerTreeImpl::GetViewportSelection(ViewportSelection
* selection
) {
1532 selection
->start
= ComputeViewportSelectionBound(
1534 selection_
.start
.layer_id
? LayerById(selection_
.start
.layer_id
) : NULL
,
1535 device_scale_factor());
1536 selection
->is_editable
= selection_
.is_editable
;
1537 selection
->is_empty_text_form_control
= selection_
.is_empty_text_form_control
;
1538 if (selection
->start
.type
== SELECTION_BOUND_CENTER
||
1539 selection
->start
.type
== SELECTION_BOUND_EMPTY
) {
1540 selection
->end
= selection
->start
;
1542 selection
->end
= ComputeViewportSelectionBound(
1544 selection_
.end
.layer_id
? LayerById(selection_
.end
.layer_id
) : NULL
,
1545 device_scale_factor());
1549 void LayerTreeImpl::InputScrollAnimationFinished() {
1550 layer_tree_host_impl_
->ScrollEnd();
1553 bool LayerTreeImpl::SmoothnessTakesPriority() const {
1554 return layer_tree_host_impl_
->GetTreePriority() == SMOOTHNESS_TAKES_PRIORITY
;
1557 BlockingTaskRunner
* LayerTreeImpl::BlockingMainThreadTaskRunner() const {
1558 return proxy()->blocking_main_thread_task_runner();
1561 VideoFrameControllerClient
* LayerTreeImpl::GetVideoFrameControllerClient()
1563 return layer_tree_host_impl_
;
1566 void LayerTreeImpl::SetPendingPageScaleAnimation(
1567 scoped_ptr
<PendingPageScaleAnimation
> pending_animation
) {
1568 pending_page_scale_animation_
= pending_animation
.Pass();
1571 scoped_ptr
<PendingPageScaleAnimation
>
1572 LayerTreeImpl::TakePendingPageScaleAnimation() {
1573 return pending_page_scale_animation_
.Pass();