1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/base/layout.h"
11 #include "base/basictypes.h"
12 #include "base/command_line.h"
13 #include "base/logging.h"
14 #include "build/build_config.h"
15 #include "ui/base/touch/touch_device.h"
16 #include "ui/base/ui_base_switches.h"
17 #include "ui/gfx/display.h"
18 #include "ui/gfx/image/image_skia.h"
19 #include "ui/gfx/screen.h"
22 #include "base/win/metro.h"
24 #endif // defined(OS_WIN)
30 bool ScaleFactorComparator(const ScaleFactor
& lhs
, const ScaleFactor
& rhs
){
31 return GetImageScale(lhs
) < GetImageScale(rhs
);
34 std::vector
<ScaleFactor
>* g_supported_scale_factors
= NULL
;
37 // Helper function that determines whether we want to optimize the UI for touch.
38 bool UseTouchOptimizedUI() {
39 // If --touch-optimized-ui is specified and not set to "auto", then override
40 // the hardware-determined setting (eg. for testing purposes).
41 static bool has_touch_optimized_ui
= CommandLine::ForCurrentProcess()->
42 HasSwitch(switches::kTouchOptimizedUI
);
43 if (has_touch_optimized_ui
) {
44 const std::string switch_value
= CommandLine::ForCurrentProcess()->
45 GetSwitchValueASCII(switches::kTouchOptimizedUI
);
47 // Note that simply specifying the switch is the same as enabled.
48 if (switch_value
.empty() ||
49 switch_value
== switches::kTouchOptimizedUIEnabled
) {
51 } else if (switch_value
== switches::kTouchOptimizedUIDisabled
) {
53 } else if (switch_value
!= switches::kTouchOptimizedUIAuto
) {
54 LOG(ERROR
) << "Invalid --touch-optimized-ui option: " << switch_value
;
58 // We use the touch layout only when we are running in Metro mode.
59 return base::win::IsMetroProcess() && ui::IsTouchDevicePresent();
61 #endif // defined(OS_WIN)
63 const float kScaleFactorScales
[] = {1.0f
, 1.0f
, 1.25f
, 1.33f
, 1.4f
, 1.5f
, 1.8f
,
65 COMPILE_ASSERT(NUM_SCALE_FACTORS
== arraysize(kScaleFactorScales
),
66 kScaleFactorScales_incorrect_size
);
70 DisplayLayout
GetDisplayLayout() {
72 if (UseTouchOptimizedUI())
75 return LAYOUT_DESKTOP
;
78 void SetSupportedScaleFactors(
79 const std::vector
<ui::ScaleFactor
>& scale_factors
) {
80 if (g_supported_scale_factors
!= NULL
)
81 delete g_supported_scale_factors
;
83 g_supported_scale_factors
= new std::vector
<ScaleFactor
>(scale_factors
);
84 std::sort(g_supported_scale_factors
->begin(),
85 g_supported_scale_factors
->end(),
86 ScaleFactorComparator
);
88 // Set ImageSkia's supported scales.
89 std::vector
<float> scales
;
90 for (std::vector
<ScaleFactor
>::const_iterator it
=
91 g_supported_scale_factors
->begin();
92 it
!= g_supported_scale_factors
->end(); ++it
) {
93 scales
.push_back(GetImageScale(*it
));
95 gfx::ImageSkia::SetSupportedScales(scales
);
98 const std::vector
<ScaleFactor
>& GetSupportedScaleFactors() {
99 DCHECK(g_supported_scale_factors
!= NULL
);
100 return *g_supported_scale_factors
;
103 ScaleFactor
GetSupportedScaleFactor(float scale
) {
104 DCHECK(g_supported_scale_factors
!= NULL
);
105 ScaleFactor closest_match
= SCALE_FACTOR_100P
;
106 float smallest_diff
= std::numeric_limits
<float>::max();
107 for (size_t i
= 0; i
< g_supported_scale_factors
->size(); ++i
) {
108 ScaleFactor scale_factor
= (*g_supported_scale_factors
)[i
];
109 float diff
= std::abs(kScaleFactorScales
[scale_factor
] - scale
);
110 if (diff
< smallest_diff
) {
111 closest_match
= scale_factor
;
112 smallest_diff
= diff
;
115 DCHECK_NE(closest_match
, SCALE_FACTOR_NONE
);
116 return closest_match
;
119 float GetImageScale(ScaleFactor scale_factor
) {
120 return kScaleFactorScales
[scale_factor
];
123 bool IsScaleFactorSupported(ScaleFactor scale_factor
) {
124 DCHECK(g_supported_scale_factors
!= NULL
);
125 return std::find(g_supported_scale_factors
->begin(),
126 g_supported_scale_factors
->end(),
127 scale_factor
) != g_supported_scale_factors
->end();
130 // Returns the scale factor closest to |scale| from the full list of factors.
131 // Note that it does NOT rely on the list of supported scale factors.
132 // Finding the closest match is inefficient and shouldn't be done frequently.
133 ScaleFactor
FindClosestScaleFactorUnsafe(float scale
) {
134 float smallest_diff
= std::numeric_limits
<float>::max();
135 ScaleFactor closest_match
= SCALE_FACTOR_100P
;
136 for (int i
= SCALE_FACTOR_100P
; i
< NUM_SCALE_FACTORS
; ++i
) {
137 const ScaleFactor scale_factor
= static_cast<ScaleFactor
>(i
);
138 float diff
= std::abs(kScaleFactorScales
[scale_factor
] - scale
);
139 if (diff
< smallest_diff
) {
140 closest_match
= scale_factor
;
141 smallest_diff
= diff
;
144 return closest_match
;
149 ScopedSetSupportedScaleFactors::ScopedSetSupportedScaleFactors(
150 const std::vector
<ui::ScaleFactor
>& new_scale_factors
) {
151 if (g_supported_scale_factors
) {
152 original_scale_factors_
=
153 new std::vector
<ScaleFactor
>(*g_supported_scale_factors
);
155 original_scale_factors_
= NULL
;
157 SetSupportedScaleFactors(new_scale_factors
);
160 ScopedSetSupportedScaleFactors::~ScopedSetSupportedScaleFactors() {
161 if (original_scale_factors_
) {
162 SetSupportedScaleFactors(*original_scale_factors_
);
163 delete original_scale_factors_
;
165 delete g_supported_scale_factors
;
166 g_supported_scale_factors
= NULL
;
172 #if !defined(OS_MACOSX)
173 ScaleFactor
GetScaleFactorForNativeView(gfx::NativeView view
) {
174 gfx::Screen
* screen
= gfx::Screen::GetScreenFor(view
);
175 if (screen
->IsDIPEnabled()) {
176 gfx::Display display
= screen
->GetDisplayNearestWindow(view
);
177 return GetSupportedScaleFactor(display
.device_scale_factor());
179 return ui::SCALE_FACTOR_100P
;
181 #endif // !defined(OS_MACOSX)