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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_BASE_MATH_UTIL_H_
6 #define CC_BASE_MATH_UTIL_H_
8 #include <algorithm>
9 #include <cmath>
10 #include <vector>
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "cc/base/cc_export.h"
15 #include "ui/gfx/geometry/box_f.h"
16 #include "ui/gfx/geometry/point3_f.h"
17 #include "ui/gfx/geometry/point_f.h"
18 #include "ui/gfx/geometry/scroll_offset.h"
19 #include "ui/gfx/geometry/size.h"
20 #include "ui/gfx/transform.h"
22 namespace base {
23 class Value;
24 namespace trace_event {
25 class TracedValue;
27 } // namespace base
29 namespace gfx {
30 class QuadF;
31 class Rect;
32 class RectF;
33 class Transform;
34 class Vector2dF;
35 class Vector2d;
36 class Vector3dF;
39 namespace cc {
41 struct HomogeneousCoordinate {
42 HomogeneousCoordinate(SkMScalar x, SkMScalar y, SkMScalar z, SkMScalar w) {
43 vec[0] = x;
44 vec[1] = y;
45 vec[2] = z;
46 vec[3] = w;
49 bool ShouldBeClipped() const { return w() <= 0.0; }
51 gfx::PointF CartesianPoint2d() const {
52 if (w() == SK_MScalar1)
53 return gfx::PointF(x(), y());
55 // For now, because this code is used privately only by MathUtil, it should
56 // never be called when w == 0, and we do not yet need to handle that case.
57 DCHECK(w());
58 SkMScalar inv_w = SK_MScalar1 / w();
59 return gfx::PointF(x() * inv_w, y() * inv_w);
62 gfx::Point3F CartesianPoint3d() const {
63 if (w() == SK_MScalar1)
64 return gfx::Point3F(x(), y(), z());
66 // For now, because this code is used privately only by MathUtil, it should
67 // never be called when w == 0, and we do not yet need to handle that case.
68 DCHECK(w());
69 SkMScalar inv_w = SK_MScalar1 / w();
70 return gfx::Point3F(x() * inv_w, y() * inv_w, z() * inv_w);
73 SkMScalar x() const { return vec[0]; }
74 SkMScalar y() const { return vec[1]; }
75 SkMScalar z() const { return vec[2]; }
76 SkMScalar w() const { return vec[3]; }
78 SkMScalar vec[4];
81 class CC_EXPORT MathUtil {
82 public:
83 static const double kPiDouble;
84 static const float kPiFloat;
86 static double Deg2Rad(double deg) { return deg * kPiDouble / 180.0; }
87 static double Rad2Deg(double rad) { return rad * 180.0 / kPiDouble; }
89 static float Deg2Rad(float deg) { return deg * kPiFloat / 180.0f; }
90 static float Rad2Deg(float rad) { return rad * 180.0f / kPiFloat; }
92 static float Round(float f) {
93 return (f > 0.f) ? std::floor(f + 0.5f) : std::ceil(f - 0.5f);
95 static double Round(double d) {
96 return (d > 0.0) ? std::floor(d + 0.5) : std::ceil(d - 0.5);
99 // RoundUp rounds up a given |n| to be a multiple of |mul|.
100 // Examples:
101 // - RoundUp(123, 50) returns 150.
102 // - RoundUp(-123, 50) returns -100.
103 template <typename T>
104 static T RoundUp(T n, T mul) {
105 static_assert(std::numeric_limits<T>::is_integer,
106 "T must be an integer type");
107 return (n > 0) ? ((n + mul - 1) / mul) * mul : (n / mul) * mul;
110 // RoundDown rounds down a given |n| to be a multiple of |mul|.
111 // Examples:
112 // - RoundDown(123, 50) returns 100.
113 // - RoundDown(-123, 50) returns -150.
114 template <typename T>
115 static T RoundDown(T n, T mul) {
116 static_assert(std::numeric_limits<T>::is_integer,
117 "T must be an integer type");
118 return (n > 0) ? (n / mul) * mul : (n == 0) ? 0
119 : ((n - mul + 1) / mul) * mul;
122 template <typename T> static T ClampToRange(T value, T min, T max) {
123 return std::min(std::max(value, min), max);
126 // Background: Existing transform code does not do the right thing in
127 // MapRect / MapQuad / ProjectQuad when there is a perspective projection that
128 // causes one of the transformed vertices to go to w < 0. In those cases, it
129 // is necessary to perform clipping in homogeneous coordinates, after applying
130 // the transform, before dividing-by-w to convert to cartesian coordinates.
132 // These functions return the axis-aligned rect that encloses the correctly
133 // clipped, transformed polygon.
134 static gfx::Rect MapEnclosingClippedRect(const gfx::Transform& transform,
135 const gfx::Rect& rect);
136 static gfx::RectF MapClippedRect(const gfx::Transform& transform,
137 const gfx::RectF& rect);
138 static gfx::Rect ProjectEnclosingClippedRect(const gfx::Transform& transform,
139 const gfx::Rect& rect);
140 static gfx::RectF ProjectClippedRect(const gfx::Transform& transform,
141 const gfx::RectF& rect);
143 // This function is only valid when the transform preserves 2d axis
144 // alignment and the resulting rect will not be clipped.
145 static gfx::Rect MapEnclosedRectWith2dAxisAlignedTransform(
146 const gfx::Transform& transform,
147 const gfx::Rect& rect);
149 // Returns an array of vertices that represent the clipped polygon. After
150 // returning, indexes from 0 to num_vertices_in_clipped_quad are valid in the
151 // clipped_quad array. Note that num_vertices_in_clipped_quad may be zero,
152 // which means the entire quad was clipped, and none of the vertices in the
153 // array are valid.
154 static void MapClippedQuad(const gfx::Transform& transform,
155 const gfx::QuadF& src_quad,
156 gfx::PointF clipped_quad[8],
157 int* num_vertices_in_clipped_quad);
158 static bool MapClippedQuad3d(const gfx::Transform& transform,
159 const gfx::QuadF& src_quad,
160 gfx::Point3F clipped_quad[8],
161 int* num_vertices_in_clipped_quad);
163 static gfx::RectF ComputeEnclosingRectOfVertices(const gfx::PointF vertices[],
164 int num_vertices);
165 static gfx::RectF ComputeEnclosingClippedRect(
166 const HomogeneousCoordinate& h1,
167 const HomogeneousCoordinate& h2,
168 const HomogeneousCoordinate& h3,
169 const HomogeneousCoordinate& h4);
171 // NOTE: These functions do not do correct clipping against w = 0 plane, but
172 // they correctly detect the clipped condition via the boolean clipped.
173 static gfx::QuadF MapQuad(const gfx::Transform& transform,
174 const gfx::QuadF& quad,
175 bool* clipped);
176 static gfx::QuadF MapQuad3d(const gfx::Transform& transform,
177 const gfx::QuadF& q,
178 gfx::Point3F* p,
179 bool* clipped);
180 static gfx::PointF MapPoint(const gfx::Transform& transform,
181 const gfx::PointF& point,
182 bool* clipped);
183 static gfx::Point3F MapPoint(const gfx::Transform&,
184 const gfx::Point3F&,
185 bool* clipped);
186 static gfx::QuadF ProjectQuad(const gfx::Transform& transform,
187 const gfx::QuadF& quad,
188 bool* clipped);
189 static gfx::PointF ProjectPoint(const gfx::Transform& transform,
190 const gfx::PointF& point,
191 bool* clipped);
192 // Identical to the above function, but coerces the homogeneous coordinate to
193 // a 3d rather than a 2d point.
194 static gfx::Point3F ProjectPoint3D(const gfx::Transform& transform,
195 const gfx::PointF& point,
196 bool* clipped);
198 static gfx::Vector2dF ComputeTransform2dScaleComponents(const gfx::Transform&,
199 float fallbackValue);
201 // Makes a rect that has the same relationship to input_outer_rect as
202 // scale_inner_rect has to scale_outer_rect. scale_inner_rect should be
203 // contained within scale_outer_rect, and likewise the rectangle that is
204 // returned will be within input_outer_rect at a similar relative, scaled
205 // position.
206 static gfx::RectF ScaleRectProportional(const gfx::RectF& input_outer_rect,
207 const gfx::RectF& scale_outer_rect,
208 const gfx::RectF& scale_inner_rect);
210 // Returns the smallest angle between the given two vectors in degrees.
211 // Neither vector is assumed to be normalized.
212 static float SmallestAngleBetweenVectors(const gfx::Vector2dF& v1,
213 const gfx::Vector2dF& v2);
215 // Projects the |source| vector onto |destination|. Neither vector is assumed
216 // to be normalized.
217 static gfx::Vector2dF ProjectVector(const gfx::Vector2dF& source,
218 const gfx::Vector2dF& destination);
220 // Conversion to value.
221 static scoped_ptr<base::Value> AsValue(const gfx::Size& s);
222 static scoped_ptr<base::Value> AsValue(const gfx::Rect& r);
223 static bool FromValue(const base::Value*, gfx::Rect* out_rect);
224 static scoped_ptr<base::Value> AsValue(const gfx::PointF& q);
226 static void AddToTracedValue(const char* name,
227 const gfx::Size& s,
228 base::trace_event::TracedValue* res);
229 static void AddToTracedValue(const char* name,
230 const gfx::SizeF& s,
231 base::trace_event::TracedValue* res);
232 static void AddToTracedValue(const char* name,
233 const gfx::Rect& r,
234 base::trace_event::TracedValue* res);
235 static void AddToTracedValue(const char* name,
236 const gfx::PointF& q,
237 base::trace_event::TracedValue* res);
238 static void AddToTracedValue(const char* name,
239 const gfx::Point3F&,
240 base::trace_event::TracedValue* res);
241 static void AddToTracedValue(const char* name,
242 const gfx::Vector2d& v,
243 base::trace_event::TracedValue* res);
244 static void AddToTracedValue(const char* name,
245 const gfx::Vector2dF& v,
246 base::trace_event::TracedValue* res);
247 static void AddToTracedValue(const char* name,
248 const gfx::ScrollOffset& v,
249 base::trace_event::TracedValue* res);
250 static void AddToTracedValue(const char* name,
251 const gfx::QuadF& q,
252 base::trace_event::TracedValue* res);
253 static void AddToTracedValue(const char* name,
254 const gfx::RectF& rect,
255 base::trace_event::TracedValue* res);
256 static void AddToTracedValue(const char* name,
257 const gfx::Transform& transform,
258 base::trace_event::TracedValue* res);
259 static void AddToTracedValue(const char* name,
260 const gfx::BoxF& box,
261 base::trace_event::TracedValue* res);
263 // Returns a base::Value representation of the floating point value.
264 // If the value is inf, returns max double/float representation.
265 static double AsDoubleSafely(double value);
266 static float AsFloatSafely(float value);
268 // Returns vector that x axis (1,0,0) transforms to under given transform.
269 static gfx::Vector3dF GetXAxis(const gfx::Transform& transform);
271 // Returns vector that y axis (0,1,0) transforms to under given transform.
272 static gfx::Vector3dF GetYAxis(const gfx::Transform& transform);
275 } // namespace cc
277 #endif // CC_BASE_MATH_UTIL_H_