When enabling new profile management programmatically, make sure to set the
[chromium-blink-merge.git] / ipc / ipc_channel_win.cc
blob4023097bead6e997e9b5058df024c7db6d06f6fe
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_channel_win.h"
7 #include <windows.h>
9 #include "base/auto_reset.h"
10 #include "base/bind.h"
11 #include "base/compiler_specific.h"
12 #include "base/logging.h"
13 #include "base/pickle.h"
14 #include "base/process/process_handle.h"
15 #include "base/rand_util.h"
16 #include "base/strings/string_number_conversions.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "base/threading/thread_checker.h"
19 #include "base/win/scoped_handle.h"
20 #include "ipc/ipc_listener.h"
21 #include "ipc/ipc_logging.h"
22 #include "ipc/ipc_message_utils.h"
24 namespace IPC {
26 ChannelWin::State::State(ChannelWin* channel) : is_pending(false) {
27 memset(&context.overlapped, 0, sizeof(context.overlapped));
28 context.handler = channel;
31 ChannelWin::State::~State() {
32 COMPILE_ASSERT(!offsetof(ChannelWin::State, context),
33 starts_with_io_context);
36 ChannelWin::ChannelWin(const IPC::ChannelHandle &channel_handle,
37 Mode mode, Listener* listener)
38 : ChannelReader(listener),
39 input_state_(this),
40 output_state_(this),
41 pipe_(INVALID_HANDLE_VALUE),
42 peer_pid_(base::kNullProcessId),
43 waiting_connect_(mode & MODE_SERVER_FLAG),
44 processing_incoming_(false),
45 weak_factory_(this),
46 client_secret_(0),
47 validate_client_(false) {
48 CreatePipe(channel_handle, mode);
51 ChannelWin::~ChannelWin() {
52 Close();
55 void ChannelWin::Close() {
56 if (thread_check_.get()) {
57 DCHECK(thread_check_->CalledOnValidThread());
60 if (input_state_.is_pending || output_state_.is_pending)
61 CancelIo(pipe_);
63 // Closing the handle at this point prevents us from issuing more requests
64 // form OnIOCompleted().
65 if (pipe_ != INVALID_HANDLE_VALUE) {
66 CloseHandle(pipe_);
67 pipe_ = INVALID_HANDLE_VALUE;
70 // Make sure all IO has completed.
71 base::Time start = base::Time::Now();
72 while (input_state_.is_pending || output_state_.is_pending) {
73 base::MessageLoopForIO::current()->WaitForIOCompletion(INFINITE, this);
76 while (!output_queue_.empty()) {
77 Message* m = output_queue_.front();
78 output_queue_.pop();
79 delete m;
83 bool ChannelWin::Send(Message* message) {
84 DCHECK(thread_check_->CalledOnValidThread());
85 DVLOG(2) << "sending message @" << message << " on channel @" << this
86 << " with type " << message->type()
87 << " (" << output_queue_.size() << " in queue)";
89 #ifdef IPC_MESSAGE_LOG_ENABLED
90 Logging::GetInstance()->OnSendMessage(message, "");
91 #endif
93 message->TraceMessageBegin();
94 output_queue_.push(message);
95 // ensure waiting to write
96 if (!waiting_connect_) {
97 if (!output_state_.is_pending) {
98 if (!ProcessOutgoingMessages(NULL, 0))
99 return false;
103 return true;
106 base::ProcessId ChannelWin::GetPeerPID() const {
107 return peer_pid_;
110 // static
111 bool ChannelWin::IsNamedServerInitialized(
112 const std::string& channel_id) {
113 if (WaitNamedPipe(PipeName(channel_id, NULL).c_str(), 1))
114 return true;
115 // If ERROR_SEM_TIMEOUT occurred, the pipe exists but is handling another
116 // connection.
117 return GetLastError() == ERROR_SEM_TIMEOUT;
120 ChannelWin::ReadState ChannelWin::ReadData(
121 char* buffer,
122 int buffer_len,
123 int* /* bytes_read */) {
124 if (INVALID_HANDLE_VALUE == pipe_)
125 return READ_FAILED;
127 DWORD bytes_read = 0;
128 BOOL ok = ReadFile(pipe_, buffer, buffer_len,
129 &bytes_read, &input_state_.context.overlapped);
130 if (!ok) {
131 DWORD err = GetLastError();
132 if (err == ERROR_IO_PENDING) {
133 input_state_.is_pending = true;
134 return READ_PENDING;
136 LOG(ERROR) << "pipe error: " << err;
137 return READ_FAILED;
140 // We could return READ_SUCCEEDED here. But the way that this code is
141 // structured we instead go back to the message loop. Our completion port
142 // will be signalled even in the "synchronously completed" state.
144 // This allows us to potentially process some outgoing messages and
145 // interleave other work on this thread when we're getting hammered with
146 // input messages. Potentially, this could be tuned to be more efficient
147 // with some testing.
148 input_state_.is_pending = true;
149 return READ_PENDING;
152 bool ChannelWin::WillDispatchInputMessage(Message* msg) {
153 // Make sure we get a hello when client validation is required.
154 if (validate_client_)
155 return IsHelloMessage(*msg);
156 return true;
159 void ChannelWin::HandleInternalMessage(const Message& msg) {
160 DCHECK_EQ(msg.type(), static_cast<unsigned>(Channel::HELLO_MESSAGE_TYPE));
161 // The hello message contains one parameter containing the PID.
162 PickleIterator it(msg);
163 int32 claimed_pid;
164 bool failed = !it.ReadInt(&claimed_pid);
166 if (!failed && validate_client_) {
167 int32 secret;
168 failed = it.ReadInt(&secret) ? (secret != client_secret_) : true;
171 if (failed) {
172 NOTREACHED();
173 Close();
174 listener()->OnChannelError();
175 return;
178 peer_pid_ = claimed_pid;
179 // Validation completed.
180 validate_client_ = false;
181 listener()->OnChannelConnected(claimed_pid);
184 bool ChannelWin::DidEmptyInputBuffers() {
185 // We don't need to do anything here.
186 return true;
189 // static
190 const base::string16 ChannelWin::PipeName(
191 const std::string& channel_id, int32* secret) {
192 std::string name("\\\\.\\pipe\\chrome.");
194 // Prevent the shared secret from ending up in the pipe name.
195 size_t index = channel_id.find_first_of('\\');
196 if (index != std::string::npos) {
197 if (secret) // Retrieve the secret if asked for.
198 base::StringToInt(channel_id.substr(index + 1), secret);
199 return base::ASCIIToWide(name.append(channel_id.substr(0, index - 1)));
202 // This case is here to support predictable named pipes in tests.
203 if (secret)
204 *secret = 0;
205 return base::ASCIIToWide(name.append(channel_id));
208 bool ChannelWin::CreatePipe(const IPC::ChannelHandle &channel_handle,
209 Mode mode) {
210 DCHECK_EQ(INVALID_HANDLE_VALUE, pipe_);
211 base::string16 pipe_name;
212 // If we already have a valid pipe for channel just copy it.
213 if (channel_handle.pipe.handle) {
214 DCHECK(channel_handle.name.empty());
215 pipe_name = L"Not Available"; // Just used for LOG
216 // Check that the given pipe confirms to the specified mode. We can
217 // only check for PIPE_TYPE_MESSAGE & PIPE_SERVER_END flags since the
218 // other flags (PIPE_TYPE_BYTE, and PIPE_CLIENT_END) are defined as 0.
219 DWORD flags = 0;
220 GetNamedPipeInfo(channel_handle.pipe.handle, &flags, NULL, NULL, NULL);
221 DCHECK(!(flags & PIPE_TYPE_MESSAGE));
222 if (((mode & MODE_SERVER_FLAG) && !(flags & PIPE_SERVER_END)) ||
223 ((mode & MODE_CLIENT_FLAG) && (flags & PIPE_SERVER_END))) {
224 LOG(WARNING) << "Inconsistent open mode. Mode :" << mode;
225 return false;
227 if (!DuplicateHandle(GetCurrentProcess(),
228 channel_handle.pipe.handle,
229 GetCurrentProcess(),
230 &pipe_,
232 FALSE,
233 DUPLICATE_SAME_ACCESS)) {
234 LOG(WARNING) << "DuplicateHandle failed. Error :" << GetLastError();
235 return false;
237 } else if (mode & MODE_SERVER_FLAG) {
238 DCHECK(!channel_handle.pipe.handle);
239 const DWORD open_mode = PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED |
240 FILE_FLAG_FIRST_PIPE_INSTANCE;
241 pipe_name = PipeName(channel_handle.name, &client_secret_);
242 validate_client_ = !!client_secret_;
243 pipe_ = CreateNamedPipeW(pipe_name.c_str(),
244 open_mode,
245 PIPE_TYPE_BYTE | PIPE_READMODE_BYTE,
247 Channel::kReadBufferSize,
248 Channel::kReadBufferSize,
249 5000,
250 NULL);
251 } else if (mode & MODE_CLIENT_FLAG) {
252 DCHECK(!channel_handle.pipe.handle);
253 pipe_name = PipeName(channel_handle.name, &client_secret_);
254 pipe_ = CreateFileW(pipe_name.c_str(),
255 GENERIC_READ | GENERIC_WRITE,
257 NULL,
258 OPEN_EXISTING,
259 SECURITY_SQOS_PRESENT | SECURITY_IDENTIFICATION |
260 FILE_FLAG_OVERLAPPED,
261 NULL);
262 } else {
263 NOTREACHED();
266 if (pipe_ == INVALID_HANDLE_VALUE) {
267 // If this process is being closed, the pipe may be gone already.
268 LOG(WARNING) << "Unable to create pipe \"" << pipe_name <<
269 "\" in " << (mode & MODE_SERVER_FLAG ? "server" : "client")
270 << " mode. Error :" << GetLastError();
271 return false;
274 // Create the Hello message to be sent when Connect is called
275 scoped_ptr<Message> m(new Message(MSG_ROUTING_NONE,
276 HELLO_MESSAGE_TYPE,
277 IPC::Message::PRIORITY_NORMAL));
279 // Don't send the secret to the untrusted process, and don't send a secret
280 // if the value is zero (for IPC backwards compatability).
281 int32 secret = validate_client_ ? 0 : client_secret_;
282 if (!m->WriteInt(GetCurrentProcessId()) ||
283 (secret && !m->WriteUInt32(secret))) {
284 CloseHandle(pipe_);
285 pipe_ = INVALID_HANDLE_VALUE;
286 return false;
289 output_queue_.push(m.release());
290 return true;
293 bool ChannelWin::Connect() {
294 DLOG_IF(WARNING, thread_check_.get()) << "Connect called more than once";
296 if (!thread_check_.get())
297 thread_check_.reset(new base::ThreadChecker());
299 if (pipe_ == INVALID_HANDLE_VALUE)
300 return false;
302 base::MessageLoopForIO::current()->RegisterIOHandler(pipe_, this);
304 // Check to see if there is a client connected to our pipe...
305 if (waiting_connect_)
306 ProcessConnection();
308 if (!input_state_.is_pending) {
309 // Complete setup asynchronously. By not setting input_state_.is_pending
310 // to true, we indicate to OnIOCompleted that this is the special
311 // initialization signal.
312 base::MessageLoopForIO::current()->PostTask(
313 FROM_HERE,
314 base::Bind(&ChannelWin::OnIOCompleted,
315 weak_factory_.GetWeakPtr(),
316 &input_state_.context,
318 0));
321 if (!waiting_connect_)
322 ProcessOutgoingMessages(NULL, 0);
323 return true;
326 bool ChannelWin::ProcessConnection() {
327 DCHECK(thread_check_->CalledOnValidThread());
328 if (input_state_.is_pending)
329 input_state_.is_pending = false;
331 // Do we have a client connected to our pipe?
332 if (INVALID_HANDLE_VALUE == pipe_)
333 return false;
335 BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped);
337 DWORD err = GetLastError();
338 if (ok) {
339 // Uhm, the API documentation says that this function should never
340 // return success when used in overlapped mode.
341 NOTREACHED();
342 return false;
345 switch (err) {
346 case ERROR_IO_PENDING:
347 input_state_.is_pending = true;
348 break;
349 case ERROR_PIPE_CONNECTED:
350 waiting_connect_ = false;
351 break;
352 case ERROR_NO_DATA:
353 // The pipe is being closed.
354 return false;
355 default:
356 NOTREACHED();
357 return false;
360 return true;
363 bool ChannelWin::ProcessOutgoingMessages(
364 base::MessageLoopForIO::IOContext* context,
365 DWORD bytes_written) {
366 DCHECK(!waiting_connect_); // Why are we trying to send messages if there's
367 // no connection?
368 DCHECK(thread_check_->CalledOnValidThread());
370 if (output_state_.is_pending) {
371 DCHECK(context);
372 output_state_.is_pending = false;
373 if (!context || bytes_written == 0) {
374 DWORD err = GetLastError();
375 LOG(ERROR) << "pipe error: " << err;
376 return false;
378 // Message was sent.
379 CHECK(!output_queue_.empty());
380 Message* m = output_queue_.front();
381 output_queue_.pop();
382 delete m;
385 if (output_queue_.empty())
386 return true;
388 if (INVALID_HANDLE_VALUE == pipe_)
389 return false;
391 // Write to pipe...
392 Message* m = output_queue_.front();
393 DCHECK(m->size() <= INT_MAX);
394 BOOL ok = WriteFile(pipe_,
395 m->data(),
396 static_cast<int>(m->size()),
397 &bytes_written,
398 &output_state_.context.overlapped);
399 if (!ok) {
400 DWORD err = GetLastError();
401 if (err == ERROR_IO_PENDING) {
402 output_state_.is_pending = true;
404 DVLOG(2) << "sent pending message @" << m << " on channel @" << this
405 << " with type " << m->type();
407 return true;
409 LOG(ERROR) << "pipe error: " << err;
410 return false;
413 DVLOG(2) << "sent message @" << m << " on channel @" << this
414 << " with type " << m->type();
416 output_state_.is_pending = true;
417 return true;
420 void ChannelWin::OnIOCompleted(
421 base::MessageLoopForIO::IOContext* context,
422 DWORD bytes_transfered,
423 DWORD error) {
424 bool ok = true;
425 DCHECK(thread_check_->CalledOnValidThread());
426 if (context == &input_state_.context) {
427 if (waiting_connect_) {
428 if (!ProcessConnection())
429 return;
430 // We may have some messages queued up to send...
431 if (!output_queue_.empty() && !output_state_.is_pending)
432 ProcessOutgoingMessages(NULL, 0);
433 if (input_state_.is_pending)
434 return;
435 // else, fall-through and look for incoming messages...
438 // We don't support recursion through OnMessageReceived yet!
439 DCHECK(!processing_incoming_);
440 base::AutoReset<bool> auto_reset_processing_incoming(
441 &processing_incoming_, true);
443 // Process the new data.
444 if (input_state_.is_pending) {
445 // This is the normal case for everything except the initialization step.
446 input_state_.is_pending = false;
447 if (!bytes_transfered)
448 ok = false;
449 else if (pipe_ != INVALID_HANDLE_VALUE)
450 ok = AsyncReadComplete(bytes_transfered);
451 } else {
452 DCHECK(!bytes_transfered);
455 // Request more data.
456 if (ok)
457 ok = ProcessIncomingMessages();
458 } else {
459 DCHECK(context == &output_state_.context);
460 ok = ProcessOutgoingMessages(context, bytes_transfered);
462 if (!ok && INVALID_HANDLE_VALUE != pipe_) {
463 // We don't want to re-enter Close().
464 Close();
465 listener()->OnChannelError();
469 //------------------------------------------------------------------------------
470 // Channel's methods
472 // static
473 scoped_ptr<Channel> Channel::Create(
474 const IPC::ChannelHandle &channel_handle, Mode mode, Listener* listener) {
475 return scoped_ptr<Channel>(
476 new ChannelWin(channel_handle, mode, listener));
479 // static
480 bool Channel::IsNamedServerInitialized(const std::string& channel_id) {
481 return ChannelWin::IsNamedServerInitialized(channel_id);
484 // static
485 std::string Channel::GenerateVerifiedChannelID(const std::string& prefix) {
486 // Windows pipes can be enumerated by low-privileged processes. So, we
487 // append a strong random value after the \ character. This value is not
488 // included in the pipe name, but sent as part of the client hello, to
489 // hijacking the pipe name to spoof the client.
491 std::string id = prefix;
492 if (!id.empty())
493 id.append(".");
495 int secret;
496 do { // Guarantee we get a non-zero value.
497 secret = base::RandInt(0, std::numeric_limits<int>::max());
498 } while (secret == 0);
500 id.append(GenerateUniqueRandomChannelID());
501 return id.append(base::StringPrintf("\\%d", secret));
504 } // namespace IPC