1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
9 #include "base/at_exit.h"
10 #include "base/bind.h"
11 #include "base/command_line.h"
12 #include "base/i18n/icu_util.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/strings/string_split.h"
16 #include "base/time/time.h"
17 #include "cc/output/context_provider.h"
18 #include "gpu/command_buffer/client/gles2_interface.h"
19 #include "third_party/khronos/GLES2/gl2.h"
20 #include "third_party/skia/include/core/SkXfermode.h"
21 #include "ui/aura/client/default_capture_client.h"
22 #include "ui/aura/env.h"
23 #include "ui/aura/test/test_focus_client.h"
24 #include "ui/aura/test/test_screen.h"
25 #include "ui/aura/window.h"
26 #include "ui/aura/window_tree_host.h"
27 #include "ui/base/hit_test.h"
28 #include "ui/compositor/compositor.h"
29 #include "ui/compositor/compositor_observer.h"
30 #include "ui/compositor/debug_utils.h"
31 #include "ui/compositor/layer.h"
32 #include "ui/compositor/test/in_process_context_factory.h"
33 #include "ui/gfx/canvas.h"
34 #include "ui/gfx/rect.h"
35 #include "ui/gfx/skia_util.h"
36 #include "ui/gfx/x/x11_connection.h"
37 #include "ui/gl/gl_surface.h"
39 #ifndef GL_GLEXT_PROTOTYPES
40 #define GL_GLEXT_PROTOTYPES 1
42 #include "third_party/khronos/GLES2/gl2ext.h"
44 using base::TimeTicks
;
47 using ui::LayerDelegate
;
51 class ColoredLayer
: public Layer
, public LayerDelegate
{
53 explicit ColoredLayer(SkColor color
)
54 : Layer(ui::LAYER_TEXTURED
),
60 ~ColoredLayer() override
{}
62 // Overridden from LayerDelegate:
63 void OnPaintLayer(gfx::Canvas
* canvas
) override
{
65 canvas
->DrawColor(color_
);
69 void OnDelegatedFrameDamage(const gfx::Rect
& damage_rect_in_dip
) override
{}
71 void OnDeviceScaleFactorChanged(float device_scale_factor
) override
{}
73 base::Closure
PrepareForLayerBoundsChange() override
{
74 return base::Closure();
77 void set_color(SkColor color
) { color_
= color
; }
78 void set_draw(bool draw
) { draw_
= draw
; }
84 DISALLOW_COPY_AND_ASSIGN(ColoredLayer
);
87 const int kFrames
= 100;
89 // Benchmark base class, hooks up drawing callback and displaying FPS.
90 class BenchCompositorObserver
: public ui::CompositorObserver
{
92 explicit BenchCompositorObserver(int max_frames
)
95 max_frames_(max_frames
) {
98 void OnCompositingDidCommit(ui::Compositor
* compositor
) override
{}
100 void OnCompositingStarted(Compositor
* compositor
,
101 base::TimeTicks start_time
) override
{}
103 void OnCompositingEnded(Compositor
* compositor
) override
{
104 if (start_time_
.is_null()) {
105 start_time_
= TimeTicks::Now();
108 if (frames_
% kFrames
== 0) {
109 TimeTicks now
= TimeTicks::Now();
110 double ms
= (now
- start_time_
).InMillisecondsF() / kFrames
;
111 LOG(INFO
) << "FPS: " << 1000.f
/ ms
<< " (" << ms
<< " ms)";
115 if (max_frames_
&& frames_
== max_frames_
) {
116 base::MessageLoop::current()->Quit();
122 void OnCompositingAborted(Compositor
* compositor
) override
{}
124 void OnCompositingLockStateChanged(Compositor
* compositor
) override
{}
126 virtual void Draw() {}
128 int frames() const { return frames_
; }
131 TimeTicks start_time_
;
135 DISALLOW_COPY_AND_ASSIGN(BenchCompositorObserver
);
138 void ReturnMailbox(scoped_refptr
<cc::ContextProvider
> context_provider
,
142 gpu::gles2::GLES2Interface
* gl
= context_provider
->ContextGL();
143 gl
->WaitSyncPointCHROMIUM(sync_point
);
144 gl
->DeleteTextures(1, &texture
);
145 gl
->ShallowFlushCHROMIUM();
148 // A benchmark that adds a texture layer that is updated every frame.
149 class WebGLBench
: public BenchCompositorObserver
{
151 WebGLBench(ui::ContextFactory
* context_factory
,
153 Compositor
* compositor
,
155 : BenchCompositorObserver(max_frames
),
157 webgl_(ui::LAYER_SOLID_COLOR
),
158 compositor_(compositor
),
161 CommandLine
* command_line
= CommandLine::ForCurrentProcess();
162 do_draw_
= !command_line
->HasSwitch("disable-draw");
164 std::string webgl_size
= command_line
->GetSwitchValueASCII("webgl-size");
167 if (!webgl_size
.empty()) {
168 std::vector
<std::string
> split_size
;
169 base::SplitString(webgl_size
, 'x', &split_size
);
170 if (split_size
.size() == 2) {
171 width
= atoi(split_size
[0].c_str());
172 height
= atoi(split_size
[1].c_str());
175 if (!width
|| !height
) {
179 gfx::Rect
bounds(width
, height
);
180 webgl_
.SetBounds(bounds
);
181 parent_
->Add(&webgl_
);
183 context_provider_
= context_factory
->SharedMainThreadContextProvider();
184 gpu::gles2::GLES2Interface
* gl
= context_provider_
->ContextGL();
186 gl
->GenTextures(1, &texture
);
187 gl
->BindTexture(GL_TEXTURE_2D
, texture
);
188 gl
->TexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
189 gl
->TexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
190 gl
->TexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP_TO_EDGE
);
191 gl
->TexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP_TO_EDGE
);
192 gl
->TexImage2D(GL_TEXTURE_2D
,
201 gpu::Mailbox mailbox
;
202 gl
->GenMailboxCHROMIUM(mailbox
.name
);
203 gl
->ProduceTextureCHROMIUM(GL_TEXTURE_2D
, mailbox
.name
);
205 gl
->GenFramebuffers(1, &fbo_
);
206 gl
->BindFramebuffer(GL_FRAMEBUFFER
, fbo_
);
207 gl
->FramebufferTexture2D(
208 GL_FRAMEBUFFER
, GL_COLOR_ATTACHMENT0
, GL_TEXTURE_2D
, texture
, 0);
209 gl
->ClearColor(0.f
, 1.f
, 0.f
, 1.f
);
210 gl
->Clear(GL_COLOR_BUFFER_BIT
);
213 GLuint sync_point
= gl
->InsertSyncPointCHROMIUM();
214 webgl_
.SetTextureMailbox(
215 cc::TextureMailbox(mailbox
, GL_TEXTURE_2D
, sync_point
),
216 cc::SingleReleaseCallback::Create(
217 base::Bind(ReturnMailbox
, context_provider_
, texture
)),
219 compositor
->AddObserver(this);
222 ~WebGLBench() override
{
223 webgl_
.SetShowSolidColorContent();
224 gpu::gles2::GLES2Interface
* gl
= context_provider_
->ContextGL();
225 gl
->DeleteFramebuffers(1, &fbo_
);
226 compositor_
->RemoveObserver(this);
229 void Draw() override
{
231 gpu::gles2::GLES2Interface
* gl
= context_provider_
->ContextGL();
232 gl
->ClearColor((frames() % kFrames
)*1.0/kFrames
, 1.f
, 0.f
, 1.f
);
233 gl
->Clear(GL_COLOR_BUFFER_BIT
);
236 webgl_
.SchedulePaint(gfx::Rect(webgl_
.bounds().size()));
237 compositor_
->ScheduleDraw();
243 Compositor
* compositor_
;
244 scoped_refptr
<cc::ContextProvider
> context_provider_
;
246 // The FBO that is used to render to the texture.
249 // Whether or not to draw to the texture every frame.
252 DISALLOW_COPY_AND_ASSIGN(WebGLBench
);
255 // A benchmark that paints (in software) all tiles every frame.
256 class SoftwareScrollBench
: public BenchCompositorObserver
{
258 SoftwareScrollBench(ColoredLayer
* layer
,
259 Compositor
* compositor
,
261 : BenchCompositorObserver(max_frames
),
263 compositor_(compositor
) {
264 compositor
->AddObserver(this);
266 !CommandLine::ForCurrentProcess()->HasSwitch("disable-draw"));
269 ~SoftwareScrollBench() override
{ compositor_
->RemoveObserver(this); }
271 void Draw() override
{
273 SkColorSetARGBInline(255*(frames() % kFrames
)/kFrames
, 255, 0, 255));
274 layer_
->SchedulePaint(gfx::Rect(layer_
->bounds().size()));
278 ColoredLayer
* layer_
;
279 Compositor
* compositor_
;
281 DISALLOW_COPY_AND_ASSIGN(SoftwareScrollBench
);
286 int main(int argc
, char** argv
) {
287 CommandLine::Init(argc
, argv
);
289 base::AtExitManager exit_manager
;
292 // This demo uses InProcessContextFactory which uses X on a separate Gpu
294 gfx::InitializeThreadedX11();
297 gfx::GLSurface::InitializeOneOff();
299 // The ContextFactory must exist before any Compositors are created.
300 scoped_ptr
<ui::InProcessContextFactory
> context_factory(
301 new ui::InProcessContextFactory());
303 base::i18n::InitializeICU();
305 base::MessageLoopForUI message_loop
;
306 aura::Env::CreateInstance(true);
307 aura::Env::GetInstance()->set_context_factory(context_factory
.get());
308 scoped_ptr
<aura::TestScreen
> test_screen(
309 aura::TestScreen::CreateFullscreen());
310 gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE
, test_screen
.get());
311 scoped_ptr
<aura::WindowTreeHost
> host(
312 test_screen
->CreateHostForPrimaryDisplay());
313 aura::client::SetCaptureClient(
315 new aura::client::DefaultCaptureClient(host
->window()));
317 scoped_ptr
<aura::client::FocusClient
> focus_client(
318 new aura::test::TestFocusClient
);
319 aura::client::SetFocusClient(host
->window(), focus_client
.get());
322 ColoredLayer
background(SK_ColorRED
);
323 background
.SetBounds(host
->window()->bounds());
324 host
->window()->layer()->Add(&background
);
326 ColoredLayer
window(SK_ColorBLUE
);
327 window
.SetBounds(gfx::Rect(background
.bounds().size()));
328 background
.Add(&window
);
330 Layer
content_layer(ui::LAYER_NOT_DRAWN
);
332 CommandLine
* command_line
= CommandLine::ForCurrentProcess();
333 bool force
= command_line
->HasSwitch("force-render-surface");
334 content_layer
.SetForceRenderSurface(force
);
335 gfx::Rect
bounds(window
.bounds().size());
336 bounds
.Inset(0, 30, 0, 0);
337 content_layer
.SetBounds(bounds
);
338 window
.Add(&content_layer
);
340 ColoredLayer
page_background(SK_ColorWHITE
);
341 page_background
.SetBounds(gfx::Rect(content_layer
.bounds().size()));
342 content_layer
.Add(&page_background
);
344 int frames
= atoi(command_line
->GetSwitchValueASCII("frames").c_str());
345 scoped_ptr
<BenchCompositorObserver
> bench
;
347 if (command_line
->HasSwitch("bench-software-scroll")) {
348 bench
.reset(new SoftwareScrollBench(&page_background
,
352 bench
.reset(new WebGLBench(context_factory
.get(),
359 ui::PrintLayerHierarchy(host
->window()->layer(), gfx::Point(100, 100));
363 base::MessageLoopForUI::current()->Run();
364 focus_client
.reset();