Use kDefaultURL throughout SpdySessionTest.
[chromium-blink-merge.git] / base / process / kill_posix.cc
blobf0d2d442274cf170085555c407e80caad6b3968a
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/process/kill.h"
7 #include <signal.h>
8 #include <sys/types.h>
9 #include <sys/wait.h>
10 #include <unistd.h>
12 #include "base/files/file_util.h"
13 #include "base/files/scoped_file.h"
14 #include "base/logging.h"
15 #include "base/posix/eintr_wrapper.h"
16 #include "base/process/process_iterator.h"
17 #include "base/synchronization/waitable_event.h"
18 #include "base/threading/platform_thread.h"
20 namespace base {
22 namespace {
24 TerminationStatus GetTerminationStatusImpl(ProcessHandle handle,
25 bool can_block,
26 int* exit_code) {
27 int status = 0;
28 const pid_t result = HANDLE_EINTR(waitpid(handle, &status,
29 can_block ? 0 : WNOHANG));
30 if (result == -1) {
31 DPLOG(ERROR) << "waitpid(" << handle << ")";
32 if (exit_code)
33 *exit_code = 0;
34 return TERMINATION_STATUS_NORMAL_TERMINATION;
35 } else if (result == 0) {
36 // the child hasn't exited yet.
37 if (exit_code)
38 *exit_code = 0;
39 return TERMINATION_STATUS_STILL_RUNNING;
42 if (exit_code)
43 *exit_code = status;
45 if (WIFSIGNALED(status)) {
46 switch (WTERMSIG(status)) {
47 case SIGABRT:
48 case SIGBUS:
49 case SIGFPE:
50 case SIGILL:
51 case SIGSEGV:
52 return TERMINATION_STATUS_PROCESS_CRASHED;
53 case SIGKILL:
54 #if defined(OS_CHROMEOS)
55 // On ChromeOS, only way a process gets kill by SIGKILL
56 // is by oom-killer.
57 return TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM;
58 #endif
59 case SIGINT:
60 case SIGTERM:
61 return TERMINATION_STATUS_PROCESS_WAS_KILLED;
62 default:
63 break;
67 if (WIFEXITED(status) && WEXITSTATUS(status) != 0)
68 return TERMINATION_STATUS_ABNORMAL_TERMINATION;
70 return TERMINATION_STATUS_NORMAL_TERMINATION;
73 } // namespace
75 #if !defined(OS_NACL_NONSFI)
76 bool KillProcessGroup(ProcessHandle process_group_id) {
77 bool result = kill(-1 * process_group_id, SIGKILL) == 0;
78 if (!result)
79 DPLOG(ERROR) << "Unable to terminate process group " << process_group_id;
80 return result;
82 #endif // !defined(OS_NACL_NONSFI)
84 TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) {
85 return GetTerminationStatusImpl(handle, false /* can_block */, exit_code);
88 TerminationStatus GetKnownDeadTerminationStatus(ProcessHandle handle,
89 int* exit_code) {
90 bool result = kill(handle, SIGKILL) == 0;
92 if (!result)
93 DPLOG(ERROR) << "Unable to terminate process " << handle;
95 return GetTerminationStatusImpl(handle, true /* can_block */, exit_code);
98 #if !defined(OS_NACL_NONSFI)
99 bool WaitForProcessesToExit(const FilePath::StringType& executable_name,
100 TimeDelta wait,
101 const ProcessFilter* filter) {
102 bool result = false;
104 // TODO(port): This is inefficient, but works if there are multiple procs.
105 // TODO(port): use waitpid to avoid leaving zombies around
107 TimeTicks end_time = TimeTicks::Now() + wait;
108 do {
109 NamedProcessIterator iter(executable_name, filter);
110 if (!iter.NextProcessEntry()) {
111 result = true;
112 break;
114 PlatformThread::Sleep(TimeDelta::FromMilliseconds(100));
115 } while ((end_time - TimeTicks::Now()) > TimeDelta());
117 return result;
120 bool CleanupProcesses(const FilePath::StringType& executable_name,
121 TimeDelta wait,
122 int exit_code,
123 const ProcessFilter* filter) {
124 bool exited_cleanly = WaitForProcessesToExit(executable_name, wait, filter);
125 if (!exited_cleanly)
126 KillProcesses(executable_name, exit_code, filter);
127 return exited_cleanly;
130 #if !defined(OS_MACOSX)
132 namespace {
134 // Return true if the given child is dead. This will also reap the process.
135 // Doesn't block.
136 static bool IsChildDead(pid_t child) {
137 const pid_t result = HANDLE_EINTR(waitpid(child, NULL, WNOHANG));
138 if (result == -1) {
139 DPLOG(ERROR) << "waitpid(" << child << ")";
140 NOTREACHED();
141 } else if (result > 0) {
142 // The child has died.
143 return true;
146 return false;
149 // A thread class which waits for the given child to exit and reaps it.
150 // If the child doesn't exit within a couple of seconds, kill it.
151 class BackgroundReaper : public PlatformThread::Delegate {
152 public:
153 BackgroundReaper(pid_t child, unsigned timeout)
154 : child_(child),
155 timeout_(timeout) {
158 // Overridden from PlatformThread::Delegate:
159 void ThreadMain() override {
160 WaitForChildToDie();
161 delete this;
164 void WaitForChildToDie() {
165 // Wait forever case.
166 if (timeout_ == 0) {
167 pid_t r = HANDLE_EINTR(waitpid(child_, NULL, 0));
168 if (r != child_) {
169 DPLOG(ERROR) << "While waiting for " << child_
170 << " to terminate, we got the following result: " << r;
172 return;
175 // There's no good way to wait for a specific child to exit in a timed
176 // fashion. (No kqueue on Linux), so we just loop and sleep.
178 // Wait for 2 * timeout_ 500 milliseconds intervals.
179 for (unsigned i = 0; i < 2 * timeout_; ++i) {
180 PlatformThread::Sleep(TimeDelta::FromMilliseconds(500));
181 if (IsChildDead(child_))
182 return;
185 if (kill(child_, SIGKILL) == 0) {
186 // SIGKILL is uncatchable. Since the signal was delivered, we can
187 // just wait for the process to die now in a blocking manner.
188 if (HANDLE_EINTR(waitpid(child_, NULL, 0)) < 0)
189 DPLOG(WARNING) << "waitpid";
190 } else {
191 DLOG(ERROR) << "While waiting for " << child_ << " to terminate we"
192 << " failed to deliver a SIGKILL signal (" << errno << ").";
196 private:
197 const pid_t child_;
198 // Number of seconds to wait, if 0 then wait forever and do not attempt to
199 // kill |child_|.
200 const unsigned timeout_;
202 DISALLOW_COPY_AND_ASSIGN(BackgroundReaper);
205 } // namespace
207 void EnsureProcessTerminated(Process process) {
208 // If the child is already dead, then there's nothing to do.
209 if (IsChildDead(process.Pid()))
210 return;
212 const unsigned timeout = 2; // seconds
213 BackgroundReaper* reaper = new BackgroundReaper(process.Pid(), timeout);
214 PlatformThread::CreateNonJoinable(0, reaper);
217 void EnsureProcessGetsReaped(ProcessId pid) {
218 // If the child is already dead, then there's nothing to do.
219 if (IsChildDead(pid))
220 return;
222 BackgroundReaper* reaper = new BackgroundReaper(pid, 0);
223 PlatformThread::CreateNonJoinable(0, reaper);
226 #endif // !defined(OS_MACOSX)
227 #endif // !defined(OS_NACL_NONSFI)
229 } // namespace base