1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/picture_image_layer.h"
7 #include "cc/layers/picture_image_layer_impl.h"
8 #include "cc/playback/drawing_display_item.h"
9 #include "third_party/skia/include/core/SkCanvas.h"
10 #include "third_party/skia/include/core/SkPictureRecorder.h"
11 #include "ui/gfx/skia_util.h"
15 scoped_refptr
<PictureImageLayer
> PictureImageLayer::Create(
16 const LayerSettings
& settings
) {
17 return make_scoped_refptr(new PictureImageLayer(settings
));
20 PictureImageLayer::PictureImageLayer(const LayerSettings
& settings
)
21 : PictureLayer(settings
, this) {
24 PictureImageLayer::~PictureImageLayer() {
28 scoped_ptr
<LayerImpl
> PictureImageLayer::CreateLayerImpl(
29 LayerTreeImpl
* tree_impl
) {
30 return PictureImageLayerImpl::Create(tree_impl
, id(), is_mask());
33 bool PictureImageLayer::HasDrawableContent() const {
34 return !bitmap_
.isNull() && PictureLayer::HasDrawableContent();
37 void PictureImageLayer::SetBitmap(const SkBitmap
& bitmap
) {
38 // SetBitmap() currently gets called whenever there is any
39 // style change that affects the layer even if that change doesn't
40 // affect the actual contents of the image (e.g. a CSS animation).
41 // With this check in place we avoid unecessary texture uploads.
42 if (bitmap
.pixelRef() && bitmap
.pixelRef() == bitmap_
.pixelRef())
46 UpdateDrawsContent(HasDrawableContent());
50 void PictureImageLayer::PaintContents(
52 const gfx::Rect
& clip
,
53 ContentLayerClient::PaintingControlSetting painting_control
) {
54 if (!bitmap_
.width() || !bitmap_
.height())
57 SkScalar content_to_layer_scale_x
=
58 SkFloatToScalar(static_cast<float>(bounds().width()) / bitmap_
.width());
59 SkScalar content_to_layer_scale_y
=
60 SkFloatToScalar(static_cast<float>(bounds().height()) / bitmap_
.height());
61 canvas
->scale(content_to_layer_scale_x
, content_to_layer_scale_y
);
63 // Because Android WebView resourceless software draw mode rasters directly
64 // to the root canvas, this draw must use the kSrcOver_Mode so that
65 // transparent images blend correctly.
66 canvas
->drawBitmap(bitmap_
, 0, 0);
69 scoped_refptr
<DisplayItemList
> PictureImageLayer::PaintContentsToDisplayList(
70 const gfx::Rect
& clip
,
71 ContentLayerClient::PaintingControlSetting painting_control
) {
72 // Picture image layers can be used with GatherPixelRefs, so cached SkPictures
73 // are currently required.
74 const bool use_cached_picture
= true;
75 scoped_refptr
<DisplayItemList
> display_list
=
76 DisplayItemList::Create(clip
, use_cached_picture
);
78 SkPictureRecorder recorder
;
79 SkCanvas
* canvas
= recorder
.beginRecording(gfx::RectToSkRect(clip
));
80 PaintContents(canvas
, clip
, painting_control
);
82 skia::RefPtr
<SkPicture
> picture
=
83 skia::AdoptRef(recorder
.endRecordingAsPicture());
84 auto* item
= display_list
->CreateAndAppendItem
<DrawingDisplayItem
>();
85 item
->SetNew(picture
.Pass());
87 display_list
->Finalize();
91 bool PictureImageLayer::FillsBoundsCompletely() const {