1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // These must match with how the video and canvas tags are declared in html.
6 const VIDEO_TAG_WIDTH
= 320;
7 const VIDEO_TAG_HEIGHT
= 240;
9 // Fake video capture background green is of value 135.
10 const COLOR_BACKGROUND_GREEN
= 135;
12 // Number of test events to occur before the test pass. When the test pass,
13 // the function gAllEventsOccured is called.
14 var gNumberOfExpectedEvents
= 0;
16 // Number of events that currently have occurred.
17 var gNumberOfEvents
= 0;
19 var gAllEventsOccured = function () {};
21 // Use this function to set a function that will be called once all expected
22 // events has occurred.
23 function setAllEventsOccuredHandler(handler
) {
24 gAllEventsOccured
= handler
;
27 // Tells the C++ code we succeeded, which will generally exit the test.
28 function reportTestSuccess() {
29 window
.domAutomationController
.send('OK');
32 // Returns a custom return value to the test.
33 function sendValueToTest(value
) {
34 window
.domAutomationController
.send(value
);
37 // Immediately fails the test on the C++ side.
38 function failTest(reason
) {
39 var error
= new Error(reason
);
40 window
.domAutomationController
.send(error
.stack
);
43 function detectVideoPlaying(videoElementName
, callback
) {
44 detectVideo(videoElementName
, isVideoPlaying
, callback
);
47 function detectVideoStopped(videoElementName
, callback
) {
48 detectVideo(videoElementName
,
49 function (pixels
, previous_pixels
) {
50 return !isVideoPlaying(pixels
, previous_pixels
);
55 function detectBlackVideo(videoElementName
, callback
) {
56 detectVideo(videoElementName
,
57 function (pixels
, previous_pixels
) {
58 return isVideoBlack(pixels
);
63 function detectVideo(videoElementName
, predicate
, callback
) {
64 console
.log('Looking at video in element ' + videoElementName
);
66 var width
= VIDEO_TAG_WIDTH
;
67 var height
= VIDEO_TAG_HEIGHT
;
68 var videoElement
= $(videoElementName
);
70 var startTimeMs
= new Date().getTime();
71 var waitVideo
= setInterval(function() {
72 var canvas
= $(videoElementName
+ '-canvas');
74 console
.log('Waiting for ' + videoElementName
+ '-canvas' + ' to appear');
77 var context
= canvas
.getContext('2d');
78 context
.drawImage(videoElement
, 0, 0, width
, height
);
79 var pixels
= context
.getImageData(0, 0 , width
, height
/ 3).data
;
80 // Check that there is an old and a new picture with the same size to
81 // compare and use the function |predicate| to detect the video state in
83 if (oldPixels
.length
== pixels
.length
&&
84 predicate(pixels
, oldPixels
)) {
85 console
.log('Done looking at video in element ' + videoElementName
);
86 clearInterval(waitVideo
);
87 callback(videoElement
.videoWidth
, videoElement
.videoHeight
);
90 var elapsedTime
= new Date().getTime() - startTimeMs
;
91 if (elapsedTime
> 3000) {
92 startTimeMs
= new Date().getTime();
93 console
.log('Still waiting for video to satisfy ' + predicate
.toString());
98 function waitForVideoWithResolution(element
, expected_width
, expected_height
) {
100 detectVideoPlaying(element
,
101 function (width
, height
) {
102 assertEquals(expected_width
, width
);
103 assertEquals(expected_height
, height
);
108 function waitForVideo(videoElement
) {
110 detectVideoPlaying(videoElement
, function () { eventOccured(); });
113 function waitForVideoToStop(videoElement
) {
115 detectVideoStopped(videoElement
, function () { eventOccured(); });
118 function waitForBlackVideo(videoElement
) {
120 detectBlackVideo(videoElement
, function () { eventOccured(); });
123 // Calculates the current frame rate and compares to |expected_frame_rate|
124 // |callback| is triggered with value |true| if the calculated frame rate
125 // is +-1 the expected or |false| if five calculations fail to match
126 // |expected_frame_rate|. Calls back with OK if the check passed, otherwise
128 function validateFrameRate(videoElementName
, expected_frame_rate
, callback
) {
129 var videoElement
= $(videoElementName
);
130 var startTime
= new Date().getTime();
131 var decodedFrames
= videoElement
.webkitDecodedFrameCount
;
134 if (videoElement
.readyState
<= HTMLMediaElement
.HAVE_CURRENT_DATA
||
135 videoElement
.paused
|| videoElement
.ended
) {
136 failTest("getFrameRate - " + videoElementName
+ " is not plaing.");
140 var waitVideo
= setInterval(function() {
142 currentTime
= new Date().getTime();
143 deltaTime
= (currentTime
- startTime
) / 1000;
144 startTime
= currentTime
;
146 // Calculate decoded frames per sec.
148 (videoElement
.webkitDecodedFrameCount
- decodedFrames
) / deltaTime
;
149 decodedFrames
= videoElement
.webkitDecodedFrameCount
;
151 console
.log('FrameRate in ' + videoElementName
+ ' is ' + fps
);
152 if (fps
< expected_frame_rate
+ 1 && fps
> expected_frame_rate
- 1) {
153 clearInterval(waitVideo
);
155 } else if (attempts
== 5) {
156 clearInterval(waitVideo
);
157 callback('Expected frame rate ' + expected_frame_rate
+ ' for ' +
158 'element ' + videoElementName
+ ', but got ' + fps
);
163 function waitForConnectionToStabilize(peerConnection
, callback
) {
164 peerConnection
.onsignalingstatechange = function(event
) {
165 if (peerConnection
.signalingState
== 'stable') {
166 peerConnection
.onsignalingstatechange
= null;
172 // Adds an expected event. You may call this function many times to add more
173 // expected events. Each expected event must later be matched by a call to
174 // eventOccurred. When enough events have occurred, the "all events occurred
175 // handler" will be called.
176 function addExpectedEvent() {
177 ++gNumberOfExpectedEvents
;
180 // See addExpectedEvent.
181 function eventOccured() {
183 if (gNumberOfEvents
== gNumberOfExpectedEvents
) {
188 // This very basic video verification algorithm will be satisfied if any
189 // pixels are changed.
190 function isVideoPlaying(pixels
, previousPixels
) {
191 for (var i
= 0; i
< pixels
.length
; i
++) {
192 if (pixels
[i
] != previousPixels
[i
]) {
199 // Checks if the frame is black. |pixels| is in RGBA (i.e. pixels[0] is the R
200 // value for the first pixel).
201 function isVideoBlack(pixels
) {
203 var accumulatedLuma
= 0;
204 for (var i
= 0; i
< pixels
.length
; i
+= 4) {
205 // Ignore the alpha channel.
206 accumulatedLuma
+= rec702Luma_(pixels
[i
], pixels
[i
+ 1], pixels
[i
+ 2]);
207 if (accumulatedLuma
> threshold
* (i
/ 4 + 1))
213 // Use Luma as in Rec. 709: Y′709 = 0.2126R + 0.7152G + 0.0722B;
214 // See http://en.wikipedia.org/wiki/Rec._709.
215 function rec702Luma_(r
, g
, b
) {
216 return 0.2126 * r
+ 0.7152 * g
+ 0.0722 * b
;
219 // This function matches |left| and |right| and fails the test if the
220 // values don't match using normal javascript equality (i.e. the hard
221 // types of the operands aren't checked).
222 function assertEquals(expected
, actual
) {
223 if (actual
!= expected
) {
224 failTest("expected '" + expected
+ "', got '" + actual
+ "'.");
228 function assertNotEquals(expected
, actual
) {
229 if (actual
=== expected
) {
230 failTest("expected '" + expected
+ "', got '" + actual
+ "'.");
234 // Returns has-video-input-device to the test if there's a webcam available on
236 function hasVideoInputDeviceOnSystem() {
237 MediaStreamTrack
.getSources(function(devices
) {
238 var hasVideoInputDevice
= false;
239 devices
.forEach(function(device
) {
240 if (device
.kind
== 'video')
241 hasVideoInputDevice
= true;
244 if (hasVideoInputDevice
)
245 sendValueToTest('has-video-input-device');
247 sendValueToTest('no-video-input-devices');