Change DtmfSenderHandler to handle events on the signaling thread.
[chromium-blink-merge.git] / cc / surfaces / surface_aggregator.cc
blob44afaffd66991b66264a19267a55e2549163ba31
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/surfaces/surface_aggregator.h"
7 #include <map>
9 #include "base/bind.h"
10 #include "base/containers/hash_tables.h"
11 #include "base/debug/trace_event.h"
12 #include "base/logging.h"
13 #include "cc/base/math_util.h"
14 #include "cc/output/compositor_frame.h"
15 #include "cc/output/delegated_frame_data.h"
16 #include "cc/quads/draw_quad.h"
17 #include "cc/quads/render_pass_draw_quad.h"
18 #include "cc/quads/shared_quad_state.h"
19 #include "cc/quads/surface_draw_quad.h"
20 #include "cc/surfaces/surface.h"
21 #include "cc/surfaces/surface_factory.h"
22 #include "cc/surfaces/surface_manager.h"
23 #include "cc/trees/blocking_task_runner.h"
25 namespace cc {
26 namespace {
28 void MoveMatchingRequests(
29 RenderPassId id,
30 std::multimap<RenderPassId, CopyOutputRequest*>* copy_requests,
31 ScopedPtrVector<CopyOutputRequest>* output_requests) {
32 auto request_range = copy_requests->equal_range(id);
33 for (auto it = request_range.first; it != request_range.second; ++it) {
34 DCHECK(it->second);
35 output_requests->push_back(scoped_ptr<CopyOutputRequest>(it->second));
36 it->second = nullptr;
38 copy_requests->erase(request_range.first, request_range.second);
41 } // namespace
43 SurfaceAggregator::SurfaceAggregator(SurfaceManager* manager,
44 ResourceProvider* provider)
45 : manager_(manager), provider_(provider), next_render_pass_id_(1) {
46 DCHECK(manager_);
49 SurfaceAggregator::~SurfaceAggregator() {}
51 class SurfaceAggregator::RenderPassIdAllocator {
52 public:
53 explicit RenderPassIdAllocator(int* next_index) : next_index_(next_index) {}
54 ~RenderPassIdAllocator() {}
56 void AddKnownPass(RenderPassId id) {
57 if (id_to_index_map_.find(id) != id_to_index_map_.end())
58 return;
59 id_to_index_map_[id] = (*next_index_)++;
62 RenderPassId Remap(RenderPassId id) {
63 DCHECK(id_to_index_map_.find(id) != id_to_index_map_.end());
64 return RenderPassId(1, id_to_index_map_[id]);
67 private:
68 base::hash_map<RenderPassId, int> id_to_index_map_;
69 int* next_index_;
71 DISALLOW_COPY_AND_ASSIGN(RenderPassIdAllocator);
74 static void UnrefHelper(base::WeakPtr<SurfaceFactory> surface_factory,
75 const ReturnedResourceArray& resources,
76 BlockingTaskRunner* main_thread_task_runner) {
77 if (surface_factory)
78 surface_factory->UnrefResources(resources);
81 RenderPassId SurfaceAggregator::RemapPassId(RenderPassId surface_local_pass_id,
82 SurfaceId surface_id) {
83 RenderPassIdAllocator* allocator = render_pass_allocator_map_.get(surface_id);
84 if (!allocator) {
85 allocator = new RenderPassIdAllocator(&next_render_pass_id_);
86 render_pass_allocator_map_.set(surface_id, make_scoped_ptr(allocator));
88 allocator->AddKnownPass(surface_local_pass_id);
89 return allocator->Remap(surface_local_pass_id);
92 int SurfaceAggregator::ChildIdForSurface(Surface* surface) {
93 SurfaceToResourceChildIdMap::iterator it =
94 surface_id_to_resource_child_id_.find(surface->surface_id());
95 if (it == surface_id_to_resource_child_id_.end()) {
96 int child_id =
97 provider_->CreateChild(base::Bind(&UnrefHelper, surface->factory()));
98 surface_id_to_resource_child_id_[surface->surface_id()] = child_id;
99 return child_id;
100 } else {
101 return it->second;
105 static ResourceProvider::ResourceId ResourceRemapHelper(
106 bool* invalid_frame,
107 const ResourceProvider::ResourceIdMap& child_to_parent_map,
108 ResourceProvider::ResourceIdArray* resources_in_frame,
109 ResourceProvider::ResourceId id) {
110 ResourceProvider::ResourceIdMap::const_iterator it =
111 child_to_parent_map.find(id);
112 if (it == child_to_parent_map.end()) {
113 *invalid_frame = true;
114 return 0;
117 DCHECK_EQ(it->first, id);
118 ResourceProvider::ResourceId remapped_id = it->second;
119 resources_in_frame->push_back(id);
120 return remapped_id;
123 bool SurfaceAggregator::TakeResources(Surface* surface,
124 const DelegatedFrameData* frame_data,
125 RenderPassList* render_pass_list) {
126 RenderPass::CopyAll(frame_data->render_pass_list, render_pass_list);
127 if (!provider_) // TODO(jamesr): hack for unit tests that don't set up rp
128 return false;
130 int child_id = ChildIdForSurface(surface);
131 provider_->ReceiveFromChild(child_id, frame_data->resource_list);
132 if (surface->factory())
133 surface->factory()->RefResources(frame_data->resource_list);
135 typedef ResourceProvider::ResourceIdArray IdArray;
136 IdArray referenced_resources;
138 bool invalid_frame = false;
139 DrawQuad::ResourceIteratorCallback remap =
140 base::Bind(&ResourceRemapHelper,
141 &invalid_frame,
142 provider_->GetChildToParentMap(child_id),
143 &referenced_resources);
144 for (const auto& render_pass : *render_pass_list) {
145 for (const auto& quad : render_pass->quad_list)
146 quad->IterateResources(remap);
149 if (!invalid_frame)
150 provider_->DeclareUsedResourcesFromChild(child_id, referenced_resources);
152 return invalid_frame;
155 gfx::Rect SurfaceAggregator::DamageRectForSurface(const Surface* surface,
156 const RenderPass& source) {
157 int previous_index = previous_contained_surfaces_[surface->surface_id()];
158 if (previous_index == surface->frame_index())
159 return gfx::Rect();
160 else if (previous_index == surface->frame_index() - 1)
161 return source.damage_rect;
162 return gfx::Rect(surface->size());
165 void SurfaceAggregator::HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad,
166 RenderPass* dest_pass) {
167 SurfaceId surface_id = surface_quad->surface_id;
168 // If this surface's id is already in our referenced set then it creates
169 // a cycle in the graph and should be dropped.
170 if (referenced_surfaces_.count(surface_id))
171 return;
172 Surface* surface = manager_->GetSurfaceForId(surface_id);
173 if (!surface) {
174 contained_surfaces_[surface_id] = 0;
175 return;
177 contained_surfaces_[surface_id] = surface->frame_index();
178 const CompositorFrame* frame = surface->GetEligibleFrame();
179 if (!frame)
180 return;
181 const DelegatedFrameData* frame_data = frame->delegated_frame_data.get();
182 if (!frame_data)
183 return;
185 std::multimap<RenderPassId, CopyOutputRequest*> copy_requests;
186 surface->TakeCopyOutputRequests(&copy_requests);
188 RenderPassList render_pass_list;
189 bool invalid_frame = TakeResources(surface, frame_data, &render_pass_list);
190 if (invalid_frame) {
191 for (auto& request : copy_requests) {
192 request.second->SendEmptyResult();
193 delete request.second;
195 return;
198 SurfaceSet::iterator it = referenced_surfaces_.insert(surface_id).first;
200 bool merge_pass = copy_requests.empty();
202 const RenderPassList& referenced_passes = render_pass_list;
203 size_t passes_to_copy =
204 merge_pass ? referenced_passes.size() - 1 : referenced_passes.size();
205 for (size_t j = 0; j < passes_to_copy; ++j) {
206 const RenderPass& source = *referenced_passes[j];
208 size_t sqs_size = source.shared_quad_state_list.size();
209 size_t dq_size = source.quad_list.size();
210 scoped_ptr<RenderPass> copy_pass(RenderPass::Create(sqs_size, dq_size));
212 RenderPassId remapped_pass_id = RemapPassId(source.id, surface_id);
214 copy_pass->SetAll(remapped_pass_id,
215 source.output_rect,
216 source.damage_rect,
217 source.transform_to_root_target,
218 source.has_transparent_background);
220 MoveMatchingRequests(source.id, &copy_requests, &copy_pass->copy_requests);
222 // Contributing passes aggregated in to the pass list need to take the
223 // transform of the surface quad into account to update their transform to
224 // the root surface.
225 // TODO(jamesr): Make sure this is sufficient for surfaces nested several
226 // levels deep and add tests.
227 copy_pass->transform_to_root_target.ConcatTransform(
228 surface_quad->quadTransform());
230 CopyQuadsToPass(source.quad_list,
231 source.shared_quad_state_list,
232 gfx::Transform(),
233 copy_pass.get(),
234 surface_id);
236 dest_pass_list_->push_back(copy_pass.Pass());
239 const RenderPass& last_pass = *render_pass_list.back();
240 if (merge_pass) {
241 // TODO(jamesr): Clean up last pass special casing.
242 const QuadList& quads = last_pass.quad_list;
244 // TODO(jamesr): Make sure clipping is enforced.
245 CopyQuadsToPass(quads,
246 last_pass.shared_quad_state_list,
247 surface_quad->quadTransform(),
248 dest_pass,
249 surface_id);
250 } else {
251 RenderPassId remapped_pass_id = RemapPassId(last_pass.id, surface_id);
253 SharedQuadState* shared_quad_state =
254 dest_pass->CreateAndAppendSharedQuadState();
255 shared_quad_state->CopyFrom(surface_quad->shared_quad_state);
256 RenderPassDrawQuad* quad =
257 dest_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
258 quad->SetNew(shared_quad_state,
259 surface_quad->rect,
260 surface_quad->visible_rect,
261 remapped_pass_id,
263 gfx::Vector2dF(),
264 gfx::Size(),
265 FilterOperations(),
266 gfx::Vector2dF(),
267 FilterOperations());
269 dest_pass->damage_rect =
270 gfx::UnionRects(dest_pass->damage_rect,
271 MathUtil::MapEnclosingClippedRect(
272 surface_quad->quadTransform(),
273 DamageRectForSurface(surface, last_pass)));
275 referenced_surfaces_.erase(it);
278 void SurfaceAggregator::CopySharedQuadState(
279 const SharedQuadState* source_sqs,
280 const gfx::Transform& content_to_target_transform,
281 RenderPass* dest_render_pass) {
282 SharedQuadState* copy_shared_quad_state =
283 dest_render_pass->CreateAndAppendSharedQuadState();
284 copy_shared_quad_state->CopyFrom(source_sqs);
285 // content_to_target_transform contains any transformation that may exist
286 // between the context that these quads are being copied from (i.e. the
287 // surface's draw transform when aggregated from within a surface) to the
288 // target space of the pass. This will be identity except when copying the
289 // root draw pass from a surface into a pass when the surface draw quad's
290 // transform is not identity.
291 copy_shared_quad_state->content_to_target_transform.ConcatTransform(
292 content_to_target_transform);
293 if (copy_shared_quad_state->is_clipped) {
294 copy_shared_quad_state->clip_rect = MathUtil::MapEnclosingClippedRect(
295 content_to_target_transform, copy_shared_quad_state->clip_rect);
299 void SurfaceAggregator::CopyQuadsToPass(
300 const QuadList& source_quad_list,
301 const SharedQuadStateList& source_shared_quad_state_list,
302 const gfx::Transform& content_to_target_transform,
303 RenderPass* dest_pass,
304 SurfaceId surface_id) {
305 const SharedQuadState* last_copied_source_shared_quad_state = NULL;
307 SharedQuadStateList::ConstIterator sqs_iter =
308 source_shared_quad_state_list.begin();
309 for (const auto& quad : source_quad_list) {
310 while (quad->shared_quad_state != *sqs_iter) {
311 ++sqs_iter;
312 DCHECK(sqs_iter != source_shared_quad_state_list.end());
314 DCHECK_EQ(quad->shared_quad_state, *sqs_iter);
316 if (quad->material == DrawQuad::SURFACE_CONTENT) {
317 const SurfaceDrawQuad* surface_quad = SurfaceDrawQuad::MaterialCast(quad);
318 HandleSurfaceQuad(surface_quad, dest_pass);
319 } else {
320 if (quad->shared_quad_state != last_copied_source_shared_quad_state) {
321 CopySharedQuadState(
322 quad->shared_quad_state, content_to_target_transform, dest_pass);
323 last_copied_source_shared_quad_state = quad->shared_quad_state;
325 if (quad->material == DrawQuad::RENDER_PASS) {
326 const RenderPassDrawQuad* pass_quad =
327 RenderPassDrawQuad::MaterialCast(quad);
328 RenderPassId original_pass_id = pass_quad->render_pass_id;
329 RenderPassId remapped_pass_id =
330 RemapPassId(original_pass_id, surface_id);
332 dest_pass->CopyFromAndAppendRenderPassDrawQuad(
333 pass_quad,
334 dest_pass->shared_quad_state_list.back(),
335 remapped_pass_id);
336 } else {
337 dest_pass->CopyFromAndAppendDrawQuad(
338 quad, dest_pass->shared_quad_state_list.back());
344 void SurfaceAggregator::CopyPasses(const DelegatedFrameData* frame_data,
345 Surface* surface) {
346 RenderPassList source_pass_list;
348 // The root surface is allowed to have copy output requests, so grab them
349 // off its render passes.
350 std::multimap<RenderPassId, CopyOutputRequest*> copy_requests;
351 surface->TakeCopyOutputRequests(&copy_requests);
353 bool invalid_frame = TakeResources(surface, frame_data, &source_pass_list);
354 DCHECK(!invalid_frame);
356 for (size_t i = 0; i < source_pass_list.size(); ++i) {
357 const RenderPass& source = *source_pass_list[i];
359 size_t sqs_size = source.shared_quad_state_list.size();
360 size_t dq_size = source.quad_list.size();
361 scoped_ptr<RenderPass> copy_pass(RenderPass::Create(sqs_size, dq_size));
363 MoveMatchingRequests(source.id, &copy_requests, &copy_pass->copy_requests);
365 RenderPassId remapped_pass_id =
366 RemapPassId(source.id, surface->surface_id());
368 copy_pass->SetAll(remapped_pass_id,
369 source.output_rect,
370 DamageRectForSurface(surface, source),
371 source.transform_to_root_target,
372 source.has_transparent_background);
374 CopyQuadsToPass(source.quad_list,
375 source.shared_quad_state_list,
376 gfx::Transform(),
377 copy_pass.get(),
378 surface->surface_id());
380 dest_pass_list_->push_back(copy_pass.Pass());
384 scoped_ptr<CompositorFrame> SurfaceAggregator::Aggregate(SurfaceId surface_id) {
385 Surface* surface = manager_->GetSurfaceForId(surface_id);
386 DCHECK(surface);
387 contained_surfaces_[surface_id] = surface->frame_index();
388 const CompositorFrame* root_surface_frame = surface->GetEligibleFrame();
389 if (!root_surface_frame)
390 return nullptr;
391 TRACE_EVENT0("cc", "SurfaceAggregator::Aggregate");
393 scoped_ptr<CompositorFrame> frame(new CompositorFrame);
394 frame->delegated_frame_data = make_scoped_ptr(new DelegatedFrameData);
396 DCHECK(root_surface_frame->delegated_frame_data);
398 SurfaceSet::iterator it = referenced_surfaces_.insert(surface_id).first;
400 dest_resource_list_ = &frame->delegated_frame_data->resource_list;
401 dest_pass_list_ = &frame->delegated_frame_data->render_pass_list;
403 CopyPasses(root_surface_frame->delegated_frame_data.get(), surface);
405 referenced_surfaces_.erase(it);
406 DCHECK(referenced_surfaces_.empty());
408 dest_pass_list_ = NULL;
409 contained_surfaces_.swap(previous_contained_surfaces_);
410 contained_surfaces_.clear();
412 for (SurfaceIndexMap::iterator it = previous_contained_surfaces_.begin();
413 it != previous_contained_surfaces_.end();
414 ++it) {
415 Surface* surface = manager_->GetSurfaceForId(it->first);
416 if (surface)
417 surface->TakeLatencyInfo(&frame->metadata.latency_info);
420 // TODO(jamesr): Aggregate all resource references into the returned frame's
421 // resource list.
423 return frame.Pass();
426 } // namespace cc