MD downloads: care about keyboard focus again
[chromium-blink-merge.git] / ui / ozone / public / surface_ozone_egl.h
blob3056deca1f003acd66edbd968f7dd1bee1b6b2b8
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
8 #include "base/basictypes.h"
9 #include "base/callback.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "ui/gfx/overlay_transform.h"
12 #include "ui/gfx/swap_result.h"
13 #include "ui/ozone/ozone_base_export.h"
15 namespace gfx {
16 class Size;
17 class VSyncProvider;
20 namespace ui {
21 class NativePixmap;
23 typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback;
25 // The platform-specific part of an EGL surface.
27 // This class owns any bits that the ozone implementation needs freed when
28 // the EGL surface is destroyed.
29 class OZONE_BASE_EXPORT SurfaceOzoneEGL {
30 public:
31 virtual ~SurfaceOzoneEGL() {}
33 // Returns the EGL native window for rendering onto this surface.
34 // This can be used to to create a GLSurface.
35 virtual intptr_t /* EGLNativeWindowType */ GetNativeWindow() = 0;
37 // Attempts to resize the EGL native window to match the viewport
38 // size.
39 virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) = 0;
41 // Called after we swap buffers. This is usually a no-op but can
42 // be used to present the new front buffer if the platform requires this.
43 virtual bool OnSwapBuffers() = 0;
45 // Called after we swap buffers. This is usually a no-op but can
46 // be used to present the new front buffer if the platform requires this.
47 // The callback should be run on the calling thread
48 // (i.e. same thread SwapBuffersAsync is called).
49 virtual bool OnSwapBuffersAsync(const SwapCompletionCallback& callback) = 0;
51 // Returns a gfx::VsyncProvider for this surface. Note that this may be
52 // called after we have entered the sandbox so if there are operations (e.g.
53 // opening a file descriptor providing vsync events) that must be done
54 // outside of the sandbox, they must have been completed in
55 // InitializeHardware. Returns an empty scoped_ptr on error.
56 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0;
58 // Returns true if the surface is created on a UDL device.
59 virtual bool IsUniversalDisplayLinkDevice();
62 } // namespace ui
64 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_