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[chromium-blink-merge.git] / cc / animation / animation_unittest.cc
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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/animation/animation.h"
7 #include "cc/test/animation_test_common.h"
8 #include "testing/gmock/include/gmock/gmock.h"
9 #include "testing/gtest/include/gtest/gtest.h"
11 namespace cc {
12 namespace {
14 scoped_ptr<Animation> CreateAnimation(int iterations, double duration) {
15 scoped_ptr<Animation> to_return(Animation::Create(
16 make_scoped_ptr(
17 new FakeFloatAnimationCurve(duration)).PassAs<AnimationCurve>(),
20 Animation::Opacity));
21 to_return->set_iterations(iterations);
22 return to_return.Pass();
25 scoped_ptr<Animation> CreateAnimation(int iterations) {
26 return CreateAnimation(iterations, 1);
29 TEST(AnimationTest, TrimTimeZeroIterations) {
30 scoped_ptr<Animation> anim(CreateAnimation(0));
31 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0));
32 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
33 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
36 TEST(AnimationTest, TrimTimeOneIteration) {
37 scoped_ptr<Animation> anim(CreateAnimation(1));
38 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0));
39 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
40 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
41 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(2.0));
44 TEST(AnimationTest, TrimTimeInfiniteIterations) {
45 scoped_ptr<Animation> anim(CreateAnimation(-1));
46 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
47 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
48 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
49 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1.5));
52 TEST(AnimationTest, TrimTimeReverse) {
53 scoped_ptr<Animation> anim(CreateAnimation(-1));
54 anim->set_direction(Animation::Reverse);
55 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0));
56 EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(0.25));
57 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
58 EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(0.75));
59 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(1.0));
60 EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1.25));
63 TEST(AnimationTest, TrimTimeAlternate) {
64 scoped_ptr<Animation> anim(CreateAnimation(-1));
65 anim->set_direction(Animation::Alternate);
66 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
67 EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(0.25));
68 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
69 EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(0.75));
70 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
71 EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1.25));
74 TEST(AnimationTest, TrimTimeAlternateReverse) {
75 scoped_ptr<Animation> anim(CreateAnimation(-1));
76 anim->set_direction(Animation::AlternateReverse);
77 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
78 EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(0.25));
79 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
80 EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(0.75));
81 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
82 EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(1.25));
85 TEST(AnimationTest, TrimTimeStartTime) {
86 scoped_ptr<Animation> anim(CreateAnimation(1));
87 anim->set_start_time(4);
88 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
89 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(4.0));
90 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5));
91 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(5.0));
92 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(6.0));
95 TEST(AnimationTest, TrimTimeStartTimeReverse) {
96 scoped_ptr<Animation> anim(CreateAnimation(1));
97 anim->set_start_time(4);
98 anim->set_direction(Animation::Reverse);
99 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
100 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(4.0));
101 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5));
102 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(5.0));
103 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(6.0));
106 TEST(AnimationTest, TrimTimeTimeOffset) {
107 scoped_ptr<Animation> anim(CreateAnimation(1));
108 anim->set_time_offset(4);
109 anim->set_start_time(4);
110 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
111 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
112 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
113 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
116 TEST(AnimationTest, TrimTimeTimeOffsetReverse) {
117 scoped_ptr<Animation> anim(CreateAnimation(1));
118 anim->set_time_offset(4);
119 anim->set_start_time(4);
120 anim->set_direction(Animation::Reverse);
121 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
122 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
123 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
124 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
127 TEST(AnimationTest, TrimTimeNegativeTimeOffset) {
128 scoped_ptr<Animation> anim(CreateAnimation(1));
129 anim->set_time_offset(-4);
131 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
132 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(4.0));
133 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5));
134 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(5.0));
137 TEST(AnimationTest, TrimTimeNegativeTimeOffsetReverse) {
138 scoped_ptr<Animation> anim(CreateAnimation(1));
139 anim->set_time_offset(-4);
140 anim->set_direction(Animation::Reverse);
142 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
143 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(4.0));
144 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5));
145 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(5.0));
148 TEST(AnimationTest, TrimTimePauseResume) {
149 scoped_ptr<Animation> anim(CreateAnimation(1));
150 anim->SetRunState(Animation::Running, 0.0);
151 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
152 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
153 anim->SetRunState(Animation::Paused, 0.5);
154 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
155 anim->SetRunState(Animation::Running, 1024.0);
156 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
157 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5));
160 TEST(AnimationTest, TrimTimePauseResumeReverse) {
161 scoped_ptr<Animation> anim(CreateAnimation(1));
162 anim->set_direction(Animation::Reverse);
163 anim->SetRunState(Animation::Running, 0.0);
164 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
165 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
166 anim->SetRunState(Animation::Paused, 0.25);
167 EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1024.0));
168 anim->SetRunState(Animation::Running, 1024.0);
169 EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1024.0));
170 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1024.75));
173 TEST(AnimationTest, TrimTimeSuspendResume) {
174 scoped_ptr<Animation> anim(CreateAnimation(1));
175 anim->SetRunState(Animation::Running, 0.0);
176 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
177 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
178 anim->Suspend(0.5);
179 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
180 anim->Resume(1024);
181 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
182 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5));
185 TEST(AnimationTest, TrimTimeSuspendResumeReverse) {
186 scoped_ptr<Animation> anim(CreateAnimation(1));
187 anim->set_direction(Animation::Reverse);
188 anim->SetRunState(Animation::Running, 0.0);
189 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
190 EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(0.25));
191 anim->Suspend(0.75);
192 EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(1024.0));
193 anim->Resume(1024);
194 EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(1024.0));
195 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1024.25));
198 TEST(AnimationTest, TrimTimeZeroDuration) {
199 scoped_ptr<Animation> anim(CreateAnimation(0, 0));
200 anim->SetRunState(Animation::Running, 0.0);
201 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0));
202 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
203 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
206 TEST(AnimationTest, TrimTimeStarting) {
207 scoped_ptr<Animation> anim(CreateAnimation(1, 5.0));
208 anim->SetRunState(Animation::Starting, 0.0);
209 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0));
210 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(0.0));
211 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(1.0));
212 anim->set_time_offset(2.0);
213 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(-1.0));
214 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(0.0));
215 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
216 anim->set_start_time(1.0);
217 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0));
218 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
219 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
220 EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(2.0));
223 TEST(AnimationTest, TrimTimeNeedsSynchronizedStartTime) {
224 scoped_ptr<Animation> anim(CreateAnimation(1, 5.0));
225 anim->SetRunState(Animation::Running, 0.0);
226 anim->set_needs_synchronized_start_time(true);
227 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0));
228 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(0.0));
229 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(1.0));
230 anim->set_time_offset(2.0);
231 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(-1.0));
232 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(0.0));
233 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
234 anim->set_start_time(1.0);
235 anim->set_needs_synchronized_start_time(false);
236 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
237 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
238 EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(2.0));
241 TEST(AnimationTest, IsFinishedAtZeroIterations) {
242 scoped_ptr<Animation> anim(CreateAnimation(0));
243 anim->SetRunState(Animation::Running, 0.0);
244 EXPECT_FALSE(anim->IsFinishedAt(-1.0));
245 EXPECT_TRUE(anim->IsFinishedAt(0.0));
246 EXPECT_TRUE(anim->IsFinishedAt(1.0));
249 TEST(AnimationTest, IsFinishedAtOneIteration) {
250 scoped_ptr<Animation> anim(CreateAnimation(1));
251 anim->SetRunState(Animation::Running, 0.0);
252 EXPECT_FALSE(anim->IsFinishedAt(-1.0));
253 EXPECT_FALSE(anim->IsFinishedAt(0.0));
254 EXPECT_TRUE(anim->IsFinishedAt(1.0));
255 EXPECT_TRUE(anim->IsFinishedAt(2.0));
258 TEST(AnimationTest, IsFinishedAtInfiniteIterations) {
259 scoped_ptr<Animation> anim(CreateAnimation(-1));
260 anim->SetRunState(Animation::Running, 0.0);
261 EXPECT_FALSE(anim->IsFinishedAt(0.0));
262 EXPECT_FALSE(anim->IsFinishedAt(0.5));
263 EXPECT_FALSE(anim->IsFinishedAt(1.0));
264 EXPECT_FALSE(anim->IsFinishedAt(1.5));
267 TEST(AnimationTest, IsFinishedNegativeTimeOffset) {
268 scoped_ptr<Animation> anim(CreateAnimation(1));
269 anim->set_time_offset(-0.5);
270 anim->SetRunState(Animation::Running, 0.0);
272 EXPECT_FALSE(anim->IsFinishedAt(-1.0));
273 EXPECT_FALSE(anim->IsFinishedAt(0.0));
274 EXPECT_FALSE(anim->IsFinishedAt(0.5));
275 EXPECT_FALSE(anim->IsFinishedAt(1.0));
276 EXPECT_TRUE(anim->IsFinishedAt(1.5));
277 EXPECT_TRUE(anim->IsFinishedAt(2.0));
278 EXPECT_TRUE(anim->IsFinishedAt(2.5));
281 TEST(AnimationTest, IsFinishedPositiveTimeOffset) {
282 scoped_ptr<Animation> anim(CreateAnimation(1));
283 anim->set_time_offset(0.5);
284 anim->SetRunState(Animation::Running, 0.0);
286 EXPECT_FALSE(anim->IsFinishedAt(-1.0));
287 EXPECT_FALSE(anim->IsFinishedAt(0.0));
288 EXPECT_TRUE(anim->IsFinishedAt(0.5));
289 EXPECT_TRUE(anim->IsFinishedAt(1.0));
292 TEST(AnimationTest, IsFinishedAtNotRunning) {
293 scoped_ptr<Animation> anim(CreateAnimation(0));
294 anim->SetRunState(Animation::Running, 0.0);
295 EXPECT_TRUE(anim->IsFinishedAt(0.0));
296 anim->SetRunState(Animation::Paused, 0.0);
297 EXPECT_FALSE(anim->IsFinishedAt(0.0));
298 anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0);
299 EXPECT_FALSE(anim->IsFinishedAt(0.0));
300 anim->SetRunState(Animation::Finished, 0.0);
301 EXPECT_TRUE(anim->IsFinishedAt(0.0));
302 anim->SetRunState(Animation::Aborted, 0.0);
303 EXPECT_TRUE(anim->IsFinishedAt(0.0));
306 TEST(AnimationTest, IsFinished) {
307 scoped_ptr<Animation> anim(CreateAnimation(1));
308 anim->SetRunState(Animation::Running, 0.0);
309 EXPECT_FALSE(anim->is_finished());
310 anim->SetRunState(Animation::Paused, 0.0);
311 EXPECT_FALSE(anim->is_finished());
312 anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0);
313 EXPECT_FALSE(anim->is_finished());
314 anim->SetRunState(Animation::Finished, 0.0);
315 EXPECT_TRUE(anim->is_finished());
316 anim->SetRunState(Animation::Aborted, 0.0);
317 EXPECT_TRUE(anim->is_finished());
320 TEST(AnimationTest, IsFinishedNeedsSynchronizedStartTime) {
321 scoped_ptr<Animation> anim(CreateAnimation(1));
322 anim->SetRunState(Animation::Running, 2.0);
323 EXPECT_FALSE(anim->is_finished());
324 anim->SetRunState(Animation::Paused, 2.0);
325 EXPECT_FALSE(anim->is_finished());
326 anim->SetRunState(Animation::WaitingForTargetAvailability, 2.0);
327 EXPECT_FALSE(anim->is_finished());
328 anim->SetRunState(Animation::Finished, 0.0);
329 EXPECT_TRUE(anim->is_finished());
330 anim->SetRunState(Animation::Aborted, 0.0);
331 EXPECT_TRUE(anim->is_finished());
334 TEST(AnimationTest, RunStateChangesIgnoredWhileSuspended) {
335 scoped_ptr<Animation> anim(CreateAnimation(1));
336 anim->Suspend(0);
337 EXPECT_EQ(Animation::Paused, anim->run_state());
338 anim->SetRunState(Animation::Running, 0.0);
339 EXPECT_EQ(Animation::Paused, anim->run_state());
340 anim->Resume(0);
341 anim->SetRunState(Animation::Running, 0.0);
342 EXPECT_EQ(Animation::Running, anim->run_state());
345 } // namespace
346 } // namespace cc