1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/desktop_background/desktop_background_controller.h"
10 #include "ash/ash_switches.h"
11 #include "ash/desktop_background/desktop_background_widget_controller.h"
12 #include "ash/root_window_controller.h"
13 #include "ash/shell.h"
14 #include "ash/shell_window_ids.h"
15 #include "ash/test/ash_test_base.h"
16 #include "ash/test/test_user_wallpaper_delegate.h"
17 #include "base/message_loop/message_loop.h"
18 #include "base/threading/sequenced_worker_pool.h"
19 #include "content/public/test/test_utils.h"
20 #include "third_party/skia/include/core/SkBitmap.h"
21 #include "third_party/skia/include/core/SkColor.h"
22 #include "ui/aura/window_event_dispatcher.h"
23 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
24 #include "ui/compositor/test/layer_animator_test_controller.h"
26 using aura::RootWindow
;
28 using wallpaper::WallpaperLayout
;
29 using wallpaper::WALLPAPER_LAYOUT_CENTER
;
30 using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED
;
31 using wallpaper::WALLPAPER_LAYOUT_STRETCH
;
32 using wallpaper::WALLPAPER_LAYOUT_TILE
;
37 // Containers IDs used for tests.
38 const int kDesktopBackgroundId
= ash::kShellWindowId_DesktopBackgroundContainer
;
39 const int kLockScreenBackgroundId
=
40 ash::kShellWindowId_LockScreenBackgroundContainer
;
42 // Returns number of child windows in a shell window container.
43 int ChildCountForContainer(int container_id
) {
44 Window
* root
= ash::Shell::GetPrimaryRootWindow();
45 Window
* container
= root
->GetChildById(container_id
);
46 return static_cast<int>(container
->children().size());
49 // Steps a widget's layer animation until it is completed. Animations must be
51 void RunAnimationForWidget(views::Widget
* widget
) {
52 // Animations must be enabled for stepping to work.
53 ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(),
54 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION
);
56 ui::Layer
* layer
= widget
->GetNativeView()->layer();
57 ui::LayerAnimatorTestController
controller(layer
->GetAnimator());
58 // Multiple steps are required to complete complex animations.
59 // TODO(vollick): This should not be necessary. crbug.com/154017
60 while (controller
.animator()->is_animating()) {
61 controller
.StartThreadedAnimationsIfNeeded();
62 base::TimeTicks step_time
= controller
.animator()->last_step_time();
63 layer
->GetAnimator()->Step(step_time
+
64 base::TimeDelta::FromMilliseconds(1000));
70 class DesktopBackgroundControllerTest
: public test::AshTestBase
{
72 DesktopBackgroundControllerTest()
74 wallpaper_delegate_(NULL
) {
76 ~DesktopBackgroundControllerTest() override
{}
78 void SetUp() override
{
79 test::AshTestBase::SetUp();
80 // Ash shell initialization creates wallpaper. Reset it so we can manually
81 // control wallpaper creation and animation in our tests.
82 RootWindowController
* root_window_controller
=
83 Shell::GetPrimaryRootWindowController();
84 root_window_controller
->SetWallpaperController(NULL
);
85 root_window_controller
->SetAnimatingWallpaperController(NULL
);
86 controller_
= Shell::GetInstance()->desktop_background_controller();
87 wallpaper_delegate_
= static_cast<test::TestUserWallpaperDelegate
*>(
88 Shell::GetInstance()->user_wallpaper_delegate());
89 controller_
->set_wallpaper_reload_delay_for_test(0);
93 // A color that can be passed to CreateImage(). Specifically chosen to not
94 // conflict with any of the default wallpaper colors.
95 static const SkColor kCustomWallpaperColor
= SK_ColorMAGENTA
;
97 // Creates an image of size |size|.
98 gfx::ImageSkia
CreateImage(int width
, int height
, SkColor color
) {
100 bitmap
.allocN32Pixels(width
, height
);
101 bitmap
.eraseColor(color
);
102 gfx::ImageSkia image
= gfx::ImageSkia::CreateFrom1xBitmap(bitmap
);
106 // Runs kAnimatingDesktopController's animation to completion.
107 // TODO(bshe): Don't require tests to run animations; it's slow.
108 void RunDesktopControllerAnimation() {
109 DesktopBackgroundWidgetController
* controller
=
110 Shell::GetPrimaryRootWindowController()
111 ->animating_wallpaper_controller()
112 ->GetController(false);
113 EXPECT_TRUE(controller
);
114 ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget(controller
->widget()));
117 DesktopBackgroundController
* controller_
; // Not owned.
119 test::TestUserWallpaperDelegate
* wallpaper_delegate_
;
122 DISALLOW_COPY_AND_ASSIGN(DesktopBackgroundControllerTest
);
125 TEST_F(DesktopBackgroundControllerTest
, BasicReparenting
) {
126 DesktopBackgroundController
* controller
=
127 Shell::GetInstance()->desktop_background_controller();
128 controller
->CreateEmptyWallpaper();
130 // Wallpaper view/window exists in the desktop background container and
131 // nothing is in the lock screen background container.
132 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
133 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
135 // Moving background to lock container should succeed the first time but
136 // subsequent calls should do nothing.
137 EXPECT_TRUE(controller
->MoveDesktopToLockedContainer());
138 EXPECT_FALSE(controller
->MoveDesktopToLockedContainer());
140 // One window is moved from desktop to lock container.
141 EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId
));
142 EXPECT_EQ(1, ChildCountForContainer(kLockScreenBackgroundId
));
144 // Moving background to desktop container should succeed the first time.
145 EXPECT_TRUE(controller
->MoveDesktopToUnlockedContainer());
146 EXPECT_FALSE(controller
->MoveDesktopToUnlockedContainer());
148 // One window is moved from lock to desktop container.
149 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
150 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
153 TEST_F(DesktopBackgroundControllerTest
, ControllerOwnership
) {
154 // We cannot short-circuit animations for this test.
155 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
156 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
158 // Create wallpaper and background view.
159 DesktopBackgroundController
* controller
=
160 Shell::GetInstance()->desktop_background_controller();
161 controller
->CreateEmptyWallpaper();
163 // The new wallpaper is ready to start animating. kAnimatingDesktopController
164 // holds the widget controller instance. kDesktopController will get it later.
165 RootWindowController
* root_window_controller
=
166 Shell::GetPrimaryRootWindowController();
167 EXPECT_TRUE(root_window_controller
->animating_wallpaper_controller()->
168 GetController(false));
170 // kDesktopController will receive the widget controller when the animation
172 EXPECT_FALSE(root_window_controller
->wallpaper_controller());
174 // Force the widget's layer animation to play to completion.
175 RunDesktopControllerAnimation();
177 // Ownership has moved from kAnimatingDesktopController to kDesktopController.
178 EXPECT_FALSE(root_window_controller
->animating_wallpaper_controller()->
179 GetController(false));
180 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
183 // Test for crbug.com/149043 "Unlock screen, no launcher appears". Ensure we
184 // move all desktop views if there are more than one.
185 TEST_F(DesktopBackgroundControllerTest
, BackgroundMovementDuringUnlock
) {
186 // We cannot short-circuit animations for this test.
187 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
188 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
190 // Reset wallpaper state, see ControllerOwnership above.
191 DesktopBackgroundController
* controller
=
192 Shell::GetInstance()->desktop_background_controller();
193 controller
->CreateEmptyWallpaper();
195 // Run wallpaper show animation to completion.
196 RunDesktopControllerAnimation();
198 // User locks the screen, which moves the background forward.
199 controller
->MoveDesktopToLockedContainer();
201 // Suspend/resume cycle causes wallpaper to refresh, loading a new desktop
202 // background that will animate in on top of the old one.
203 controller
->CreateEmptyWallpaper();
205 // In this state we have two desktop background views stored in different
206 // properties. Both are in the lock screen background container.
207 RootWindowController
* root_window_controller
=
208 Shell::GetPrimaryRootWindowController();
209 EXPECT_TRUE(root_window_controller
->animating_wallpaper_controller()->
210 GetController(false));
211 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
212 EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId
));
213 EXPECT_EQ(2, ChildCountForContainer(kLockScreenBackgroundId
));
215 // Before the wallpaper's animation completes, user unlocks the screen, which
216 // moves the desktop to the back.
217 controller
->MoveDesktopToUnlockedContainer();
219 // Ensure both desktop backgrounds have moved.
220 EXPECT_EQ(2, ChildCountForContainer(kDesktopBackgroundId
));
221 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
223 // Finish the new desktop background animation.
224 RunDesktopControllerAnimation();
226 // Now there is one desktop background, in the back.
227 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
228 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
231 // Test for crbug.com/156542. Animating wallpaper should immediately finish
232 // animation and replace current wallpaper before next animation starts.
233 TEST_F(DesktopBackgroundControllerTest
, ChangeWallpaperQuick
) {
234 // We cannot short-circuit animations for this test.
235 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
236 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
238 // Reset wallpaper state, see ControllerOwnership above.
239 DesktopBackgroundController
* controller
=
240 Shell::GetInstance()->desktop_background_controller();
241 controller
->CreateEmptyWallpaper();
243 // Run wallpaper show animation to completion.
244 RunDesktopControllerAnimation();
246 // Change to a new wallpaper.
247 controller
->CreateEmptyWallpaper();
249 RootWindowController
* root_window_controller
=
250 Shell::GetPrimaryRootWindowController();
251 DesktopBackgroundWidgetController
* animating_controller
=
252 root_window_controller
->animating_wallpaper_controller()->GetController(
254 EXPECT_TRUE(animating_controller
);
255 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
257 // Change to another wallpaper before animation finished.
258 controller
->CreateEmptyWallpaper();
260 // The animating controller should immediately move to desktop controller.
261 EXPECT_EQ(animating_controller
,
262 root_window_controller
->wallpaper_controller());
264 // Cache the new animating controller.
265 animating_controller
= root_window_controller
->
266 animating_wallpaper_controller()->GetController(false);
268 // Run wallpaper show animation to completion.
269 ASSERT_NO_FATAL_FAILURE(
270 RunAnimationForWidget(
271 root_window_controller
->animating_wallpaper_controller()->
272 GetController(false)->widget()));
274 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
275 EXPECT_FALSE(root_window_controller
->animating_wallpaper_controller()->
276 GetController(false));
277 // The desktop controller should be the last created animating controller.
278 EXPECT_EQ(animating_controller
,
279 root_window_controller
->wallpaper_controller());
282 TEST_F(DesktopBackgroundControllerTest
, ResizeCustomWallpaper
) {
283 if (!SupportsMultipleDisplays())
286 UpdateDisplay("320x200");
288 gfx::ImageSkia image
= CreateImage(640, 480, kCustomWallpaperColor
);
290 // Set the image as custom wallpaper, wait for the resize to finish, and check
291 // that the resized image is the expected size.
292 controller_
->SetWallpaperImage(image
, WALLPAPER_LAYOUT_STRETCH
);
293 EXPECT_TRUE(image
.BackedBySameObjectAs(controller_
->GetWallpaper()));
294 content::RunAllBlockingPoolTasksUntilIdle();
295 gfx::ImageSkia resized_image
= controller_
->GetWallpaper();
296 EXPECT_FALSE(image
.BackedBySameObjectAs(resized_image
));
297 EXPECT_EQ(gfx::Size(320, 200).ToString(), resized_image
.size().ToString());
299 // Load the original wallpaper again and check that we're still using the
300 // previously-resized image instead of doing another resize
301 // (http://crbug.com/321402).
302 controller_
->SetWallpaperImage(image
, WALLPAPER_LAYOUT_STRETCH
);
303 content::RunAllBlockingPoolTasksUntilIdle();
304 EXPECT_TRUE(resized_image
.BackedBySameObjectAs(controller_
->GetWallpaper()));
307 TEST_F(DesktopBackgroundControllerTest
, GetMaxDisplaySize
) {
308 // Device scale factor shouldn't affect the native size.
309 UpdateDisplay("1000x300*2");
312 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
314 // Rotated display should return the rotated size.
315 UpdateDisplay("1000x300*2/r");
318 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
320 // UI Scaling shouldn't affect the native size.
321 UpdateDisplay("1000x300*2@1.5");
324 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
326 if (!SupportsMultipleDisplays())
329 // First display has maximum size.
330 UpdateDisplay("400x300,100x100");
333 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
335 // Second display has maximum size.
336 UpdateDisplay("400x300,500x600");
339 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
341 // Maximum width and height belongs to different displays.
342 UpdateDisplay("400x300,100x500");
345 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());