1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/basictypes.h"
6 #include "base/chromeos/memory_pressure_observer_chromeos.h"
7 #include "base/memory/memory_pressure_listener.h"
8 #include "base/message_loop/message_loop.h"
9 #include "testing/gtest/include/gtest/gtest.h"
15 // True if the memory notifier got called.
16 // Do not read/modify value directly.
17 bool on_memory_pressure_called
= false;
19 // If the memory notifier got called, this is the memory pressure reported.
20 MemoryPressureListener::MemoryPressureLevel on_memory_pressure_level
=
21 MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE
;
23 // Processes OnMemoryPressure calls.
24 void OnMemoryPressure(MemoryPressureListener::MemoryPressureLevel level
) {
25 on_memory_pressure_called
= true;
26 on_memory_pressure_level
= level
;
29 // Resets the indicator for memory pressure.
30 void ResetOnMemoryPressureCalled() {
31 on_memory_pressure_called
= false;
34 // Returns true when OnMemoryPressure was called (and resets it).
35 bool WasOnMemoryPressureCalled() {
36 bool b
= on_memory_pressure_called
;
37 ResetOnMemoryPressureCalled();
43 class TestMemoryPressureObserver
: public MemoryPressureObserverChromeOS
{
45 TestMemoryPressureObserver() :
46 MemoryPressureObserverChromeOS(
47 MemoryPressureObserverChromeOS::THRESHOLD_DEFAULT
),
48 memory_in_percent_override_(0) {
49 // Disable any timers which are going on and set a special memory reporting
53 ~TestMemoryPressureObserver() override
{}
55 void SetMemoryInPercentOverride(int percent
) {
56 memory_in_percent_override_
= percent
;
59 void CheckMemoryPressureForTest() {
60 CheckMemoryPressure();
64 int GetUsedMemoryInPercent() override
{
65 return memory_in_percent_override_
;
68 int memory_in_percent_override_
;
69 DISALLOW_COPY_AND_ASSIGN(TestMemoryPressureObserver
);
72 // This test tests the various transition states from memory pressure, looking
73 // for the correct behavior on event reposting as well as state updates.
74 TEST(MemoryPressureObserverChromeOSTest
, CheckMemoryPressure
) {
75 base::MessageLoopForUI message_loop
;
76 scoped_ptr
<TestMemoryPressureObserver
> observer(
77 new TestMemoryPressureObserver
);
78 scoped_ptr
<MemoryPressureListener
> listener(
79 new MemoryPressureListener(base::Bind(&OnMemoryPressure
)));
80 // Checking the memory pressure while 0% are used should not produce any
82 observer
->SetMemoryInPercentOverride(0);
83 ResetOnMemoryPressureCalled();
85 observer
->CheckMemoryPressureForTest();
86 message_loop
.RunUntilIdle();
87 EXPECT_FALSE(WasOnMemoryPressureCalled());
88 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE
,
89 observer
->GetCurrentPressureLevel());
91 // Setting the memory level to 80% should produce a moderate pressure level.
92 observer
->SetMemoryInPercentOverride(80);
93 observer
->CheckMemoryPressureForTest();
94 message_loop
.RunUntilIdle();
95 EXPECT_TRUE(WasOnMemoryPressureCalled());
96 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE
,
97 observer
->GetCurrentPressureLevel());
98 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE
,
99 on_memory_pressure_level
);
101 // We need to check that the event gets reposted after a while.
103 for (; i
< 100; i
++) {
104 observer
->CheckMemoryPressureForTest();
105 message_loop
.RunUntilIdle();
106 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE
,
107 observer
->GetCurrentPressureLevel());
108 if (WasOnMemoryPressureCalled()) {
109 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE
,
110 on_memory_pressure_level
);
114 // Should be more then 5 and less then 100.
118 // Setting the memory usage to 99% should produce critical levels.
119 observer
->SetMemoryInPercentOverride(99);
120 observer
->CheckMemoryPressureForTest();
121 message_loop
.RunUntilIdle();
122 EXPECT_TRUE(WasOnMemoryPressureCalled());
123 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL
,
124 on_memory_pressure_level
);
125 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL
,
126 observer
->GetCurrentPressureLevel());
128 // Calling it again should immediately produce a second call.
129 observer
->CheckMemoryPressureForTest();
130 message_loop
.RunUntilIdle();
131 EXPECT_TRUE(WasOnMemoryPressureCalled());
132 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL
,
133 on_memory_pressure_level
);
134 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL
,
135 observer
->GetCurrentPressureLevel());
137 // When lowering the pressure again we should not get an event, but the
138 // pressure should go back to moderate.
139 observer
->SetMemoryInPercentOverride(80);
140 observer
->CheckMemoryPressureForTest();
141 message_loop
.RunUntilIdle();
142 EXPECT_FALSE(WasOnMemoryPressureCalled());
143 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE
,
144 observer
->GetCurrentPressureLevel());
146 // We should need exactly the same amount of calls as before, before the next
149 for (; j
< 100; j
++) {
150 observer
->CheckMemoryPressureForTest();
151 message_loop
.RunUntilIdle();
152 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE
,
153 observer
->GetCurrentPressureLevel());
154 if (WasOnMemoryPressureCalled()) {
155 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE
,
156 on_memory_pressure_level
);
160 // We should have needed exactly the same amount of checks as before.