1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #import "chrome/browser/ui/cocoa/browser_window_enter_fullscreen_transition.h"
7 #include <QuartzCore/QuartzCore.h>
9 #include "base/mac/scoped_cftyperef.h"
10 #include "base/mac/scoped_nsobject.h"
11 #include "base/mac/sdk_forward_declarations.h"
15 NSString* const kPrimaryWindowAnimationID = @"PrimaryWindowAnimationID";
16 NSString* const kSnapshotWindowAnimationID = @"SnapshotWindowAnimationID";
17 NSString* const kAnimationIDKey = @"AnimationIDKey";
19 // This class has two simultaneous animations to resize and reposition layers.
20 // These animations must use the same timing function, otherwise there will be
21 // visual discordance.
22 NSString* TransformAnimationTimingFunction() {
23 return kCAMediaTimingFunctionEaseInEaseOut;
28 @interface BrowserWindowEnterFullscreenTransition () {
29 // The window which is undergoing the fullscreen transition.
30 base::scoped_nsobject<NSWindow> primaryWindow_;
32 // A layer that holds a snapshot of the original state of |primaryWindow_|.
33 base::scoped_nsobject<CALayer> snapshotLayer_;
35 // A temporary window that holds |snapshotLayer_|.
36 base::scoped_nsobject<NSWindow> snapshotWindow_;
38 // The animation applied to |snapshotLayer_|.
39 base::scoped_nsobject<CAAnimationGroup> snapshotAnimation_;
41 // The animation applied to the root layer of |primaryWindow_|.
42 base::scoped_nsobject<CAAnimationGroup> primaryWindowAnimation_;
44 // The frame of the |primaryWindow_| before the transition began.
45 NSRect primaryWindowInitialFrame_;
47 // The background color of |primaryWindow_| before the transition began.
48 base::scoped_nsobject<NSColor> primaryWindowInitialBackgroundColor_;
50 // Whether |primaryWindow_| was opaque before the transition began.
51 BOOL primaryWindowInitialOpaque_;
53 // Whether the instance is in the process of changing the size of
55 BOOL changingPrimaryWindowSize_;
57 // The frame that |primaryWindow_| is expected to have after the transition
59 NSRect primaryWindowFinalFrame_;
62 // Takes a snapshot of |primaryWindow_| and puts it in |snapshotLayer_|.
65 // Creates |snapshotWindow_| and adds |snapshotLayer_| to it.
66 - (void)makeAndPrepareSnapshotWindow;
68 // This method has several effects on |primaryWindow_|:
69 // - Saves current state.
70 // - Makes window transparent, with clear background.
71 // - Adds NSFullScreenWindowMask style mask.
72 // - Sets the size to the screen's size.
73 - (void)preparePrimaryWindowForAnimation;
75 // Applies the fullscreen animation to |snapshotLayer_|.
76 - (void)animateSnapshotWindowWithDuration:(CGFloat)duration;
78 // Applies the fullscreen animation to the root layer of |primaryWindow_|.
79 - (void)animatePrimaryWindowWithDuration:(CGFloat)duration;
81 // Override of CAAnimation delegate method.
82 - (void)animationDidStop:(CAAnimation*)theAnimation finished:(BOOL)flag;
84 // Returns the layer of the root view of |window|.
85 - (CALayer*)rootLayerOfWindow:(NSWindow*)window;
89 @implementation BrowserWindowEnterFullscreenTransition
91 // -------------------------Public Methods----------------------------
93 - (instancetype)initWithWindow:(NSWindow*)window {
95 DCHECK([self rootLayerOfWindow:window]);
96 if ((self = [super init])) {
97 primaryWindow_.reset([window retain]);
103 [snapshotAnimation_ setDelegate:nil];
104 [primaryWindowAnimation_ setDelegate:nil];
108 - (NSArray*)customWindowsToEnterFullScreen {
110 [self makeAndPrepareSnapshotWindow];
111 [self preparePrimaryWindowForAnimation];
112 return @[ primaryWindow_.get(), snapshotWindow_.get() ];
115 - (void)startCustomAnimationToEnterFullScreenWithDuration:
116 (NSTimeInterval)duration {
117 [self animateSnapshotWindowWithDuration:duration];
118 [self animatePrimaryWindowWithDuration:duration];
121 - (BOOL)shouldWindowBeUnconstrained {
122 return changingPrimaryWindowSize_;
125 // -------------------------Private Methods----------------------------
127 - (void)takeSnapshot {
128 base::ScopedCFTypeRef<CGImageRef> windowSnapshot(CGWindowListCreateImage(
129 CGRectNull, kCGWindowListOptionIncludingWindow,
130 [primaryWindow_ windowNumber], kCGWindowImageBoundsIgnoreFraming));
131 snapshotLayer_.reset([[CALayer alloc] init]);
132 [snapshotLayer_ setFrame:NSRectToCGRect([primaryWindow_ frame])];
133 [snapshotLayer_ setContents:static_cast<id>(windowSnapshot.get())];
134 [snapshotLayer_ setAnchorPoint:CGPointMake(0, 0)];
135 [snapshotLayer_ setBackgroundColor:CGColorCreateGenericRGB(0, 0, 0, 0)];
138 - (void)makeAndPrepareSnapshotWindow {
139 DCHECK(snapshotLayer_);
141 snapshotWindow_.reset(
142 [[NSWindow alloc] initWithContentRect:[[primaryWindow_ screen] frame]
144 backing:NSBackingStoreBuffered
146 [[snapshotWindow_ contentView] setWantsLayer:YES];
147 [snapshotWindow_ setOpaque:NO];
148 [snapshotWindow_ setBackgroundColor:[NSColor clearColor]];
149 [snapshotWindow_ setAnimationBehavior:NSWindowAnimationBehaviorNone];
151 [snapshotWindow_ orderFront:nil];
152 [[[snapshotWindow_ contentView] layer] addSublayer:snapshotLayer_];
154 // Compute the frame of the snapshot layer such that the snapshot is
155 // positioned exactly on top of the original position of |primaryWindow_|.
156 NSRect snapshotLayerFrame =
157 [snapshotWindow_ convertRectFromScreen:[primaryWindow_ frame]];
158 [snapshotLayer_ setFrame:snapshotLayerFrame];
161 - (void)preparePrimaryWindowForAnimation {
162 // Save initial state of |primaryWindow_|.
163 primaryWindowInitialFrame_ = [primaryWindow_ frame];
164 primaryWindowInitialBackgroundColor_.reset(
165 [[primaryWindow_ backgroundColor] copy]);
166 primaryWindowInitialOpaque_ = [primaryWindow_ isOpaque];
168 primaryWindowFinalFrame_ = [[primaryWindow_ screen] frame];
170 // Make |primaryWindow_| invisible. This must happen before the window is
171 // resized, since resizing the window will call drawRect: and cause content
172 // to flash over the entire screen.
173 [primaryWindow_ setOpaque:NO];
174 [primaryWindow_ setBackgroundColor:[NSColor clearColor]];
175 CALayer* rootLayer = [self rootLayerOfWindow:primaryWindow_];
176 rootLayer.opacity = 0;
178 // As soon as the style mask includes the flag NSFullScreenWindowMask, the
179 // window is expected to receive fullscreen layout. This must be set before
180 // the window is resized, as that causes a relayout.
182 setStyleMask:[primaryWindow_ styleMask] | NSFullScreenWindowMask];
184 // Resize |primaryWindow_|.
185 changingPrimaryWindowSize_ = YES;
186 [primaryWindow_ setFrame:primaryWindowFinalFrame_ display:YES];
187 changingPrimaryWindowSize_ = NO;
190 - (void)animateSnapshotWindowWithDuration:(CGFloat)duration {
191 // Move the snapshot layer until it's bottom-left corner is at the
192 // bottom-left corner of the screen.
193 CABasicAnimation* positionAnimation =
194 [CABasicAnimation animationWithKeyPath:@"position"];
195 positionAnimation.toValue = [NSValue valueWithPoint:NSZeroPoint];
196 positionAnimation.timingFunction = [CAMediaTimingFunction
197 functionWithName:TransformAnimationTimingFunction()];
199 // Expand the bounds until it covers the screen.
200 NSRect finalBounds = NSMakeRect(0, 0, NSWidth(primaryWindowFinalFrame_),
201 NSHeight(primaryWindowFinalFrame_));
202 CABasicAnimation* boundsAnimation =
203 [CABasicAnimation animationWithKeyPath:@"bounds"];
204 boundsAnimation.toValue = [NSValue valueWithRect:finalBounds];
205 boundsAnimation.timingFunction = [CAMediaTimingFunction
206 functionWithName:TransformAnimationTimingFunction()];
208 // Fade out the snapshot layer.
209 CABasicAnimation* opacityAnimation =
210 [CABasicAnimation animationWithKeyPath:@"opacity"];
211 opacityAnimation.toValue = @(0.0);
212 opacityAnimation.timingFunction =
213 [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
215 // Fill forwards, and don't remove the animation. When the animation
216 // completes, the entire window will be removed.
217 CAAnimationGroup* group = [CAAnimationGroup animation];
218 group.removedOnCompletion = NO;
219 group.fillMode = kCAFillModeForwards;
220 group.animations = @[ positionAnimation, boundsAnimation, opacityAnimation ];
221 group.duration = duration;
222 [group setValue:kSnapshotWindowAnimationID forKey:kAnimationIDKey];
223 group.delegate = self;
225 snapshotAnimation_.reset([group retain]);
226 [snapshotLayer_ addAnimation:group forKey:nil];
229 - (void)animatePrimaryWindowWithDuration:(CGFloat)duration {
230 // As soon as the window's root layer is scaled down, the opacity should be
231 // set back to 1. There are a couple of ways to do this. The easiest is to
232 // just have a dummy animation as part of the same animation group.
233 CABasicAnimation* opacityAnimation =
234 [CABasicAnimation animationWithKeyPath:@"opacity"];
235 opacityAnimation.fromValue = @(1.0);
236 opacityAnimation.toValue = @(1.0);
238 // The root layer's size should start scaled down to the initial size of
239 // |primaryWindow_|. The animation increases the size until the root layer
241 NSRect initialFrame = primaryWindowInitialFrame_;
242 NSRect endFrame = primaryWindowFinalFrame_;
243 CGFloat xScale = NSWidth(initialFrame) / NSWidth(endFrame);
244 CGFloat yScale = NSHeight(initialFrame) / NSHeight(endFrame);
245 CATransform3D initial = CATransform3DMakeScale(xScale, yScale, 1);
246 CABasicAnimation* transformAnimation =
247 [CABasicAnimation animationWithKeyPath:@"transform"];
248 transformAnimation.fromValue = [NSValue valueWithCATransform3D:initial];
250 CALayer* root = [self rootLayerOfWindow:primaryWindow_];
252 // Calculate the initial position of the root layer. This calculation is
253 // agnostic of the anchorPoint.
254 CGFloat layerStartPositionDeltaX = NSMidX(initialFrame) - NSMidX(endFrame);
255 CGFloat layerStartPositionDeltaY = NSMidY(initialFrame) - NSMidY(endFrame);
256 NSPoint layerStartPosition =
257 NSMakePoint(root.position.x + layerStartPositionDeltaX,
258 root.position.y + layerStartPositionDeltaY);
260 // Animate the primary window from its initial position.
261 CABasicAnimation* positionAnimation =
262 [CABasicAnimation animationWithKeyPath:@"position"];
263 positionAnimation.fromValue = [NSValue valueWithPoint:layerStartPosition];
265 CAAnimationGroup* group = [CAAnimationGroup animation];
266 group.removedOnCompletion = NO;
267 group.fillMode = kCAFillModeForwards;
269 @[ transformAnimation, opacityAnimation, positionAnimation ];
270 group.timingFunction = [CAMediaTimingFunction
271 functionWithName:TransformAnimationTimingFunction()];
272 group.duration = duration;
273 [group setValue:kPrimaryWindowAnimationID forKey:kAnimationIDKey];
274 group.delegate = self;
276 primaryWindowAnimation_.reset([group retain]);
278 [root addAnimation:group forKey:kPrimaryWindowAnimationID];
281 - (void)animationDidStop:(CAAnimation*)theAnimation finished:(BOOL)flag {
282 NSString* animationID = [theAnimation valueForKey:kAnimationIDKey];
283 if ([animationID isEqual:kSnapshotWindowAnimationID]) {
284 [snapshotWindow_ orderOut:nil];
285 snapshotWindow_.reset();
286 snapshotLayer_.reset();
290 if ([animationID isEqual:kPrimaryWindowAnimationID]) {
291 [primaryWindow_ setOpaque:YES];
292 [primaryWindow_ setBackgroundColor:primaryWindowInitialBackgroundColor_];
293 CALayer* root = [self rootLayerOfWindow:primaryWindow_];
295 [root removeAnimationForKey:kPrimaryWindowAnimationID];
299 - (CALayer*)rootLayerOfWindow:(NSWindow*)window {
300 return [[[window contentView] superview] layer];