GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / indexeddb / transaction_not_blocked.js
blob3a22ba6da61072ccd78f9acf399b5ad5ee99749c
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 function test()
7   // Do not use indexedDBTest() - need to re-use previous database.
8   var dbname = "doesnt-hang-test";
9   var request = indexedDB.open(dbname);
10   request.onerror = unexpectedErrorCallback;
11   request.onblocked = unexpectedBlockedCallback;
12   request.onupgradeneeded = unexpectedUpgradeNeededCallback;
13   request.onsuccess = onOpenSuccess;
16 function onOpenSuccess()
18   var db = event.target.result;
20   debug('Creating new transaction.');
21   var transaction = db.transaction('store', 'readwrite');
22   transaction.onabort = unexpectedAbortCallback;
23   var objectStore = transaction.objectStore('store');
25   var request = objectStore.get(0);
26   request.onerror = unexpectedErrorCallback;
27   request.onsuccess = function() {
28     debug("request completed successfully");
29   };
31   transaction.oncomplete = function() {
32     debug("transaction completed");
33     done();
34   };