4 /* $Revision: 16619 $ on $Date:: 2012-01-18 10:00:14 -0800 #$ */
11 * This document is licensed under the SGI Free Software B License Version
12 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
16 # define GL_APIENTRYP GL_APIENTRY*
19 /*------------------------------------------------------------------------*
20 * OES extension tokens
21 *------------------------------------------------------------------------*/
23 /* GL_OES_compressed_ETC1_RGB8_texture */
24 #ifndef GL_OES_compressed_ETC1_RGB8_texture
25 #define GL_ETC1_RGB8_OES 0x8D64
28 /* GL_OES_compressed_paletted_texture */
29 #ifndef GL_OES_compressed_paletted_texture
30 #define GL_PALETTE4_RGB8_OES 0x8B90
31 #define GL_PALETTE4_RGBA8_OES 0x8B91
32 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
33 #define GL_PALETTE4_RGBA4_OES 0x8B93
34 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
35 #define GL_PALETTE8_RGB8_OES 0x8B95
36 #define GL_PALETTE8_RGBA8_OES 0x8B96
37 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
38 #define GL_PALETTE8_RGBA4_OES 0x8B98
39 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
43 #ifndef GL_OES_depth24
44 #define GL_DEPTH_COMPONENT24_OES 0x81A6
48 #ifndef GL_OES_depth32
49 #define GL_DEPTH_COMPONENT32_OES 0x81A7
52 /* GL_OES_depth_texture */
53 /* No new tokens introduced by this extension. */
55 /* GL_OES_EGL_image */
56 #ifndef GL_OES_EGL_image
57 typedef void* GLeglImageOES
;
60 /* GL_OES_EGL_image_external */
61 #ifndef GL_OES_EGL_image_external
62 /* GLeglImageOES defined in GL_OES_EGL_image already. */
63 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
64 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
65 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
66 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
69 /* GL_OES_element_index_uint */
70 #ifndef GL_OES_element_index_uint
71 #define GL_UNSIGNED_INT 0x1405
74 /* GL_OES_get_program_binary */
75 #ifndef GL_OES_get_program_binary
76 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
77 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
78 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
81 /* GL_OES_mapbuffer */
82 #ifndef GL_OES_mapbuffer
83 #define GL_WRITE_ONLY_OES 0x88B9
84 #define GL_BUFFER_ACCESS_OES 0x88BB
85 #define GL_BUFFER_MAPPED_OES 0x88BC
86 #define GL_BUFFER_MAP_POINTER_OES 0x88BD
89 /* GL_OES_packed_depth_stencil */
90 #ifndef GL_OES_packed_depth_stencil
91 #define GL_DEPTH_STENCIL_OES 0x84F9
92 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
93 #define GL_DEPTH24_STENCIL8_OES 0x88F0
96 /* GL_OES_rgb8_rgba8 */
97 #ifndef GL_OES_rgb8_rgba8
98 #define GL_RGB8_OES 0x8051
99 #define GL_RGBA8_OES 0x8058
102 /* GL_OES_standard_derivatives */
103 #ifndef GL_OES_standard_derivatives
104 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
107 /* GL_OES_stencil1 */
108 #ifndef GL_OES_stencil1
109 #define GL_STENCIL_INDEX1_OES 0x8D46
112 /* GL_OES_stencil4 */
113 #ifndef GL_OES_stencil4
114 #define GL_STENCIL_INDEX4_OES 0x8D47
117 /* GL_OES_texture_3D */
118 #ifndef GL_OES_texture_3D
119 #define GL_TEXTURE_WRAP_R_OES 0x8072
120 #define GL_TEXTURE_3D_OES 0x806F
121 #define GL_TEXTURE_BINDING_3D_OES 0x806A
122 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
123 #define GL_SAMPLER_3D_OES 0x8B5F
124 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
127 /* GL_OES_texture_float */
128 /* No new tokens introduced by this extension. */
130 /* GL_OES_texture_float_linear */
131 /* No new tokens introduced by this extension. */
133 /* GL_OES_texture_half_float */
134 #ifndef GL_OES_texture_half_float
135 #define GL_HALF_FLOAT_OES 0x8D61
138 /* GL_OES_texture_half_float_linear */
139 /* No new tokens introduced by this extension. */
141 /* GL_OES_texture_npot */
142 /* No new tokens introduced by this extension. */
144 /* GL_OES_vertex_array_object */
145 #ifndef GL_OES_vertex_array_object
146 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
149 /* GL_OES_vertex_half_float */
150 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
152 /* GL_OES_vertex_type_10_10_10_2 */
153 #ifndef GL_OES_vertex_type_10_10_10_2
154 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
155 #define GL_INT_10_10_10_2_OES 0x8DF7
158 /*------------------------------------------------------------------------*
159 * AMD extension tokens
160 *------------------------------------------------------------------------*/
162 /* GL_AMD_compressed_3DC_texture */
163 #ifndef GL_AMD_compressed_3DC_texture
164 #define GL_3DC_X_AMD 0x87F9
165 #define GL_3DC_XY_AMD 0x87FA
168 /* GL_AMD_compressed_ATC_texture */
169 #ifndef GL_AMD_compressed_ATC_texture
170 #define GL_ATC_RGB_AMD 0x8C92
171 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
172 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
175 /* GL_AMD_performance_monitor */
176 #ifndef GL_AMD_performance_monitor
177 #define GL_COUNTER_TYPE_AMD 0x8BC0
178 #define GL_COUNTER_RANGE_AMD 0x8BC1
179 #define GL_UNSIGNED_INT64_AMD 0x8BC2
180 #define GL_PERCENTAGE_AMD 0x8BC3
181 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
182 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
183 #define GL_PERFMON_RESULT_AMD 0x8BC6
186 /* GL_AMD_program_binary_Z400 */
187 #ifndef GL_AMD_program_binary_Z400
188 #define GL_Z400_BINARY_AMD 0x8740
191 /*------------------------------------------------------------------------*
192 * ANGLE extension tokens
193 *------------------------------------------------------------------------*/
195 /* GL_ANGLE_framebuffer_blit */
196 #ifndef GL_ANGLE_framebuffer_blit
197 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
198 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
199 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
200 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
203 /* GL_ANGLE_framebuffer_multisample */
204 #ifndef GL_ANGLE_framebuffer_multisample
205 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
206 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
207 #define GL_MAX_SAMPLES_ANGLE 0x8D57
210 /* GL_ANGLE_pack_reverse_row_order */
211 #ifndef GL_ANGLE_pack_reverse_row_order
212 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
215 /* GL_ANGLE_texture_usage */
216 #ifndef GL_ANGLE_texture_usage
217 #define GL_TEXTURE_USAGE_ANGLE 0x93A2
218 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
221 /* GL_ANGLE_instanced_arrays */
222 #ifndef GL_ANGLE_instanced_arrays
223 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
226 /*------------------------------------------------------------------------*
227 * APPLE extension tokens
228 *------------------------------------------------------------------------*/
230 /* GL_APPLE_rgb_422 */
231 #ifndef GL_APPLE_rgb_422
232 #define GL_RGB_422_APPLE 0x8A1F
233 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
234 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
237 /* GL_APPLE_framebuffer_multisample */
238 #ifndef GL_APPLE_framebuffer_multisample
239 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
240 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
241 #define GL_MAX_SAMPLES_APPLE 0x8D57
242 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
243 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
244 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
245 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
248 /* GL_APPLE_texture_format_BGRA8888 */
249 #ifndef GL_APPLE_texture_format_BGRA8888
250 #define GL_BGRA_EXT 0x80E1
253 /* GL_APPLE_texture_max_level */
254 #ifndef GL_APPLE_texture_max_level
255 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
258 /*------------------------------------------------------------------------*
259 * ARM extension tokens
260 *------------------------------------------------------------------------*/
262 /* GL_ARM_mali_shader_binary */
263 #ifndef GL_ARM_mali_shader_binary
264 #define GL_MALI_SHADER_BINARY_ARM 0x8F60
268 /* No new tokens introduced by this extension. */
270 /*------------------------------------------------------------------------*
271 * EXT extension tokens
272 *------------------------------------------------------------------------*/
274 /* GL_EXT_blend_minmax */
275 #ifndef GL_EXT_blend_minmax
276 #define GL_MIN_EXT 0x8007
277 #define GL_MAX_EXT 0x8008
280 /* GL_EXT_color_buffer_half_float */
281 #ifndef GL_EXT_color_buffer_half_float
282 #define GL_RGBA16F_EXT 0x881A
283 #define GL_RGB16F_EXT 0x881B
284 #define GL_RG16F_EXT 0x822F
285 #define GL_R16F_EXT 0x822D
286 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
287 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
290 /* GL_EXT_debug_label */
291 #ifndef GL_EXT_debug_label
292 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
293 #define GL_PROGRAM_OBJECT_EXT 0x8B40
294 #define GL_SHADER_OBJECT_EXT 0x8B48
295 #define GL_BUFFER_OBJECT_EXT 0x9151
296 #define GL_QUERY_OBJECT_EXT 0x9153
297 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
300 /* GL_EXT_debug_marker */
301 /* No new tokens introduced by this extension. */
303 /* GL_EXT_discard_framebuffer */
304 #ifndef GL_EXT_discard_framebuffer
305 #define GL_COLOR_EXT 0x1800
306 #define GL_DEPTH_EXT 0x1801
307 #define GL_STENCIL_EXT 0x1802
310 /* GL_EXT_multisampled_render_to_texture */
311 #ifndef GL_EXT_multisampled_render_to_texture
312 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
313 #define GL_RENDERBUFFER_SAMPLES_EXT 0x9133
314 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x9134
315 #define GL_MAX_SAMPLES_EXT 0x9135
318 /* GL_EXT_multi_draw_arrays */
319 /* No new tokens introduced by this extension. */
321 /* GL_EXT_occlusion_query_boolean */
322 #ifndef GL_EXT_occlusion_query_boolean
323 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
324 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
325 #define GL_CURRENT_QUERY_EXT 0x8865
326 #define GL_QUERY_RESULT_EXT 0x8866
327 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
330 /* GL_EXT_read_format_bgra */
331 #ifndef GL_EXT_read_format_bgra
332 #define GL_BGRA_EXT 0x80E1
333 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
334 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
337 /* GL_EXT_robustness */
338 #ifndef GL_EXT_robustness
339 /* reuse GL_NO_ERROR */
340 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
341 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
342 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
343 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
344 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
345 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
346 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
349 /* GL_EXT_separate_shader_objects */
350 #ifndef GL_EXT_separate_shader_objects
351 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
352 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
353 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
354 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
355 #define GL_ACTIVE_PROGRAM_EXT 0x8259
356 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
359 /* GL_EXT_shader_texture_lod */
360 /* No new tokens introduced by this extension. */
362 /* GL_EXT_shadow_samplers */
363 #ifndef GL_EXT_shadow_samplers
364 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
365 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
366 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
367 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
372 #define GL_SRGB_EXT 0x8C40
373 #define GL_SRGB_ALPHA_EXT 0x8C42
374 #define GL_SRGB8_ALPHA8_EXT 0x8C43
375 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
378 /* GL_EXT_texture_compression_dxt1 */
379 #ifndef GL_EXT_texture_compression_dxt1
380 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
381 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
384 /* GL_EXT_texture_filter_anisotropic */
385 #ifndef GL_EXT_texture_filter_anisotropic
386 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
387 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
390 /* GL_EXT_texture_format_BGRA8888 */
391 #ifndef GL_EXT_texture_format_BGRA8888
392 #define GL_BGRA_EXT 0x80E1
395 /* GL_EXT_texture_rg */
396 #ifndef GL_EXT_texture_rg
397 #define GL_RED_EXT 0x1903
398 #define GL_RG_EXT 0x8227
399 #define GL_R8_EXT 0x8229
400 #define GL_RG8_EXT 0x822B
403 /* GL_EXT_texture_storage */
404 #ifndef GL_EXT_texture_storage
405 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
406 #define GL_ALPHA8_EXT 0x803C
407 #define GL_LUMINANCE8_EXT 0x8040
408 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
409 #define GL_RGBA32F_EXT 0x8814
410 #define GL_RGB32F_EXT 0x8815
411 #define GL_ALPHA32F_EXT 0x8816
412 #define GL_LUMINANCE32F_EXT 0x8818
413 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
414 /* reuse GL_RGBA16F_EXT */
415 #define GL_RGB16F_EXT 0x881B
416 #define GL_ALPHA16F_EXT 0x881C
417 #define GL_LUMINANCE16F_EXT 0x881E
418 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
419 #define GL_RGB10_A2_EXT 0x8059
420 #define GL_RGB10_EXT 0x8052
421 #define GL_BGRA8_EXT 0x93A1
424 /* GL_EXT_texture_type_2_10_10_10_REV */
425 #ifndef GL_EXT_texture_type_2_10_10_10_REV
426 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
429 /* GL_EXT_unpack_subimage */
430 #ifndef GL_EXT_unpack_subimage
431 #define GL_UNPACK_ROW_LENGTH 0x0CF2
432 #define GL_UNPACK_SKIP_ROWS 0x0CF3
433 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
436 /*------------------------------------------------------------------------*
437 * DMP extension tokens
438 *------------------------------------------------------------------------*/
440 /* GL_DMP_shader_binary */
441 #ifndef GL_DMP_shader_binary
442 #define GL_SHADER_BINARY_DMP 0x9250
445 /*------------------------------------------------------------------------*
446 * IMG extension tokens
447 *------------------------------------------------------------------------*/
449 /* GL_IMG_program_binary */
450 #ifndef GL_IMG_program_binary
451 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
454 /* GL_IMG_read_format */
455 #ifndef GL_IMG_read_format
456 #define GL_BGRA_IMG 0x80E1
457 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
460 /* GL_IMG_shader_binary */
461 #ifndef GL_IMG_shader_binary
462 #define GL_SGX_BINARY_IMG 0x8C0A
465 /* GL_IMG_texture_compression_pvrtc */
466 #ifndef GL_IMG_texture_compression_pvrtc
467 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
468 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
469 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
470 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
473 /* GL_IMG_multisampled_render_to_texture */
474 #ifndef GL_IMG_multisampled_render_to_texture
475 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
476 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
477 #define GL_MAX_SAMPLES_IMG 0x9135
478 #define GL_TEXTURE_SAMPLES_IMG 0x9136
481 /*------------------------------------------------------------------------*
482 * NV extension tokens
483 *------------------------------------------------------------------------*/
485 /* GL_NV_coverage_sample */
486 #ifndef GL_NV_coverage_sample
487 #define GL_COVERAGE_COMPONENT_NV 0x8ED0
488 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
489 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
490 #define GL_COVERAGE_BUFFERS_NV 0x8ED3
491 #define GL_COVERAGE_SAMPLES_NV 0x8ED4
492 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
493 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
494 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
495 #define GL_COVERAGE_BUFFER_BIT_NV 0x8000
498 /* GL_NV_depth_nonlinear */
499 #ifndef GL_NV_depth_nonlinear
500 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
503 /* GL_NV_draw_buffers */
504 #ifndef GL_NV_draw_buffers
505 #define GL_MAX_DRAW_BUFFERS_NV 0x8824
506 #define GL_DRAW_BUFFER0_NV 0x8825
507 #define GL_DRAW_BUFFER1_NV 0x8826
508 #define GL_DRAW_BUFFER2_NV 0x8827
509 #define GL_DRAW_BUFFER3_NV 0x8828
510 #define GL_DRAW_BUFFER4_NV 0x8829
511 #define GL_DRAW_BUFFER5_NV 0x882A
512 #define GL_DRAW_BUFFER6_NV 0x882B
513 #define GL_DRAW_BUFFER7_NV 0x882C
514 #define GL_DRAW_BUFFER8_NV 0x882D
515 #define GL_DRAW_BUFFER9_NV 0x882E
516 #define GL_DRAW_BUFFER10_NV 0x882F
517 #define GL_DRAW_BUFFER11_NV 0x8830
518 #define GL_DRAW_BUFFER12_NV 0x8831
519 #define GL_DRAW_BUFFER13_NV 0x8832
520 #define GL_DRAW_BUFFER14_NV 0x8833
521 #define GL_DRAW_BUFFER15_NV 0x8834
522 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
523 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
524 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
525 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
526 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
527 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
528 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
529 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
530 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
531 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
532 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
533 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
534 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
535 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
536 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
537 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
540 /* GL_NV_fbo_color_attachments */
541 #ifndef GL_NV_fbo_color_attachments
542 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
543 /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
548 #define GL_ALL_COMPLETED_NV 0x84F2
549 #define GL_FENCE_STATUS_NV 0x84F3
550 #define GL_FENCE_CONDITION_NV 0x84F4
553 /* GL_NV_read_buffer */
554 #ifndef GL_NV_read_buffer
555 #define GL_READ_BUFFER_NV 0x0C02
558 /* GL_NV_read_buffer_front */
559 /* No new tokens introduced by this extension. */
561 /* GL_NV_read_depth */
562 /* No new tokens introduced by this extension. */
564 /* GL_NV_read_depth_stencil */
565 /* No new tokens introduced by this extension. */
567 /* GL_NV_read_stencil */
568 /* No new tokens introduced by this extension. */
570 /* GL_NV_texture_compression_s3tc_update */
571 /* No new tokens introduced by this extension. */
573 /* GL_NV_texture_npot_2D_mipmap */
574 /* No new tokens introduced by this extension. */
576 /*------------------------------------------------------------------------*
577 * QCOM extension tokens
578 *------------------------------------------------------------------------*/
580 /* GL_QCOM_alpha_test */
581 #ifndef GL_QCOM_alpha_test
582 #define GL_ALPHA_TEST_QCOM 0x0BC0
583 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
584 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
587 /* GL_QCOM_driver_control */
588 /* No new tokens introduced by this extension. */
590 /* GL_QCOM_extended_get */
591 #ifndef GL_QCOM_extended_get
592 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
593 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
594 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
595 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
596 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
597 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
598 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
599 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
600 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
601 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
602 #define GL_STATE_RESTORE 0x8BDC
605 /* GL_QCOM_extended_get2 */
606 /* No new tokens introduced by this extension. */
608 /* GL_QCOM_perfmon_global_mode */
609 #ifndef GL_QCOM_perfmon_global_mode
610 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
613 /* GL_QCOM_writeonly_rendering */
614 #ifndef GL_QCOM_writeonly_rendering
615 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
618 /* GL_QCOM_tiled_rendering */
619 #ifndef GL_QCOM_tiled_rendering
620 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
621 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
622 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
623 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
624 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
625 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
626 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
627 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
628 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
629 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
630 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
631 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
632 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
633 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
634 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
635 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
636 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
637 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
638 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
639 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
640 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
641 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
642 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
643 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
644 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
645 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
646 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
647 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
648 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
649 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
650 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
651 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
654 /*------------------------------------------------------------------------*
655 * VIV extension tokens
656 *------------------------------------------------------------------------*/
658 /* GL_VIV_shader_binary */
659 #ifndef GL_VIV_shader_binary
660 #define GL_SHADER_BINARY_VIV 0x8FC4
663 /*------------------------------------------------------------------------*
664 * End of extension tokens, start of corresponding extension functions
665 *------------------------------------------------------------------------*/
667 /*------------------------------------------------------------------------*
668 * OES extension functions
669 *------------------------------------------------------------------------*/
671 /* GL_OES_compressed_ETC1_RGB8_texture */
672 #ifndef GL_OES_compressed_ETC1_RGB8_texture
673 #define GL_OES_compressed_ETC1_RGB8_texture 1
676 /* GL_OES_compressed_paletted_texture */
677 #ifndef GL_OES_compressed_paletted_texture
678 #define GL_OES_compressed_paletted_texture 1
682 #ifndef GL_OES_depth24
683 #define GL_OES_depth24 1
687 #ifndef GL_OES_depth32
688 #define GL_OES_depth32 1
691 /* GL_OES_depth_texture */
692 #ifndef GL_OES_depth_texture
693 #define GL_OES_depth_texture 1
696 /* GL_OES_EGL_image */
697 #ifndef GL_OES_EGL_image
698 #define GL_OES_EGL_image 1
699 #ifdef GL_GLEXT_PROTOTYPES
700 #define glEGLImageTargetTexture2DOES GLES2_GET_FUN(EGLImageTargetTexture2DOES)
701 #define glEGLImageTargetRenderbufferStorageOES GLES2_GET_FUN(EGLImageTargetRenderbufferStorageOES)
702 #if !defined(GLES2_USE_CPP_BINDINGS)
703 GL_APICALL
void GL_APIENTRY
glEGLImageTargetTexture2DOES (GLenum target
, GLeglImageOES image
);
704 GL_APICALL
void GL_APIENTRY
glEGLImageTargetRenderbufferStorageOES (GLenum target
, GLeglImageOES image
);
707 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC
) (GLenum target
, GLeglImageOES image
);
708 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
) (GLenum target
, GLeglImageOES image
);
711 /* GL_OES_EGL_image_external */
712 #ifndef GL_OES_EGL_image_external
713 #define GL_OES_EGL_image_external 1
714 /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
717 /* GL_OES_element_index_uint */
718 #ifndef GL_OES_element_index_uint
719 #define GL_OES_element_index_uint 1
722 /* GL_OES_fbo_render_mipmap */
723 #ifndef GL_OES_fbo_render_mipmap
724 #define GL_OES_fbo_render_mipmap 1
727 /* GL_OES_fragment_precision_high */
728 #ifndef GL_OES_fragment_precision_high
729 #define GL_OES_fragment_precision_high 1
732 /* GL_OES_get_program_binary */
733 #ifndef GL_OES_get_program_binary
734 #define GL_OES_get_program_binary 1
735 #ifdef GL_GLEXT_PROTOTYPES
736 #define glGetProgramBinaryOES GLES2_GET_FUN(GetProgramBinaryOES)
737 #define glProgramBinaryOES GLES2_GET_FUN(ProgramBinaryOES)
738 #if !defined(GLES2_USE_CPP_BINDINGS)
739 GL_APICALL
void GL_APIENTRY
glGetProgramBinaryOES (GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLenum
*binaryFormat
, GLvoid
*binary
);
740 GL_APICALL
void GL_APIENTRY
glProgramBinaryOES (GLuint program
, GLenum binaryFormat
, const GLvoid
*binary
, GLint length
);
743 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC
) (GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLenum
*binaryFormat
, GLvoid
*binary
);
744 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC
) (GLuint program
, GLenum binaryFormat
, const GLvoid
*binary
, GLint length
);
747 /* GL_OES_mapbuffer */
748 #ifndef GL_OES_mapbuffer
749 #define GL_OES_mapbuffer 1
750 #ifdef GL_GLEXT_PROTOTYPES
751 #define glMapBufferOES GLES2_GET_FUN(MapBufferOES)
752 #define glUnmapBufferOES GLES2_GET_FUN(UnmapBufferOES)
753 #define glGetBufferPointervOES GLES2_GET_FUN(GetBufferPointervOES)
754 #if !defined(GLES2_USE_CPP_BINDINGS)
755 GL_APICALL
void* GL_APIENTRY
glMapBufferOES (GLenum target
, GLenum access
);
756 GL_APICALL GLboolean GL_APIENTRY
glUnmapBufferOES (GLenum target
);
757 GL_APICALL
void GL_APIENTRY
glGetBufferPointervOES (GLenum target
, GLenum pname
, GLvoid
** params
);
760 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC
) (GLenum target
, GLenum access
);
761 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC
) (GLenum target
);
762 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC
) (GLenum target
, GLenum pname
, GLvoid
** params
);
765 /* GL_OES_packed_depth_stencil */
766 #ifndef GL_OES_packed_depth_stencil
767 #define GL_OES_packed_depth_stencil 1
770 /* GL_OES_rgb8_rgba8 */
771 #ifndef GL_OES_rgb8_rgba8
772 #define GL_OES_rgb8_rgba8 1
775 /* GL_OES_standard_derivatives */
776 #ifndef GL_OES_standard_derivatives
777 #define GL_OES_standard_derivatives 1
780 /* GL_OES_stencil1 */
781 #ifndef GL_OES_stencil1
782 #define GL_OES_stencil1 1
785 /* GL_OES_stencil4 */
786 #ifndef GL_OES_stencil4
787 #define GL_OES_stencil4 1
790 /* GL_OES_texture_3D */
791 #ifndef GL_OES_texture_3D
792 #define GL_OES_texture_3D 1
793 #ifdef GL_GLEXT_PROTOTYPES
794 #define glTexImage3DOES GLES2_GET_FUN(TexImage3DOES)
795 #define glTexSubImage3DOES GLES2_GET_FUN(TexSubImage3DOES)
796 #define glCopyTexSubImage3DOES GLES2_GET_FUN(CopyTexSubImage3DOES)
797 #define glCompressedTexImage3DOES GLES2_GET_FUN(CompressedTexImage3DOES)
798 #define glCompressedTexSubImage3DOES GLES2_GET_FUN(CompressedTexSubImage3DOES)
799 #define glFramebufferTexture3DOES GLES2_GET_FUN(FramebufferTexture3DOES)
800 #if !defined(GLES2_USE_CPP_BINDINGS)
801 GL_APICALL
void GL_APIENTRY
glTexImage3DOES (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
);
802 GL_APICALL
void GL_APIENTRY
glTexSubImage3DOES (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const GLvoid
* pixels
);
803 GL_APICALL
void GL_APIENTRY
glCopyTexSubImage3DOES (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
804 GL_APICALL
void GL_APIENTRY
glCompressedTexImage3DOES (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const GLvoid
* data
);
805 GL_APICALL
void GL_APIENTRY
glCompressedTexSubImage3DOES (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const GLvoid
* data
);
806 GL_APICALL
void GL_APIENTRY
glFramebufferTexture3DOES (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
);
809 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
);
810 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const GLvoid
* pixels
);
811 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
812 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const GLvoid
* data
);
813 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const GLvoid
* data
);
814 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
);
817 /* GL_OES_texture_float */
818 #ifndef GL_OES_texture_float
819 #define GL_OES_texture_float 1
822 /* GL_OES_texture_float_linear */
823 #ifndef GL_OES_texture_float_linear
824 #define GL_OES_texture_float_linear 1
827 /* GL_OES_texture_half_float */
828 #ifndef GL_OES_texture_half_float
829 #define GL_OES_texture_half_float 1
832 /* GL_OES_texture_half_float_linear */
833 #ifndef GL_OES_texture_half_float_linear
834 #define GL_OES_texture_half_float_linear 1
837 /* GL_OES_texture_npot */
838 #ifndef GL_OES_texture_npot
839 #define GL_OES_texture_npot 1
842 /* GL_OES_vertex_array_object */
843 #ifndef GL_OES_vertex_array_object
844 #define GL_OES_vertex_array_object 1
845 #ifdef GL_GLEXT_PROTOTYPES
846 #define glBindVertexArrayOES GLES2_GET_FUN(BindVertexArrayOES)
847 #define glDeleteVertexArraysOES GLES2_GET_FUN(DeleteVertexArraysOES)
848 #define glGenVertexArraysOES GLES2_GET_FUN(GenVertexArraysOES)
849 #define glIsVertexArrayOES GLES2_GET_FUN(IsVertexArrayOES)
850 #if !defined(GLES2_USE_CPP_BINDINGS)
851 GL_APICALL
void GL_APIENTRY
glBindVertexArrayOES (GLuint array
);
852 GL_APICALL
void GL_APIENTRY
glDeleteVertexArraysOES (GLsizei n
, const GLuint
*arrays
);
853 GL_APICALL
void GL_APIENTRY
glGenVertexArraysOES (GLsizei n
, GLuint
*arrays
);
854 GL_APICALL GLboolean GL_APIENTRY
glIsVertexArrayOES (GLuint array
);
857 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC
) (GLuint array
);
858 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC
) (GLsizei n
, const GLuint
*arrays
);
859 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC
) (GLsizei n
, GLuint
*arrays
);
860 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC
) (GLuint array
);
863 /* GL_OES_vertex_half_float */
864 #ifndef GL_OES_vertex_half_float
865 #define GL_OES_vertex_half_float 1
868 /* GL_OES_vertex_type_10_10_10_2 */
869 #ifndef GL_OES_vertex_type_10_10_10_2
870 #define GL_OES_vertex_type_10_10_10_2 1
873 /*------------------------------------------------------------------------*
874 * AMD extension functions
875 *------------------------------------------------------------------------*/
877 /* GL_AMD_compressed_3DC_texture */
878 #ifndef GL_AMD_compressed_3DC_texture
879 #define GL_AMD_compressed_3DC_texture 1
882 /* GL_AMD_compressed_ATC_texture */
883 #ifndef GL_AMD_compressed_ATC_texture
884 #define GL_AMD_compressed_ATC_texture 1
887 /* AMD_performance_monitor */
888 #ifndef GL_AMD_performance_monitor
889 #define GL_AMD_performance_monitor 1
890 #ifdef GL_GLEXT_PROTOTYPES
891 #define glGetPerfMonitorGroupsAMD GLES2_GET_FUN(GetPerfMonitorGroupsAMD)
892 #define glGetPerfMonitorCountersAMD GLES2_GET_FUN(GetPerfMonitorCountersAMD)
893 #define glGetPerfMonitorGroupStringAMD GLES2_GET_FUN(GetPerfMonitorGroupStringAMD)
894 #define glGetPerfMonitorCounterStringAMD GLES2_GET_FUN(GetPerfMonitorCounterStringAMD)
895 #define glGetPerfMonitorCounterInfoAMD GLES2_GET_FUN(GetPerfMonitorCounterInfoAMD)
896 #define glGenPerfMonitorsAMD GLES2_GET_FUN(GenPerfMonitorsAMD)
897 #define glDeletePerfMonitorsAMD GLES2_GET_FUN(DeletePerfMonitorsAMD)
898 #define glSelectPerfMonitorCountersAMD GLES2_GET_FUN(SelectPerfMonitorCountersAMD)
899 #define glBeginPerfMonitorAMD GLES2_GET_FUN(BeginPerfMonitorAMD)
900 #define glEndPerfMonitorAMD GLES2_GET_FUN(EndPerfMonitorAMD)
901 #define glGetPerfMonitorCounterDataAMD GLES2_GET_FUN(GetPerfMonitorCounterDataAMD)
903 #if !defined(GLES2_USE_CPP_BINDINGS)
904 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorGroupsAMD (GLint
*numGroups
, GLsizei groupsSize
, GLuint
*groups
);
905 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCountersAMD (GLuint group
, GLint
*numCounters
, GLint
*maxActiveCounters
, GLsizei counterSize
, GLuint
*counters
);
906 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorGroupStringAMD (GLuint group
, GLsizei bufSize
, GLsizei
*length
, GLchar
*groupString
);
907 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCounterStringAMD (GLuint group
, GLuint counter
, GLsizei bufSize
, GLsizei
*length
, GLchar
*counterString
);
908 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCounterInfoAMD (GLuint group
, GLuint counter
, GLenum pname
, GLvoid
*data
);
909 GL_APICALL
void GL_APIENTRY
glGenPerfMonitorsAMD (GLsizei n
, GLuint
*monitors
);
910 GL_APICALL
void GL_APIENTRY
glDeletePerfMonitorsAMD (GLsizei n
, GLuint
*monitors
);
911 GL_APICALL
void GL_APIENTRY
glSelectPerfMonitorCountersAMD (GLuint monitor
, GLboolean enable
, GLuint group
, GLint numCounters
, GLuint
*countersList
);
912 GL_APICALL
void GL_APIENTRY
glBeginPerfMonitorAMD (GLuint monitor
);
913 GL_APICALL
void GL_APIENTRY
glEndPerfMonitorAMD (GLuint monitor
);
914 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCounterDataAMD (GLuint monitor
, GLenum pname
, GLsizei dataSize
, GLuint
*data
, GLint
*bytesWritten
);
917 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC
) (GLint
*numGroups
, GLsizei groupsSize
, GLuint
*groups
);
918 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC
) (GLuint group
, GLint
*numCounters
, GLint
*maxActiveCounters
, GLsizei counterSize
, GLuint
*counters
);
919 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC
) (GLuint group
, GLsizei bufSize
, GLsizei
*length
, GLchar
*groupString
);
920 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC
) (GLuint group
, GLuint counter
, GLsizei bufSize
, GLsizei
*length
, GLchar
*counterString
);
921 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC
) (GLuint group
, GLuint counter
, GLenum pname
, GLvoid
*data
);
922 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC
) (GLsizei n
, GLuint
*monitors
);
923 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC
) (GLsizei n
, GLuint
*monitors
);
924 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC
) (GLuint monitor
, GLboolean enable
, GLuint group
, GLint numCounters
, GLuint
*countersList
);
925 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC
) (GLuint monitor
);
926 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC
) (GLuint monitor
);
927 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC
) (GLuint monitor
, GLenum pname
, GLsizei dataSize
, GLuint
*data
, GLint
*bytesWritten
);
930 /* GL_AMD_program_binary_Z400 */
931 #ifndef GL_AMD_program_binary_Z400
932 #define GL_AMD_program_binary_Z400 1
935 /*------------------------------------------------------------------------*
936 * ANGLE extension functions
937 *------------------------------------------------------------------------*/
939 /* GL_ANGLE_framebuffer_blit */
940 #ifndef GL_ANGLE_framebuffer_blit
941 #define GL_ANGLE_framebuffer_blit 1
942 #ifdef GL_GLEXT_PROTOTYPES
943 #define glBlitFramebufferANGLE GLES2_GET_FUN(BlitFramebufferANGLE)
945 #if !defined(GLES2_USE_CPP_BINDINGS)
946 GL_APICALL
void GL_APIENTRY
glBlitFramebufferANGLE (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
949 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC
) (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
952 /* GL_ANGLE_framebuffer_multisample */
953 #ifndef GL_ANGLE_framebuffer_multisample
954 #define GL_ANGLE_framebuffer_multisample 1
955 #ifdef GL_GLEXT_PROTOTYPES
956 #define glRenderbufferStorageMultisampleANGLE GLES2_GET_FUN(RenderbufferStorageMultisampleANGLE)
957 #if !defined(GLES2_USE_CPP_BINDINGS)
958 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleANGLE (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
961 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
964 /* GL_ANGLE_instanced_arrays */
965 #ifndef GL_ANGLE_instanced_arrays
966 #define GL_ANGLE_instanced_arrays 1
967 #ifdef GL_GLEXT_PROTOTYPES
968 GL_APICALL
void GL_APIENTRY
glVertexAttribDivisorANGLE(GLuint index
, GLuint divisor
);
969 GL_APICALL
void GL_APIENTRY
glDrawArraysInstancedANGLE(GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
);
970 GL_APICALL
void GL_APIENTRY
glDrawElementsInstancedANGLE(GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
*indices
, GLsizei primcount
);
972 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC
) (GLuint index
, GLuint divisor
);
973 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC
) (GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
);
974 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
*indices
, GLsizei primcount
);
977 /*------------------------------------------------------------------------*
978 * APPLE extension functions
979 *------------------------------------------------------------------------*/
981 /* GL_APPLE_rgb_422 */
982 #ifndef GL_APPLE_rgb_422
983 #define GL_APPLE_rgb_422 1
986 /* GL_APPLE_framebuffer_multisample */
987 #ifndef GL_APPLE_framebuffer_multisample
988 #define GL_APPLE_framebuffer_multisample 1
989 #ifdef GL_GLEXT_PROTOTYPES
990 #define glRenderbufferStorageMultisampleAPPLE GLES2_GET_FUN(RenderbufferStorageMultisampleAPPLE)
991 #define glResolveMultisampleFramebufferAPPLE GLES2_GET_FUN(ResolveMultisampleFramebufferAPPLE)
992 #if !defined(GLES2_USE_CPP_BINDINGS)
993 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleAPPLE (GLenum
, GLsizei
, GLenum
, GLsizei
, GLsizei
);
994 GL_APICALL
void GL_APIENTRY
glResolveMultisampleFramebufferAPPLE (void);
996 #endif /* GL_GLEXT_PROTOTYPES */
997 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
998 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC
) (void);
1001 /* GL_APPLE_texture_format_BGRA8888 */
1002 #ifndef GL_APPLE_texture_format_BGRA8888
1003 #define GL_APPLE_texture_format_BGRA8888 1
1006 /* GL_APPLE_texture_max_level */
1007 #ifndef GL_APPLE_texture_max_level
1008 #define GL_APPLE_texture_max_level 1
1011 /*------------------------------------------------------------------------*
1012 * ARM extension functions
1013 *------------------------------------------------------------------------*/
1015 /* GL_ARM_mali_shader_binary */
1016 #ifndef GL_ARM_mali_shader_binary
1017 #define GL_ARM_mali_shader_binary 1
1021 #ifndef GL_ARM_rgba8
1022 #define GL_ARM_rgba8 1
1025 /*------------------------------------------------------------------------*
1026 * EXT extension functions
1027 *------------------------------------------------------------------------*/
1029 /* GL_EXT_blend_minmax */
1030 #ifndef GL_EXT_blend_minmax
1031 #define GL_EXT_blend_minmax 1
1034 /* GL_EXT_color_buffer_half_float */
1035 #ifndef GL_EXT_color_buffer_half_float
1036 #define GL_EXT_color_buffer_half_float 1
1039 /* GL_EXT_debug_label */
1040 #ifndef GL_EXT_debug_label
1041 #define GL_EXT_debug_label 1
1042 #ifdef GL_GLEXT_PROTOTYPES
1043 #define glLabelObjectEXT GLES2_GET_FUN(LabelObjectEXT)
1044 #define glGetObjectLabelEXT GLES2_GET_FUN(GetObjectLabelEXT)
1045 #if !defined(GLES2_USE_CPP_BINDINGS)
1046 GL_APICALL
void GL_APIENTRY
glLabelObjectEXT (GLenum type
, GLuint object
, GLsizei length
, const GLchar
*label
);
1047 GL_APICALL
void GL_APIENTRY
glGetObjectLabelEXT (GLenum type
, GLuint object
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
);
1050 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC
) (GLenum type
, GLuint object
, GLsizei length
, const GLchar
*label
);
1051 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC
) (GLenum type
, GLuint object
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
);
1054 /* GL_EXT_debug_marker */
1055 #ifndef GL_EXT_debug_marker
1056 #define GL_EXT_debug_marker 1
1057 #ifdef GL_GLEXT_PROTOTYPES
1058 #define glInsertEventMarkerEXT GLES2_GET_FUN(InsertEventMarkerEXT)
1059 #define glPushGroupMarkerEXT GLES2_GET_FUN(PushGroupMarkerEXT)
1060 #define glPopGroupMarkerEXT GLES2_GET_FUN(PopGroupMarkerEXT)
1061 #if !defined(GLES2_USE_CPP_BINDINGS)
1062 GL_APICALL
void GL_APIENTRY
glInsertEventMarkerEXT (GLsizei length
, const GLchar
*marker
);
1063 GL_APICALL
void GL_APIENTRY
glPushGroupMarkerEXT (GLsizei length
, const GLchar
*marker
);
1064 GL_APICALL
void GL_APIENTRY
glPopGroupMarkerEXT (void);
1067 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC
) (GLsizei length
, const GLchar
*marker
);
1068 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC
) (GLsizei length
, const GLchar
*marker
);
1069 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC
) (void);
1072 /* GL_EXT_discard_framebuffer */
1073 #ifndef GL_EXT_discard_framebuffer
1074 #define GL_EXT_discard_framebuffer 1
1075 #ifdef GL_GLEXT_PROTOTYPES
1076 #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT)
1077 #if !defined(GLES2_USE_CPP_BINDINGS)
1078 GL_APICALL
void GL_APIENTRY
glDiscardFramebufferEXT (GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
);
1081 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC
) (GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
);
1084 /* GL_EXT_multisampled_render_to_texture */
1085 #ifndef GL_EXT_multisampled_render_to_texture
1086 #define GL_EXT_multisampled_render_to_texture 1
1087 #ifdef GL_GLEXT_PROTOTYPES
1088 #define glRenderbufferStorageMultisampleEXT GLES2_GET_FUN(RenderbufferStorageMultisampleEXT)
1089 #define glFramebufferTexture2DMultisampleEXT GLES2_GET_FUN(FramebufferTexture2DMultisampleEXT)
1090 #if !defined(GLES2_USE_CPP_BINDINGS)
1091 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleEXT (GLenum
, GLsizei
, GLenum
, GLsizei
, GLsizei
);
1092 GL_APICALL
void GL_APIENTRY
glFramebufferTexture2DMultisampleEXT (GLenum
, GLenum
, GLenum
, GLuint
, GLint
, GLsizei
);
1095 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1096 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLsizei samples
);
1099 #ifndef GL_EXT_multi_draw_arrays
1100 #define GL_EXT_multi_draw_arrays 1
1101 #ifdef GL_GLEXT_PROTOTYPES
1102 #define glMultiDrawArraysEXT GLES2_GET_FUN(MultiDrawArraysEXT)
1103 #define glMultiDrawElementsEXT GLES2_GET_FUN(MultiDrawElementsEXT)
1104 #if !defined(GLES2_USE_CPP_BINDINGS)
1105 GL_APICALL
void GL_APIENTRY
glMultiDrawArraysEXT (GLenum
, GLint
*, GLsizei
*, GLsizei
);
1106 GL_APICALL
void GL_APIENTRY
glMultiDrawElementsEXT (GLenum
, const GLsizei
*, GLenum
, const GLvoid
* *, GLsizei
);
1108 #endif /* GL_GLEXT_PROTOTYPES */
1109 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC
) (GLenum mode
, GLint
*first
, GLsizei
*count
, GLsizei primcount
);
1110 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC
) (GLenum mode
, const GLsizei
*count
, GLenum type
, const GLvoid
* *indices
, GLsizei primcount
);
1113 /* GL_EXT_occlusion_query_boolean */
1114 #ifndef GL_EXT_occlusion_query_boolean
1115 #define GL_EXT_occlusion_query_boolean 1
1116 #ifdef GL_GLEXT_PROTOTYPES
1117 #define glGenQueriesEXT GLES2_GET_FUN(GenQueriesEXT)
1118 #define glDeleteQueriesEXT GLES2_GET_FUN(DeleteQueriesEXT)
1119 #define glIsQueryEXT GLES2_GET_FUN(IsQueryEXT)
1120 #define glBeginQueryEXT GLES2_GET_FUN(BeginQueryEXT)
1121 #define glEndQueryEXT GLES2_GET_FUN(EndQueryEXT)
1122 #define glGetQueryivEXT GLES2_GET_FUN(GetQueryivEXT)
1123 #define glGetQueryObjectuivEXT GLES2_GET_FUN(GetQueryObjectuivEXT)
1125 #if !defined(GLES2_USE_CPP_BINDINGS)
1126 GL_APICALL
void GL_APIENTRY
glGenQueriesEXT (GLsizei n
, GLuint
*ids
);
1127 GL_APICALL
void GL_APIENTRY
glDeleteQueriesEXT (GLsizei n
, const GLuint
*ids
);
1128 GL_APICALL GLboolean GL_APIENTRY
glIsQueryEXT (GLuint id
);
1129 GL_APICALL
void GL_APIENTRY
glBeginQueryEXT (GLenum target
, GLuint id
);
1130 GL_APICALL
void GL_APIENTRY
glEndQueryEXT (GLenum target
);
1131 GL_APICALL
void GL_APIENTRY
glGetQueryivEXT (GLenum target
, GLenum pname
, GLint
*params
);
1132 GL_APICALL
void GL_APIENTRY
glGetQueryObjectuivEXT (GLuint id
, GLenum pname
, GLuint
*params
);
1135 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC
) (GLsizei n
, GLuint
*ids
);
1136 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC
) (GLsizei n
, const GLuint
*ids
);
1137 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC
) (GLuint id
);
1138 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC
) (GLenum target
, GLuint id
);
1139 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC
) (GLenum target
);
1140 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC
) (GLenum target
, GLenum pname
, GLint
*params
);
1141 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC
) (GLuint id
, GLenum pname
, GLuint
*params
);
1144 /* GL_EXT_read_format_bgra */
1145 #ifndef GL_EXT_read_format_bgra
1146 #define GL_EXT_read_format_bgra 1
1149 /* GL_EXT_robustness */
1150 #ifndef GL_EXT_robustness
1151 #define GL_EXT_robustness 1
1152 #ifdef GL_GLEXT_PROTOTYPES
1153 #define glGetGraphicsResetStatusEXT GLES2_GET_FUN(GetGraphicsResetStatusEXT)
1154 #define glReadnPixelsEXT GLES2_GET_FUN(ReadnPixelsEXT)
1155 #define glGetnUniformfvEXT GLES2_GET_FUN(GetnUniformfvEXT)
1156 #define glGetnUniformivEXT GLES2_GET_FUN(GetnUniformivEXT)
1158 #if !defined(GLES2_USE_CPP_BINDINGS)
1159 GL_APICALL GLenum GL_APIENTRY
glGetGraphicsResetStatusEXT (void);
1160 GL_APICALL
void GL_APIENTRY
glReadnPixelsEXT (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void *data
);
1161 GL_APICALL
void GL_APIENTRY
glGetnUniformfvEXT (GLuint program
, GLint location
, GLsizei bufSize
, float *params
);
1162 GL_APICALL
void GL_APIENTRY
glGetnUniformivEXT (GLuint program
, GLint location
, GLsizei bufSize
, GLint
*params
);
1165 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC
) (void);
1166 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC
) (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void *data
);
1167 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC
) (GLuint program
, GLint location
, GLsizei bufSize
, float *params
);
1168 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC
) (GLuint program
, GLint location
, GLsizei bufSize
, GLint
*params
);
1171 /* GL_EXT_separate_shader_objects */
1172 #ifndef GL_EXT_separate_shader_objects
1173 #define GL_EXT_separate_shader_objects 1
1174 #ifdef GL_GLEXT_PROTOTYPES
1175 #define glUseProgramStagesEXT GLES2_GET_FUN(UseProgramStagesEXT)
1176 #define glActiveShaderProgramEXT GLES2_GET_FUN(ActiveShaderProgramEXT)
1177 #define glCreateShaderProgramvEXT GLES2_GET_FUN(CreateShaderProgramvEXT)
1178 #define glBindProgramPipelineEXT GLES2_GET_FUN(BindProgramPipelineEXT)
1179 #define glDeleteProgramPipelinesEXT GLES2_GET_FUN(DeleteProgramPipelinesEXT)
1180 #define glGenProgramPipelinesEXT GLES2_GET_FUN(GenProgramPipelinesEXT)
1181 #define glIsProgramPipelineEXT GLES2_GET_FUN(IsProgramPipelineEXT)
1182 #define glProgramParameteriEXT GLES2_GET_FUN(ProgramParameteriEXT)
1183 #define glGetProgramPipelineivEXT GLES2_GET_FUN(GetProgramPipelineivEXT)
1184 #define glProgramUniform1iEXT GLES2_GET_FUN(ProgramUniform1iEXT)
1185 #define glProgramUniform2iEXT GLES2_GET_FUN(ProgramUniform2iEXT)
1186 #define glProgramUniform3iEXT GLES2_GET_FUN(ProgramUniform3iEXT)
1187 #define glProgramUniform4iEXT GLES2_GET_FUN(ProgramUniform4iEXT)
1188 #define glProgramUniform1fEXT GLES2_GET_FUN(ProgramUniform1fEXT)
1189 #define glProgramUniform2fEXT GLES2_GET_FUN(ProgramUniform2fEXT)
1190 #define glProgramUniform3fEXT GLES2_GET_FUN(ProgramUniform3fEXT)
1191 #define glProgramUniform4fEXT GLES2_GET_FUN(ProgramUniform4fEXT)
1192 #define glProgramUniform1ivEXT GLES2_GET_FUN(ProgramUniform1ivEXT)
1193 #define glProgramUniform2ivEXT GLES2_GET_FUN(ProgramUniform2ivEXT)
1194 #define glProgramUniform3ivEXT GLES2_GET_FUN(ProgramUniform3ivEXT)
1195 #define glProgramUniform4ivEXT GLES2_GET_FUN(ProgramUniform4ivEXT)
1196 #define glProgramUniform1fvEXT GLES2_GET_FUN(ProgramUniform1fvEXT)
1197 #define glProgramUniform2fvEXT GLES2_GET_FUN(ProgramUniform2fvEXT)
1198 #define glProgramUniform3fvEXT GLES2_GET_FUN(ProgramUniform3fvEXT)
1199 #define glProgramUniform4fvEXT GLES2_GET_FUN(ProgramUniform4fvEXT)
1200 #define glProgramUniformMatrix2fvEXT GLES2_GET_FUN(ProgramUniformMatrix2fvEXT)
1201 #define glProgramUniformMatrix3fvEXT GLES2_GET_FUN(ProgramUniformMatrix3fvEXT)
1202 #define glProgramUniformMatrix4fvEXT GLES2_GET_FUN(ProgramUniformMatrix4fvEXT)
1203 #define glValidateProgramPipelineEXT GLES2_GET_FUN(ValidateProgramPipelineEXT)
1204 #define glGetProgramPipelineInfoLogEXT GLES2_GET_FUN(GetProgramPipelineInfoLogEXT)
1206 #if !defined(GLES2_USE_CPP_BINDINGS)
1207 GL_APICALL
void GL_APIENTRY
glUseProgramStagesEXT (GLuint pipeline
, GLbitfield stages
, GLuint program
);
1208 GL_APICALL
void GL_APIENTRY
glActiveShaderProgramEXT (GLuint pipeline
, GLuint program
);
1209 GL_APICALL GLuint GL_APIENTRY
glCreateShaderProgramvEXT (GLenum type
, GLsizei count
, const GLchar
**strings
);
1210 GL_APICALL
void GL_APIENTRY
glBindProgramPipelineEXT (GLuint pipeline
);
1211 GL_APICALL
void GL_APIENTRY
glDeleteProgramPipelinesEXT (GLsizei n
, const GLuint
*pipelines
);
1212 GL_APICALL
void GL_APIENTRY
glGenProgramPipelinesEXT (GLsizei n
, GLuint
*pipelines
);
1213 GL_APICALL GLboolean GL_APIENTRY
glIsProgramPipelineEXT (GLuint pipeline
);
1214 GL_APICALL
void GL_APIENTRY
glProgramParameteriEXT (GLuint program
, GLenum pname
, GLint value
);
1215 GL_APICALL
void GL_APIENTRY
glGetProgramPipelineivEXT (GLuint pipeline
, GLenum pname
, GLint
*params
);
1216 GL_APICALL
void GL_APIENTRY
glProgramUniform1iEXT (GLuint program
, GLint location
, GLint x
);
1217 GL_APICALL
void GL_APIENTRY
glProgramUniform2iEXT (GLuint program
, GLint location
, GLint x
, GLint y
);
1218 GL_APICALL
void GL_APIENTRY
glProgramUniform3iEXT (GLuint program
, GLint location
, GLint x
, GLint y
, GLint z
);
1219 GL_APICALL
void GL_APIENTRY
glProgramUniform4iEXT (GLuint program
, GLint location
, GLint x
, GLint y
, GLint z
, GLint w
);
1220 GL_APICALL
void GL_APIENTRY
glProgramUniform1fEXT (GLuint program
, GLint location
, GLfloat x
);
1221 GL_APICALL
void GL_APIENTRY
glProgramUniform2fEXT (GLuint program
, GLint location
, GLfloat x
, GLfloat y
);
1222 GL_APICALL
void GL_APIENTRY
glProgramUniform3fEXT (GLuint program
, GLint location
, GLfloat x
, GLfloat y
, GLfloat z
);
1223 GL_APICALL
void GL_APIENTRY
glProgramUniform4fEXT (GLuint program
, GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
1224 GL_APICALL
void GL_APIENTRY
glProgramUniform1ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1225 GL_APICALL
void GL_APIENTRY
glProgramUniform2ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1226 GL_APICALL
void GL_APIENTRY
glProgramUniform3ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1227 GL_APICALL
void GL_APIENTRY
glProgramUniform4ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1228 GL_APICALL
void GL_APIENTRY
glProgramUniform1fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1229 GL_APICALL
void GL_APIENTRY
glProgramUniform2fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1230 GL_APICALL
void GL_APIENTRY
glProgramUniform3fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1231 GL_APICALL
void GL_APIENTRY
glProgramUniform4fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1232 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix2fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1233 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix3fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1234 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix4fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1235 GL_APICALL
void GL_APIENTRY
glValidateProgramPipelineEXT (GLuint pipeline
);
1236 GL_APICALL
void GL_APIENTRY
glGetProgramPipelineInfoLogEXT (GLuint pipeline
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
);
1239 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC
) (GLuint pipeline
, GLbitfield stages
, GLuint program
);
1240 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC
) (GLuint pipeline
, GLuint program
);
1241 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC
) (GLenum type
, GLsizei count
, const GLchar
**strings
);
1242 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC
) (GLuint pipeline
);
1243 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC
) (GLsizei n
, const GLuint
*pipelines
);
1244 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC
) (GLsizei n
, GLuint
*pipelines
);
1245 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC
) (GLuint pipeline
);
1246 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC
) (GLuint program
, GLenum pname
, GLint value
);
1247 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC
) (GLuint pipeline
, GLenum pname
, GLint
*params
);
1248 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC
) (GLuint program
, GLint location
, GLint x
);
1249 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC
) (GLuint program
, GLint location
, GLint x
, GLint y
);
1250 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC
) (GLuint program
, GLint location
, GLint x
, GLint y
, GLint z
);
1251 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC
) (GLuint program
, GLint location
, GLint x
, GLint y
, GLint z
, GLint w
);
1252 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC
) (GLuint program
, GLint location
, GLfloat x
);
1253 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC
) (GLuint program
, GLint location
, GLfloat x
, GLfloat y
);
1254 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC
) (GLuint program
, GLint location
, GLfloat x
, GLfloat y
, GLfloat z
);
1255 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC
) (GLuint program
, GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
1256 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1257 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1258 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1259 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1260 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1261 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1262 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1263 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1264 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1265 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1266 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1267 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC
) (GLuint pipeline
);
1268 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC
) (GLuint pipeline
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
);
1271 /* GL_EXT_shader_texture_lod */
1272 #ifndef GL_EXT_shader_texture_lod
1273 #define GL_EXT_shader_texture_lod 1
1276 /* GL_EXT_shadow_samplers */
1277 #ifndef GL_EXT_shadow_samplers
1278 #define GL_EXT_shadow_samplers 1
1283 #define GL_EXT_sRGB 1
1286 /* GL_EXT_texture_compression_dxt1 */
1287 #ifndef GL_EXT_texture_compression_dxt1
1288 #define GL_EXT_texture_compression_dxt1 1
1291 /* GL_EXT_texture_filter_anisotropic */
1292 #ifndef GL_EXT_texture_filter_anisotropic
1293 #define GL_EXT_texture_filter_anisotropic 1
1296 /* GL_EXT_texture_format_BGRA8888 */
1297 #ifndef GL_EXT_texture_format_BGRA8888
1298 #define GL_EXT_texture_format_BGRA8888 1
1301 /* GL_EXT_texture_rg */
1302 #ifndef GL_EXT_texture_rg
1303 #define GL_EXT_texture_rg 1
1306 /* GL_EXT_texture_storage */
1307 #ifndef GL_EXT_texture_storage
1308 #define GL_EXT_texture_storage 1
1309 #ifdef GL_GLEXT_PROTOTYPES
1310 #define glTexStorage1DEXT GLES2_GET_FUN(TexStorage1DEXT)
1311 #define glTexStorage2DEXT GLES2_GET_FUN(TexStorage2DEXT)
1312 #define glTexStorage3DEXT GLES2_GET_FUN(TexStorage3DEXT)
1313 #define glTextureStorage1DEXT GLES2_GET_FUN(TextureStorage1DEXT)
1314 #define glTextureStorage2DEXT GLES2_GET_FUN(TextureStorage2DEXT)
1315 #define glTextureStorage3DEXT GLES2_GET_FUN(TextureStorage3DEXT)
1317 #if !defined(GLES2_USE_CPP_BINDINGS)
1318 GL_APICALL
void GL_APIENTRY
glTexStorage1DEXT (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
1319 GL_APICALL
void GL_APIENTRY
glTexStorage2DEXT (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1320 GL_APICALL
void GL_APIENTRY
glTexStorage3DEXT (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
1321 GL_APICALL
void GL_APIENTRY
glTextureStorage1DEXT (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
1322 GL_APICALL
void GL_APIENTRY
glTextureStorage2DEXT (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1323 GL_APICALL
void GL_APIENTRY
glTextureStorage3DEXT (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
1326 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
1327 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1328 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
1329 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC
) (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
1330 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC
) (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1331 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC
) (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
1334 /* GL_EXT_texture_type_2_10_10_10_REV */
1335 #ifndef GL_EXT_texture_type_2_10_10_10_REV
1336 #define GL_EXT_texture_type_2_10_10_10_REV 1
1339 /* GL_EXT_unpack_subimage */
1340 #ifndef GL_EXT_unpack_subimage
1341 #define GL_EXT_unpack_subimage 1
1344 /*------------------------------------------------------------------------*
1345 * DMP extension functions
1346 *------------------------------------------------------------------------*/
1348 /* GL_DMP_shader_binary */
1349 #ifndef GL_DMP_shader_binary
1350 #define GL_DMP_shader_binary 1
1353 /*------------------------------------------------------------------------*
1354 * IMG extension functions
1355 *------------------------------------------------------------------------*/
1357 /* GL_IMG_program_binary */
1358 #ifndef GL_IMG_program_binary
1359 #define GL_IMG_program_binary 1
1362 /* GL_IMG_read_format */
1363 #ifndef GL_IMG_read_format
1364 #define GL_IMG_read_format 1
1367 /* GL_IMG_shader_binary */
1368 #ifndef GL_IMG_shader_binary
1369 #define GL_IMG_shader_binary 1
1372 /* GL_IMG_texture_compression_pvrtc */
1373 #ifndef GL_IMG_texture_compression_pvrtc
1374 #define GL_IMG_texture_compression_pvrtc 1
1377 /* GL_IMG_multisampled_render_to_texture */
1378 #ifndef GL_IMG_multisampled_render_to_texture
1379 #define GL_IMG_multisampled_render_to_texture 1
1380 #ifdef GL_GLEXT_PROTOTYPES
1381 #define glRenderbufferStorageMultisampleIMG GLES2_GET_FUN(RenderbufferStorageMultisampleIMG)
1382 #define glFramebufferTexture2DMultisampleIMG GLES2_GET_FUN(FramebufferTexture2DMultisampleIMG)
1384 #if !defined(GLES2_USE_CPP_BINDINGS)
1385 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleIMG (GLenum
, GLsizei
, GLenum
, GLsizei
, GLsizei
);
1386 GL_APICALL
void GL_APIENTRY
glFramebufferTexture2DMultisampleIMG (GLenum
, GLenum
, GLenum
, GLuint
, GLint
, GLsizei
);
1389 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1390 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLsizei samples
);
1393 /*------------------------------------------------------------------------*
1394 * NV extension functions
1395 *------------------------------------------------------------------------*/
1397 /* GL_NV_coverage_sample */
1398 #ifndef GL_NV_coverage_sample
1399 #define GL_NV_coverage_sample 1
1400 #ifdef GL_GLEXT_PROTOTYPES
1401 #define glCoverageMaskNV GLES2_GET_FUN(CoverageMaskNV)
1402 #define glCoverageOperationNV GLES2_GET_FUN(CoverageOperationNV)
1404 #if !defined(GLES2_USE_CPP_BINDINGS)
1405 GL_APICALL
void GL_APIENTRY
glCoverageMaskNV (GLboolean mask
);
1406 GL_APICALL
void GL_APIENTRY
glCoverageOperationNV (GLenum operation
);
1409 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC
) (GLboolean mask
);
1410 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC
) (GLenum operation
);
1413 /* GL_NV_depth_nonlinear */
1414 #ifndef GL_NV_depth_nonlinear
1415 #define GL_NV_depth_nonlinear 1
1418 /* GL_NV_draw_buffers */
1419 #ifndef GL_NV_draw_buffers
1420 #define GL_NV_draw_buffers 1
1421 #ifdef GL_GLEXT_PROTOTYPES
1422 #define glDrawBuffersNV GLES2_GET_FUN(DrawBuffersNV)
1423 #if !defined(GLES2_USE_CPP_BINDINGS)
1424 GL_APICALL
void GL_APIENTRY
glDrawBuffersNV (GLsizei n
, const GLenum
*bufs
);
1427 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC
) (GLsizei n
, const GLenum
*bufs
);
1430 /* GL_NV_fbo_color_attachments */
1431 #ifndef GL_NV_fbo_color_attachments
1432 #define GL_NV_fbo_color_attachments 1
1437 #define GL_NV_fence 1
1438 #ifdef GL_GLEXT_PROTOTYPES
1439 #define glDeleteFencesNV GLES2_GET_FUN(DeleteFencesNV)
1440 #define glGenFencesNV GLES2_GET_FUN(GenFencesNV)
1441 #define glIsFenceNV GLES2_GET_FUN(IsFenceNV)
1442 #define glTestFenceNV GLES2_GET_FUN(TestFenceNV)
1443 #define glGetFenceivNV GLES2_GET_FUN(GetFenceivNV)
1444 #define glFinishFenceNV GLES2_GET_FUN(FinishFenceNV)
1445 #define glSetFenceNV GLES2_GET_FUN(SetFenceNV)
1447 #if !defined(GLES2_USE_CPP_BINDINGS)
1448 GL_APICALL
void GL_APIENTRY
glDeleteFencesNV (GLsizei
, const GLuint
*);
1449 GL_APICALL
void GL_APIENTRY
glGenFencesNV (GLsizei
, GLuint
*);
1450 GL_APICALL GLboolean GL_APIENTRY
glIsFenceNV (GLuint
);
1451 GL_APICALL GLboolean GL_APIENTRY
glTestFenceNV (GLuint
);
1452 GL_APICALL
void GL_APIENTRY
glGetFenceivNV (GLuint
, GLenum
, GLint
*);
1453 GL_APICALL
void GL_APIENTRY
glFinishFenceNV (GLuint
);
1454 GL_APICALL
void GL_APIENTRY
glSetFenceNV (GLuint
, GLenum
);
1457 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC
) (GLsizei n
, const GLuint
*fences
);
1458 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC
) (GLsizei n
, GLuint
*fences
);
1459 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC
) (GLuint fence
);
1460 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC
) (GLuint fence
);
1461 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC
) (GLuint fence
, GLenum pname
, GLint
*params
);
1462 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC
) (GLuint fence
);
1463 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC
) (GLuint fence
, GLenum condition
);
1466 /* GL_NV_read_buffer */
1467 #ifndef GL_NV_read_buffer
1468 #define GL_NV_read_buffer 1
1469 #ifdef GL_GLEXT_PROTOTYPES
1470 #define glReadBufferNV GLES2_GET_FUN(ReadBufferNV)
1471 #if !defined(GLES2_USE_CPP_BINDINGS)
1472 GL_APICALL
void GL_APIENTRY
glReadBufferNV (GLenum mode
);
1475 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC
) (GLenum mode
);
1478 /* GL_NV_read_buffer_front */
1479 #ifndef GL_NV_read_buffer_front
1480 #define GL_NV_read_buffer_front 1
1483 /* GL_NV_read_depth */
1484 #ifndef GL_NV_read_depth
1485 #define GL_NV_read_depth 1
1488 /* GL_NV_read_depth_stencil */
1489 #ifndef GL_NV_read_depth_stencil
1490 #define GL_NV_read_depth_stencil 1
1493 /* GL_NV_read_stencil */
1494 #ifndef GL_NV_read_stencil
1495 #define GL_NV_read_stencil 1
1498 /* GL_NV_texture_compression_s3tc_update */
1499 #ifndef GL_NV_texture_compression_s3tc_update
1500 #define GL_NV_texture_compression_s3tc_update 1
1503 /* GL_NV_texture_npot_2D_mipmap */
1504 #ifndef GL_NV_texture_npot_2D_mipmap
1505 #define GL_NV_texture_npot_2D_mipmap 1
1508 /*------------------------------------------------------------------------*
1509 * QCOM extension functions
1510 *------------------------------------------------------------------------*/
1512 /* GL_QCOM_alpha_test */
1513 #ifndef GL_QCOM_alpha_test
1514 #define GL_QCOM_alpha_test 1
1515 #ifdef GL_GLEXT_PROTOTYPES
1516 #define glAlphaFuncQCOM GLES2_GET_FUN(AlphaFuncQCOM)
1517 #if !defined(GLES2_USE_CPP_BINDINGS)
1518 GL_APICALL
void GL_APIENTRY
glAlphaFuncQCOM (GLenum func
, GLclampf ref
);
1521 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC
) (GLenum func
, GLclampf ref
);
1524 /* GL_QCOM_driver_control */
1525 #ifndef GL_QCOM_driver_control
1526 #define GL_QCOM_driver_control 1
1527 #ifdef GL_GLEXT_PROTOTYPES
1528 #define glGetDriverControlsQCOM GLES2_GET_FUN(GetDriverControlsQCOM)
1529 #define glGetDriverControlStringQCOM GLES2_GET_FUN(GetDriverControlStringQCOM)
1530 #define glEnableDriverControlQCOM GLES2_GET_FUN(EnableDriverControlQCOM)
1531 #define glDisableDriverControlQCOM GLES2_GET_FUN(DisableDriverControlQCOM)
1533 #if !defined(GLES2_USE_CPP_BINDINGS)
1534 GL_APICALL
void GL_APIENTRY
glGetDriverControlsQCOM (GLint
*num
, GLsizei size
, GLuint
*driverControls
);
1535 GL_APICALL
void GL_APIENTRY
glGetDriverControlStringQCOM (GLuint driverControl
, GLsizei bufSize
, GLsizei
*length
, GLchar
*driverControlString
);
1536 GL_APICALL
void GL_APIENTRY
glEnableDriverControlQCOM (GLuint driverControl
);
1537 GL_APICALL
void GL_APIENTRY
glDisableDriverControlQCOM (GLuint driverControl
);
1540 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC
) (GLint
*num
, GLsizei size
, GLuint
*driverControls
);
1541 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC
) (GLuint driverControl
, GLsizei bufSize
, GLsizei
*length
, GLchar
*driverControlString
);
1542 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC
) (GLuint driverControl
);
1543 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC
) (GLuint driverControl
);
1546 /* GL_QCOM_extended_get */
1547 #ifndef GL_QCOM_extended_get
1548 #define GL_QCOM_extended_get 1
1549 #ifdef GL_GLEXT_PROTOTYPES
1550 #define glExtGetTexturesQCOM GLES2_GET_FUN(ExtGetTexturesQCOM)
1551 #define glExtGetBuffersQCOM GLES2_GET_FUN(ExtGetBuffersQCOM)
1552 #define glExtGetRenderbuffersQCOM GLES2_GET_FUN(ExtGetRenderbuffersQCOM)
1553 #define glExtGetFramebuffersQCOM GLES2_GET_FUN(ExtGetFramebuffersQCOM)
1554 #define glExtGetTexLevelParameterivQCOM GLES2_GET_FUN(ExtGetTexLevelParameterivQCOM)
1555 #define glExtTexObjectStateOverrideiQCOM GLES2_GET_FUN(ExtTexObjectStateOverrideiQCOM)
1556 #define glExtGetTexSubImageQCOM GLES2_GET_FUN(ExtGetTexSubImageQCOM)
1557 #define glExtGetBufferPointervQCOM GLES2_GET_FUN(ExtGetBufferPointervQCOM)
1559 #if !defined(GLES2_USE_CPP_BINDINGS)
1560 GL_APICALL
void GL_APIENTRY
glExtGetTexturesQCOM (GLuint
*textures
, GLint maxTextures
, GLint
*numTextures
);
1561 GL_APICALL
void GL_APIENTRY
glExtGetBuffersQCOM (GLuint
*buffers
, GLint maxBuffers
, GLint
*numBuffers
);
1562 GL_APICALL
void GL_APIENTRY
glExtGetRenderbuffersQCOM (GLuint
*renderbuffers
, GLint maxRenderbuffers
, GLint
*numRenderbuffers
);
1563 GL_APICALL
void GL_APIENTRY
glExtGetFramebuffersQCOM (GLuint
*framebuffers
, GLint maxFramebuffers
, GLint
*numFramebuffers
);
1564 GL_APICALL
void GL_APIENTRY
glExtGetTexLevelParameterivQCOM (GLuint texture
, GLenum face
, GLint level
, GLenum pname
, GLint
*params
);
1565 GL_APICALL
void GL_APIENTRY
glExtTexObjectStateOverrideiQCOM (GLenum target
, GLenum pname
, GLint param
);
1566 GL_APICALL
void GL_APIENTRY
glExtGetTexSubImageQCOM (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, GLvoid
*texels
);
1567 GL_APICALL
void GL_APIENTRY
glExtGetBufferPointervQCOM (GLenum target
, GLvoid
**params
);
1570 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC
) (GLuint
*textures
, GLint maxTextures
, GLint
*numTextures
);
1571 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC
) (GLuint
*buffers
, GLint maxBuffers
, GLint
*numBuffers
);
1572 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC
) (GLuint
*renderbuffers
, GLint maxRenderbuffers
, GLint
*numRenderbuffers
);
1573 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC
) (GLuint
*framebuffers
, GLint maxFramebuffers
, GLint
*numFramebuffers
);
1574 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC
) (GLuint texture
, GLenum face
, GLint level
, GLenum pname
, GLint
*params
);
1575 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC
) (GLenum target
, GLenum pname
, GLint param
);
1576 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, GLvoid
*texels
);
1577 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC
) (GLenum target
, GLvoid
**params
);
1580 /* GL_QCOM_extended_get2 */
1581 #ifndef GL_QCOM_extended_get2
1582 #define GL_QCOM_extended_get2 1
1583 #ifdef GL_GLEXT_PROTOTYPES
1584 #define glExtGetShadersQCOM GLES2_GET_FUN(ExtGetShadersQCOM)
1585 #define glExtGetProgramsQCOM GLES2_GET_FUN(ExtGetProgramsQCOM)
1586 #define glExtIsProgramBinaryQCOM GLES2_GET_FUN(ExtIsProgramBinaryQCOM)
1587 #define glExtGetProgramBinarySourceQCOM GLES2_GET_FUN(ExtGetProgramBinarySourceQCOM)
1589 #if !defined(GLES2_USE_CPP_BINDINGS)
1590 GL_APICALL
void GL_APIENTRY
glExtGetShadersQCOM (GLuint
*shaders
, GLint maxShaders
, GLint
*numShaders
);
1591 GL_APICALL
void GL_APIENTRY
glExtGetProgramsQCOM (GLuint
*programs
, GLint maxPrograms
, GLint
*numPrograms
);
1592 GL_APICALL GLboolean GL_APIENTRY
glExtIsProgramBinaryQCOM (GLuint program
);
1593 GL_APICALL
void GL_APIENTRY
glExtGetProgramBinarySourceQCOM (GLuint program
, GLenum shadertype
, GLchar
*source
, GLint
*length
);
1596 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC
) (GLuint
*shaders
, GLint maxShaders
, GLint
*numShaders
);
1597 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC
) (GLuint
*programs
, GLint maxPrograms
, GLint
*numPrograms
);
1598 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC
) (GLuint program
);
1599 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC
) (GLuint program
, GLenum shadertype
, GLchar
*source
, GLint
*length
);
1602 /* GL_QCOM_perfmon_global_mode */
1603 #ifndef GL_QCOM_perfmon_global_mode
1604 #define GL_QCOM_perfmon_global_mode 1
1607 /* GL_QCOM_writeonly_rendering */
1608 #ifndef GL_QCOM_writeonly_rendering
1609 #define GL_QCOM_writeonly_rendering 1
1612 /* GL_QCOM_tiled_rendering */
1613 #ifndef GL_QCOM_tiled_rendering
1614 #define GL_QCOM_tiled_rendering 1
1615 #ifdef GL_GLEXT_PROTOTYPES
1616 #define glStartTilingQCOM GLES2_GET_FUN(StartTilingQCOM)
1617 #define glEndTilingQCOM GLES2_GET_FUN(EndTilingQCOM)
1619 #if !defined(GLES2_USE_CPP_BINDINGS)
1620 GL_APICALL
void GL_APIENTRY
glStartTilingQCOM (GLuint x
, GLuint y
, GLuint width
, GLuint height
, GLbitfield preserveMask
);
1621 GL_APICALL
void GL_APIENTRY
glEndTilingQCOM (GLbitfield preserveMask
);
1624 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC
) (GLuint x
, GLuint y
, GLuint width
, GLuint height
, GLbitfield preserveMask
);
1625 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC
) (GLbitfield preserveMask
);
1628 /*------------------------------------------------------------------------*
1629 * VIV extension tokens
1630 *------------------------------------------------------------------------*/
1632 /* GL_VIV_shader_binary */
1633 #ifndef GL_VIV_shader_binary
1634 #define GL_VIV_shader_binary 1
1637 /* GL_EXT_framebuffer_multisample */
1638 #ifndef GL_EXT_framebuffer_multisample
1639 #define GL_EXT_framebuffer_multisample 1
1641 #ifndef GL_DRAW_FRAMEBUFFER_BINDING
1642 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1644 #ifndef GL_DRAW_FRAMEBUFFER_BINDING_EXT
1645 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_DRAW_FRAMEBUFFER_BINDING
1647 #ifndef GL_FRAMEBUFFER_BINDING
1648 #define GL_FRAMEBUFFER_BINDING 0x8CA6
1650 #ifndef GL_FRAMEBUFFER_BINDING_EXT
1651 #define GL_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING
1653 #ifndef GL_RENDERBUFFER_BINDING
1654 #define GL_RENDERBUFFER_BINDING 0x8CA7
1656 #ifndef GL_RENDERBUFFER_BINDING_EXT
1657 #define GL_RENDERBUFFER_BINDING_EXT GL_RENDERBUFFER_BINDING
1659 #ifndef GL_READ_FRAMEBUFFER
1660 #define GL_READ_FRAMEBUFFER 0x8CA8
1662 #ifndef GL_READ_FRAMEBUFFER_EXT
1663 #define GL_READ_FRAMEBUFFER_EXT GL_READ_FRAMEBUFFER
1665 #ifndef GL_DRAW_FRAMEBUFFER
1666 #define GL_DRAW_FRAMEBUFFER 0x8CA9
1668 #ifndef GL_DRAW_FRAMEBUFFER_EXT
1669 #define GL_DRAW_FRAMEBUFFER_EXT GL_DRAW_FRAMEBUFFER
1671 #ifndef GL_READ_FRAMEBUFFER_BINDING
1672 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
1674 #ifndef GL_READ_FRAMEBUFFER_BINDING_EXT
1675 #define GL_READ_FRAMEBUFFER_BINDING_EXT GL_READ_FRAMEBUFFER_BINDING
1677 #ifndef GL_RENDERBUFFER_SAMPLES
1678 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
1680 #ifndef GL_RENDERBUFFER_SAMPLES_EXT
1681 #define GL_RENDERBUFFER_SAMPLES_EXT GL_RENDERBUFFER_SAMPLES
1683 #ifndef GL_MAX_SAMPLES
1684 #define GL_MAX_SAMPLES 0x8D57
1686 #ifndef GL_MAX_SAMPLES_EXT
1687 #define GL_MAX_SAMPLES_EXT GL_MAX_SAMPLES
1689 #ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
1690 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1692 #ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
1693 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
1696 #if 0 // Defined in GL_EXT_multisampled_render_to_texture
1697 #ifdef GL_GLEXT_PROTOTYPES
1698 #define glRenderbufferStorageMultisampleEXT GLES2_GET_FUN(RenderbufferStorageMultisampleEXT)
1699 #if !defined(GLES2_USE_CPP_BINDINGS)
1700 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleEXT (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1702 #endif /* GL_GLEXT_PROTOTYPES */
1703 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1707 #ifndef GL_EXT_framebuffer_blit
1708 #define GL_EXT_framebuffer_blit 1
1709 #ifdef GL_GLEXT_PROTOTYPES
1710 #define glBlitFramebufferEXT GLES2_GET_FUN(BlitFramebufferEXT)
1711 #if !defined(GLES2_USE_CPP_BINDINGS)
1712 GL_APICALL
void GL_APIENTRY
glBlitFramebufferEXT (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
1714 #endif /* GL_GLEXT_PROTOTYPES */
1715 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC
) (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
1718 /* GL_CHROMIUM_map_sub */
1719 #ifndef GL_CHROMIUM_map_sub
1720 #define GL_CHROMIUM_map_sub 1
1721 #ifndef GL_READ_ONLY
1722 #define GL_READ_ONLY 0x88B8
1724 #ifndef GL_WRITE_ONLY
1725 #define GL_WRITE_ONLY 0x88B9
1727 #ifdef GL_GLEXT_PROTOTYPES
1728 #define glMapBufferSubDataCHROMIUM GLES2_GET_FUN(MapBufferSubDataCHROMIUM)
1729 #define glUnmapBufferSubDataCHROMIUM GLES2_GET_FUN(UnmapBufferSubDataCHROMIUM)
1730 #define glMapTexSubImage2DCHROMIUM GLES2_GET_FUN(MapTexSubImage2DCHROMIUM)
1731 #define glUnmapTexSubImage2DCHROMIUM GLES2_GET_FUN(UnmapTexSubImage2DCHROMIUM)
1732 #if !defined(GLES2_USE_CPP_BINDINGS)
1733 GL_APICALL
void* GL_APIENTRY
glMapBufferSubDataCHROMIUM (GLuint target
, GLintptr offset
, GLsizeiptr size
, GLenum access
);
1734 GL_APICALL
void GL_APIENTRY
glUnmapBufferSubDataCHROMIUM (const void* mem
);
1735 GL_APICALL
void* GL_APIENTRY
glMapTexSubImage2DCHROMIUM (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLenum access
);
1736 GL_APICALL
void GL_APIENTRY
glUnmapTexSubImage2DCHROMIUM (const void* mem
);
1739 typedef void* (GL_APIENTRYP PFNGLMAPBUFFERSUBDATACHROMIUM
) (GLuint target
, GLintptr offset
, GLsizeiptr size
, GLenum access
);
1740 typedef void (GL_APIENTRYP PFNGLUNMAPBUFFERSUBDATACHROMIUM
) (const void* mem
);
1741 typedef void* (GL_APIENTRYP PFNGLMAPTEXSUBIMAGE2DCHROMIUM
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLenum access
);
1742 typedef void (GL_APIENTRYP PFNGLUNMAPTEXSUBIMAGE2DCHROMIUM
) (const void* mem
);
1745 /* GL_CHROMIUM_resize */
1746 #ifndef GL_CHROMIUM_resize
1747 #define GL_CHROMIUM_resize 1
1748 #ifdef GL_GLEXT_PROTOTYPES
1749 #define glResizeCHROMIUM GLES2_GET_FUN(ResizeCHROMIUM)
1750 #if !defined(GLES2_USE_CPP_BINDINGS)
1751 GL_APICALL
void GL_APIENTRY
glResizeCHROMIUM (
1752 GLuint width
, GLuint height
, GLfloat scale_factor
);
1755 typedef void (GL_APIENTRYP PFNGLRESIZECHROMIUM
) (GLuint width
, GLuint height
);
1759 /* GL_CHROMIUM_request_extension */
1761 * This extension allows other extensions to be turned on at run time.
1763 * glGetRequestableExtensionsCHROMIUM returns a space-separated and
1764 * null-terminated string containing all of the extension names that
1765 * can be successfully requested on the current hardware. This may
1766 * include the names of extensions that have already been enabled.
1768 * glRequestExtensionCHROMIUM requests that the given extension be
1769 * enabled. Call glGetString(GL_EXTENSIONS) to find out whether the
1770 * extension request succeeded.
1772 #ifndef GL_CHROMIUM_request_extension
1773 #define GL_CHROMIUM_request_extension 1
1774 #ifdef GL_GLEXT_PROTOTYPES
1775 #define glGetRequestableExtensionsCHROMIUM GLES2_GET_FUN(GetRequestableExtensionsCHROMIUM)
1776 #define glRequestExtensionCHROMIUM GLES2_GET_FUN(RequestExtensionCHROMIUM)
1777 #if !defined(GLES2_USE_CPP_BINDINGS)
1778 GL_APICALL
const GLchar
* GL_APIENTRY
glGetRequestableExtensionsCHROMIUM (void);
1779 GL_APICALL
void GL_APIENTRY
glRequestExtensionCHROMIUM (const GLchar
*extension
);
1782 typedef const GLchar
* (GL_APIENTRYP PFNGLGETREQUESTABLEEXTENSIONSCHROMIUM
) (void);
1783 typedef void (GL_APIENTRYP PFNGLREQUESTEXTENSIONCHROMIUM
) (const GLchar
*extension
);
1787 /* GL_CHROMIUM_rate_limit_offscreen_context */
1789 * This extension will block if the calling context has gotten more than two
1790 * glRateLimit calls ahead of the GPU process. This keeps the client in sync
1791 * with the GPU without having to call swapbuffers, which has potentially
1792 * undesirable side effects.
1794 #ifndef GL_CHROMIUM_rate_limit_offscreen_context
1795 #define GL_CHROMIUM_rate_limit_offscreen_context 1
1796 #ifdef GL_GLEXT_PROTOTYPES
1797 #define glRateLimitOffscreenContextCHROMIUM GLES2_GET_FUN(RateLimitOffscreenContextCHROMIUM)
1798 #if !defined(GLES2_USE_CPP_BINDINGS)
1799 GL_APICALL
void GL_APIENTRY
glRateLimitOffscreenContextCHROMIUM (void);
1802 typedef void (GL_APIENTRYP PFNGLRATELIMITOFFSCREENCONTEXTCHROMIUM
) ();
1806 /* GL_CHROMIUM_get_multiple */
1808 * This extension provides functions for quering multiple GL state with a single
1811 #ifndef GL_CHROMIUM_get_multiple
1812 #define GL_CHROMIUM_get_multiple 1
1813 #ifdef GL_GLEXT_PROTOTYPES
1814 #define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfovCHROMIUM)
1815 #if !defined(GLES2_USE_CPP_BINDINGS)
1816 GL_APICALL
void GL_APIENTRY
glGetProgramInfoCHROMIUM (GLuint program
, GLsizei bufsize
, GLsizei
* size
, void* info
);
1819 typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOCHROMIUM
) ();
1823 /* GL_CHROMIUM_texture_compression_dxt3 */
1824 #ifndef GL_CHROMIUM_texture_compression_dxt3
1825 #define GL_CHROMIUM_texture_compression_dxt3 1
1826 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
1829 /* GL_CHROMIUM_texture_compression_dxt5 */
1830 #ifndef GL_CHROMIUM_texture_compression_dxt5
1831 #define GL_CHROMIUM_texture_compression_dxt5 1
1832 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
1835 /* GL_CHROMIUM_enable_feature */
1836 #ifndef GL_CHROMIUM_enable_feature
1837 #define GL_CHROMIUM_enable_feature 1
1838 #ifdef GL_GLEXT_PROTOTYPES
1839 #define glEnableFeatureCHROMIUM GLES2_GET_FUN(EnableFeatureCHROMIUM)
1840 #if !defined(GLES2_USE_CPP_BINDINGS)
1841 GL_APICALL GLboolean GL_APIENTRY
glEnableFeatureCHROMIUM (const GLchar
*feature
);
1844 typedef void (GL_APIENTRYP PFNGLENABLEFEATURECHROMIUM
) (const GLchar
*feature
);
1848 /* GL_CHROMIUM_post_sub_buffer */
1849 /* This extension is modeled after EGL_NV_post_sub_buffer and
1850 * GLX_MESA_copy_sub_buffer. It's like a SwapBuffers, but it pushes a region
1851 * of the back buffer to the front buffer.
1853 #ifndef GL_CHROMIUM_post_sub_buffer
1854 #define GL_CHROMIUM_post_sub_buffer 1
1855 #ifdef GL_GLEXT_PROTOTYPES
1856 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM)
1857 #if !defined(GLES2_USE_CPP_BINDINGS)
1858 GL_APICALL
void GL_APIENTRY
glPostSubBufferCHROMIUM (GLint x
, GLint y
, GLint width
, GLint height
);
1861 typedef void (GL_APIENTRYP PFNGLPOSTSUBBUFFERCHROMIUM
) (GLint x
, GLint y
, GLint width
, GLint height
);
1865 /* GL_ARB_robustness */
1866 /* This extension is subsetted for the moment, incorporating only the
1867 * enums necessary to describe the reasons that we might encounter for
1868 * losing the context. The entry point querying the reset status is
1869 * not yet incorporated; to do so, a spec will be needed of a GLES2
1870 * subset of GL_ARB_robustness.
1872 #ifndef GL_ARB_robustness
1873 #define GL_ARB_robustness 1
1874 #ifndef GL_GUILTY_CONTEXT_RESET_ARB
1875 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
1877 #ifndef GL_INNOCENT_CONTEXT_RESET_ARB
1878 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
1880 #ifndef GL_UNKNOWN_CONTEXT_RESET_ARB
1881 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
1885 /* GL_ANGLE_translated_shader_source */
1886 #ifndef GL_ANGLE_translated_shader_source
1887 #define GL_ANGLE_translated_shader_source 1
1888 #ifndef GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
1889 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
1891 #ifdef GL_GLEXT_PROTOTYPES
1892 #define glGetTranslatedShaderSourceANGLE GLES2_GET_FUN(GetTranslatedShaderSourceANGLE)
1893 #if !defined(GLES2_USE_CPP_BINDINGS)
1894 GL_APICALL
void GL_APIENTRY
glGetTranslatedShaderSourceANGLE (GLuint shader
, GLsizei bufsize
, GLsizei
* length
, GLchar
* source
);
1897 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC
) (GLuint shader
, GLsizei bufsize
, GLsizei
* length
, GLchar
* source
);
1900 /* GL_ARB_texture_rectangle */
1901 /* Exposes only the subset necessary to support GL_CHROMIUM_iosurface.
1903 #ifndef GL_ARB_texture_rectangle
1904 #define GL_ARB_texture_rectangle 1
1905 #ifndef GL_TEXTURE_RECTANGLE_ARB
1906 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
1908 #ifndef GL_TEXTURE_BINDING_RECTANGLE_ARB
1909 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
1911 #ifndef GL_SAMPLER_2D_RECT_ARB
1912 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
1916 /* GL_CHROMIUM_iosurface */
1917 /* Exposes the Mac OS-specfic CGLTexImageIOSurface2D entry point as a
1918 * Chromium extension in the cross-platform API. Binds the IOSurface with
1919 * the given ID (an IOSurfaceID) to the texture bound to the given target.
1920 * To avoid needing to expose extraneous enums, assumes internal format
1921 * RGBA, format BGRA, and type UNSIGNED_INT_8_8_8_8_REV.
1923 #ifndef GL_CHROMIUM_iosurface
1924 #define GL_CHROMIUM_iosurface 1
1925 #ifdef GL_GLEXT_PROTOTYPES
1926 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM)
1927 #if !defined(GLES2_USE_CPP_BINDINGS)
1928 GL_APICALL
void GL_APIENTRY
glTexImageIOSurface2DCHROMIUM (GLenum target
, GLsizei width
, GLsizei height
, GLuint ioSurfaceId
, GLuint plane
);
1931 typedef void (GL_APIENTRYP PFNGLTEXIMAGEIOSURFACE2DCHROMIUM
) (GLenum target
, GLsizei width
, GLsizei height
, GLuint ioSurfaceId
, GLuint plane
);
1935 /* GL_CHROMIUM_copy_texture */
1936 #ifndef GL_CHROMIUM_copy_texture
1937 #ifndef GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM
1938 #define GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM 0x9241
1940 #ifndef GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM
1941 #define GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM 0x9243
1943 #ifdef GL_GLEXT_PROTOTYPES
1944 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM)
1945 #define glCopySubTextureCHROMIUM GLES2_GET_FUN(CopySubTextureCHROMIUM)
1946 #if !defined(GLES2_USE_CPP_BINDINGS)
1947 GL_APICALL
void GL_APIENTRY
glCopyTextureCHROMIUM(
1951 GLint internalformat
,
1953 GLboolean unpack_flip_y
,
1954 GLboolean unpack_premultiply_alpha
,
1955 GLboolean unpack_unmultiply_alpha
);
1956 GL_APICALL
void GL_APIENTRY
glCopySubTextureCHROMIUM(
1966 GLboolean unpack_flip_y
,
1967 GLboolean unpack_premultiply_alpha
,
1968 GLboolean unpack_unmultiply_alpha
);
1971 typedef void(GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUM
)(
1975 GLint internalformat
,
1977 GLboolean unpack_flip_y
,
1978 GLboolean unpack_premultiply_alpha
,
1979 GLboolean unpack_unmultiply_alpha
);
1980 typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURECHROMIUM
)(
1990 GLboolean unpack_flip_y
,
1991 GLboolean unpack_premultiply_alpha
,
1992 GLboolean unpack_unmultiply_alpha
);
1996 /* GL_CHROMIUM_command_buffer_query */
1997 /* Exposes GL_CHROMIUM_command_buffer_query.
1999 #ifndef GL_CHROMIUM_command_buffer_query
2000 #define GL_CHROMIUM_command_buffer_query 1
2001 // TODO(gman): Get official numbers for these constants.
2002 #define GL_COMMANDS_ISSUED_CHROMIUM 0x84F2
2009 #endif /* __gl2ext_h_ */