1 /* Copyright (c) 2014 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
6 /* From pp_codecs.idl modified Tue May 6 05:14:19 2014. */
8 #ifndef PPAPI_C_PP_CODECS_H_
9 #define PPAPI_C_PP_CODECS_H_
11 #include "ppapi/c/pp_macros.h"
12 #include "ppapi/c/pp_size.h"
13 #include "ppapi/c/pp_stdint.h"
26 PP_VIDEOPROFILE_H264BASELINE
= 0,
27 PP_VIDEOPROFILE_H264MAIN
= 1,
28 PP_VIDEOPROFILE_H264EXTENDED
= 2,
29 PP_VIDEOPROFILE_H264HIGH
= 3,
30 PP_VIDEOPROFILE_H264HIGH10PROFILE
= 4,
31 PP_VIDEOPROFILE_H264HIGH422PROFILE
= 5,
32 PP_VIDEOPROFILE_H264HIGH444PREDICTIVEPROFILE
= 6,
33 PP_VIDEOPROFILE_H264SCALABLEBASELINE
= 7,
34 PP_VIDEOPROFILE_H264SCALABLEHIGH
= 8,
35 PP_VIDEOPROFILE_H264STEREOHIGH
= 9,
36 PP_VIDEOPROFILE_H264MULTIVIEWHIGH
= 10,
37 PP_VIDEOPROFILE_VP8MAIN
= 11,
38 PP_VIDEOPROFILE_MAX
= PP_VIDEOPROFILE_VP8MAIN
49 * Struct describing a decoded video picture. The decoded picture data is stored
50 * in the GL texture corresponding to |texture_id|. The plugin can determine
51 * which Decode call generated the picture using |decode_id|.
53 struct PP_VideoPicture
{
55 * |decode_id| parameter of the Decode call which generated this picture.
56 * See the PPB_VideoDecoder function Decode() for more details.
60 * Texture ID in the plugin's GL context. The plugin can use this to render
61 * the decoded picture.
65 * The GL texture target for the decoded picture. Possible values are:
66 * GL_TEXTURE_2D (normalized texture coordinates)
67 * GL_TEXTURE_RECTANGLE_ARB (dimension dependent texture coordinates)
69 * The pixel format of the texture is GL_BGRA.
71 uint32_t texture_target
;
73 * Dimensions of the texture holding the decoded picture.
75 struct PP_Size texture_size
;
81 #endif /* PPAPI_C_PP_CODECS_H_ */