1 // Copyright 2013 Google Inc. All Rights Reserved.
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
7 // http://www.apache.org/licenses/LICENSE-2.0
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
15 // Size of border around nodes.
16 // We could support arbitrary borders using getComputedStyle(), but I am
17 // skeptical the extra complexity (and performance hit) is worth it.
20 // Padding around contents.
21 // TODO: do this with a nested div to allow it to be CSS-styleable.
26 function focus(tree) {
29 // Hide all visible siblings of all our ancestors by lowering them.
35 for (var i = 0, sibling; sibling = root.children[i]; ++i) {
37 sibling.dom.style.zIndex = 0;
40 var width = root.dom.offsetWidth;
41 var height = root.dom.offsetHeight;
42 // Unhide (raise) and maximize us and our ancestors.
43 for (var t = tree; t.parent; t = t.parent) {
44 // Shift off by border so we don't get nested borders.
45 // TODO: actually make nested borders work (need to adjust width/height).
46 position(t.dom, -kBorderWidth, -kBorderWidth, width, height);
47 t.dom.style.zIndex = 1;
49 // And layout into the topmost box.
50 layout(tree, level, width, height);
53 function makeDom(tree, level) {
54 var dom = document.createElement('div');
56 dom.className = 'webtreemap-node webtreemap-level' + Math.min(level, 4);
57 if (tree.data['$symbol']) {
58 dom.className += (' webtreemap-symbol-' +
59 tree.data['$symbol'].replace(' ', '_'));
61 if (tree.data['$dominant_symbol']) {
62 dom.className += (' webtreemap-symbol-' +
63 tree.data['$dominant_symbol'].replace(' ', '_'));
64 dom.className += (' webtreemap-aggregate');
67 dom.onmousedown = function(e) {
69 if (focused && tree == focused && focused.parent) {
70 focus(focused.parent);
79 var caption = document.createElement('div');
80 caption.className = 'webtreemap-caption';
81 caption.innerHTML = tree.name;
82 dom.appendChild(caption);
88 function position(dom, x, y, width, height) {
89 // CSS width/height does not include border.
90 width -= kBorderWidth*2;
91 height -= kBorderWidth*2;
93 dom.style.left = x + 'px';
94 dom.style.top = y + 'px';
95 dom.style.width = Math.max(width, 0) + 'px';
96 dom.style.height = Math.max(height, 0) + 'px';
99 // Given a list of rectangles |nodes|, the 1-d space available
100 // |space|, and a starting rectangle index |start|, compute an span of
101 // rectangles that optimizes a pleasant aspect ratio.
103 // Returns [end, sum], where end is one past the last rectangle and sum is the
104 // 2-d sum of the rectangles' areas.
105 function selectSpan(nodes, space, start) {
106 // Add rectangle one by one, stopping when aspect ratios begin to go
107 // bad. Result is [start,end) covering the best run for this span.
108 // http://scholar.google.com/scholar?cluster=5972512107845615474
109 var node = nodes[start];
110 var rmin = node.data['$area']; // Smallest seen child so far.
111 var rmax = rmin; // Largest child.
112 var rsum = 0; // Sum of children in this span.
113 var last_score = 0; // Best score yet found.
114 for (var end = start; node = nodes[end]; ++end) {
115 var size = node.data['$area'];
122 // This formula is from the paper, but you can easily prove to
123 // yourself it's taking the larger of the x/y aspect ratio or the
124 // y/x aspect ratio. The additional magic fudge constant of 5
125 // makes us prefer wider rectangles to taller ones.
126 var score = Math.max(5*space*space*rmax / (rsum*rsum),
127 1*rsum*rsum / (space*space*rmin));
128 if (last_score && score > last_score) {
129 rsum -= size; // Undo size addition from just above.
137 function layout(tree, level, width, height) {
138 if (!('children' in tree))
141 var total = tree.data['$area'];
143 // XXX why do I need an extra -1/-2 here for width/height to look right?
144 var x1 = 0, y1 = 0, x2 = width - 1, y2 = height - 2;
145 x1 += kPadding; y1 += kPadding;
146 x2 -= kPadding; y2 -= kPadding;
147 y1 += 14; // XXX get first child height for caption spacing
149 var pixels_to_units = Math.sqrt(total / ((x2 - x1) * (y2 - y1)));
151 for (var start = 0, child; child = tree.children[start]; ++start) {
152 if (x2 - x1 < 60 || y2 - y1 < 40) {
154 child.dom.style.zIndex = 0;
155 position(child.dom, -2, -2, 0, 0);
160 // In theory we can dynamically decide whether to split in x or y based
161 // on aspect ratio. In practice, changing split direction with this
162 // layout doesn't look very good.
163 // var ysplit = (y2 - y1) > (x2 - x1);
166 var space; // Space available along layout axis.
168 space = (y2 - y1) * pixels_to_units;
170 space = (x2 - x1) * pixels_to_units;
172 var span = selectSpan(tree.children, space, start);
173 var end = span[0], rsum = span[1];
175 // Now that we've selected a span, lay out rectangles [start,end) in our
178 for (var i = start; i < end; ++i) {
179 child = tree.children[i];
182 child.dom = makeDom(child, level + 1);
183 tree.dom.appendChild(child.dom);
185 child.dom.style.zIndex = 1;
187 var size = child.data['$area'];
188 var frac = size / rsum;
190 width = rsum / space;
191 height = size / width;
193 height = rsum / space;
194 width = size / height;
196 width /= pixels_to_units;
197 height /= pixels_to_units;
198 width = Math.round(width);
199 height = Math.round(height);
200 position(child.dom, x, y, width, height);
201 if ('children' in child) {
202 layout(child, level + 1, width, height);
210 // Shrink our available space based on the amount we used.
212 x1 += Math.round((rsum / space) / pixels_to_units);
214 y1 += Math.round((rsum / space) / pixels_to_units);
216 // end points one past where we ended, which is where we want to
217 // begin the next iteration, but subtract one to balance the ++ in
223 function appendTreemap(dom, data) {
224 var style = getComputedStyle(dom, null);
225 var width = parseInt(style.width);
226 var height = parseInt(style.height);
229 dom.appendChild(data.dom);
230 position(data.dom, 0, 0, width, height);
231 layout(data, 0, width, height);