1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/keyboard/keyboard_controller.h"
8 #include "base/command_line.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/message_loop/message_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/focus_client.h"
13 #include "ui/aura/layout_manager.h"
14 #include "ui/aura/test/aura_test_helper.h"
15 #include "ui/aura/test/test_window_delegate.h"
16 #include "ui/aura/window.h"
17 #include "ui/aura/window_event_dispatcher.h"
18 #include "ui/base/ime/dummy_text_input_client.h"
19 #include "ui/base/ime/input_method.h"
20 #include "ui/base/ime/input_method_factory.h"
21 #include "ui/base/ime/text_input_client.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/layer_type.h"
24 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
25 #include "ui/compositor/test/context_factories_for_test.h"
26 #include "ui/compositor/test/layer_animator_test_controller.h"
27 #include "ui/events/event_utils.h"
28 #include "ui/events/test/event_generator.h"
29 #include "ui/gfx/geometry/rect.h"
30 #include "ui/keyboard/keyboard_controller_observer.h"
31 #include "ui/keyboard/keyboard_controller_proxy.h"
32 #include "ui/keyboard/keyboard_util.h"
33 #include "ui/wm/core/default_activation_client.h"
38 const int kDefaultVirtualKeyboardHeight
= 100;
40 // Verify if the |keyboard| window covers the |container| window completely.
41 void VerifyKeyboardWindowSize(aura::Window
* container
, aura::Window
* keyboard
) {
42 ASSERT_EQ(gfx::Rect(0, 0, container
->bounds().width(),
43 container
->bounds().height()),
47 // Steps a layer animation until it is completed. Animations must be enabled.
48 void RunAnimationForLayer(ui::Layer
* layer
) {
49 // Animations must be enabled for stepping to work.
50 ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(),
51 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION
);
53 ui::LayerAnimatorTestController
controller(layer
->GetAnimator());
54 // Multiple steps are required to complete complex animations.
55 // TODO(vollick): This should not be necessary. crbug.com/154017
56 while (controller
.animator()->is_animating()) {
57 controller
.StartThreadedAnimationsIfNeeded();
58 base::TimeTicks step_time
= controller
.animator()->last_step_time();
59 controller
.animator()->Step(step_time
+
60 base::TimeDelta::FromMilliseconds(1000));
64 // An event handler that focuses a window when it is clicked/touched on. This is
65 // used to match the focus manger behaviour in ash and views.
66 class TestFocusController
: public ui::EventHandler
{
68 explicit TestFocusController(aura::Window
* root
)
70 root_
->AddPreTargetHandler(this);
73 ~TestFocusController() override
{ root_
->RemovePreTargetHandler(this); }
76 // Overridden from ui::EventHandler:
77 void OnEvent(ui::Event
* event
) override
{
78 aura::Window
* target
= static_cast<aura::Window
*>(event
->target());
79 if (event
->type() == ui::ET_MOUSE_PRESSED
||
80 event
->type() == ui::ET_TOUCH_PRESSED
) {
81 aura::client::GetFocusClient(target
)->FocusWindow(target
);
86 DISALLOW_COPY_AND_ASSIGN(TestFocusController
);
89 class TestKeyboardControllerProxy
: public KeyboardControllerProxy
{
91 TestKeyboardControllerProxy()
92 : KeyboardControllerProxy(nullptr),
94 ui::CreateInputMethod(nullptr, gfx::kNullAcceleratedWidget
)) {}
96 ~TestKeyboardControllerProxy() override
{
97 // Destroy the window before the delegate.
101 // Overridden from KeyboardControllerProxy:
102 bool HasKeyboardWindow() const override
{ return window_
; }
103 aura::Window
* GetKeyboardWindow() override
{
105 window_
.reset(new aura::Window(&delegate_
));
106 window_
->Init(ui::LAYER_NOT_DRAWN
);
107 window_
->set_owned_by_parent(false);
109 return window_
.get();
111 ui::InputMethod
* GetInputMethod() override
{ return input_method_
.get(); }
112 void RequestAudioInput(
113 content::WebContents
* web_contents
,
114 const content::MediaStreamRequest
& request
,
115 const content::MediaResponseCallback
& callback
) override
{
118 void LoadSystemKeyboard() override
{};
119 void ReloadKeyboardIfNeeded() override
{};
122 scoped_ptr
<aura::Window
> window_
;
123 aura::test::TestWindowDelegate delegate_
;
124 scoped_ptr
<ui::InputMethod
> input_method_
;
126 DISALLOW_COPY_AND_ASSIGN(TestKeyboardControllerProxy
);
129 // Keeps a count of all the events a window receives.
130 class EventObserver
: public ui::EventHandler
{
133 ~EventObserver() override
{}
135 int GetEventCount(ui::EventType type
) {
136 return event_counts_
[type
];
140 // Overridden from ui::EventHandler:
141 void OnEvent(ui::Event
* event
) override
{
142 ui::EventHandler::OnEvent(event
);
143 event_counts_
[event
->type()]++;
146 std::map
<ui::EventType
, int> event_counts_
;
147 DISALLOW_COPY_AND_ASSIGN(EventObserver
);
150 class KeyboardContainerObserver
: public aura::WindowObserver
{
152 explicit KeyboardContainerObserver(aura::Window
* window
) : window_(window
) {
153 window_
->AddObserver(this);
155 ~KeyboardContainerObserver() override
{ window_
->RemoveObserver(this); }
158 void OnWindowVisibilityChanged(aura::Window
* window
, bool visible
) override
{
160 base::MessageLoop::current()->Quit();
163 aura::Window
* window_
;
165 DISALLOW_COPY_AND_ASSIGN(KeyboardContainerObserver
);
170 class KeyboardControllerTest
: public testing::Test
,
171 public KeyboardControllerObserver
{
173 KeyboardControllerTest() : number_of_calls_(0) {}
174 ~KeyboardControllerTest() override
{}
176 void SetUp() override
{
177 // The ContextFactory must exist before any Compositors are created.
178 bool enable_pixel_output
= false;
179 ui::ContextFactory
* context_factory
=
180 ui::InitializeContextFactoryForTests(enable_pixel_output
);
182 aura_test_helper_
.reset(new aura::test::AuraTestHelper(&message_loop_
));
183 aura_test_helper_
->SetUp(context_factory
);
184 new wm::DefaultActivationClient(aura_test_helper_
->root_window());
185 ui::SetUpInputMethodFactoryForTesting();
186 focus_controller_
.reset(new TestFocusController(root_window()));
187 proxy_
= new TestKeyboardControllerProxy();
188 controller_
.reset(new KeyboardController(proxy_
));
189 controller()->AddObserver(this);
192 void TearDown() override
{
193 controller()->RemoveObserver(this);
195 focus_controller_
.reset();
196 aura_test_helper_
->TearDown();
197 ui::TerminateContextFactoryForTests();
200 aura::Window
* root_window() { return aura_test_helper_
->root_window(); }
201 KeyboardControllerProxy
* proxy() { return proxy_
; }
202 KeyboardController
* controller() { return controller_
.get(); }
204 void ShowKeyboard() {
205 test_text_input_client_
.reset(
206 new ui::DummyTextInputClient(ui::TEXT_INPUT_TYPE_TEXT
));
207 SetFocus(test_text_input_client_
.get());
210 void MockRotateScreen() {
211 const gfx::Rect root_bounds
= root_window()->bounds();
212 controller_
->OnWindowBoundsChanged(root_window(), gfx::Rect(),
215 root_bounds
.height(),
216 root_bounds
.width()));
220 // KeyboardControllerObserver overrides
221 void OnKeyboardBoundsChanging(const gfx::Rect
& new_bounds
) override
{
222 notified_bounds_
= new_bounds
;
226 int number_of_calls() const { return number_of_calls_
; }
228 const gfx::Rect
& notified_bounds() { return notified_bounds_
; }
230 void SetFocus(ui::TextInputClient
* client
) {
231 ui::InputMethod
* input_method
= proxy()->GetInputMethod();
232 input_method
->SetFocusedTextInputClient(client
);
233 if (client
&& client
->GetTextInputType() != ui::TEXT_INPUT_TYPE_NONE
) {
234 input_method
->ShowImeIfNeeded();
235 if (proxy_
->GetKeyboardWindow()->bounds().height() == 0) {
236 // Set initial bounds for test keyboard window.
237 proxy_
->GetKeyboardWindow()->SetBounds(
238 FullWidthKeyboardBoundsFromRootBounds(
239 root_window()->bounds(), kDefaultVirtualKeyboardHeight
));
244 bool WillHideKeyboard() {
245 return controller_
->WillHideKeyboard();
248 bool ShouldEnableInsets(aura::Window
* window
) {
249 return controller_
->ShouldEnableInsets(window
);
252 base::MessageLoopForUI message_loop_
;
253 scoped_ptr
<aura::test::AuraTestHelper
> aura_test_helper_
;
254 scoped_ptr
<TestFocusController
> focus_controller_
;
257 int number_of_calls_
;
258 gfx::Rect notified_bounds_
;
259 KeyboardControllerProxy
* proxy_
;
260 scoped_ptr
<KeyboardController
> controller_
;
261 scoped_ptr
<ui::TextInputClient
> test_text_input_client_
;
262 DISALLOW_COPY_AND_ASSIGN(KeyboardControllerTest
);
265 TEST_F(KeyboardControllerTest
, KeyboardSize
) {
266 aura::Window
* container(controller()->GetContainerWindow());
267 aura::Window
* keyboard(proxy()->GetKeyboardWindow());
268 gfx::Rect screen_bounds
= root_window()->bounds();
269 root_window()->AddChild(container
);
270 container
->AddChild(keyboard
);
271 const gfx::Rect
& initial_bounds
= container
->bounds();
272 // The container should be positioned at the bottom of screen and has 0
274 ASSERT_EQ(gfx::Rect(), initial_bounds
);
275 VerifyKeyboardWindowSize(container
, keyboard
);
277 gfx::Rect
new_bounds(0, 0, 50, 50);
279 // In FULL_WIDTH mode, attempt to change window width or move window up from
280 // the bottom are ignored. Changing window height is supported.
281 gfx::Rect
expected_bounds(0,
282 screen_bounds
.height() - 50,
283 screen_bounds
.width(),
286 keyboard
->SetBounds(new_bounds
);
287 ASSERT_EQ(expected_bounds
, container
->bounds());
288 VerifyKeyboardWindowSize(container
, keyboard
);
291 // The above call should resize keyboard to new width while keeping the old
293 ASSERT_EQ(gfx::Rect(0,
294 screen_bounds
.width() - 50,
295 screen_bounds
.height(),
297 container
->bounds());
298 VerifyKeyboardWindowSize(container
, keyboard
);
301 TEST_F(KeyboardControllerTest
, FloatingKeyboardSize
) {
302 aura::Window
* container(controller()->GetContainerWindow());
303 aura::Window
* keyboard(proxy()->GetKeyboardWindow());
304 gfx::Rect screen_bounds
= root_window()->bounds();
305 root_window()->AddChild(container
);
306 controller()->SetKeyboardMode(FLOATING
);
307 container
->AddChild(keyboard
);
308 gfx::Rect
new_bounds(0, 50, 50, 50);
309 keyboard
->SetBounds(new_bounds
);
310 ASSERT_EQ(new_bounds
, container
->bounds());
311 VerifyKeyboardWindowSize(container
, keyboard
);
314 // Tests that tapping/clicking inside the keyboard does not give it focus.
315 TEST_F(KeyboardControllerTest
, ClickDoesNotFocusKeyboard
) {
316 const gfx::Rect
& root_bounds
= root_window()->bounds();
317 aura::test::EventCountDelegate delegate
;
318 scoped_ptr
<aura::Window
> window(new aura::Window(&delegate
));
319 window
->Init(ui::LAYER_NOT_DRAWN
);
320 window
->SetBounds(root_bounds
);
321 root_window()->AddChild(window
.get());
325 aura::Window
* keyboard_container(controller()->GetContainerWindow());
327 root_window()->AddChild(keyboard_container
);
328 keyboard_container
->Show();
332 EXPECT_TRUE(window
->IsVisible());
333 EXPECT_TRUE(keyboard_container
->IsVisible());
334 EXPECT_TRUE(window
->HasFocus());
335 EXPECT_FALSE(keyboard_container
->HasFocus());
337 // Click on the keyboard. Make sure the keyboard receives the event, but does
339 EventObserver observer
;
340 keyboard_container
->AddPreTargetHandler(&observer
);
342 ui::test::EventGenerator
generator(root_window());
343 generator
.MoveMouseTo(keyboard_container
->bounds().CenterPoint());
344 generator
.ClickLeftButton();
345 EXPECT_TRUE(window
->HasFocus());
346 EXPECT_FALSE(keyboard_container
->HasFocus());
347 EXPECT_EQ("0 0", delegate
.GetMouseButtonCountsAndReset());
348 EXPECT_EQ(1, observer
.GetEventCount(ui::ET_MOUSE_PRESSED
));
349 EXPECT_EQ(1, observer
.GetEventCount(ui::ET_MOUSE_RELEASED
));
351 // Click outside of the keyboard. It should reach the window behind.
352 generator
.MoveMouseTo(gfx::Point());
353 generator
.ClickLeftButton();
354 EXPECT_EQ("1 1", delegate
.GetMouseButtonCountsAndReset());
355 keyboard_container
->RemovePreTargetHandler(&observer
);
358 TEST_F(KeyboardControllerTest
, VisibilityChangeWithTextInputTypeChange
) {
359 ui::DummyTextInputClient
input_client_0(ui::TEXT_INPUT_TYPE_TEXT
);
360 ui::DummyTextInputClient
input_client_1(ui::TEXT_INPUT_TYPE_TEXT
);
361 ui::DummyTextInputClient
input_client_2(ui::TEXT_INPUT_TYPE_TEXT
);
362 ui::DummyTextInputClient
no_input_client_0(ui::TEXT_INPUT_TYPE_NONE
);
363 ui::DummyTextInputClient
no_input_client_1(ui::TEXT_INPUT_TYPE_NONE
);
365 aura::Window
* keyboard_container(controller()->GetContainerWindow());
366 scoped_ptr
<KeyboardContainerObserver
> keyboard_container_observer(
367 new KeyboardContainerObserver(keyboard_container
));
368 root_window()->AddChild(keyboard_container
);
370 SetFocus(&input_client_0
);
372 EXPECT_TRUE(keyboard_container
->IsVisible());
374 SetFocus(&no_input_client_0
);
375 // Keyboard should not immediately hide itself. It is delayed to avoid layout
376 // flicker when the focus of input field quickly change.
377 EXPECT_TRUE(keyboard_container
->IsVisible());
378 EXPECT_TRUE(WillHideKeyboard());
379 // Wait for hide keyboard to finish.
380 base::MessageLoop::current()->Run();
381 EXPECT_FALSE(keyboard_container
->IsVisible());
383 SetFocus(&input_client_1
);
384 EXPECT_TRUE(keyboard_container
->IsVisible());
386 // Schedule to hide keyboard.
387 SetFocus(&no_input_client_1
);
388 EXPECT_TRUE(WillHideKeyboard());
389 // Cancel keyboard hide.
390 SetFocus(&input_client_2
);
392 EXPECT_FALSE(WillHideKeyboard());
393 EXPECT_TRUE(keyboard_container
->IsVisible());
396 // Test to prevent spurious overscroll boxes when changing tabs during keyboard
397 // hide. Refer to crbug.com/401670 for more context.
398 TEST_F(KeyboardControllerTest
, CheckOverscrollInsetDuringVisibilityChange
) {
399 ui::DummyTextInputClient
input_client(ui::TEXT_INPUT_TYPE_TEXT
);
400 ui::DummyTextInputClient
no_input_client(ui::TEXT_INPUT_TYPE_NONE
);
402 aura::Window
* keyboard_container(controller()->GetContainerWindow());
403 root_window()->AddChild(keyboard_container
);
405 // Enable touch keyboard / overscroll mode to test insets.
406 keyboard::SetTouchKeyboardEnabled(true);
407 EXPECT_TRUE(keyboard::IsKeyboardOverscrollEnabled());
409 SetFocus(&input_client
);
410 SetFocus(&no_input_client
);
411 // Insets should not be enabled for new windows while keyboard is in the
412 // process of hiding when overscroll is enabled.
413 EXPECT_FALSE(ShouldEnableInsets(proxy()->GetKeyboardWindow()));
414 // Cancel keyboard hide.
415 SetFocus(&input_client
);
416 // Insets should be enabled for new windows as hide was cancelled.
417 EXPECT_TRUE(ShouldEnableInsets(proxy()->GetKeyboardWindow()));
420 // Verify switch to FLOATING mode will reset the overscroll or resize and when
421 // in FLOATING mode, overscroll or resize wont be triggered.
422 TEST_F(KeyboardControllerTest
, FloatingKeyboardDontOverscrollOrResize
) {
423 ui::DummyTextInputClient
input_client(ui::TEXT_INPUT_TYPE_TEXT
);
424 ui::DummyTextInputClient
no_input_client(ui::TEXT_INPUT_TYPE_NONE
);
426 aura::Window
* container(controller()->GetContainerWindow());
427 root_window()->AddChild(container
);
428 scoped_ptr
<KeyboardContainerObserver
> keyboard_container_observer(
429 new KeyboardContainerObserver(container
));
430 gfx::Rect screen_bounds
= root_window()->bounds();
431 keyboard::SetTouchKeyboardEnabled(true);
433 SetFocus(&input_client
);
434 gfx::Rect
expected_bounds(
435 0, screen_bounds
.height() - kDefaultVirtualKeyboardHeight
,
436 screen_bounds
.width(), kDefaultVirtualKeyboardHeight
);
437 // Verify overscroll or resize is in effect.
438 EXPECT_EQ(expected_bounds
, notified_bounds());
439 EXPECT_EQ(1, number_of_calls());
441 controller()->SetKeyboardMode(FLOATING
);
442 // Switch to FLOATING should clear overscroll or resize.
443 EXPECT_EQ(gfx::Rect(), notified_bounds());
444 EXPECT_EQ(2, number_of_calls());
445 SetFocus(&no_input_client
);
446 base::MessageLoop::current()->Run();
447 EXPECT_EQ(gfx::Rect(), notified_bounds());
448 EXPECT_EQ(3, number_of_calls());
449 SetFocus(&input_client
);
450 // In FLOATING mode, no overscroll or resize should be triggered.
451 EXPECT_EQ(3, number_of_calls());
452 EXPECT_EQ(gfx::Rect(), controller()->current_keyboard_bounds());
455 // Verify switch to FULL_WIDTH mode will move virtual keyboard to the right
456 // place and sets the correct overscroll.
457 TEST_F(KeyboardControllerTest
, SwitchToFullWidthVirtualKeyboard
) {
458 ui::DummyTextInputClient
input_client(ui::TEXT_INPUT_TYPE_TEXT
);
460 aura::Window
* container(controller()->GetContainerWindow());
461 root_window()->AddChild(container
);
462 gfx::Rect screen_bounds
= root_window()->bounds();
463 keyboard::SetTouchKeyboardEnabled(true);
464 SetFocus(&input_client
);
466 controller()->SetKeyboardMode(FLOATING
);
467 EXPECT_EQ(gfx::Rect(), notified_bounds());
468 EXPECT_EQ(gfx::Rect(), controller()->current_keyboard_bounds());
470 controller()->SetKeyboardMode(FULL_WIDTH
);
471 gfx::Rect
expected_bounds(
472 0, screen_bounds
.height() - kDefaultVirtualKeyboardHeight
,
473 screen_bounds
.width(), kDefaultVirtualKeyboardHeight
);
474 EXPECT_EQ(expected_bounds
, notified_bounds());
475 EXPECT_EQ(expected_bounds
, controller()->current_keyboard_bounds());
478 TEST_F(KeyboardControllerTest
, AlwaysVisibleWhenLocked
) {
479 ui::DummyTextInputClient
input_client_0(ui::TEXT_INPUT_TYPE_TEXT
);
480 ui::DummyTextInputClient
input_client_1(ui::TEXT_INPUT_TYPE_TEXT
);
481 ui::DummyTextInputClient
no_input_client_0(ui::TEXT_INPUT_TYPE_NONE
);
482 ui::DummyTextInputClient
no_input_client_1(ui::TEXT_INPUT_TYPE_NONE
);
484 aura::Window
* keyboard_container(controller()->GetContainerWindow());
485 scoped_ptr
<KeyboardContainerObserver
> keyboard_container_observer(
486 new KeyboardContainerObserver(keyboard_container
));
487 root_window()->AddChild(keyboard_container
);
489 SetFocus(&input_client_0
);
491 EXPECT_TRUE(keyboard_container
->IsVisible());
494 controller()->set_lock_keyboard(true);
496 SetFocus(&no_input_client_0
);
497 // Keyboard should not try to hide itself as it is locked.
498 EXPECT_TRUE(keyboard_container
->IsVisible());
499 EXPECT_FALSE(WillHideKeyboard());
501 SetFocus(&input_client_1
);
502 EXPECT_TRUE(keyboard_container
->IsVisible());
505 controller()->set_lock_keyboard(false);
507 // Keyboard should hide when focus on no input client.
508 SetFocus(&no_input_client_1
);
509 EXPECT_TRUE(WillHideKeyboard());
511 // Wait for hide keyboard to finish.
512 base::MessageLoop::current()->Run();
513 EXPECT_FALSE(keyboard_container
->IsVisible());
516 class KeyboardControllerAnimationTest
: public KeyboardControllerTest
{
518 KeyboardControllerAnimationTest() {}
519 ~KeyboardControllerAnimationTest() override
{}
521 void SetUp() override
{
522 // We cannot short-circuit animations for this test.
523 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
524 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
526 KeyboardControllerTest::SetUp();
528 const gfx::Rect
& root_bounds
= root_window()->bounds();
529 keyboard_container()->SetBounds(root_bounds
);
530 root_window()->AddChild(keyboard_container());
533 void TearDown() override
{
534 KeyboardControllerTest::TearDown();
538 aura::Window
* keyboard_container() {
539 return controller()->GetContainerWindow();
542 aura::Window
* keyboard_window() {
543 return proxy()->GetKeyboardWindow();
547 DISALLOW_COPY_AND_ASSIGN(KeyboardControllerAnimationTest
);
550 // Tests virtual keyboard has correct show and hide animation.
551 TEST_F(KeyboardControllerAnimationTest
, ContainerAnimation
) {
552 ui::Layer
* layer
= keyboard_container()->layer();
555 // Keyboard container and window should immediately become visible before
557 EXPECT_TRUE(keyboard_container()->IsVisible());
558 EXPECT_TRUE(keyboard_window()->IsVisible());
559 float show_start_opacity
= layer
->opacity();
560 gfx::Transform transform
;
561 transform
.Translate(0, kAnimationDistance
);
562 EXPECT_EQ(transform
, layer
->transform());
563 EXPECT_EQ(gfx::Rect(), notified_bounds());
565 RunAnimationForLayer(layer
);
566 EXPECT_TRUE(keyboard_container()->IsVisible());
567 EXPECT_TRUE(keyboard_window()->IsVisible());
568 float show_end_opacity
= layer
->opacity();
569 EXPECT_LT(show_start_opacity
, show_end_opacity
);
570 EXPECT_EQ(gfx::Transform(), layer
->transform());
571 // KeyboardController should notify the bounds of container window to its
572 // observers after show animation finished.
573 EXPECT_EQ(keyboard_container()->bounds(), notified_bounds());
575 // Directly hide keyboard without delay.
576 controller()->HideKeyboard(KeyboardController::HIDE_REASON_AUTOMATIC
);
577 EXPECT_TRUE(keyboard_container()->IsVisible());
578 EXPECT_TRUE(keyboard_container()->layer()->visible());
579 EXPECT_TRUE(keyboard_window()->IsVisible());
580 float hide_start_opacity
= layer
->opacity();
581 // KeyboardController should notify the bounds of keyboard window to its
582 // observers before hide animation starts.
583 EXPECT_EQ(gfx::Rect(), notified_bounds());
585 RunAnimationForLayer(layer
);
586 EXPECT_FALSE(keyboard_container()->IsVisible());
587 EXPECT_FALSE(keyboard_container()->layer()->visible());
588 EXPECT_FALSE(keyboard_window()->IsVisible());
589 float hide_end_opacity
= layer
->opacity();
590 EXPECT_GT(hide_start_opacity
, hide_end_opacity
);
591 EXPECT_EQ(transform
, layer
->transform());
592 EXPECT_EQ(gfx::Rect(), notified_bounds());
595 // Show keyboard during keyboard hide animation should abort the hide animation
596 // and the keyboard should animate in.
597 // Test for crbug.com/333284.
598 TEST_F(KeyboardControllerAnimationTest
, ContainerShowWhileHide
) {
599 ui::Layer
* layer
= keyboard_container()->layer();
601 RunAnimationForLayer(layer
);
603 controller()->HideKeyboard(KeyboardController::HIDE_REASON_AUTOMATIC
);
604 // Before hide animation finishes, show keyboard again.
606 RunAnimationForLayer(layer
);
607 EXPECT_TRUE(keyboard_container()->IsVisible());
608 EXPECT_TRUE(keyboard_window()->IsVisible());
609 EXPECT_EQ(1.0, layer
->opacity());
610 EXPECT_EQ(gfx::Transform(), layer
->transform());
613 } // namespace keyboard