[SyncFS] Build indexes from FileTracker entries on disk.
[chromium-blink-merge.git] / ui / views / view.cc
blobbe4355849c6298e87ea677ce8a1c20b342f5b8a7
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
7 #include "ui/views/view.h"
9 #include <algorithm>
10 #include <cmath>
12 #include "base/debug/trace_event.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/strings/stringprintf.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/cursor/cursor.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/dip_util.h"
24 #include "ui/compositor/layer.h"
25 #include "ui/compositor/layer_animator.h"
26 #include "ui/events/event_target_iterator.h"
27 #include "ui/gfx/canvas.h"
28 #include "ui/gfx/interpolated_transform.h"
29 #include "ui/gfx/path.h"
30 #include "ui/gfx/point3_f.h"
31 #include "ui/gfx/point_conversions.h"
32 #include "ui/gfx/rect_conversions.h"
33 #include "ui/gfx/scoped_canvas.h"
34 #include "ui/gfx/screen.h"
35 #include "ui/gfx/skia_util.h"
36 #include "ui/gfx/transform.h"
37 #include "ui/native_theme/native_theme.h"
38 #include "ui/views/accessibility/native_view_accessibility.h"
39 #include "ui/views/background.h"
40 #include "ui/views/border.h"
41 #include "ui/views/context_menu_controller.h"
42 #include "ui/views/drag_controller.h"
43 #include "ui/views/focus/view_storage.h"
44 #include "ui/views/layout/layout_manager.h"
45 #include "ui/views/rect_based_targeting_utils.h"
46 #include "ui/views/views_delegate.h"
47 #include "ui/views/widget/native_widget_private.h"
48 #include "ui/views/widget/root_view.h"
49 #include "ui/views/widget/tooltip_manager.h"
50 #include "ui/views/widget/widget.h"
52 #if defined(OS_WIN)
53 #include "base/win/scoped_gdi_object.h"
54 #endif
56 namespace {
58 #if defined(OS_WIN)
59 const bool kContextMenuOnMousePress = false;
60 #else
61 const bool kContextMenuOnMousePress = true;
62 #endif
64 // The minimum percentage of a view's area that needs to be covered by a rect
65 // representing a touch region in order for that view to be considered by the
66 // rect-based targeting algorithm.
67 static const float kRectTargetOverlap = 0.6f;
69 // Default horizontal drag threshold in pixels.
70 // Same as what gtk uses.
71 const int kDefaultHorizontalDragThreshold = 8;
73 // Default vertical drag threshold in pixels.
74 // Same as what gtk uses.
75 const int kDefaultVerticalDragThreshold = 8;
77 // Returns the top view in |view|'s hierarchy.
78 const views::View* GetHierarchyRoot(const views::View* view) {
79 const views::View* root = view;
80 while (root && root->parent())
81 root = root->parent();
82 return root;
85 } // namespace
87 namespace views {
89 namespace internal {
91 } // namespace internal
93 // static
94 ViewsDelegate* ViewsDelegate::views_delegate = NULL;
96 // static
97 const char View::kViewClassName[] = "View";
99 ////////////////////////////////////////////////////////////////////////////////
100 // View, public:
102 // Creation and lifetime -------------------------------------------------------
104 View::View()
105 : owned_by_client_(false),
106 id_(0),
107 group_(-1),
108 parent_(NULL),
109 visible_(true),
110 enabled_(true),
111 notify_enter_exit_on_child_(false),
112 registered_for_visible_bounds_notification_(false),
113 root_bounds_dirty_(true),
114 clip_insets_(0, 0, 0, 0),
115 needs_layout_(true),
116 snap_layer_to_pixel_boundary_(false),
117 flip_canvas_on_paint_for_rtl_ui_(false),
118 paint_to_layer_(false),
119 accelerator_focus_manager_(NULL),
120 registered_accelerator_count_(0),
121 next_focusable_view_(NULL),
122 previous_focusable_view_(NULL),
123 focusable_(false),
124 accessibility_focusable_(false),
125 context_menu_controller_(NULL),
126 drag_controller_(NULL),
127 native_view_accessibility_(NULL) {
130 View::~View() {
131 if (parent_)
132 parent_->RemoveChildView(this);
134 ViewStorage::GetInstance()->ViewRemoved(this);
136 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
137 (*i)->parent_ = NULL;
138 if (!(*i)->owned_by_client_)
139 delete *i;
142 // Release ownership of the native accessibility object, but it's
143 // reference-counted on some platforms, so it may not be deleted right away.
144 if (native_view_accessibility_)
145 native_view_accessibility_->Destroy();
148 // Tree operations -------------------------------------------------------------
150 const Widget* View::GetWidget() const {
151 // The root view holds a reference to this view hierarchy's Widget.
152 return parent_ ? parent_->GetWidget() : NULL;
155 Widget* View::GetWidget() {
156 return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget());
159 void View::AddChildView(View* view) {
160 if (view->parent_ == this)
161 return;
162 AddChildViewAt(view, child_count());
165 void View::AddChildViewAt(View* view, int index) {
166 CHECK_NE(view, this) << "You cannot add a view as its own child";
167 DCHECK_GE(index, 0);
168 DCHECK_LE(index, child_count());
170 // If |view| has a parent, remove it from its parent.
171 View* parent = view->parent_;
172 ui::NativeTheme* old_theme = NULL;
173 if (parent) {
174 old_theme = view->GetNativeTheme();
175 if (parent == this) {
176 ReorderChildView(view, index);
177 return;
179 parent->DoRemoveChildView(view, true, true, false, this);
182 // Sets the prev/next focus views.
183 InitFocusSiblings(view, index);
185 // Let's insert the view.
186 view->parent_ = this;
187 children_.insert(children_.begin() + index, view);
189 // Instruct the view to recompute its root bounds on next Paint().
190 view->SetRootBoundsDirty(true);
192 views::Widget* widget = GetWidget();
193 if (widget) {
194 const ui::NativeTheme* new_theme = view->GetNativeTheme();
195 if (new_theme != old_theme)
196 view->PropagateNativeThemeChanged(new_theme);
199 ViewHierarchyChangedDetails details(true, this, view, parent);
201 for (View* v = this; v; v = v->parent_)
202 v->ViewHierarchyChangedImpl(false, details);
204 view->PropagateAddNotifications(details);
205 UpdateTooltip();
206 if (widget) {
207 RegisterChildrenForVisibleBoundsNotification(view);
208 if (view->visible())
209 view->SchedulePaint();
212 if (layout_manager_.get())
213 layout_manager_->ViewAdded(this, view);
215 ReorderLayers();
217 // Make sure the visibility of the child layers are correct.
218 // If any of the parent View is hidden, then the layers of the subtree
219 // rooted at |this| should be hidden. Otherwise, all the child layers should
220 // inherit the visibility of the owner View.
221 UpdateLayerVisibility();
224 void View::ReorderChildView(View* view, int index) {
225 DCHECK_EQ(view->parent_, this);
226 if (index < 0)
227 index = child_count() - 1;
228 else if (index >= child_count())
229 return;
230 if (children_[index] == view)
231 return;
233 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
234 DCHECK(i != children_.end());
235 children_.erase(i);
237 // Unlink the view first
238 View* next_focusable = view->next_focusable_view_;
239 View* prev_focusable = view->previous_focusable_view_;
240 if (prev_focusable)
241 prev_focusable->next_focusable_view_ = next_focusable;
242 if (next_focusable)
243 next_focusable->previous_focusable_view_ = prev_focusable;
245 // Add it in the specified index now.
246 InitFocusSiblings(view, index);
247 children_.insert(children_.begin() + index, view);
249 ReorderLayers();
252 void View::RemoveChildView(View* view) {
253 DoRemoveChildView(view, true, true, false, NULL);
256 void View::RemoveAllChildViews(bool delete_children) {
257 while (!children_.empty())
258 DoRemoveChildView(children_.front(), false, false, delete_children, NULL);
259 UpdateTooltip();
262 bool View::Contains(const View* view) const {
263 for (const View* v = view; v; v = v->parent_) {
264 if (v == this)
265 return true;
267 return false;
270 int View::GetIndexOf(const View* view) const {
271 Views::const_iterator i(std::find(children_.begin(), children_.end(), view));
272 return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1;
275 // Size and disposition --------------------------------------------------------
277 void View::SetBounds(int x, int y, int width, int height) {
278 SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height)));
281 void View::SetBoundsRect(const gfx::Rect& bounds) {
282 if (bounds == bounds_) {
283 if (needs_layout_) {
284 needs_layout_ = false;
285 Layout();
287 return;
290 if (visible_) {
291 // Paint where the view is currently.
292 SchedulePaintBoundsChanged(
293 bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
294 SCHEDULE_PAINT_SIZE_CHANGED);
297 gfx::Rect prev = bounds_;
298 bounds_ = bounds;
299 BoundsChanged(prev);
302 void View::SetSize(const gfx::Size& size) {
303 SetBounds(x(), y(), size.width(), size.height());
306 void View::SetPosition(const gfx::Point& position) {
307 SetBounds(position.x(), position.y(), width(), height());
310 void View::SetX(int x) {
311 SetBounds(x, y(), width(), height());
314 void View::SetY(int y) {
315 SetBounds(x(), y, width(), height());
318 gfx::Rect View::GetContentsBounds() const {
319 gfx::Rect contents_bounds(GetLocalBounds());
320 if (border_.get())
321 contents_bounds.Inset(border_->GetInsets());
322 return contents_bounds;
325 gfx::Rect View::GetLocalBounds() const {
326 return gfx::Rect(size());
329 gfx::Rect View::GetLayerBoundsInPixel() const {
330 return layer()->GetTargetBounds();
333 gfx::Insets View::GetInsets() const {
334 return border_.get() ? border_->GetInsets() : gfx::Insets();
337 gfx::Rect View::GetVisibleBounds() const {
338 if (!IsDrawn())
339 return gfx::Rect();
340 gfx::Rect vis_bounds(GetLocalBounds());
341 gfx::Rect ancestor_bounds;
342 const View* view = this;
343 gfx::Transform transform;
345 while (view != NULL && !vis_bounds.IsEmpty()) {
346 transform.ConcatTransform(view->GetTransform());
347 gfx::Transform translation;
348 translation.Translate(static_cast<float>(view->GetMirroredX()),
349 static_cast<float>(view->y()));
350 transform.ConcatTransform(translation);
352 vis_bounds = view->ConvertRectToParent(vis_bounds);
353 const View* ancestor = view->parent_;
354 if (ancestor != NULL) {
355 ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height());
356 vis_bounds.Intersect(ancestor_bounds);
357 } else if (!view->GetWidget()) {
358 // If the view has no Widget, we're not visible. Return an empty rect.
359 return gfx::Rect();
361 view = ancestor;
363 if (vis_bounds.IsEmpty())
364 return vis_bounds;
365 // Convert back to this views coordinate system.
366 gfx::RectF views_vis_bounds(vis_bounds);
367 transform.TransformRectReverse(&views_vis_bounds);
368 // Partially visible pixels should be considered visible.
369 return gfx::ToEnclosingRect(views_vis_bounds);
372 gfx::Rect View::GetBoundsInScreen() const {
373 gfx::Point origin;
374 View::ConvertPointToScreen(this, &origin);
375 return gfx::Rect(origin, size());
378 gfx::Size View::GetPreferredSize() const {
379 if (layout_manager_.get())
380 return layout_manager_->GetPreferredSize(this);
381 return gfx::Size();
384 int View::GetBaseline() const {
385 return -1;
388 void View::SizeToPreferredSize() {
389 gfx::Size prefsize = GetPreferredSize();
390 if ((prefsize.width() != width()) || (prefsize.height() != height()))
391 SetBounds(x(), y(), prefsize.width(), prefsize.height());
394 gfx::Size View::GetMinimumSize() const {
395 return GetPreferredSize();
398 gfx::Size View::GetMaximumSize() const {
399 return gfx::Size();
402 int View::GetHeightForWidth(int w) const {
403 if (layout_manager_.get())
404 return layout_manager_->GetPreferredHeightForWidth(this, w);
405 return GetPreferredSize().height();
408 void View::SetVisible(bool visible) {
409 if (visible != visible_) {
410 // If the View is currently visible, schedule paint to refresh parent.
411 // TODO(beng): not sure we should be doing this if we have a layer.
412 if (visible_)
413 SchedulePaint();
415 visible_ = visible;
417 // Notify the parent.
418 if (parent_)
419 parent_->ChildVisibilityChanged(this);
421 // This notifies all sub-views recursively.
422 PropagateVisibilityNotifications(this, visible_);
423 UpdateLayerVisibility();
425 // If we are newly visible, schedule paint.
426 if (visible_)
427 SchedulePaint();
431 bool View::IsDrawn() const {
432 return visible_ && parent_ ? parent_->IsDrawn() : false;
435 void View::SetEnabled(bool enabled) {
436 if (enabled != enabled_) {
437 enabled_ = enabled;
438 OnEnabledChanged();
442 void View::OnEnabledChanged() {
443 SchedulePaint();
446 // Transformations -------------------------------------------------------------
448 gfx::Transform View::GetTransform() const {
449 return layer() ? layer()->transform() : gfx::Transform();
452 void View::SetTransform(const gfx::Transform& transform) {
453 if (transform.IsIdentity()) {
454 if (layer()) {
455 layer()->SetTransform(transform);
456 if (!paint_to_layer_)
457 DestroyLayer();
458 } else {
459 // Nothing.
461 } else {
462 if (!layer())
463 CreateLayer();
464 layer()->SetTransform(transform);
465 layer()->ScheduleDraw();
469 void View::SetPaintToLayer(bool paint_to_layer) {
470 if (paint_to_layer_ == paint_to_layer)
471 return;
473 // If this is a change in state we will also need to update bounds trees.
474 if (paint_to_layer) {
475 // Gaining a layer means becoming a paint root. We must remove ourselves
476 // from our old paint root, if we had one. Traverse up view tree to find old
477 // paint root.
478 View* old_paint_root = parent_;
479 while (old_paint_root && !old_paint_root->IsPaintRoot())
480 old_paint_root = old_paint_root->parent_;
482 // Remove our and our children's bounds from the old tree. This will also
483 // mark all of our bounds as dirty.
484 if (old_paint_root && old_paint_root->bounds_tree_)
485 RemoveRootBounds(old_paint_root->bounds_tree_.get());
487 } else {
488 // Losing a layer means we are no longer a paint root, so delete our
489 // bounds tree and mark ourselves as dirty for future insertion into our
490 // new paint root's bounds tree.
491 bounds_tree_.reset();
492 SetRootBoundsDirty(true);
495 paint_to_layer_ = paint_to_layer;
496 if (paint_to_layer_ && !layer()) {
497 CreateLayer();
498 } else if (!paint_to_layer_ && layer()) {
499 DestroyLayer();
503 // RTL positioning -------------------------------------------------------------
505 gfx::Rect View::GetMirroredBounds() const {
506 gfx::Rect bounds(bounds_);
507 bounds.set_x(GetMirroredX());
508 return bounds;
511 gfx::Point View::GetMirroredPosition() const {
512 return gfx::Point(GetMirroredX(), y());
515 int View::GetMirroredX() const {
516 return parent_ ? parent_->GetMirroredXForRect(bounds_) : x();
519 int View::GetMirroredXForRect(const gfx::Rect& bounds) const {
520 return base::i18n::IsRTL() ?
521 (width() - bounds.x() - bounds.width()) : bounds.x();
524 int View::GetMirroredXInView(int x) const {
525 return base::i18n::IsRTL() ? width() - x : x;
528 int View::GetMirroredXWithWidthInView(int x, int w) const {
529 return base::i18n::IsRTL() ? width() - x - w : x;
532 // Layout ----------------------------------------------------------------------
534 void View::Layout() {
535 needs_layout_ = false;
537 // If we have a layout manager, let it handle the layout for us.
538 if (layout_manager_.get())
539 layout_manager_->Layout(this);
541 // Make sure to propagate the Layout() call to any children that haven't
542 // received it yet through the layout manager and need to be laid out. This
543 // is needed for the case when the child requires a layout but its bounds
544 // weren't changed by the layout manager. If there is no layout manager, we
545 // just propagate the Layout() call down the hierarchy, so whoever receives
546 // the call can take appropriate action.
547 for (int i = 0, count = child_count(); i < count; ++i) {
548 View* child = child_at(i);
549 if (child->needs_layout_ || !layout_manager_.get()) {
550 child->needs_layout_ = false;
551 child->Layout();
556 void View::InvalidateLayout() {
557 // Always invalidate up. This is needed to handle the case of us already being
558 // valid, but not our parent.
559 needs_layout_ = true;
560 if (parent_)
561 parent_->InvalidateLayout();
564 LayoutManager* View::GetLayoutManager() const {
565 return layout_manager_.get();
568 void View::SetLayoutManager(LayoutManager* layout_manager) {
569 if (layout_manager_.get())
570 layout_manager_->Uninstalled(this);
572 layout_manager_.reset(layout_manager);
573 if (layout_manager_.get())
574 layout_manager_->Installed(this);
577 void View::SnapLayerToPixelBoundary() {
578 if (!layer())
579 return;
581 if (snap_layer_to_pixel_boundary_ && layer()->parent() &&
582 layer()->GetCompositor()) {
583 ui::SnapLayerToPhysicalPixelBoundary(layer()->parent(), layer());
584 } else {
585 // Reset the offset.
586 layer()->SetSubpixelPositionOffset(gfx::Vector2dF());
590 // Attributes ------------------------------------------------------------------
592 const char* View::GetClassName() const {
593 return kViewClassName;
596 const View* View::GetAncestorWithClassName(const std::string& name) const {
597 for (const View* view = this; view; view = view->parent_) {
598 if (!strcmp(view->GetClassName(), name.c_str()))
599 return view;
601 return NULL;
604 View* View::GetAncestorWithClassName(const std::string& name) {
605 return const_cast<View*>(const_cast<const View*>(this)->
606 GetAncestorWithClassName(name));
609 const View* View::GetViewByID(int id) const {
610 if (id == id_)
611 return const_cast<View*>(this);
613 for (int i = 0, count = child_count(); i < count; ++i) {
614 const View* view = child_at(i)->GetViewByID(id);
615 if (view)
616 return view;
618 return NULL;
621 View* View::GetViewByID(int id) {
622 return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id));
625 void View::SetGroup(int gid) {
626 // Don't change the group id once it's set.
627 DCHECK(group_ == -1 || group_ == gid);
628 group_ = gid;
631 int View::GetGroup() const {
632 return group_;
635 bool View::IsGroupFocusTraversable() const {
636 return true;
639 void View::GetViewsInGroup(int group, Views* views) {
640 if (group_ == group)
641 views->push_back(this);
643 for (int i = 0, count = child_count(); i < count; ++i)
644 child_at(i)->GetViewsInGroup(group, views);
647 View* View::GetSelectedViewForGroup(int group) {
648 Views views;
649 GetWidget()->GetRootView()->GetViewsInGroup(group, &views);
650 return views.empty() ? NULL : views[0];
653 // Coordinate conversion -------------------------------------------------------
655 // static
656 void View::ConvertPointToTarget(const View* source,
657 const View* target,
658 gfx::Point* point) {
659 DCHECK(source);
660 DCHECK(target);
661 if (source == target)
662 return;
664 const View* root = GetHierarchyRoot(target);
665 CHECK_EQ(GetHierarchyRoot(source), root);
667 if (source != root)
668 source->ConvertPointForAncestor(root, point);
670 if (target != root)
671 target->ConvertPointFromAncestor(root, point);
674 // static
675 void View::ConvertRectToTarget(const View* source,
676 const View* target,
677 gfx::RectF* rect) {
678 DCHECK(source);
679 DCHECK(target);
680 if (source == target)
681 return;
683 const View* root = GetHierarchyRoot(target);
684 CHECK_EQ(GetHierarchyRoot(source), root);
686 if (source != root)
687 source->ConvertRectForAncestor(root, rect);
689 if (target != root)
690 target->ConvertRectFromAncestor(root, rect);
693 // static
694 void View::ConvertPointToWidget(const View* src, gfx::Point* p) {
695 DCHECK(src);
696 DCHECK(p);
698 src->ConvertPointForAncestor(NULL, p);
701 // static
702 void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) {
703 DCHECK(dest);
704 DCHECK(p);
706 dest->ConvertPointFromAncestor(NULL, p);
709 // static
710 void View::ConvertPointToScreen(const View* src, gfx::Point* p) {
711 DCHECK(src);
712 DCHECK(p);
714 // If the view is not connected to a tree, there's nothing we can do.
715 const Widget* widget = src->GetWidget();
716 if (widget) {
717 ConvertPointToWidget(src, p);
718 *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
722 // static
723 void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) {
724 DCHECK(dst);
725 DCHECK(p);
727 const views::Widget* widget = dst->GetWidget();
728 if (!widget)
729 return;
730 *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
731 views::View::ConvertPointFromWidget(dst, p);
734 gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const {
735 gfx::RectF x_rect = rect;
736 GetTransform().TransformRect(&x_rect);
737 x_rect.Offset(GetMirroredPosition().OffsetFromOrigin());
738 // Pixels we partially occupy in the parent should be included.
739 return gfx::ToEnclosingRect(x_rect);
742 gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const {
743 gfx::Rect x_rect = rect;
744 for (const View* v = this; v; v = v->parent_)
745 x_rect = v->ConvertRectToParent(x_rect);
746 return x_rect;
749 // Painting --------------------------------------------------------------------
751 void View::SchedulePaint() {
752 SchedulePaintInRect(GetLocalBounds());
755 void View::SchedulePaintInRect(const gfx::Rect& rect) {
756 if (!visible_)
757 return;
759 if (layer()) {
760 layer()->SchedulePaint(rect);
761 } else if (parent_) {
762 // Translate the requested paint rect to the parent's coordinate system
763 // then pass this notification up to the parent.
764 parent_->SchedulePaintInRect(ConvertRectToParent(rect));
768 void View::Paint(gfx::Canvas* canvas, const CullSet& cull_set) {
769 // The cull_set may allow us to skip painting without canvas construction or
770 // even canvas rect intersection.
771 if (cull_set.ShouldPaint(this)) {
772 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
774 gfx::ScopedCanvas scoped_canvas(canvas);
776 // Paint this View and its children, setting the clip rect to the bounds
777 // of this View and translating the origin to the local bounds' top left
778 // point.
780 // Note that the X (or left) position we pass to ClipRectInt takes into
781 // consideration whether or not the view uses a right-to-left layout so that
782 // we paint our view in its mirrored position if need be.
783 gfx::Rect clip_rect = bounds();
784 clip_rect.Inset(clip_insets_);
785 if (parent_)
786 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect));
787 canvas->ClipRect(clip_rect);
788 if (canvas->IsClipEmpty())
789 return;
791 // Non-empty clip, translate the graphics such that 0,0 corresponds to where
792 // this view is located (related to its parent).
793 canvas->Translate(GetMirroredPosition().OffsetFromOrigin());
794 canvas->Transform(GetTransform());
796 // If we are a paint root, we need to construct our own CullSet object for
797 // propagation to our children.
798 if (IsPaintRoot()) {
799 if (!bounds_tree_)
800 bounds_tree_.reset(new BoundsTree(2, 5));
802 // Recompute our bounds tree as needed.
803 UpdateRootBounds(bounds_tree_.get(), gfx::Vector2d());
805 // Grab the clip rect from the supplied canvas to use as the query rect.
806 gfx::Rect canvas_bounds;
807 if (!canvas->GetClipBounds(&canvas_bounds)) {
808 NOTREACHED() << "Failed to get clip bounds from the canvas!";
809 return;
812 // Now query our bounds_tree_ for a set of damaged views that intersect
813 // our canvas bounds.
814 scoped_ptr<base::hash_set<intptr_t> > damaged_views(
815 new base::hash_set<intptr_t>());
816 bounds_tree_->AppendIntersectingRecords(
817 canvas_bounds, damaged_views.get());
818 // Construct a CullSet to wrap the damaged views set, it will delete it
819 // for us on scope exit.
820 CullSet paint_root_cull_set(damaged_views.Pass());
821 // Paint all descendents using our new cull set.
822 PaintCommon(canvas, paint_root_cull_set);
823 } else {
824 // Not a paint root, so we can proceed as normal.
825 PaintCommon(canvas, cull_set);
830 void View::set_background(Background* b) {
831 background_.reset(b);
834 void View::SetBorder(scoped_ptr<Border> b) { border_ = b.Pass(); }
836 ui::ThemeProvider* View::GetThemeProvider() const {
837 const Widget* widget = GetWidget();
838 return widget ? widget->GetThemeProvider() : NULL;
841 const ui::NativeTheme* View::GetNativeTheme() const {
842 const Widget* widget = GetWidget();
843 return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance();
846 // Input -----------------------------------------------------------------------
848 View* View::GetEventHandlerForPoint(const gfx::Point& point) {
849 return GetEventHandlerForRect(gfx::Rect(point, gfx::Size(1, 1)));
852 View* View::GetEventHandlerForRect(const gfx::Rect& rect) {
853 // |rect_view| represents the current best candidate to return
854 // if rect-based targeting (i.e., fuzzing) is used.
855 // |rect_view_distance| is used to keep track of the distance
856 // between the center point of |rect_view| and the center
857 // point of |rect|.
858 View* rect_view = NULL;
859 int rect_view_distance = INT_MAX;
861 // |point_view| represents the view that would have been returned
862 // from this function call if point-based targeting were used.
863 View* point_view = NULL;
865 for (int i = child_count() - 1; i >= 0; --i) {
866 View* child = child_at(i);
868 if (!child->CanProcessEventsWithinSubtree())
869 continue;
871 // Ignore any children which are invisible or do not intersect |rect|.
872 if (!child->visible())
873 continue;
874 gfx::RectF rect_in_child_coords_f(rect);
875 ConvertRectToTarget(this, child, &rect_in_child_coords_f);
876 gfx::Rect rect_in_child_coords = gfx::ToEnclosingRect(
877 rect_in_child_coords_f);
878 if (!child->HitTestRect(rect_in_child_coords))
879 continue;
881 View* cur_view = child->GetEventHandlerForRect(rect_in_child_coords);
883 if (views::UsePointBasedTargeting(rect))
884 return cur_view;
886 gfx::RectF cur_view_bounds_f(cur_view->GetLocalBounds());
887 ConvertRectToTarget(cur_view, this, &cur_view_bounds_f);
888 gfx::Rect cur_view_bounds = gfx::ToEnclosingRect(
889 cur_view_bounds_f);
890 if (views::PercentCoveredBy(cur_view_bounds, rect) >= kRectTargetOverlap) {
891 // |cur_view| is a suitable candidate for rect-based targeting.
892 // Check to see if it is the closest suitable candidate so far.
893 gfx::Point touch_center(rect.CenterPoint());
894 int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center,
895 cur_view_bounds);
896 if (!rect_view || cur_dist < rect_view_distance) {
897 rect_view = cur_view;
898 rect_view_distance = cur_dist;
900 } else if (!rect_view && !point_view) {
901 // Rect-based targeting has not yielded any candidates so far. Check
902 // if point-based targeting would have selected |cur_view|.
903 gfx::Point point_in_child_coords(rect_in_child_coords.CenterPoint());
904 if (child->HitTestPoint(point_in_child_coords))
905 point_view = child->GetEventHandlerForPoint(point_in_child_coords);
909 if (views::UsePointBasedTargeting(rect) || (!rect_view && !point_view))
910 return this;
912 // If |this| is a suitable candidate for rect-based targeting, check to
913 // see if it is closer than the current best suitable candidate so far.
914 gfx::Rect local_bounds(GetLocalBounds());
915 if (views::PercentCoveredBy(local_bounds, rect) >= kRectTargetOverlap) {
916 gfx::Point touch_center(rect.CenterPoint());
917 int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center,
918 local_bounds);
919 if (!rect_view || cur_dist < rect_view_distance)
920 rect_view = this;
923 return rect_view ? rect_view : point_view;
926 bool View::CanProcessEventsWithinSubtree() const {
927 return true;
930 View* View::GetTooltipHandlerForPoint(const gfx::Point& point) {
931 if (!HitTestPoint(point) || !CanProcessEventsWithinSubtree())
932 return NULL;
934 // Walk the child Views recursively looking for the View that most
935 // tightly encloses the specified point.
936 for (int i = child_count() - 1; i >= 0; --i) {
937 View* child = child_at(i);
938 if (!child->visible())
939 continue;
941 gfx::Point point_in_child_coords(point);
942 ConvertPointToTarget(this, child, &point_in_child_coords);
943 View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords);
944 if (handler)
945 return handler;
947 return this;
950 gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) {
951 #if defined(OS_WIN)
952 static ui::Cursor arrow;
953 if (!arrow.platform())
954 arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW));
955 return arrow;
956 #else
957 return gfx::kNullCursor;
958 #endif
961 bool View::HitTestPoint(const gfx::Point& point) const {
962 return HitTestRect(gfx::Rect(point, gfx::Size(1, 1)));
965 bool View::HitTestRect(const gfx::Rect& rect) const {
966 ViewTargeter* view_targeter = targeter();
967 if (!view_targeter)
968 view_targeter = GetWidget()->GetRootView()->targeter();
969 CHECK(view_targeter);
970 return view_targeter->DoesIntersectRect(this, rect);
973 bool View::IsMouseHovered() {
974 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
975 // hovered.
976 if (!GetWidget())
977 return false;
979 // If mouse events are disabled, then the mouse cursor is invisible and
980 // is therefore not hovering over this button.
981 if (!GetWidget()->IsMouseEventsEnabled())
982 return false;
984 gfx::Point cursor_pos(gfx::Screen::GetScreenFor(
985 GetWidget()->GetNativeView())->GetCursorScreenPoint());
986 ConvertPointFromScreen(this, &cursor_pos);
987 return HitTestPoint(cursor_pos);
990 bool View::OnMousePressed(const ui::MouseEvent& event) {
991 return false;
994 bool View::OnMouseDragged(const ui::MouseEvent& event) {
995 return false;
998 void View::OnMouseReleased(const ui::MouseEvent& event) {
1001 void View::OnMouseCaptureLost() {
1004 void View::OnMouseMoved(const ui::MouseEvent& event) {
1007 void View::OnMouseEntered(const ui::MouseEvent& event) {
1010 void View::OnMouseExited(const ui::MouseEvent& event) {
1013 void View::SetMouseHandler(View* new_mouse_handler) {
1014 // |new_mouse_handler| may be NULL.
1015 if (parent_)
1016 parent_->SetMouseHandler(new_mouse_handler);
1019 bool View::OnKeyPressed(const ui::KeyEvent& event) {
1020 return false;
1023 bool View::OnKeyReleased(const ui::KeyEvent& event) {
1024 return false;
1027 bool View::OnMouseWheel(const ui::MouseWheelEvent& event) {
1028 return false;
1031 void View::OnKeyEvent(ui::KeyEvent* event) {
1032 bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) :
1033 OnKeyReleased(*event);
1034 if (consumed)
1035 event->StopPropagation();
1038 void View::OnMouseEvent(ui::MouseEvent* event) {
1039 switch (event->type()) {
1040 case ui::ET_MOUSE_PRESSED:
1041 if (ProcessMousePressed(*event))
1042 event->SetHandled();
1043 return;
1045 case ui::ET_MOUSE_MOVED:
1046 if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON |
1047 ui::EF_RIGHT_MOUSE_BUTTON |
1048 ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) {
1049 OnMouseMoved(*event);
1050 return;
1052 // FALL-THROUGH
1053 case ui::ET_MOUSE_DRAGGED:
1054 if (ProcessMouseDragged(*event))
1055 event->SetHandled();
1056 return;
1058 case ui::ET_MOUSE_RELEASED:
1059 ProcessMouseReleased(*event);
1060 return;
1062 case ui::ET_MOUSEWHEEL:
1063 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event)))
1064 event->SetHandled();
1065 break;
1067 case ui::ET_MOUSE_ENTERED:
1068 if (event->flags() & ui::EF_TOUCH_ACCESSIBILITY)
1069 NotifyAccessibilityEvent(ui::AX_EVENT_HOVER, true);
1070 OnMouseEntered(*event);
1071 break;
1073 case ui::ET_MOUSE_EXITED:
1074 OnMouseExited(*event);
1075 break;
1077 default:
1078 return;
1082 void View::OnScrollEvent(ui::ScrollEvent* event) {
1085 void View::OnTouchEvent(ui::TouchEvent* event) {
1086 NOTREACHED() << "Views should not receive touch events.";
1089 void View::OnGestureEvent(ui::GestureEvent* event) {
1092 ui::TextInputClient* View::GetTextInputClient() {
1093 return NULL;
1096 InputMethod* View::GetInputMethod() {
1097 Widget* widget = GetWidget();
1098 return widget ? widget->GetInputMethod() : NULL;
1101 const InputMethod* View::GetInputMethod() const {
1102 const Widget* widget = GetWidget();
1103 return widget ? widget->GetInputMethod() : NULL;
1106 scoped_ptr<ViewTargeter>
1107 View::SetEventTargeter(scoped_ptr<ViewTargeter> targeter) {
1108 scoped_ptr<ViewTargeter> old_targeter = targeter_.Pass();
1109 targeter_ = targeter.Pass();
1110 return old_targeter.Pass();
1113 bool View::CanAcceptEvent(const ui::Event& event) {
1114 return IsDrawn();
1117 ui::EventTarget* View::GetParentTarget() {
1118 return parent_;
1121 scoped_ptr<ui::EventTargetIterator> View::GetChildIterator() const {
1122 return scoped_ptr<ui::EventTargetIterator>(
1123 new ui::EventTargetIteratorImpl<View>(children_));
1126 ui::EventTargeter* View::GetEventTargeter() {
1127 return targeter_.get();
1130 void View::ConvertEventToTarget(ui::EventTarget* target,
1131 ui::LocatedEvent* event) {
1132 event->ConvertLocationToTarget(this, static_cast<View*>(target));
1135 // Accelerators ----------------------------------------------------------------
1137 void View::AddAccelerator(const ui::Accelerator& accelerator) {
1138 if (!accelerators_.get())
1139 accelerators_.reset(new std::vector<ui::Accelerator>());
1141 if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) ==
1142 accelerators_->end()) {
1143 accelerators_->push_back(accelerator);
1145 RegisterPendingAccelerators();
1148 void View::RemoveAccelerator(const ui::Accelerator& accelerator) {
1149 if (!accelerators_.get()) {
1150 NOTREACHED() << "Removing non-existing accelerator";
1151 return;
1154 std::vector<ui::Accelerator>::iterator i(
1155 std::find(accelerators_->begin(), accelerators_->end(), accelerator));
1156 if (i == accelerators_->end()) {
1157 NOTREACHED() << "Removing non-existing accelerator";
1158 return;
1161 size_t index = i - accelerators_->begin();
1162 accelerators_->erase(i);
1163 if (index >= registered_accelerator_count_) {
1164 // The accelerator is not registered to FocusManager.
1165 return;
1167 --registered_accelerator_count_;
1169 // Providing we are attached to a Widget and registered with a focus manager,
1170 // we should de-register from that focus manager now.
1171 if (GetWidget() && accelerator_focus_manager_)
1172 accelerator_focus_manager_->UnregisterAccelerator(accelerator, this);
1175 void View::ResetAccelerators() {
1176 if (accelerators_.get())
1177 UnregisterAccelerators(false);
1180 bool View::AcceleratorPressed(const ui::Accelerator& accelerator) {
1181 return false;
1184 bool View::CanHandleAccelerators() const {
1185 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1188 // Focus -----------------------------------------------------------------------
1190 bool View::HasFocus() const {
1191 const FocusManager* focus_manager = GetFocusManager();
1192 return focus_manager && (focus_manager->GetFocusedView() == this);
1195 View* View::GetNextFocusableView() {
1196 return next_focusable_view_;
1199 const View* View::GetNextFocusableView() const {
1200 return next_focusable_view_;
1203 View* View::GetPreviousFocusableView() {
1204 return previous_focusable_view_;
1207 void View::SetNextFocusableView(View* view) {
1208 if (view)
1209 view->previous_focusable_view_ = this;
1210 next_focusable_view_ = view;
1213 void View::SetFocusable(bool focusable) {
1214 if (focusable_ == focusable)
1215 return;
1217 focusable_ = focusable;
1220 bool View::IsFocusable() const {
1221 return focusable_ && enabled_ && IsDrawn();
1224 bool View::IsAccessibilityFocusable() const {
1225 return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn();
1228 void View::SetAccessibilityFocusable(bool accessibility_focusable) {
1229 if (accessibility_focusable_ == accessibility_focusable)
1230 return;
1232 accessibility_focusable_ = accessibility_focusable;
1235 FocusManager* View::GetFocusManager() {
1236 Widget* widget = GetWidget();
1237 return widget ? widget->GetFocusManager() : NULL;
1240 const FocusManager* View::GetFocusManager() const {
1241 const Widget* widget = GetWidget();
1242 return widget ? widget->GetFocusManager() : NULL;
1245 void View::RequestFocus() {
1246 FocusManager* focus_manager = GetFocusManager();
1247 if (focus_manager && IsFocusable())
1248 focus_manager->SetFocusedView(this);
1251 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) {
1252 return false;
1255 FocusTraversable* View::GetFocusTraversable() {
1256 return NULL;
1259 FocusTraversable* View::GetPaneFocusTraversable() {
1260 return NULL;
1263 // Tooltips --------------------------------------------------------------------
1265 bool View::GetTooltipText(const gfx::Point& p, base::string16* tooltip) const {
1266 return false;
1269 bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const {
1270 return false;
1273 // Context menus ---------------------------------------------------------------
1275 void View::ShowContextMenu(const gfx::Point& p,
1276 ui::MenuSourceType source_type) {
1277 if (!context_menu_controller_)
1278 return;
1280 context_menu_controller_->ShowContextMenuForView(this, p, source_type);
1283 // static
1284 bool View::ShouldShowContextMenuOnMousePress() {
1285 return kContextMenuOnMousePress;
1288 // Drag and drop ---------------------------------------------------------------
1290 bool View::GetDropFormats(
1291 int* formats,
1292 std::set<OSExchangeData::CustomFormat>* custom_formats) {
1293 return false;
1296 bool View::AreDropTypesRequired() {
1297 return false;
1300 bool View::CanDrop(const OSExchangeData& data) {
1301 // TODO(sky): when I finish up migration, this should default to true.
1302 return false;
1305 void View::OnDragEntered(const ui::DropTargetEvent& event) {
1308 int View::OnDragUpdated(const ui::DropTargetEvent& event) {
1309 return ui::DragDropTypes::DRAG_NONE;
1312 void View::OnDragExited() {
1315 int View::OnPerformDrop(const ui::DropTargetEvent& event) {
1316 return ui::DragDropTypes::DRAG_NONE;
1319 void View::OnDragDone() {
1322 // static
1323 bool View::ExceededDragThreshold(const gfx::Vector2d& delta) {
1324 return (abs(delta.x()) > GetHorizontalDragThreshold() ||
1325 abs(delta.y()) > GetVerticalDragThreshold());
1328 // Accessibility----------------------------------------------------------------
1330 gfx::NativeViewAccessible View::GetNativeViewAccessible() {
1331 if (!native_view_accessibility_)
1332 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1333 if (native_view_accessibility_)
1334 return native_view_accessibility_->GetNativeObject();
1335 return NULL;
1338 void View::NotifyAccessibilityEvent(
1339 ui::AXEvent event_type,
1340 bool send_native_event) {
1341 if (ViewsDelegate::views_delegate)
1342 ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type);
1344 if (send_native_event && GetWidget()) {
1345 if (!native_view_accessibility_)
1346 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1347 if (native_view_accessibility_)
1348 native_view_accessibility_->NotifyAccessibilityEvent(event_type);
1352 // Scrolling -------------------------------------------------------------------
1354 void View::ScrollRectToVisible(const gfx::Rect& rect) {
1355 // We must take RTL UI mirroring into account when adjusting the position of
1356 // the region.
1357 if (parent_) {
1358 gfx::Rect scroll_rect(rect);
1359 scroll_rect.Offset(GetMirroredX(), y());
1360 parent_->ScrollRectToVisible(scroll_rect);
1364 int View::GetPageScrollIncrement(ScrollView* scroll_view,
1365 bool is_horizontal, bool is_positive) {
1366 return 0;
1369 int View::GetLineScrollIncrement(ScrollView* scroll_view,
1370 bool is_horizontal, bool is_positive) {
1371 return 0;
1374 ////////////////////////////////////////////////////////////////////////////////
1375 // View, protected:
1377 // Size and disposition --------------------------------------------------------
1379 void View::OnBoundsChanged(const gfx::Rect& previous_bounds) {
1382 void View::PreferredSizeChanged() {
1383 InvalidateLayout();
1384 if (parent_)
1385 parent_->ChildPreferredSizeChanged(this);
1388 bool View::NeedsNotificationWhenVisibleBoundsChange() const {
1389 return false;
1392 void View::OnVisibleBoundsChanged() {
1395 // Tree operations -------------------------------------------------------------
1397 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) {
1400 void View::VisibilityChanged(View* starting_from, bool is_visible) {
1403 void View::NativeViewHierarchyChanged() {
1404 FocusManager* focus_manager = GetFocusManager();
1405 if (accelerator_focus_manager_ != focus_manager) {
1406 UnregisterAccelerators(true);
1408 if (focus_manager)
1409 RegisterPendingAccelerators();
1413 // Painting --------------------------------------------------------------------
1415 void View::PaintChildren(gfx::Canvas* canvas, const CullSet& cull_set) {
1416 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1417 for (int i = 0, count = child_count(); i < count; ++i)
1418 if (!child_at(i)->layer())
1419 child_at(i)->Paint(canvas, cull_set);
1422 void View::OnPaint(gfx::Canvas* canvas) {
1423 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1424 OnPaintBackground(canvas);
1425 OnPaintBorder(canvas);
1428 void View::OnPaintBackground(gfx::Canvas* canvas) {
1429 if (background_.get()) {
1430 TRACE_EVENT2("views", "View::OnPaintBackground",
1431 "width", canvas->sk_canvas()->getDevice()->width(),
1432 "height", canvas->sk_canvas()->getDevice()->height());
1433 background_->Paint(canvas, this);
1437 void View::OnPaintBorder(gfx::Canvas* canvas) {
1438 if (border_.get()) {
1439 TRACE_EVENT2("views", "View::OnPaintBorder",
1440 "width", canvas->sk_canvas()->getDevice()->width(),
1441 "height", canvas->sk_canvas()->getDevice()->height());
1442 border_->Paint(*this, canvas);
1446 bool View::IsPaintRoot() {
1447 return paint_to_layer_ || !parent_;
1450 // Accelerated Painting --------------------------------------------------------
1452 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) {
1453 // This method should not have the side-effect of creating the layer.
1454 if (layer())
1455 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely);
1458 gfx::Vector2d View::CalculateOffsetToAncestorWithLayer(
1459 ui::Layer** layer_parent) {
1460 if (layer()) {
1461 if (layer_parent)
1462 *layer_parent = layer();
1463 return gfx::Vector2d();
1465 if (!parent_)
1466 return gfx::Vector2d();
1468 return gfx::Vector2d(GetMirroredX(), y()) +
1469 parent_->CalculateOffsetToAncestorWithLayer(layer_parent);
1472 void View::UpdateParentLayer() {
1473 if (!layer())
1474 return;
1476 ui::Layer* parent_layer = NULL;
1477 gfx::Vector2d offset(GetMirroredX(), y());
1479 if (parent_)
1480 offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer);
1482 ReparentLayer(offset, parent_layer);
1485 void View::MoveLayerToParent(ui::Layer* parent_layer,
1486 const gfx::Point& point) {
1487 gfx::Point local_point(point);
1488 if (parent_layer != layer())
1489 local_point.Offset(GetMirroredX(), y());
1490 if (layer() && parent_layer != layer()) {
1491 parent_layer->Add(layer());
1492 SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(),
1493 width(), height()));
1494 } else {
1495 for (int i = 0, count = child_count(); i < count; ++i)
1496 child_at(i)->MoveLayerToParent(parent_layer, local_point);
1500 void View::UpdateLayerVisibility() {
1501 bool visible = visible_;
1502 for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_)
1503 visible = v->visible();
1505 UpdateChildLayerVisibility(visible);
1508 void View::UpdateChildLayerVisibility(bool ancestor_visible) {
1509 if (layer()) {
1510 layer()->SetVisible(ancestor_visible && visible_);
1511 } else {
1512 for (int i = 0, count = child_count(); i < count; ++i)
1513 child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_);
1517 void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) {
1518 if (layer()) {
1519 SetLayerBounds(GetLocalBounds() + offset);
1520 } else {
1521 for (int i = 0, count = child_count(); i < count; ++i) {
1522 View* child = child_at(i);
1523 child->UpdateChildLayerBounds(
1524 offset + gfx::Vector2d(child->GetMirroredX(), child->y()));
1529 void View::OnPaintLayer(gfx::Canvas* canvas) {
1530 if (!layer() || !layer()->fills_bounds_opaquely())
1531 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
1532 PaintCommon(canvas, CullSet());
1535 void View::OnDeviceScaleFactorChanged(float device_scale_factor) {
1536 snap_layer_to_pixel_boundary_ =
1537 (device_scale_factor - std::floor(device_scale_factor)) != 0.0f;
1538 SnapLayerToPixelBoundary();
1539 // Repainting with new scale factor will paint the content at the right scale.
1542 base::Closure View::PrepareForLayerBoundsChange() {
1543 return base::Closure();
1546 void View::ReorderLayers() {
1547 View* v = this;
1548 while (v && !v->layer())
1549 v = v->parent();
1551 Widget* widget = GetWidget();
1552 if (!v) {
1553 if (widget) {
1554 ui::Layer* layer = widget->GetLayer();
1555 if (layer)
1556 widget->GetRootView()->ReorderChildLayers(layer);
1558 } else {
1559 v->ReorderChildLayers(v->layer());
1562 if (widget) {
1563 // Reorder the widget's child NativeViews in case a child NativeView is
1564 // associated with a view (eg via a NativeViewHost). Always do the
1565 // reordering because the associated NativeView's layer (if it has one)
1566 // is parented to the widget's layer regardless of whether the host view has
1567 // an ancestor with a layer.
1568 widget->ReorderNativeViews();
1572 void View::ReorderChildLayers(ui::Layer* parent_layer) {
1573 if (layer() && layer() != parent_layer) {
1574 DCHECK_EQ(parent_layer, layer()->parent());
1575 parent_layer->StackAtBottom(layer());
1576 } else {
1577 // Iterate backwards through the children so that a child with a layer
1578 // which is further to the back is stacked above one which is further to
1579 // the front.
1580 for (Views::reverse_iterator it(children_.rbegin());
1581 it != children_.rend(); ++it) {
1582 (*it)->ReorderChildLayers(parent_layer);
1587 // Input -----------------------------------------------------------------------
1589 View::DragInfo* View::GetDragInfo() {
1590 return parent_ ? parent_->GetDragInfo() : NULL;
1593 // Focus -----------------------------------------------------------------------
1595 void View::OnFocus() {
1596 // TODO(beng): Investigate whether it's possible for us to move this to
1597 // Focus().
1598 // By default, we clear the native focus. This ensures that no visible native
1599 // view as the focus and that we still receive keyboard inputs.
1600 FocusManager* focus_manager = GetFocusManager();
1601 if (focus_manager)
1602 focus_manager->ClearNativeFocus();
1604 // TODO(beng): Investigate whether it's possible for us to move this to
1605 // Focus().
1606 // Notify assistive technologies of the focus change.
1607 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true);
1610 void View::OnBlur() {
1613 void View::Focus() {
1614 OnFocus();
1617 void View::Blur() {
1618 OnBlur();
1621 // Tooltips --------------------------------------------------------------------
1623 void View::TooltipTextChanged() {
1624 Widget* widget = GetWidget();
1625 // TooltipManager may be null if there is a problem creating it.
1626 if (widget && widget->GetTooltipManager())
1627 widget->GetTooltipManager()->TooltipTextChanged(this);
1630 // Context menus ---------------------------------------------------------------
1632 gfx::Point View::GetKeyboardContextMenuLocation() {
1633 gfx::Rect vis_bounds = GetVisibleBounds();
1634 gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2,
1635 vis_bounds.y() + vis_bounds.height() / 2);
1636 ConvertPointToScreen(this, &screen_point);
1637 return screen_point;
1640 // Drag and drop ---------------------------------------------------------------
1642 int View::GetDragOperations(const gfx::Point& press_pt) {
1643 return drag_controller_ ?
1644 drag_controller_->GetDragOperationsForView(this, press_pt) :
1645 ui::DragDropTypes::DRAG_NONE;
1648 void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) {
1649 DCHECK(drag_controller_);
1650 drag_controller_->WriteDragDataForView(this, press_pt, data);
1653 bool View::InDrag() {
1654 Widget* widget = GetWidget();
1655 return widget ? widget->dragged_view() == this : false;
1658 int View::GetHorizontalDragThreshold() {
1659 // TODO(jennyz): This value may need to be adjusted for different platforms
1660 // and for different display density.
1661 return kDefaultHorizontalDragThreshold;
1664 int View::GetVerticalDragThreshold() {
1665 // TODO(jennyz): This value may need to be adjusted for different platforms
1666 // and for different display density.
1667 return kDefaultVerticalDragThreshold;
1670 // Debugging -------------------------------------------------------------------
1672 #if !defined(NDEBUG)
1674 std::string View::PrintViewGraph(bool first) {
1675 return DoPrintViewGraph(first, this);
1678 std::string View::DoPrintViewGraph(bool first, View* view_with_children) {
1679 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1680 const size_t kMaxPointerStringLength = 19;
1682 std::string result;
1684 if (first)
1685 result.append("digraph {\n");
1687 // Node characteristics.
1688 char p[kMaxPointerStringLength];
1690 const std::string class_name(GetClassName());
1691 size_t base_name_index = class_name.find_last_of('/');
1692 if (base_name_index == std::string::npos)
1693 base_name_index = 0;
1694 else
1695 base_name_index++;
1697 char bounds_buffer[512];
1699 // Information about current node.
1700 base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children);
1701 result.append(" N");
1702 result.append(p + 2);
1703 result.append(" [label=\"");
1705 result.append(class_name.substr(base_name_index).c_str());
1707 base::snprintf(bounds_buffer,
1708 arraysize(bounds_buffer),
1709 "\\n bounds: (%d, %d), (%dx%d)",
1710 bounds().x(),
1711 bounds().y(),
1712 bounds().width(),
1713 bounds().height());
1714 result.append(bounds_buffer);
1716 gfx::DecomposedTransform decomp;
1717 if (!GetTransform().IsIdentity() &&
1718 gfx::DecomposeTransform(&decomp, GetTransform())) {
1719 base::snprintf(bounds_buffer,
1720 arraysize(bounds_buffer),
1721 "\\n translation: (%f, %f)",
1722 decomp.translate[0],
1723 decomp.translate[1]);
1724 result.append(bounds_buffer);
1726 base::snprintf(bounds_buffer,
1727 arraysize(bounds_buffer),
1728 "\\n rotation: %3.2f",
1729 std::acos(decomp.quaternion[3]) * 360.0 / M_PI);
1730 result.append(bounds_buffer);
1732 base::snprintf(bounds_buffer,
1733 arraysize(bounds_buffer),
1734 "\\n scale: (%2.4f, %2.4f)",
1735 decomp.scale[0],
1736 decomp.scale[1]);
1737 result.append(bounds_buffer);
1740 result.append("\"");
1741 if (!parent_)
1742 result.append(", shape=box");
1743 if (layer()) {
1744 if (layer()->has_external_content())
1745 result.append(", color=green");
1746 else
1747 result.append(", color=red");
1749 if (layer()->fills_bounds_opaquely())
1750 result.append(", style=filled");
1752 result.append("]\n");
1754 // Link to parent.
1755 if (parent_) {
1756 char pp[kMaxPointerStringLength];
1758 base::snprintf(pp, kMaxPointerStringLength, "%p", parent_);
1759 result.append(" N");
1760 result.append(pp + 2);
1761 result.append(" -> N");
1762 result.append(p + 2);
1763 result.append("\n");
1766 // Children.
1767 for (int i = 0, count = view_with_children->child_count(); i < count; ++i)
1768 result.append(view_with_children->child_at(i)->PrintViewGraph(false));
1770 if (first)
1771 result.append("}\n");
1773 return result;
1775 #endif
1777 ////////////////////////////////////////////////////////////////////////////////
1778 // View, private:
1780 // DropInfo --------------------------------------------------------------------
1782 void View::DragInfo::Reset() {
1783 possible_drag = false;
1784 start_pt = gfx::Point();
1787 void View::DragInfo::PossibleDrag(const gfx::Point& p) {
1788 possible_drag = true;
1789 start_pt = p;
1792 // Painting --------------------------------------------------------------------
1794 void View::SchedulePaintBoundsChanged(SchedulePaintType type) {
1795 // If we have a layer and the View's size did not change, we do not need to
1796 // schedule any paints since the layer will be redrawn at its new location
1797 // during the next Draw() cycle in the compositor.
1798 if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) {
1799 // Otherwise, if the size changes or we don't have a layer then we need to
1800 // use SchedulePaint to invalidate the area occupied by the View.
1801 SchedulePaint();
1802 } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) {
1803 // The compositor doesn't Draw() until something on screen changes, so
1804 // if our position changes but nothing is being animated on screen, then
1805 // tell the compositor to redraw the scene. We know layer() exists due to
1806 // the above if clause.
1807 layer()->ScheduleDraw();
1811 void View::PaintCommon(gfx::Canvas* canvas, const CullSet& cull_set) {
1812 if (!visible_)
1813 return;
1816 // If the View we are about to paint requested the canvas to be flipped, we
1817 // should change the transform appropriately.
1818 // The canvas mirroring is undone once the View is done painting so that we
1819 // don't pass the canvas with the mirrored transform to Views that didn't
1820 // request the canvas to be flipped.
1821 gfx::ScopedCanvas scoped(canvas);
1822 if (FlipCanvasOnPaintForRTLUI()) {
1823 canvas->Translate(gfx::Vector2d(width(), 0));
1824 canvas->Scale(-1, 1);
1827 OnPaint(canvas);
1830 PaintChildren(canvas, cull_set);
1833 // Tree operations -------------------------------------------------------------
1835 void View::DoRemoveChildView(View* view,
1836 bool update_focus_cycle,
1837 bool update_tool_tip,
1838 bool delete_removed_view,
1839 View* new_parent) {
1840 DCHECK(view);
1842 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
1843 scoped_ptr<View> view_to_be_deleted;
1844 if (i != children_.end()) {
1845 if (update_focus_cycle) {
1846 // Let's remove the view from the focus traversal.
1847 View* next_focusable = view->next_focusable_view_;
1848 View* prev_focusable = view->previous_focusable_view_;
1849 if (prev_focusable)
1850 prev_focusable->next_focusable_view_ = next_focusable;
1851 if (next_focusable)
1852 next_focusable->previous_focusable_view_ = prev_focusable;
1855 if (GetWidget()) {
1856 UnregisterChildrenForVisibleBoundsNotification(view);
1857 if (view->visible())
1858 view->SchedulePaint();
1859 GetWidget()->NotifyWillRemoveView(view);
1862 // Remove the bounds of this child and any of its descendants from our
1863 // paint root bounds tree.
1864 BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot();
1865 if (bounds_tree)
1866 view->RemoveRootBounds(bounds_tree);
1868 view->PropagateRemoveNotifications(this, new_parent);
1869 view->parent_ = NULL;
1870 view->UpdateLayerVisibility();
1872 if (delete_removed_view && !view->owned_by_client_)
1873 view_to_be_deleted.reset(view);
1875 children_.erase(i);
1878 if (update_tool_tip)
1879 UpdateTooltip();
1881 if (layout_manager_.get())
1882 layout_manager_->ViewRemoved(this, view);
1885 void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) {
1886 for (int i = 0, count = child_count(); i < count; ++i)
1887 child_at(i)->PropagateRemoveNotifications(old_parent, new_parent);
1889 ViewHierarchyChangedDetails details(false, old_parent, this, new_parent);
1890 for (View* v = this; v; v = v->parent_)
1891 v->ViewHierarchyChangedImpl(true, details);
1894 void View::PropagateAddNotifications(
1895 const ViewHierarchyChangedDetails& details) {
1896 for (int i = 0, count = child_count(); i < count; ++i)
1897 child_at(i)->PropagateAddNotifications(details);
1898 ViewHierarchyChangedImpl(true, details);
1901 void View::PropagateNativeViewHierarchyChanged() {
1902 for (int i = 0, count = child_count(); i < count; ++i)
1903 child_at(i)->PropagateNativeViewHierarchyChanged();
1904 NativeViewHierarchyChanged();
1907 void View::ViewHierarchyChangedImpl(
1908 bool register_accelerators,
1909 const ViewHierarchyChangedDetails& details) {
1910 if (register_accelerators) {
1911 if (details.is_add) {
1912 // If you get this registration, you are part of a subtree that has been
1913 // added to the view hierarchy.
1914 if (GetFocusManager())
1915 RegisterPendingAccelerators();
1916 } else {
1917 if (details.child == this)
1918 UnregisterAccelerators(true);
1922 if (details.is_add && layer() && !layer()->parent()) {
1923 UpdateParentLayer();
1924 Widget* widget = GetWidget();
1925 if (widget)
1926 widget->UpdateRootLayers();
1927 } else if (!details.is_add && details.child == this) {
1928 // Make sure the layers belonging to the subtree rooted at |child| get
1929 // removed from layers that do not belong in the same subtree.
1930 OrphanLayers();
1931 Widget* widget = GetWidget();
1932 if (widget)
1933 widget->UpdateRootLayers();
1936 ViewHierarchyChanged(details);
1937 details.parent->needs_layout_ = true;
1940 void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) {
1941 for (int i = 0, count = child_count(); i < count; ++i)
1942 child_at(i)->PropagateNativeThemeChanged(theme);
1943 OnNativeThemeChanged(theme);
1946 // Size and disposition --------------------------------------------------------
1948 void View::PropagateVisibilityNotifications(View* start, bool is_visible) {
1949 for (int i = 0, count = child_count(); i < count; ++i)
1950 child_at(i)->PropagateVisibilityNotifications(start, is_visible);
1951 VisibilityChangedImpl(start, is_visible);
1954 void View::VisibilityChangedImpl(View* starting_from, bool is_visible) {
1955 VisibilityChanged(starting_from, is_visible);
1958 void View::BoundsChanged(const gfx::Rect& previous_bounds) {
1959 // Mark our bounds as dirty for the paint root, also see if we need to
1960 // recompute our children's bounds due to origin change.
1961 bool origin_changed =
1962 previous_bounds.OffsetFromOrigin() != bounds_.OffsetFromOrigin();
1963 SetRootBoundsDirty(origin_changed);
1965 if (visible_) {
1966 // Paint the new bounds.
1967 SchedulePaintBoundsChanged(
1968 bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
1969 SCHEDULE_PAINT_SIZE_CHANGED);
1972 if (layer()) {
1973 if (parent_) {
1974 SetLayerBounds(GetLocalBounds() +
1975 gfx::Vector2d(GetMirroredX(), y()) +
1976 parent_->CalculateOffsetToAncestorWithLayer(NULL));
1977 } else {
1978 SetLayerBounds(bounds_);
1980 } else {
1981 // If our bounds have changed, then any descendant layer bounds may have
1982 // changed. Update them accordingly.
1983 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
1986 OnBoundsChanged(previous_bounds);
1988 if (previous_bounds.size() != size()) {
1989 needs_layout_ = false;
1990 Layout();
1993 if (NeedsNotificationWhenVisibleBoundsChange())
1994 OnVisibleBoundsChanged();
1996 // Notify interested Views that visible bounds within the root view may have
1997 // changed.
1998 if (descendants_to_notify_.get()) {
1999 for (Views::iterator i(descendants_to_notify_->begin());
2000 i != descendants_to_notify_->end(); ++i) {
2001 (*i)->OnVisibleBoundsChanged();
2006 // static
2007 void View::RegisterChildrenForVisibleBoundsNotification(View* view) {
2008 if (view->NeedsNotificationWhenVisibleBoundsChange())
2009 view->RegisterForVisibleBoundsNotification();
2010 for (int i = 0; i < view->child_count(); ++i)
2011 RegisterChildrenForVisibleBoundsNotification(view->child_at(i));
2014 // static
2015 void View::UnregisterChildrenForVisibleBoundsNotification(View* view) {
2016 if (view->NeedsNotificationWhenVisibleBoundsChange())
2017 view->UnregisterForVisibleBoundsNotification();
2018 for (int i = 0; i < view->child_count(); ++i)
2019 UnregisterChildrenForVisibleBoundsNotification(view->child_at(i));
2022 void View::RegisterForVisibleBoundsNotification() {
2023 if (registered_for_visible_bounds_notification_)
2024 return;
2026 registered_for_visible_bounds_notification_ = true;
2027 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
2028 ancestor->AddDescendantToNotify(this);
2031 void View::UnregisterForVisibleBoundsNotification() {
2032 if (!registered_for_visible_bounds_notification_)
2033 return;
2035 registered_for_visible_bounds_notification_ = false;
2036 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
2037 ancestor->RemoveDescendantToNotify(this);
2040 void View::AddDescendantToNotify(View* view) {
2041 DCHECK(view);
2042 if (!descendants_to_notify_.get())
2043 descendants_to_notify_.reset(new Views);
2044 descendants_to_notify_->push_back(view);
2047 void View::RemoveDescendantToNotify(View* view) {
2048 DCHECK(view && descendants_to_notify_.get());
2049 Views::iterator i(std::find(
2050 descendants_to_notify_->begin(), descendants_to_notify_->end(), view));
2051 DCHECK(i != descendants_to_notify_->end());
2052 descendants_to_notify_->erase(i);
2053 if (descendants_to_notify_->empty())
2054 descendants_to_notify_.reset();
2057 void View::SetLayerBounds(const gfx::Rect& bounds) {
2058 layer()->SetBounds(bounds);
2059 SnapLayerToPixelBoundary();
2062 void View::SetRootBoundsDirty(bool origin_changed) {
2063 root_bounds_dirty_ = true;
2065 if (origin_changed) {
2066 // Inform our children that their root bounds are dirty, as their relative
2067 // coordinates in paint root space have changed since ours have changed.
2068 for (Views::const_iterator i(children_.begin()); i != children_.end();
2069 ++i) {
2070 if (!(*i)->IsPaintRoot())
2071 (*i)->SetRootBoundsDirty(origin_changed);
2076 void View::UpdateRootBounds(BoundsTree* tree, const gfx::Vector2d& offset) {
2077 // No need to recompute bounds if we haven't flagged ours as dirty.
2078 TRACE_EVENT1("views", "View::UpdateRootBounds", "class", GetClassName());
2080 // Add our own offset to the provided offset, for our own bounds update and
2081 // for propagation to our children if needed.
2082 gfx::Vector2d view_offset = offset + GetMirroredBounds().OffsetFromOrigin();
2084 // If our bounds have changed we must re-insert our new bounds to the tree.
2085 if (root_bounds_dirty_) {
2086 root_bounds_dirty_ = false;
2087 gfx::Rect bounds(
2088 view_offset.x(), view_offset.y(), bounds_.width(), bounds_.height());
2089 tree->Insert(bounds, reinterpret_cast<intptr_t>(this));
2092 // Update our children's bounds if needed.
2093 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2094 // We don't descend in to layer views for bounds recomputation, as they
2095 // manage their own RTree as paint roots.
2096 if (!(*i)->IsPaintRoot())
2097 (*i)->UpdateRootBounds(tree, view_offset);
2101 void View::RemoveRootBounds(BoundsTree* tree) {
2102 tree->Remove(reinterpret_cast<intptr_t>(this));
2104 root_bounds_dirty_ = true;
2106 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2107 if (!(*i)->IsPaintRoot())
2108 (*i)->RemoveRootBounds(tree);
2112 View::BoundsTree* View::GetBoundsTreeFromPaintRoot() {
2113 BoundsTree* bounds_tree = bounds_tree_.get();
2114 View* paint_root = this;
2115 while (!bounds_tree && !paint_root->IsPaintRoot()) {
2116 // Assumption is that if IsPaintRoot() is false then parent_ is valid.
2117 DCHECK(paint_root);
2118 paint_root = paint_root->parent_;
2119 bounds_tree = paint_root->bounds_tree_.get();
2122 return bounds_tree;
2125 // Transformations -------------------------------------------------------------
2127 bool View::GetTransformRelativeTo(const View* ancestor,
2128 gfx::Transform* transform) const {
2129 const View* p = this;
2131 while (p && p != ancestor) {
2132 transform->ConcatTransform(p->GetTransform());
2133 gfx::Transform translation;
2134 translation.Translate(static_cast<float>(p->GetMirroredX()),
2135 static_cast<float>(p->y()));
2136 transform->ConcatTransform(translation);
2138 p = p->parent_;
2141 return p == ancestor;
2144 // Coordinate conversion -------------------------------------------------------
2146 bool View::ConvertPointForAncestor(const View* ancestor,
2147 gfx::Point* point) const {
2148 gfx::Transform trans;
2149 // TODO(sad): Have some way of caching the transformation results.
2150 bool result = GetTransformRelativeTo(ancestor, &trans);
2151 gfx::Point3F p(*point);
2152 trans.TransformPoint(&p);
2153 *point = gfx::ToFlooredPoint(p.AsPointF());
2154 return result;
2157 bool View::ConvertPointFromAncestor(const View* ancestor,
2158 gfx::Point* point) const {
2159 gfx::Transform trans;
2160 bool result = GetTransformRelativeTo(ancestor, &trans);
2161 gfx::Point3F p(*point);
2162 trans.TransformPointReverse(&p);
2163 *point = gfx::ToFlooredPoint(p.AsPointF());
2164 return result;
2167 bool View::ConvertRectForAncestor(const View* ancestor,
2168 gfx::RectF* rect) const {
2169 gfx::Transform trans;
2170 // TODO(sad): Have some way of caching the transformation results.
2171 bool result = GetTransformRelativeTo(ancestor, &trans);
2172 trans.TransformRect(rect);
2173 return result;
2176 bool View::ConvertRectFromAncestor(const View* ancestor,
2177 gfx::RectF* rect) const {
2178 gfx::Transform trans;
2179 bool result = GetTransformRelativeTo(ancestor, &trans);
2180 trans.TransformRectReverse(rect);
2181 return result;
2184 // Accelerated painting --------------------------------------------------------
2186 void View::CreateLayer() {
2187 // A new layer is being created for the view. So all the layers of the
2188 // sub-tree can inherit the visibility of the corresponding view.
2189 for (int i = 0, count = child_count(); i < count; ++i)
2190 child_at(i)->UpdateChildLayerVisibility(true);
2192 SetLayer(new ui::Layer());
2193 layer()->set_delegate(this);
2194 #if !defined(NDEBUG)
2195 layer()->set_name(GetClassName());
2196 #endif
2198 UpdateParentLayers();
2199 UpdateLayerVisibility();
2201 // The new layer needs to be ordered in the layer tree according
2202 // to the view tree. Children of this layer were added in order
2203 // in UpdateParentLayers().
2204 if (parent())
2205 parent()->ReorderLayers();
2207 Widget* widget = GetWidget();
2208 if (widget)
2209 widget->UpdateRootLayers();
2212 void View::UpdateParentLayers() {
2213 // Attach all top-level un-parented layers.
2214 if (layer() && !layer()->parent()) {
2215 UpdateParentLayer();
2216 } else {
2217 for (int i = 0, count = child_count(); i < count; ++i)
2218 child_at(i)->UpdateParentLayers();
2222 void View::OrphanLayers() {
2223 if (layer()) {
2224 if (layer()->parent())
2225 layer()->parent()->Remove(layer());
2227 // The layer belonging to this View has already been orphaned. It is not
2228 // necessary to orphan the child layers.
2229 return;
2231 for (int i = 0, count = child_count(); i < count; ++i)
2232 child_at(i)->OrphanLayers();
2235 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
2236 layer()->SetBounds(GetLocalBounds() + offset);
2237 DCHECK_NE(layer(), parent_layer);
2238 if (parent_layer)
2239 parent_layer->Add(layer());
2240 layer()->SchedulePaint(GetLocalBounds());
2241 MoveLayerToParent(layer(), gfx::Point());
2244 void View::DestroyLayer() {
2245 ui::Layer* new_parent = layer()->parent();
2246 std::vector<ui::Layer*> children = layer()->children();
2247 for (size_t i = 0; i < children.size(); ++i) {
2248 layer()->Remove(children[i]);
2249 if (new_parent)
2250 new_parent->Add(children[i]);
2253 LayerOwner::DestroyLayer();
2255 if (new_parent)
2256 ReorderLayers();
2258 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
2260 SchedulePaint();
2262 Widget* widget = GetWidget();
2263 if (widget)
2264 widget->UpdateRootLayers();
2267 // Input -----------------------------------------------------------------------
2269 bool View::ProcessMousePressed(const ui::MouseEvent& event) {
2270 int drag_operations =
2271 (enabled_ && event.IsOnlyLeftMouseButton() &&
2272 HitTestPoint(event.location())) ?
2273 GetDragOperations(event.location()) : 0;
2274 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
2275 context_menu_controller_ : 0;
2276 View::DragInfo* drag_info = GetDragInfo();
2278 // TODO(sky): for debugging 360238.
2279 int storage_id = 0;
2280 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2281 kContextMenuOnMousePress && HitTestPoint(event.location())) {
2282 ViewStorage* view_storage = ViewStorage::GetInstance();
2283 storage_id = view_storage->CreateStorageID();
2284 view_storage->StoreView(storage_id, this);
2287 const bool enabled = enabled_;
2288 const bool result = OnMousePressed(event);
2290 if (!enabled)
2291 return result;
2293 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2294 kContextMenuOnMousePress) {
2295 // Assume that if there is a context menu controller we won't be deleted
2296 // from mouse pressed.
2297 gfx::Point location(event.location());
2298 if (HitTestPoint(location)) {
2299 if (storage_id != 0)
2300 CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id));
2301 ConvertPointToScreen(this, &location);
2302 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2303 return true;
2307 // WARNING: we may have been deleted, don't use any View variables.
2308 if (drag_operations != ui::DragDropTypes::DRAG_NONE) {
2309 drag_info->PossibleDrag(event.location());
2310 return true;
2312 return !!context_menu_controller || result;
2315 bool View::ProcessMouseDragged(const ui::MouseEvent& event) {
2316 // Copy the field, that way if we're deleted after drag and drop no harm is
2317 // done.
2318 ContextMenuController* context_menu_controller = context_menu_controller_;
2319 const bool possible_drag = GetDragInfo()->possible_drag;
2320 if (possible_drag &&
2321 ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) &&
2322 (!drag_controller_ ||
2323 drag_controller_->CanStartDragForView(
2324 this, GetDragInfo()->start_pt, event.location()))) {
2325 DoDrag(event, GetDragInfo()->start_pt,
2326 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE);
2327 } else {
2328 if (OnMouseDragged(event))
2329 return true;
2330 // Fall through to return value based on context menu controller.
2332 // WARNING: we may have been deleted.
2333 return (context_menu_controller != NULL) || possible_drag;
2336 void View::ProcessMouseReleased(const ui::MouseEvent& event) {
2337 if (!kContextMenuOnMousePress && context_menu_controller_ &&
2338 event.IsOnlyRightMouseButton()) {
2339 // Assume that if there is a context menu controller we won't be deleted
2340 // from mouse released.
2341 gfx::Point location(event.location());
2342 OnMouseReleased(event);
2343 if (HitTestPoint(location)) {
2344 ConvertPointToScreen(this, &location);
2345 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2347 } else {
2348 OnMouseReleased(event);
2350 // WARNING: we may have been deleted.
2353 // Accelerators ----------------------------------------------------------------
2355 void View::RegisterPendingAccelerators() {
2356 if (!accelerators_.get() ||
2357 registered_accelerator_count_ == accelerators_->size()) {
2358 // No accelerators are waiting for registration.
2359 return;
2362 if (!GetWidget()) {
2363 // The view is not yet attached to a widget, defer registration until then.
2364 return;
2367 accelerator_focus_manager_ = GetFocusManager();
2368 if (!accelerator_focus_manager_) {
2369 // Some crash reports seem to show that we may get cases where we have no
2370 // focus manager (see bug #1291225). This should never be the case, just
2371 // making sure we don't crash.
2372 NOTREACHED();
2373 return;
2375 for (std::vector<ui::Accelerator>::const_iterator i(
2376 accelerators_->begin() + registered_accelerator_count_);
2377 i != accelerators_->end(); ++i) {
2378 accelerator_focus_manager_->RegisterAccelerator(
2379 *i, ui::AcceleratorManager::kNormalPriority, this);
2381 registered_accelerator_count_ = accelerators_->size();
2384 void View::UnregisterAccelerators(bool leave_data_intact) {
2385 if (!accelerators_.get())
2386 return;
2388 if (GetWidget()) {
2389 if (accelerator_focus_manager_) {
2390 accelerator_focus_manager_->UnregisterAccelerators(this);
2391 accelerator_focus_manager_ = NULL;
2393 if (!leave_data_intact) {
2394 accelerators_->clear();
2395 accelerators_.reset();
2397 registered_accelerator_count_ = 0;
2401 // Focus -----------------------------------------------------------------------
2403 void View::InitFocusSiblings(View* v, int index) {
2404 int count = child_count();
2406 if (count == 0) {
2407 v->next_focusable_view_ = NULL;
2408 v->previous_focusable_view_ = NULL;
2409 } else {
2410 if (index == count) {
2411 // We are inserting at the end, but the end of the child list may not be
2412 // the last focusable element. Let's try to find an element with no next
2413 // focusable element to link to.
2414 View* last_focusable_view = NULL;
2415 for (Views::iterator i(children_.begin()); i != children_.end(); ++i) {
2416 if (!(*i)->next_focusable_view_) {
2417 last_focusable_view = *i;
2418 break;
2421 if (last_focusable_view == NULL) {
2422 // Hum... there is a cycle in the focus list. Let's just insert ourself
2423 // after the last child.
2424 View* prev = children_[index - 1];
2425 v->previous_focusable_view_ = prev;
2426 v->next_focusable_view_ = prev->next_focusable_view_;
2427 prev->next_focusable_view_->previous_focusable_view_ = v;
2428 prev->next_focusable_view_ = v;
2429 } else {
2430 last_focusable_view->next_focusable_view_ = v;
2431 v->next_focusable_view_ = NULL;
2432 v->previous_focusable_view_ = last_focusable_view;
2434 } else {
2435 View* prev = children_[index]->GetPreviousFocusableView();
2436 v->previous_focusable_view_ = prev;
2437 v->next_focusable_view_ = children_[index];
2438 if (prev)
2439 prev->next_focusable_view_ = v;
2440 children_[index]->previous_focusable_view_ = v;
2445 // System events ---------------------------------------------------------------
2447 void View::PropagateThemeChanged() {
2448 for (int i = child_count() - 1; i >= 0; --i)
2449 child_at(i)->PropagateThemeChanged();
2450 OnThemeChanged();
2453 void View::PropagateLocaleChanged() {
2454 for (int i = child_count() - 1; i >= 0; --i)
2455 child_at(i)->PropagateLocaleChanged();
2456 OnLocaleChanged();
2459 // Tooltips --------------------------------------------------------------------
2461 void View::UpdateTooltip() {
2462 Widget* widget = GetWidget();
2463 // TODO(beng): The TooltipManager NULL check can be removed when we
2464 // consolidate Init() methods and make views_unittests Init() all
2465 // Widgets that it uses.
2466 if (widget && widget->GetTooltipManager())
2467 widget->GetTooltipManager()->UpdateTooltip();
2470 // Drag and drop ---------------------------------------------------------------
2472 bool View::DoDrag(const ui::LocatedEvent& event,
2473 const gfx::Point& press_pt,
2474 ui::DragDropTypes::DragEventSource source) {
2475 int drag_operations = GetDragOperations(press_pt);
2476 if (drag_operations == ui::DragDropTypes::DRAG_NONE)
2477 return false;
2479 Widget* widget = GetWidget();
2480 // We should only start a drag from an event, implying we have a widget.
2481 DCHECK(widget);
2483 // Don't attempt to start a drag while in the process of dragging. This is
2484 // especially important on X where we can get multiple mouse move events when
2485 // we start the drag.
2486 if (widget->dragged_view())
2487 return false;
2489 OSExchangeData data;
2490 WriteDragData(press_pt, &data);
2492 // Message the RootView to do the drag and drop. That way if we're removed
2493 // the RootView can detect it and avoid calling us back.
2494 gfx::Point widget_location(event.location());
2495 ConvertPointToWidget(this, &widget_location);
2496 widget->RunShellDrag(this, data, widget_location, drag_operations, source);
2497 // WARNING: we may have been deleted.
2498 return true;
2501 } // namespace views