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[chromium-blink-merge.git] / content / browser / resources / media / timeline_graph_view.js
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 /**
6 * A TimelineGraphView displays a timeline graph on a canvas element.
7 */
8 var TimelineGraphView = (function() {
9 'use strict';
11 // Default starting scale factor, in terms of milliseconds per pixel.
12 var DEFAULT_SCALE = 1000;
14 // Maximum number of labels placed vertically along the sides of the graph.
15 var MAX_VERTICAL_LABELS = 6;
17 // Vertical spacing between labels and between the graph and labels.
18 var LABEL_VERTICAL_SPACING = 4;
19 // Horizontal spacing between vertically placed labels and the edges of the
20 // graph.
21 var LABEL_HORIZONTAL_SPACING = 3;
22 // Horizintal spacing between two horitonally placed labels along the bottom
23 // of the graph.
24 var LABEL_LABEL_HORIZONTAL_SPACING = 25;
26 // Length of ticks, in pixels, next to y-axis labels. The x-axis only has
27 // one set of labels, so it can use lines instead.
28 var Y_AXIS_TICK_LENGTH = 10;
30 var GRID_COLOR = '#CCC';
31 var TEXT_COLOR = '#000';
32 var BACKGROUND_COLOR = '#FFF';
34 /**
35 * @constructor
37 function TimelineGraphView(divId, canvasId) {
38 this.scrollbar_ = {position_: 0, range_: 0};
40 this.graphDiv_ = $(divId);
41 this.canvas_ = $(canvasId);
43 // Set the range and scale of the graph. Times are in milliseconds since
44 // the Unix epoch.
46 // All measurements we have must be after this time.
47 this.startTime_ = 0;
48 // The current rightmost position of the graph is always at most this.
49 this.endTime_ = 1;
51 this.graph_ = null;
53 // Initialize the scrollbar.
54 this.updateScrollbarRange_(true);
57 TimelineGraphView.prototype = {
58 // Returns the total length of the graph, in pixels.
59 getLength_: function() {
60 var timeRange = this.endTime_ - this.startTime_;
61 // Math.floor is used to ignore the last partial area, of length less
62 // than DEFAULT_SCALE.
63 return Math.floor(timeRange / DEFAULT_SCALE);
66 /**
67 * Returns true if the graph is scrolled all the way to the right.
69 graphScrolledToRightEdge_: function() {
70 return this.scrollbar_.position_ == this.scrollbar_.range_;
73 /**
74 * Update the range of the scrollbar. If |resetPosition| is true, also
75 * sets the slider to point at the rightmost position and triggers a
76 * repaint.
78 updateScrollbarRange_: function(resetPosition) {
79 var scrollbarRange = this.getLength_() - this.canvas_.width;
80 if (scrollbarRange < 0)
81 scrollbarRange = 0;
83 // If we've decreased the range to less than the current scroll position,
84 // we need to move the scroll position.
85 if (this.scrollbar_.position_ > scrollbarRange)
86 resetPosition = true;
88 this.scrollbar_.range_ = scrollbarRange;
89 if (resetPosition) {
90 this.scrollbar_.position_ = scrollbarRange;
91 this.repaint();
95 /**
96 * Sets the date range displayed on the graph, switches to the default
97 * scale factor, and moves the scrollbar all the way to the right.
99 setDateRange: function(startDate, endDate) {
100 this.startTime_ = startDate.getTime();
101 this.endTime_ = endDate.getTime();
103 // Safety check.
104 if (this.endTime_ <= this.startTime_)
105 this.startTime_ = this.endTime_ - 1;
107 this.updateScrollbarRange_(true);
111 * Updates the end time at the right of the graph to be the current time.
112 * Specifically, updates the scrollbar's range, and if the scrollbar is
113 * all the way to the right, keeps it all the way to the right. Otherwise,
114 * leaves the view as-is and doesn't redraw anything.
116 updateEndDate: function() {
117 this.endTime_ = (new Date()).getTime();
118 this.updateScrollbarRange_(this.graphScrolledToRightEdge_());
121 getStartDate: function() {
122 return new Date(this.startTime_);
126 * Replaces the current TimelineDataSeries with |dataSeries|.
128 setDataSeries: function(dataSeries) {
129 // Simply recreates the Graph.
130 this.graph_ = new Graph();
131 for (var i = 0; i < dataSeries.length; ++i)
132 this.graph_.addDataSeries(dataSeries[i]);
133 this.repaint();
137 * Adds |dataSeries| to the current graph.
139 addDataSeries: function(dataSeries) {
140 if (!this.graph_)
141 this.graph_ = new Graph();
142 this.graph_.addDataSeries(dataSeries);
143 this.repaint();
147 * Draws the graph on |canvas_|.
149 repaint: function() {
150 this.repaintTimerRunning_ = false;
152 var width = this.canvas_.width;
153 var height = this.canvas_.height;
154 var context = this.canvas_.getContext('2d');
156 // Clear the canvas.
157 context.fillStyle = BACKGROUND_COLOR;
158 context.fillRect(0, 0, width, height);
160 // Try to get font height in pixels. Needed for layout.
161 var fontHeightString = context.font.match(/([0-9]+)px/)[1];
162 var fontHeight = parseInt(fontHeightString);
164 // Safety check, to avoid drawing anything too ugly.
165 if (fontHeightString.length == 0 || fontHeight <= 0 ||
166 fontHeight * 4 > height || width < 50) {
167 return;
170 // Save current transformation matrix so we can restore it later.
171 context.save();
173 // The center of an HTML canvas pixel is technically at (0.5, 0.5). This
174 // makes near straight lines look bad, due to anti-aliasing. This
175 // translation reduces the problem a little.
176 context.translate(0.5, 0.5);
178 // Figure out what time values to display.
179 var position = this.scrollbar_.position_;
180 // If the entire time range is being displayed, align the right edge of
181 // the graph to the end of the time range.
182 if (this.scrollbar_.range_ == 0)
183 position = this.getLength_() - this.canvas_.width;
184 var visibleStartTime = this.startTime_ + position * DEFAULT_SCALE;
186 // Make space at the bottom of the graph for the time labels, and then
187 // draw the labels.
188 var textHeight = height;
189 height -= fontHeight + LABEL_VERTICAL_SPACING;
190 this.drawTimeLabels(context, width, height, textHeight, visibleStartTime);
192 // Draw outline of the main graph area.
193 context.strokeStyle = GRID_COLOR;
194 context.strokeRect(0, 0, width - 1, height - 1);
196 if (this.graph_) {
197 // Layout graph and have them draw their tick marks.
198 this.graph_.layout(
199 width, height, fontHeight, visibleStartTime, DEFAULT_SCALE);
200 this.graph_.drawTicks(context);
202 // Draw the lines of all graphs, and then draw their labels.
203 this.graph_.drawLines(context);
204 this.graph_.drawLabels(context);
207 // Restore original transformation matrix.
208 context.restore();
212 * Draw time labels below the graph. Takes in start time as an argument
213 * since it may not be |startTime_|, when we're displaying the entire
214 * time range.
216 drawTimeLabels: function(context, width, height, textHeight, startTime) {
217 // Draw the labels 1 minute apart.
218 var timeStep = 1000 * 60;
220 // Find the time for the first label. This time is a perfect multiple of
221 // timeStep because of how UTC times work.
222 var time = Math.ceil(startTime / timeStep) * timeStep;
224 context.textBaseline = 'bottom';
225 context.textAlign = 'center';
226 context.fillStyle = TEXT_COLOR;
227 context.strokeStyle = GRID_COLOR;
229 // Draw labels and vertical grid lines.
230 while (true) {
231 var x = Math.round((time - startTime) / DEFAULT_SCALE);
232 if (x >= width)
233 break;
234 var text = (new Date(time)).toLocaleTimeString();
235 context.fillText(text, x, textHeight);
236 context.beginPath();
237 context.lineTo(x, 0);
238 context.lineTo(x, height);
239 context.stroke();
240 time += timeStep;
244 getDataSeriesCount: function() {
245 if (this.graph_)
246 return this.graph_.dataSeries_.length;
247 return 0;
250 hasDataSeries: function(dataSeries) {
251 if (this.graph_)
252 return this.graph_.hasDataSeries(dataSeries);
253 return false;
259 * A Graph is responsible for drawing all the TimelineDataSeries that have
260 * the same data type. Graphs are responsible for scaling the values, laying
261 * out labels, and drawing both labels and lines for its data series.
263 var Graph = (function() {
265 * @constructor
267 function Graph() {
268 this.dataSeries_ = [];
270 // Cached properties of the graph, set in layout.
271 this.width_ = 0;
272 this.height_ = 0;
273 this.fontHeight_ = 0;
274 this.startTime_ = 0;
275 this.scale_ = 0;
277 // At least the highest value in the displayed range of the graph.
278 // Used for scaling and setting labels. Set in layoutLabels.
279 this.max_ = 0;
281 // Cached text of equally spaced labels. Set in layoutLabels.
282 this.labels_ = [];
286 * A Label is the label at a particular position along the y-axis.
287 * @constructor
289 function Label(height, text) {
290 this.height = height;
291 this.text = text;
294 Graph.prototype = {
295 addDataSeries: function(dataSeries) {
296 this.dataSeries_.push(dataSeries);
299 hasDataSeries: function(dataSeries) {
300 for (var i = 0; i < this.dataSeries_.length; ++i) {
301 if (this.dataSeries_[i] == dataSeries)
302 return true;
304 return false;
308 * Returns a list of all the values that should be displayed for a given
309 * data series, using the current graph layout.
311 getValues: function(dataSeries) {
312 if (!dataSeries.isVisible())
313 return null;
314 return dataSeries.getValues(this.startTime_, this.scale_, this.width_);
318 * Updates the graph's layout. In particular, both the max value and
319 * label positions are updated. Must be called before calling any of the
320 * drawing functions.
322 layout: function(width, height, fontHeight, startTime, scale) {
323 this.width_ = width;
324 this.height_ = height;
325 this.fontHeight_ = fontHeight;
326 this.startTime_ = startTime;
327 this.scale_ = scale;
329 // Find largest value.
330 var max = 0;
331 for (var i = 0; i < this.dataSeries_.length; ++i) {
332 var values = this.getValues(this.dataSeries_[i]);
333 if (!values)
334 continue;
335 for (var j = 0; j < values.length; ++j) {
336 if (values[j] > max)
337 max = values[j];
341 this.layoutLabels_(max);
345 * Lays out labels and sets |max_|, taking the time units into
346 * consideration. |maxValue| is the actual maximum value, and
347 * |max_| will be set to the value of the largest label, which
348 * will be at least |maxValue|.
350 layoutLabels_: function(maxValue) {
351 if (maxValue < 1024) {
352 this.layoutLabelsBasic_(maxValue, 0);
353 return;
356 // Find appropriate units to use.
357 var units = ['', 'k', 'M', 'G', 'T', 'P'];
358 // Units to use for labels. 0 is '1', 1 is K, etc.
359 // We start with 1, and work our way up.
360 var unit = 1;
361 maxValue /= 1024;
362 while (units[unit + 1] && maxValue >= 1024) {
363 maxValue /= 1024;
364 ++unit;
367 // Calculate labels.
368 this.layoutLabelsBasic_(maxValue, 1);
370 // Append units to labels.
371 for (var i = 0; i < this.labels_.length; ++i)
372 this.labels_[i] += ' ' + units[unit];
374 // Convert |max_| back to unit '1'.
375 this.max_ *= Math.pow(1024, unit);
379 * Same as layoutLabels_, but ignores units. |maxDecimalDigits| is the
380 * maximum number of decimal digits allowed. The minimum allowed
381 * difference between two adjacent labels is 10^-|maxDecimalDigits|.
383 layoutLabelsBasic_: function(maxValue, maxDecimalDigits) {
384 this.labels_ = [];
385 // No labels if |maxValue| is 0.
386 if (maxValue == 0) {
387 this.max_ = maxValue;
388 return;
391 // The maximum number of equally spaced labels allowed. |fontHeight_|
392 // is doubled because the top two labels are both drawn in the same
393 // gap.
394 var minLabelSpacing = 2 * this.fontHeight_ + LABEL_VERTICAL_SPACING;
396 // The + 1 is for the top label.
397 var maxLabels = 1 + this.height_ / minLabelSpacing;
398 if (maxLabels < 2) {
399 maxLabels = 2;
400 } else if (maxLabels > MAX_VERTICAL_LABELS) {
401 maxLabels = MAX_VERTICAL_LABELS;
404 // Initial try for step size between conecutive labels.
405 var stepSize = Math.pow(10, -maxDecimalDigits);
406 // Number of digits to the right of the decimal of |stepSize|.
407 // Used for formating label strings.
408 var stepSizeDecimalDigits = maxDecimalDigits;
410 // Pick a reasonable step size.
411 while (true) {
412 // If we use a step size of |stepSize| between labels, we'll need:
414 // Math.ceil(maxValue / stepSize) + 1
416 // labels. The + 1 is because we need labels at both at 0 and at
417 // the top of the graph.
419 // Check if we can use steps of size |stepSize|.
420 if (Math.ceil(maxValue / stepSize) + 1 <= maxLabels)
421 break;
422 // Check |stepSize| * 2.
423 if (Math.ceil(maxValue / (stepSize * 2)) + 1 <= maxLabels) {
424 stepSize *= 2;
425 break;
427 // Check |stepSize| * 5.
428 if (Math.ceil(maxValue / (stepSize * 5)) + 1 <= maxLabels) {
429 stepSize *= 5;
430 break;
432 stepSize *= 10;
433 if (stepSizeDecimalDigits > 0)
434 --stepSizeDecimalDigits;
437 // Set the max so it's an exact multiple of the chosen step size.
438 this.max_ = Math.ceil(maxValue / stepSize) * stepSize;
440 // Create labels.
441 for (var label = this.max_; label >= 0; label -= stepSize)
442 this.labels_.push(label.toFixed(stepSizeDecimalDigits));
446 * Draws tick marks for each of the labels in |labels_|.
448 drawTicks: function(context) {
449 var x1;
450 var x2;
451 x1 = this.width_ - 1;
452 x2 = this.width_ - 1 - Y_AXIS_TICK_LENGTH;
454 context.fillStyle = GRID_COLOR;
455 context.beginPath();
456 for (var i = 1; i < this.labels_.length - 1; ++i) {
457 // The rounding is needed to avoid ugly 2-pixel wide anti-aliased
458 // lines.
459 var y = Math.round(this.height_ * i / (this.labels_.length - 1));
460 context.moveTo(x1, y);
461 context.lineTo(x2, y);
463 context.stroke();
467 * Draws a graph line for each of the data series.
469 drawLines: function(context) {
470 // Factor by which to scale all values to convert them to a number from
471 // 0 to height - 1.
472 var scale = 0;
473 var bottom = this.height_ - 1;
474 if (this.max_)
475 scale = bottom / this.max_;
477 // Draw in reverse order, so earlier data series are drawn on top of
478 // subsequent ones.
479 for (var i = this.dataSeries_.length - 1; i >= 0; --i) {
480 var values = this.getValues(this.dataSeries_[i]);
481 if (!values)
482 continue;
483 context.strokeStyle = this.dataSeries_[i].getColor();
484 context.beginPath();
485 for (var x = 0; x < values.length; ++x) {
486 // The rounding is needed to avoid ugly 2-pixel wide anti-aliased
487 // horizontal lines.
488 context.lineTo(x, bottom - Math.round(values[x] * scale));
490 context.stroke();
495 * Draw labels in |labels_|.
497 drawLabels: function(context) {
498 if (this.labels_.length == 0)
499 return;
500 var x = this.width_ - LABEL_HORIZONTAL_SPACING;
502 // Set up the context.
503 context.fillStyle = TEXT_COLOR;
504 context.textAlign = 'right';
506 // Draw top label, which is the only one that appears below its tick
507 // mark.
508 context.textBaseline = 'top';
509 context.fillText(this.labels_[0], x, 0);
511 // Draw all the other labels.
512 context.textBaseline = 'bottom';
513 var step = (this.height_ - 1) / (this.labels_.length - 1);
514 for (var i = 1; i < this.labels_.length; ++i)
515 context.fillText(this.labels_[i], x, step * i);
519 return Graph;
520 })();
522 return TimelineGraphView;
523 })();