1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/time/time.h"
14 #include "content/common/content_export.h"
15 #include "content/common/websocket.h"
24 class WebSocketChannel
;
25 class URLRequestContext
;
34 class WebSocketDispatcherHost
;
36 // Host of net::WebSocketChannel. The lifetime of an instance of this class is
37 // completely controlled by the WebSocketDispatcherHost object.
38 class CONTENT_EXPORT WebSocketHost
{
40 WebSocketHost(int routing_id
,
41 WebSocketDispatcherHost
* dispatcher
,
42 net::URLRequestContext
* url_request_context
,
43 base::TimeDelta delay
);
44 virtual ~WebSocketHost();
46 // The renderer process is going away.
47 // This function is virtual for testing.
48 virtual void GoAway();
50 // General message dispatch. WebSocketDispatcherHost::OnMessageReceived
51 // delegates to this method after looking up the |routing_id|.
52 virtual bool OnMessageReceived(const IPC::Message
& message
);
54 int routing_id() const { return routing_id_
; }
56 bool handshake_succeeded() const { return handshake_succeeded_
; }
57 void OnHandshakeSucceeded() { handshake_succeeded_
= true; }
60 // Handlers for each message type, dispatched by OnMessageReceived(), as
61 // defined in content/common/websocket_messages.h
63 void OnAddChannelRequest(const GURL
& socket_url
,
64 const std::vector
<std::string
>& requested_protocols
,
65 const url::Origin
& origin
,
68 void AddChannel(const GURL
& socket_url
,
69 const std::vector
<std::string
>& requested_protocols
,
70 const url::Origin
& origin
,
73 void OnSendFrame(bool fin
,
74 WebSocketMessageType type
,
75 const std::vector
<char>& data
);
77 void OnFlowControl(int64 quota
);
79 void OnDropChannel(bool was_clean
, uint16 code
, const std::string
& reason
);
81 // The channel we use to send events to the network.
82 scoped_ptr
<net::WebSocketChannel
> channel_
;
84 // The WebSocketHostDispatcher that created this object.
85 WebSocketDispatcherHost
* const dispatcher_
;
87 // The URL request context for the channel.
88 net::URLRequestContext
* const url_request_context_
;
90 // The ID used to route messages.
91 const int routing_id_
;
93 // Delay used for per-renderer WebSocket throttling.
94 base::TimeDelta delay_
;
96 // SendFlowControl() is delayed when OnFlowControl() is called before
97 // AddChannel() is called.
98 // Zero indicates there is no pending SendFlowControl().
99 int64_t pending_flow_control_quota_
;
101 // handshake_succeeded_ is set and used by WebSocketDispatcherHost
102 // to manage counters for per-renderer WebSocket throttling.
103 bool handshake_succeeded_
;
105 base::WeakPtrFactory
<WebSocketHost
> weak_ptr_factory_
;
107 DISALLOW_COPY_AND_ASSIGN(WebSocketHost
);
110 } // namespace content
112 #endif // CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_